List of Mario + Rabbids Kingdom Battle staff
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It has been requested that this article be rewritten and expanded to include more information. Reason: include the rest of the credits after Nintendo
This is a list of the staff involved with the game Mario + Rabbids Kingdom Battle.
Ubisoft Milan + Paris
Lead Producer
- Xavier Manzanares
Creative Director
- Davide Soliani
Producer
- Gian Marco Zanna
Lead Game Designer
- Damiano Moro
Lead Level Designer
- Julien Vial
Art Director
- Mauro Perini
Lead Artist
- Fabrizio Stibiel
Technical Director Art
- Fabrice Holbé
Animation Director
- Marco Renso
Technical Director Animation
- Tommaso Sanguigni
Lead Engine Programmer
- Sylvain Glaize
Lead Gameplay Programmer
- Tiziano Sardone
Lead Narrative Designer
- Andrea Babich
Scriptwriter
- Ed Kuehnel
Audio Director
- Isabelle Ballet
Music Composer
Studio Test Coordinator
- Bartosz Wlodek
Brand Development Director
- Caroline Stevens
Managing Director, French Studios
- Xavier Poix
Managing Director, Ubisoft Milan
- Dario Migliavacca
Animation
Animation Director
- Marco Renso
Technical Director Animation
- Tommaso Sanguigni
Cinematic Director
- Nicolas Vitte
Senior 3D Animators
- Andrea Delfino
- Karine Karabetian
- Tommaso Malberti
3D Animators
- Alan Millo
- Alexandre Bernard
- Davide Donghi
- Eleonora Bertolucci
- Eura Pancaldi
- Francesco Malin
- Frederic Liebgott
- Gianluca Fanti
- Giuseppe Montagna
- Ilaria Indiana Jones
- Julien Ebel
- Luca Bigliazzi
- Maxence Charles
- Paolo Virgilio De Murtas
- Wang Da Hong
Rigger
- Matteo Bigatti
Art
Art Director
- Mauro Perini
Lead Artist
- Fabrizio Stibiel
Concept Artists
- Alice Pisoni
- Claudia Tuci
- Fabio Pochet
- Michele Nucera
Senior 3D Artists
- Alberto Viapiano
- Arnaud Barbier
- David Lenoir
- Giuliano Boiocchi
3D Artists
- Carine Jourdren
- Diego Silva
- Marco Martellato
- Marco Taffelli
- Miriam Bonetti
Technical Director Art
- Fabrice Holbé
Technical Artists
- Luca Vitiello
- Thomas Smith
Technical UI Artist
- Michele Medioli
UI Artists
- Alexandre Szybiak
- Alexis Foletto
- Di Zhong
Lead UX/UI Consultant
- Martin Wood
Senior UX Consultant
- Jamie Adamson
VFX Artists
- Jinni On
- Pierre Houot
Engine Programming
Lead Engine Programmer
- Sylvain Glaize
Software Architect
- Igor Cesi
Senior Programmers
- Arnaud Neny
- Diego Berndt
- François-Xavier Roure
- Marc Villemain
- Mathieu Olivier
- Mathieu Pavageau
- Michael Ryssen
- Sebastien Dezautez
Programmers
- Céline Noël
- Dorian Hernandez
- Jonathan Giroux
- Robert Moschos
- Thomas Martin
Game Design
Lead Game Designer
- Damiano Moro
Game Designers
- Alberto Boido
- Andrea Scambia
- Luca Breda
Gameplay Programming
Lead Gameplay Programmer
- Tiziano Sardone
Senior Gameplay Programmers
- Mauro Gentile
- Nicolas Fremont
- Pascal Henry
- Setha Chhun
Gameplay Programmers
- Adam Pamart
- Alan Bertoni
- Alessandro Osima
- Andrea Savio
- Andrea Tucci
- Domenico Alejandro Favaro Fernandez
- Filipe Vecchi Raposo Pereira Baltazar
- Giuliano Focchiatti
- Pietro Laboragine
- Rinaldo Bruni
- Savino Chieppa
- Simone Straccia
- Yves Desgraupes
Level Design
Lead Level Designer
- Julien Vial
Senior Level Designers
- Bertrand Israel
- Marc Bernet-Rollande
Level Designers
- Christophe Lionet
- Frederic Giraud
- Loïc Lemaire
- Quentin Guerrero
- Rémi Fusade
Technical Level Designer
- Adrien Massabieaux
Narrative Design
Lead Narrative Designer
- Andrea Babich
Scriptwriter
- Ed Kuehnel
Narrative Designer
- Ugo Laviano
Project Management
Lead Producer
- Xavier Manzanares
Producer
- Gian Marco Zanna
Associate Producers
- Cristina Nava
- Hugues Lecerf
Project Coordinators
- Anthony Martinez
- Marion Allard
- Quentin Correggi
Quality Assurance
Senior Data Manager
- Augustin Brasseur
Data Managers
- Fabio Connelli
- Rémi Corti
Quality Control
Studio Test Coordinator
- Bartosz Wlodek
QC Coordinator
- Julien Vuong
Development Testers
- Anthony Foulon
- Nisar Ben Yahia
- Pedro Ignacio Moreno Garcia De Dionisio
- Sebastien Montagne
- Stelio Dartron
Sound Design
Audio Director
- Isabelle Ballet
Art Director, Audio
- Romain Brillaud
Sound Designers
- Chloé Doll
- Nicolas Mahieu
Additional Sound Design
- Pierre Chambon
Nintendo
Executive Producer
General Producer
- Shinya Takahashi
Producer
- Toyokazu Nonaka
Coordination
- Paul Logue
- Yuji Ichijo
Character Supervision
- Kanae Dohta
- Ryusuke Yoshida
- Tsuyoshi Watanabe
Sound Supervision
Technical Support
- Andy Harpel
- James Steele
Text Supervision
- NOA Localization
- NOE Localisation
Supervisor
Character Voices
Genius Girl Voice
- Kaycie Chase
Mario & Luigi's Voices
Princess Peach's Voice
Yoshi's Voice
Toad and Toadette's Voices
Bowser's Voice
Bowser Jr.'s Voice
Boo's Voice
Rabbids' Voice
- Yoann Perrier
Additional Rabbids' Voices
- Cedric "Chapo" Maurouard
- Romain Brillaud
Phantom's Voice
- Augustin Chemelle (uncredited)
Donkey Kong's Voice
- Takashi Nagasako (uncredited)