Crocodile Cauldron

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Crocodile Cauldron
Crocodile Cauldron
Game Donkey Kong Country 2: Diddy's Kong Quest
Level(s) 6
<< List of worlds >>

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Crocodile Cauldron is the volcanic mountain range of Crocodile Isle and the second world of Donkey Kong Country 2: Diddy's Kong Quest. It has Kleever as the world boss. In Donkey Kong Land 2, Crocodile Cauldron does not appear as a standalone world and was combined with Krem Quay to form the world Krem Cauldron.

Crocodile Cauldron has several rivers of lava, large pitfalls, and a prominent stratovolcano at the top. The world appears to be encased in a cave carved in the shape of a giant Kremling skull, which has glowing, red eyes, and steam coming out from the nostrils. Aside from volcanic areas, Crocodile Cauldron features a few mine shafts, which the Kremling Krew would excavate gems and minerals from.[citation needed] There is also a large, broken galleon which is partially submerged in the lava. Water also seems to flow through Crocodile Cauldron, or there is at least a large deposit of it underground, as the ship remains are flooded with it. Three levels take place at a volcanic area (one of which is the boss battle), two levels take place in mine shafts, and one level takes place in the broken galleon. The Game Boy Advance version of the map, notably, has more solid ground that can be traversed.

In the ending, Crocodile Cauldron and the rest of Crocodile Isle sinks into the ocean.

According to the Player's Guide, the lava pools from Crocodile Cauldron are the Kremlings' source of heat and power in Crocodile Isle.[1]

Levels

Level Description Enemies Animal Friends
HotHeadHopSNES1.png
Hot-Head Hop
The first level of Crocodile Cauldron. The level takes place inside a volcano, and the Kongs must use Krockheads as stepping stones in order to cross rivers of lava. This level also marks Squitter's first appearance, and he proves himself useful for reaching and completing bonus areas, as well as the DK Coin. Klampons first appear in this level. Neek
Klobber
Krockhead
Klampon
Zinger
Kruncha
Squitter
Diddy Kong and Dixie Kong jumping over a barrel shot from a Kannon in Kannon's Klaim
Kannon's Klaim
The second level of Crocodile Cauldron, and the first level to take place inside a mine shaft. The featured enemies here are none other than Kannons, who will be a persistent threat throughout the level. Mini-Neckys also return from the original Donkey Kong Country. The mine is also home to several Neeks, Krunchas, Flitters, and Klomps. Neek
Kannon
Kruncha
Klomp
Zinger
Flitter
Mini-Necky
None
Lava Lagoon.png
Lava Lagoon
This level takes place in the cargo hold of a crashed Kremling galleon. Although it is flooded with water, the heat from the surrounding volcanoes causes the water to be boiling hot. Fortunately, Clapper the Seal is around to cool down the water to a survivable temperature for the Kongs. This is only temporary, as the water soon reverts back to hot lava. Neek
Klampom
Flotsam
Lockjaw
Kaboing
Puftup
Click-Clack
Klobber
Clapper
Enguarde
Red-Hot Ride
Red-Hot Ride
This level takes place within a volcano, but unlike in Hot-Head Hop, solid ground is hard to come by. The Kongs must cross the lakes of lava by riding atop hot-air balloons, which are exclusive to this level. The Kongs must be careful, as the balloons will slowly descend into the lava unless they are on top of the thermals found throughout the level. Rambi also appears throughout the first half of the level. Klobber
Kruncha
Zinger
Flitter
Neek
Klomp (bonus game)
Rambi
Squawks spits a coconut at a Zinger in Squawks's Shaft from Donkey Kong Country 2: Diddy's Kong Quest
Squawks's Shaft
As its title implies, Squawks's Shaft takes place inside a mine shaft, and Squawks appears in the second half. Krooks first appear in this level. Krook
Klomp
Zinger
Klampon
Mini-Necky
Kannon
Squawks
Kleever's Kiln from Donkey Kong Country 2: Diddy's Kong Quest
Boss level: Kleever's Kiln
Diddy and Dixie face off against the world boss, Kleever. Kleever uses fireball projectiles and slashing attacks to harm the Kongs. They must evade his attacks and utilize Kannonballs to damage the giant sword. None None

Profiles

Donkey Kong Country 2: Diddy Kong's Quest

  • Instruction booklet: "Visitors venturing onto Crocodile Isle receive a warm reception from the bubbling lava of Crocodile Cauldron. The key to these levels is to avoid getting burned in the ever-present red-hot lava. Fortunately, there are many different ways to keep your feet cool: crocodile heads provide safe stepping stones in one area, and hot-air balloons will give you a ride in another."
  • Player's Guide: "Talk about out of the frying pan and into the fire! The lava pools and gas jets of this volcano are source of heat and power for the Kremlings and an endless source of frustation for you!"
  • Nintendo Power: "Leave it to the good Kaptain to plant his headquarters on a dangerous volcanic island! Besides the scores of enemies, you'll have to deal with seething lava pits and boiling underground lakes. Though the stages aren't timed, many of the situations demand that you make a move within a few moments or disaster will strike. At other times, there may be several bonus items in front of you, but no way to collect all of them safely. There may be no single correct move, but what you do may mean the difference between being able to afford advice, playing Klubba's toll or gaining some extra lives. The choice is yours, matey!"

Gallery

Names in other languages

Language Name Meaning Notes
Japanese マグマのくつ「クロコドーム」[2]
Maguma no Dōkutsu "Kurokodōmu"
Magma Cavern “Crocodome”; see Krem Cauldron
German Krokodilkessel[?] Crocodile Cauldron
Italian Calderone di Rettili[?] Reptile Cauldron
Spanish Caldera Cocodrilo[?] Crocodile Cauldron

References

  1. ^ M. Arakawa. Donkey Kong Country 2: Diddy's Kong Quest Player's Guide. Page 20.
  2. ^ Super Donkey Kong 2: Dixie & Diddy instruction booklet, page 26.