Dream Machine

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 22:05, January 30, 2024 by Super Mario RPG (talk | contribs)
Jump to navigationJump to search
Dream Machine
Artwork of the Dream Machine from Yume Kōjō: Doki Doki Panic
First appearance Yume Kōjō: Doki Doki Panic (1987, overall)
Super Mario Bros. 2 (1988, Super Mario franchise)
Latest appearance Ultimate NES Remix (2014)
Effect Shoot out vegetables.

The Dream Machine[1][2] is a machine used by Wart prior to the events of Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2.

History

Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2

The Dream Machine plays a different yet similar role in the stories of Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2. In Yume Kōjō: Doki Doki Panic, the Dream Machine is created by the Muu people to control the weather and sustain good dreams to all the inhabitants. Mamu (later renamed Wart) tampers with the Dream Machine to produce several monsters. The Muu people initially stop Mamu, but when the twins Piki and Poki accidentally rip out the last page of the book, Mamu attempts to rewrite the ending and kidnaps them. At the final battle, the Dream Machine creates vegetables, which the twins' family throws into Mamu's open mouth four times to defeat him.

However, Super Mario Bros. 2 does not use the Dream Machine's background as the prize of the peace-loving people, but the Dream Machine is still implied to create monsters that Wart then uses to increase the numbers of soldiers for the 8 bits and take control of Subcon. During the final battle in this version, Mario and friends need six vegetables from the Dream Machine to defeat Wart, rather than four.

BS Super Mario USA

The Dream Machine returns in BS Super Mario USA. It only makes an appearance in Wart's secret room in a jar from Subspace that is almost identical to that of the factory's final room. The Dream Machine is used for the same purpose it had in the first game.

Gallery

Sprites

Screenshots

Names in other languages

Language Name Meaning Notes
Japanese ドリームマシーン[3]
Dorīmu Mashīn
Dream Machine
Chinese (simplified) 梦想机[?]
Mèngxiǎng Jī
Dream Machine
French Machine à rêves[?] Dream Machine
Italian Macchina dei sogni[4] Dream machine
Dream Machine
Macchina dei Sogni[5] -

Trivia

  • The Yume Kōjō '87 event was sometimes referred to in English as "Dream Machine",[6] although Yume Kōjō more accurately means "Dream Factory", which is the setting of Chapter 7-2.

References

  1. ^ "Here you are face to face with the big, ugly–Wart. The time has come for you to fight against the evil ruler of the World of Dreams. He’ll approach you spitting foam from his mouth. The Dream Machine will be shooting the vegetables he hates so much. Catch them and throw them at Wart!" - Super Mario Bros. 2 Inside Out, Part II. Page 34.
  2. ^ "Wart is the most uncontrollable mischief maker in all of the land of dreams. He uses the Dream Machine to create a myriad of monsters." - Super Mario Advance North American instruction booklet, page 35 (Wart description).
  3. ^ Yume Kōjō: Doki Doki Panic instruction booklet. Pages 6-7 (story) and 36 (Mamu description).
  4. ^ Super Mario Bros. 2 Italian manual. Page 28.
  5. ^ Super Mario Advance European manual (Italian segment). Page 110.
  6. ^ https://www.youtube.com/watch?v=KL9o9zzCUsQ&t=6m33s