Super Hammer

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Revision as of 14:52, January 29, 2011 by CaioNV (talk | contribs)
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The Super Hammer is a powerful upgrade to the regular Hammer appearing in various Mario series games.

Super Hammer(compressed)

In Donkey Kong for the Game Boy, Super Hammers made their first appearance. In addition to being able to defeat all enemies, Super Hammers could break through brick walls and some floors. They first appeared in the Desert in stage 5-1. Like regular hammers, they could be thrown upwards in the game, allowing Mario to take them to a higher platform. Mario cannot jump while holding a Super Hammer.

In Super Mario RPG: Legend of the Seven Stars, it was an item that could be brought from the item shop in Marrymore, and could be equipped through the pause menu as a weapon for Mario to use.

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Mario finding the Super Hammer in Paper Mario

In Paper Mario, it can smash Stone Blocks and deals more damage to enemies.

In Mario & Luigi: Superstar Saga, it can smash gray rocks, which happen to be blocking the entrance to Teehee Valley.

In Paper Mario: The Thousand-Year Door, it can be used to break large Yellow Blocks. In this game, it is alternatively referred to as the HAMMAWHACK 2005, and was given to Mario in Glitzville by Podler, who in turn received it from X, so that he could could use it to smash the huge Yellow Block in the minor league locker room. Podler describes it as the following: "A real nice hammer. All around solid craftsmanship, good grip, high bonkability." He also says that the commercials for it claim that the hammer chooses it's user, and that they aren't cheap.

Names in Other Languages

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