Hammer (theme)

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Revision as of 09:52, December 12, 2023 by Biggestman (talk | contribs) (Created page with "{{Media missing}} {{Theme infobox |composer=Yukio Kaneoka |first_appearance=''Donkey Kong'' (arcade) (1981) |latest_appearance=''Super Smash Bros. Ultimate'' (2018) }} The "'''Hammer Theme'''" is a simple, short theme composed by Yukio Kaneoka for the arcade version of ''Donkey Kong''. It can only be heard whenever Mario is using a Hammer in 2...")
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"Hammer"
Composed by:
Yukio Kaneoka
First appearance Donkey Kong (arcade) (1981)
Latest appearance Super Smash Bros. Ultimate (2018)

The "Hammer Theme" is a simple, short theme composed by Yukio Kaneoka for the arcade version of Donkey Kong. It can only be heard whenever Mario is using a Hammer in 25m and 50m.

Reuses

The following list does not include ports or remakes of Donkey Kong.

Game Description
Super Smash Bros. The original version plays whenever a character is using a hammer.
Super Smash Bros. Melee The original version plays whenever a character is using a hammer.
Super Smash Bros. Brawl The original version plays whenever a character is using a hammer.
Super Smash Bros. for Nintendo 3DS The original version plays whenever a character is using a hammer.
Super Smash Bros. for Wii U The original version plays whenever a character is using a hammer.
Super Smash Bros. Ultimate The original version plays whenever a character is using a hammer.

Arrangements

Donkey Kong series

Donkey Kong

ColecoVision

The ColecoVision version of Donkey Kong features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation. It can be heard whenever Mario is using a Hammer.

=Atari 8-bit Family

The Atari 8-bit family version of Donkey Kong features an arrangement of the "Hammer Theme" very similar to the original that uses slightly different chiptune instrumentation. It can be heard when Mario is using a Hammer.

Nintendo Entertainment System

The Nintendo Entertainment System version of Donkey Kong features an arrangement of the "25m Theme" that is transposed to a higher key. It can be heard when Mario is using a Hammer. This version has gone on to be reused in several later games, often interchangeably with the original arcade version.

This arrangement is reused in the Family Computer Disk System version of Donkey Kong, as well as Donkey Kong-e, the e-Reader port of the game, and Classic NES Series: Donkey Kong, the Game Boy Advance port of the game.

VIC-20

The VIC-20 version of Donkey Kong features an arrangement of the "Hammer Theme" that plays in a much more uneven rhythm than the original and uses different chiptune instrumentation. It can be heard when Mario is using a Hammer.

Commodore 64 (Atarisoft)

The Atarisoft-developed version of Donkey Kong for the Commodore 64 features an arrangement of the "Hammer Theme" very similar to the original, but it is slightly slower and the rhythm of the notes is slightly more uneven. It can be heard when Mario is using a Hammer.

Coleco Adam

The Coleco Adam version of Donkey Kong features an arrangement of the "25m Theme" very similar to the ColecoVision arrangement, as it uses the same chiptune instrumentation but without the elongated notes. It can be heard when Mario is using a Hammer.

Commodore 64 (Ocean Software)

The Ocean Software-developed version of Donkey Kong for the Commodore 64 features an arrangement of the "Hammer Theme" the uses much different chiptune instrumentation and is slightly faster than the original. It can be heard when Mario is using a Hammer.

MSX

The MSX version of Donkey Kong features an arrangement of the "Hammer Theme" very similar to the original that uses different chiptune instrumentation. It can be heard when Mario is using a Hammer.

Amstrad CPC

The Amstrad CPC version of Donkey Kong features an arrangement of the "Hammer Theme" that uses much harsher chiptune instrumentation than the original. It can be heard when Mario is using a Hammer.

Atari 7800

The Atari 7800 version of Donkey Kong features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation and is transposed to a higher key. It can be heard when Mario is using a Hammer.

Donkey Kong (Game Boy)

In the Game Boy title Donkey Kong, a slightly different chiptune arrangement of the "25m Theme" plays when Mario is using a Hammer.

Mario vs. Donkey Kong series

Mario vs. Donkey Kong

Mario vs. Donkey Kong features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation.

Mario vs. Donkey Kong 2: March Of The Minis

Mario vs. Donkey Kong 2: March of the Minis features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation.

Mario vs. Donkey Kong: Minis March Again!