Super Mario (franchise): Difference between revisions

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{{about|the whole Super Mario franchise|the main series of platform games|[[Super Mario (series)]]}}
{{about|the whole Super Mario franchise|the main series of platform games|[[Super Mario (series)]]}}
{{franchise infobox
{{franchise infobox
|image=[[File:Super Mario.svg|250px]]<br>[[File:mario series alternate.svg|250px|A horizontal version of the logo]]<br>The updated/current versions of the logo, used since ''[[Super Mario 3D Land]]'' ([[List of games by date#2011|2011]])
|image=[[File:Super Mario.svg|250px]]<br>[[File:mario series alternate.svg|250px|A horizontal version of the logo]]<br>The current versions of the logo, used since ''[[Super Mario 3D Land]]'' ([[List of games by date#2011|2011]])
|first=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|first=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|latest=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|latest=''[[Princess Peach: Showtime!]]'' ([[List of games by date#2024|2024]])
|number=300+
|number=300+
|series=''[[Mario Bros. (series)|Mario Bros.]]'', ''[[Golf (series)|Golf]]'', ''[[Wrecking Crew (series)|Wrecking Crew]]'', ''[[Super Mario (series)|Super Mario]]'', ''[[Dr. Mario (series)|Dr. Mario]]'', ''[[Mario Kart (series)|Mario Kart]]'', ''[[Mario Discovery (series)|Mario Discovery]]'', ''[[Mario Party (series)|Mario Party]]'', ''[[Mario Golf (series)|Mario Golf]]'', ''[[Mario Artist (series)|Mario Artist]]'', ''[[Mario Tennis (series)|Mario Tennis]]'', ''[[Paper Mario (series)|Paper Mario]]'', ''[[Super Mario Advance (series)|Super Mario Advance]]'', ''[[Luigi's Mansion (series)|Luigi's Mansion]]'', ''[[Mario & Luigi (series)|Mario & Luigi]]'', ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'', ''[[Mario Baseball (series)|Mario Baseball]]'', ''[[Mario Strikers (series)|Mario Strikers]]'', ''[[Mario & Sonic (series)|Mario & Sonic]]'', ''[[Mario + Rabbids (series)|Mario + Rabbids]]''
|series=''[[Mario Bros. (series)|Mario Bros.]]'', ''[[Golf (series)|Golf]]'', ''[[Wrecking Crew (series)|Wrecking Crew]]'', ''[[Super Mario (series)|Super Mario]]'', ''[[Dr. Mario (series)|Dr. Mario]]'', ''[[Mario Kart (series)|Mario Kart]]'', ''[[Mario Discovery (series)|Mario Discovery]]'', ''[[Mario Party (series)|Mario Party]]'', ''[[Mario Golf (series)|Mario Golf]]'', ''[[Mario Artist (series)|Mario Artist]]'', ''[[Mario Tennis (series)|Mario Tennis]]'', ''[[Paper Mario (series)|Paper Mario]]'', ''[[Luigi's Mansion (series)|Luigi's Mansion]]'', ''[[Mario & Luigi (series)|Mario & Luigi]]'', ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'', ''[[Mario Baseball (series)|Mario Baseball]]'', ''[[Mario Strikers (series)|Mario Strikers]]'', ''[[Mario & Sonic (series)|Mario & Sonic]]'', ''[[Mario + Rabbids (series)|Mario + Rabbids]]''
|related=''[[Donkey Kong (franchise)|Donkey Kong]]'', ''[[Yoshi (franchise)|Yoshi]]'', ''[[Wario (franchise)|Wario]]''
|related=''[[Donkey Kong (franchise)|Donkey Kong]]'', ''[[Yoshi (franchise)|Yoshi]]'', ''[[Wario (franchise)|Wario]]''
}}
}}
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|image2=Super Mario Series Logo (alt).png
|image2=Super Mario Series Logo (alt).png
}}
}}
The main series in the franchise is the ''[[Super Mario (series)|Super Mario]]'' series, consisting of [[Genre#Platform games|platform games]] that typically involve Mario and his brother, [[Luigi]], with the help of their friends such as [[Yoshi]] and [[Toad]], working to save the Mushroom Kingdom and its ruler, [[Princess Peach]], from the villainous [[Bowser]] and his [[Koopa Troop]]. The two brothers use their [[jump]]ing prowess to progress through [[level]]s, while also making use of power-ups of various kinds. ''Super Mario'' games of other [[genre]]s include the ''[[Mario Kart (series)|Mario Kart]]'' [[Genre#Racing|racing]] series, [[Genre#Sports|sports]] games such as the ''[[Mario Tennis (series)|Mario Tennis]]'', ''[[Mario Golf (series)|Mario Golf]]'', ''[[Mario Baseball (series)|Mario Baseball]]'', and ''[[Mario Strikers (series)|Mario Strikers]]'' series, [[Genre#Party|party]] games such as the ''[[Mario Party (series)|Mario Party]]'' series, [[Genre#RPG|role-playing]] games such as the ''[[Paper Mario (series)|Paper Mario]]'' and ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, [[Genre#Puzzle|puzzle]] games such as the ''[[Dr. Mario (series)|Dr. Mario]]'' series, the action-adventure ''[[Luigi's Mansion (series)|Luigi's Mansion]]'' series, and several [[Genre#Edutainment|educational]] games such as the ''[[Mario Discovery (series)|Mario Discovery]]'' series, among others. Furthermore, a few spin-off franchises have been created based on specific characters in the franchise, namely the ''[[Donkey Kong (franchise)|Donkey Kong]]'', ''[[Yoshi (franchise)|Yoshi]]'', and ''[[Wario (franchise)|Wario]]'' franchises. In total, over 300 video games are included in the franchise, which combined have sold over 800 million copies. The franchise has also been licensed into other media, such as television series, anime, comics (including manga), children's books, and feature films, and spawned various promotional videos and a [[Super Nintendo World|theme park attraction]]. As the flagship franchise of Nintendo, ''Super Mario'' has garnered critical acclaim and widespread recognition throughout the world, with several of its games being considered to be among the {{wp|List of video games considered the best|best video games ever made}}. It has {{wp|List of best-selling video game franchises|sold more total units than any other video game franchise}} in history and has become one of the world's {{wp|List of highest-grossing media franchises|highest-grossing media franchises}}, as well as one of the {{wp|List of longest-running video game franchises|longest-running video game franchises}} of all time.
The main series in the franchise is the ''[[Super Mario (series)|Super Mario]]'' series, consisting of [[Genre#Platform games|platform games]] that typically involve Mario and his brother, [[Luigi]], working to save the Mushroom Kingdom and its ruler, [[Princess Peach]], from the [[Koopa (species)|Koopa]] villain [[Bowser]] and his [[Bowser's Minions|army of minions]]. The two brothers use their [[jump]]ing prowess and various power-ups to progress through [[level]]s, while also being helped by their friends, such as the dinosaur [[Yoshi]] and adventurous Mushroom Kingdom citizen [[Toad]]. ''Super Mario'' games of other [[genre]]s include the ''[[Mario Kart (series)|Mario Kart]]'' [[Genre#Racing|racing]] series, [[Genre#Sports|sports]] games such as the ''[[Mario Tennis (series)|Mario Tennis]]'', ''[[Mario Golf (series)|Mario Golf]]'', ''[[Mario Baseball (series)|Mario Baseball]]'', and ''[[Mario Strikers (series)|Mario Strikers]]'' series, [[Genre#Party|party]] games such as the ''[[Mario Party (series)|Mario Party]]'' series, [[Genre#RPG|role-playing]] games such as the ''[[Paper Mario (series)|Paper Mario]]'' and ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, [[Genre#Puzzle|puzzle]] games such as the ''[[Dr. Mario (series)|Dr. Mario]]'' series, the action-adventure ''[[Luigi's Mansion (series)|Luigi's Mansion]]'' series, and [[Genre#Edutainment|educational]] games such as the ''[[Mario Discovery (series)|Mario Discovery]]'' series, among others. Furthermore, a few spin-off franchises have arisen starring specific characters from the franchise, namely the ''[[Donkey Kong (franchise)|Donkey Kong]]'', ''[[Yoshi (franchise)|Yoshi]]'', and ''[[Wario (franchise)|Wario]]'' franchises. In total, over 300 video games are included in the franchise, which combined have sold over 870 million copies, {{wp|List of best-selling video game franchises|more than any other video game franchise}}. The franchise has also been licensed into other media, such as television series, anime, comics (including manga), children's books, and feature films, and spawned various promotional videos and a [[Super Nintendo World|theme park attraction]]. As the flagship franchise of Nintendo, ''Super Mario'' has garnered critical acclaim and widespread recognition throughout the world, with several of its games being considered to be among the {{wp|List of video games considered the best|best video games ever made}}. It has become one of the world's {{wp|List of highest-grossing media franchises|highest-grossing media franchises}}, as well as one of the {{wp|List of longest-running video game franchises|longest-running video game franchises}} of all time.
 
The best-selling game in the franchise is currently ''[[Mario Kart 8 Deluxe]]'' for the [[Nintendo Switch]], selling over 57 million copies worldwide as of November 2023.{{ref needed}}


The best-selling game in the franchise is currently ''[[Mario Kart 8 Deluxe]]'' for the [[Nintendo Switch]], selling over 60 million copies worldwide as of December 2023.<ref>[https://www.nintendo.co.jp/ir/en/finance/software/index.html IR Information: Sales Data - Top Selling Title Sales Units]</ref>
==Common elements==
==Common elements==
===Plot, themes, and universe===
===Plot, themes, and universe===
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Throughout his adventures, Mario faces a wide variety of enemies that make attempts to hinder his progress. The majority of these enemies are in the service of Bowser, and are collectively known as [[Bowser's Minions]].
Throughout his adventures, Mario faces a wide variety of enemies that make attempts to hinder his progress. The majority of these enemies are in the service of Bowser, and are collectively known as [[Bowser's Minions]].


Mario's most common enemies are the [[Goomba]]s, followed by the [[Koopa Troopa]]s. Goombas are mushroom-like creatures that betrayed the Mushroom Kingdom, and are almost always the first enemy that Mario encounters on his adventures. They are the most basic and standard enemies of the series; typically they are extremely weak to the extent that a single stomp is enough to defeat them. Koopa Troopas, as their name implies, are Koopa foot soldiers in the service of Bowser who retract into their shells if stomped on, after which they can be used to attack other foes (either by being kicked or picked up and thrown). They come in multiple colors, most often green and red; green Koopa Troopas move around recklessly and tend to fall off platforms, while red ones are much more cautious. Koopa Troopas also exist in several variants, the most common being the aerial [[Koopa Paratroopa]]s, which have wings on their shells that Mario can detach with a single stomp; and the skeletal, undead [[Dry Bones]], which are typically found in fortresses. There are also many other types of [[Koopa (species)|Koopa]]s, including the projectile-wielding [[Hammer Bro]]s., the hard-shelled [[Buzzy Beetle]]s, the cloud-riding [[Lakitu]]s and the spike-topped [[Spiny|Spinies]] they drop, the ball-belching [[Spike]]s, and the sorcerous [[Magikoopa]]s.
Mario's most common enemies are the [[Goomba]]s, closely followed by the [[Koopa Troopa]]s. Goombas are mushroom-like creatures that betrayed the Mushroom Kingdom, and are almost always the first enemy that Mario encounters on his adventures. They are the most basic and standard enemies of the series; typically they are extremely weak to the extent that a single stomp is enough to defeat them. Koopa Troopas, as their name implies, are Koopas serving as basic foot soldiers for Bowser who retract into their shells if stomped on, after which they can be used to attack other foes (either by being kicked or picked up and thrown). They come in multiple colors, most often green and red; green Koopa Troopas move around recklessly and tend to fall off platforms, while red ones are much more cautious. Koopa Troopas also exist in several variants, the most common being the aerial [[Koopa Paratroopa]]s, which have wings on their shells that Mario can detach with a single stomp; and the skeletal, undead [[Dry Bones]], which are typically found in fortresses. Aside from the standard Koopa Troopas, there are also many other types of [[Koopa (species)|Koopa]]s, such as the projectile-wielding [[Hammer Bro]]s., the hard-shelled [[Buzzy Beetle]]s, the cloud-riding [[Lakitu]]s and the spike-topped [[Spiny|Spinies]] they drop, the ball-belching [[Spike]]s, and the sorcerous [[Magikoopa]]s.


Other common, recurring enemies that Mario has faced over the years include [[Boo]]s, timid ghosts that cover their faces whenever the hero stares at them; [[Piranha Plant]]s, man-eating flora that dwell within pipes; [[Pokey]]s, spiked cacti with detachable body segments; [[Monty Mole]]s, rodent creatures that burst out of the ground; [[Wiggler]]s, caterpillars with segmented bodies and large noses which when stomped on get angry and run frantically; [[Shy Guy]]s, masked creatures wearing robes who come in many different variations; [[Bullet Bill]]s, projectiles that are shot out of cannons called "blasters"; [[Bob-omb]]s, anthropomorphic wind-up bombs with short tempers leading to inevitable explosions; [[Chain Chomp]]s, tethered ball-and-chain creatures that lunge at Mario when in close proximity; [[Blooper]]s, squids that like to corner and close in on their prey; [[Cheep Cheep]]s, fish with wing-like fins and the ability to attack above the surface of the water; [[Thwomp]]s, rectangular rock creatures that flatten whoever passes below them using their own weight; [[Whomp]]s, stone slab creatures with bandaged backs that use their faces to flatten Mario; and [[Lava Bubble]]s (also known as "Podoboos"), living fireballs that inhabit lava pits and attack by leaping upward out of the lava.
Other common, recurring enemies that Mario has faced over the years include [[Boo]]s, timid ghosts that cover their faces whenever the hero stares at them; [[Piranha Plant]]s, man-eating flora that dwell within pipes; [[Pokey]]s, spiked cacti with detachable body segments; [[Monty Mole]]s, rodent creatures that burst out of the ground; [[Wiggler]]s, caterpillars with segmented bodies and large noses which when stomped on get angry and run frantically; [[Shy Guy]]s, masked creatures wearing robes who come in many different variations; [[Bullet Bill]]s, projectiles that are shot out of cannons called "blasters"; [[Bob-omb]]s, anthropomorphic wind-up bombs with short tempers leading to inevitable explosions; [[Chain Chomp]]s, tethered ball-and-chain creatures that lunge at Mario when in close proximity; [[Blooper]]s, squids that like to corner and close in on their prey; [[Cheep Cheep]]s, fish with wing-like fins and the ability to attack above the surface of the water; [[Thwomp]]s, rectangular rock creatures that flatten whoever passes below them using their own weight; [[Whomp]]s, stone slab creatures with bandaged backs that use their faces to flatten Mario; and [[Lava Bubble]]s (also known as "Podoboos"), living fireballs that inhabit lava pits and attack by leaping upward out of the lava.
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===''Super Mario'' series===
===''Super Mario'' series===
{{main|Super Mario (series)}}
{{main|Super Mario (series)}}
====Classic era (1985–2003)====
[[File:SuperMarioBrosArtwork2.jpg|thumb|upright=1.5|''Super Mario Bros.'', the flagship game of the ''Super Mario'' franchise, was largely responsible for the early success of the NES and the revival of the North American video game industry after the {{wp|North American video game crash of 1983|1983 market crash}}.<ref>[http://top100.ign.com/2005/001-010.html IGN's Top 100 Games]</ref> The game is represented here with this promotional artwork drawn by Shigeru Miyamoto himself.]]
[[File:SuperMarioBrosArtwork2.jpg|thumb|upright=1.5|''Super Mario Bros.'', the flagship game of the ''Super Mario'' franchise, was largely responsible for the early success of the NES and the revival of the North American video game industry after the {{wp|North American video game crash of 1983|1983 market crash}}.<ref>[http://top100.ign.com/2005/001-010.html IGN's Top 100 Games]</ref> The game is represented here with this promotional artwork drawn by Shigeru Miyamoto himself.]]
In 1985, Mario became the star of his own side-scrolling platform game called ''[[Super Mario Bros.]]'', which was the pack-in title for the [[Nintendo Entertainment System]], and introduced the ''Super Mario'' branding as it is known today. The game centers around Mario's quest to save the Mushroom Kingdom and Princess Peach (then known to the Western world as Princess Toadstool) from Bowser and the Koopa Troop. To save the princess, Mario conquers the eight worlds of the Mushroom Kingdom by going to the castle in each to defeat Bowser and his minions. The plot of Bowser kidnapping the princess has been repeatedly reused throughout the subsequent games in the core ''[[Super Mario (series)|Super Mario]]'' series. ''Super Mario Bros.'' sold over 40 million units worldwide for its original NES release alone; as such, it had the all-time highest sales of any title in the franchise until the end of 2021. It was also the world's best-selling video game overall until 2009.
In 1985, Mario became the star of his own side-scrolling platform game called ''[[Super Mario Bros.]]'', which was the pack-in title for the [[Nintendo Entertainment System]], and introduced the ''Super Mario'' branding as it is known today. The game centers around Mario's quest to save the Mushroom Kingdom and Princess Peach (then known to the Western world as Princess Toadstool) from Bowser and his minions. To save the princess, Mario conquers the eight worlds of the Mushroom Kingdom by going to the castle in each to defeat Bowser and his minions. The plot of Bowser kidnapping the princess has been repeatedly reused throughout the subsequent games in the core ''[[Super Mario (series)|Super Mario]]'' series. ''Super Mario Bros.'' sold over 40 million units worldwide for its original NES release alone; as such, it had the all-time highest sales of any title in the franchise until the end of 2021. It was also the world's best-selling video game overall until 2009.


[[Super Mario Bros.: The Lost Levels|A direct sequel to ''Super Mario Bros.'']], with significantly more challenging levels, was released in Japan in 1986 for the [[Family Computer Disk System|Famicom Disk System]] add-on. However, Nintendo of America deemed the game far too difficult for Western gamers and instead released its own ''[[Super Mario Bros. 2]]'' in 1988, this title being an altered version of the unrelated Famicom Disk System title ''[[Yume Kōjō: Doki Doki Panic]]'' ("Dream Factory: Heart-Pounding Panic"). In this game, Mario travels the dream world of [[Subcon]] with Luigi, the princess, and Toad to free the land from the curse of an evil frog king named [[Wart]]. One and a half years later, in 1990, the next mainstream ''Super Mario'' game was released: ''[[Super Mario Bros. 3]]''. Here, Mario goes on a quest to save the rulers of the seven kingdoms in the [[Mushroom World]] from the Koopalings (then portrayed as Bowser's children), travelling across these kingdoms to restore order. When Mario finishes saving the Mushroom World, Bowser kidnaps Princess Peach, and Mario must traverse his kingdom and storm his castle in order to rescue her. In 1991, ''Super Mario'' was revolutionized once again for the [[Super Nintendo Entertainment System]], with the launch title ''[[Super Mario World]]''. Peach is once again kidnapped while on vacation with Mario and Luigi in [[Dinosaur Land]], and the brothers must once again foil Bowser and the Koopalings. Several of the native [[Yoshi (species)|Yoshis]] have also been trapped inside of eggs, and help Mario on his quest by allowing him to ride them. In 1993, a game called ''[[Super Mario All-Stars]]'' was released on the SNES, which compiled the entire NES ''Super Mario Bros.'' trilogy into one cartridge, adding a save system to these games and enhancing the graphics and audio of all three for the more powerful console; additionally, the cartridge included a remake of the Japanese ''Super Mario Bros. 2'', labeled in-game as "The Lost Levels," introducing that game to Western audiences for the first time.
[[Super Mario Bros.: The Lost Levels|A direct sequel to ''Super Mario Bros.'']], with significantly more challenging levels, was released in Japan in 1986 for the [[Family Computer Disk System|Famicom Disk System]] add-on. However, Nintendo of America deemed the game far too difficult for Western gamers and instead released its own ''[[Super Mario Bros. 2]]'' in 1988, this title being an altered version of the unrelated Famicom Disk System title ''[[Yume Kōjō: Doki Doki Panic]]'' ("Dream Factory: Heart-Pounding Panic"). In this game, Mario travels the dream world of [[Subcon]] with Luigi, the princess, and Toad to free the land from the curse of an evil frog king named [[Wart]]. One and a half years later, in 1990, the next mainstream ''Super Mario'' game was released: ''[[Super Mario Bros. 3]]''. Here, Mario goes on a quest to save the rulers of the seven kingdoms in the [[Mushroom World]] from the Koopalings (then portrayed as Bowser's children), travelling across these kingdoms to restore order. When Mario finishes saving the Mushroom World, Bowser kidnaps Princess Peach, and Mario must traverse his kingdom and storm his castle in order to rescue her. In 1991, ''Super Mario'' was revolutionized once again for the [[Super Nintendo Entertainment System]], with the launch title ''[[Super Mario World]]''. Peach is once again kidnapped while on vacation with Mario and Luigi in [[Dinosaur Land]], and the brothers must once again foil Bowser and the Koopalings. Several of the native [[Yoshi (species)|Yoshis]] have also been trapped inside of eggs, and help Mario on his quest by allowing him to ride them. In 1993, a game called ''[[Super Mario All-Stars]]'' was released on the SNES, which compiled the entire NES ''Super Mario Bros.'' trilogy into one cartridge, adding a save system to these games and enhancing the graphics and audio of all three for the more powerful console; additionally, the cartridge included a remake of the Japanese ''Super Mario Bros. 2'', labeled in-game as "The Lost Levels," introducing that game to Western audiences for the first time.


The [[Game Boy]] had its own series of three ''Super Mario'' platformers, titled ''Super Mario Land''. This series' [[Super Mario Land|first entry]] was released in 1989 as one of the handheld's launch titles, and became its best-selling game despite not being bundled with the system. It follows Mario as he travels through Sarasaland, a kingdom with four geographical areas, to corner the alien [[Tatanga]] and rescue the region's kidnapped ruler, Princess Daisy. A sequel, subtitled ''[[Super Mario Land 2: 6 Golden Coins|6 Golden Coins]]'', was released in 1992 and had Mario working to save his private island from an evil spell conjured by his childhood friend turned rival, Wario. That character became so popular that the following year, [[Wario Land: Super Mario Land 3|the third game]] in the ''Super Mario Land'' series shifted the attention to him, spawning the ''Wario Land'' series. Neither of Nintendo's next two handhelds received any original mainstream ''Super Mario'' games, only ports and remakes; these included a 1999 "[[Super Mario Bros. Deluxe|Deluxe]]" edition of ''Super Mario Bros.'' for [[Game Boy Color]]; and ''[[Super Mario Advance (series)|Super Mario Advance]]'', a series of [[Game Boy Advance]] cartridges containing ports of various SNES ''Super Mario'' adventures with new features and additions, with a remake of ''Mario Bros.'' included as bonus content.
The [[Game Boy]] had its own series of three ''Super Mario'' platformers, titled ''Super Mario Land''. This series' [[Super Mario Land|first entry]] was released in 1989 as one of the handheld's launch titles, and became its best-selling game despite not being bundled with the system. It follows Mario as he travels through Sarasaland, a kingdom with four geographical areas, to corner the alien [[Tatanga]] and rescue the region's kidnapped ruler, Princess Daisy. A sequel, subtitled ''[[Super Mario Land 2: 6 Golden Coins|6 Golden Coins]]'', was released in 1992 and had Mario working to save his private island from an evil spell conjured by his childhood friend turned rival, Wario. That character became so popular that a little over a year later, [[Wario Land: Super Mario Land 3|the third game]] in the ''Super Mario Land'' series shifted the attention to him, spawning the ''Wario Land'' series. Neither of Nintendo's next two handhelds received any original mainstream ''Super Mario'' games, only ports and remakes; these included a 1999 "[[Super Mario Bros. Deluxe|Deluxe]]" edition of ''Super Mario Bros.'' for [[Game Boy Color]]; and ''[[Super Mario Advance (series)|Super Mario Advance]]'', a series of [[Game Boy Advance]] cartridges containing ports of various SNES ''Super Mario'' adventures with new features and additions, with a remake of ''Mario Bros.'' included as bonus content.


[[File:Marioglobe.png|thumb|left|''Super Mario 64'' was the first fully 3D entry in the ''Super Mario'' franchise, and one of the first full 3D releases for Nintendo overall.]]
[[File:Marioglobe.png|thumb|left|''Super Mario 64'' was the first fully 3D entry in the ''Super Mario'' franchise, and one of the first full 3D releases for Nintendo overall.]]
In 1996, the [[Nintendo 64]] console debuted with ''[[Super Mario 64]]'' as a launch title, one of the first fully 3D console games, and the first game to feature the ''Super Mario'' characters in their 3D rendered versions. Peach sends Mario a letter inviting him to her castle; however, when he arrives, Mario discovers that Bowser has invaded the castle and imprisoned the princess and her servants within it using the castle's Power Stars. Many of the castle's paintings are portals to other worlds, which Mario explores to recover the stars from Bowser's minions. The game was followed up in 2002 with ''[[Super Mario Sunshine]]'', for the [[Nintendo GameCube]]. There, Mario and Peach take a vacation to the tropical resort called [[Isle Delfino]], which has been vandalized and polluted by [[Shadow Mario|a mysterious figure]] similar in appearance to Mario. Mario is arrested and ordered to clean up the island; in the process, he seeks the help of [[F.L.U.D.D.]], a robotic water pump, and must also collect the [[Shine Sprite]]s, which the pollution has caused to flee the island's main plaza. Eventually, Peach is kidnapped by Shadow Mario, who later reveals himself to be Bowser's son, [[Bowser Jr.]], and Mario must confront him, along with Bowser senior, to rescue the princess.
In 1996, the [[Nintendo 64]] console debuted with ''[[Super Mario 64]]'' as a launch title, one of the first fully 3D console games, and the first game to feature the ''Super Mario'' characters in their 3D rendered versions. Peach sends Mario a letter inviting him to her castle; however, when he arrives, Mario discovers that Bowser has invaded the castle and imprisoned the princess and her servants within it using the castle's Power Stars. Many of the castle's paintings are portals to other worlds, which Mario explores to recover the stars from Bowser's Minions. The game was followed up in 2002 with ''[[Super Mario Sunshine]]'', for the [[Nintendo GameCube]]. There, Mario and Peach take a vacation to the tropical resort called [[Isle Delfino]], which has been vandalized and polluted by [[Shadow Mario|a mysterious figure]] similar in appearance to Mario. Mario is arrested and ordered to clean up the island; in the process, he seeks the help of [[F.L.U.D.D.]], a robotic water pump, and must also collect the [[Shine Sprite]]s, which the pollution has caused to flee the island's main plaza. Eventually, Peach is kidnapped by Shadow Mario, who later reveals himself to be Bowser's son, [[Bowser Jr.]], and Mario must confront him, along with Bowser senior, to rescue the princess.


====Contemporary era (2006–present)====
[[File:NSMBW Yoshis Group Art.jpg|thumb|200px|The ''New Super Mario Bros.'' games marked a revival of 2D ''Super Mario'' platformers after over 10 years.]]
[[File:NSMBW Yoshis Group Art.jpg|thumb|200px|The ''New Super Mario Bros.'' games marked a revival of 2D ''Super Mario'' platformers after over 10 years.]]
In 2006, a {{wp|2.5D}} retro throwback sub-series called ''[[New Super Mario Bros.]]'' was inaugurated for the [[Nintendo DS]]. Beyond the first game, the series has continued with follow-ups on [[New Super Mario Bros. Wii|the Wii]], [[New Super Mario Bros. 2|Nintendo 3DS]], and [[New Super Mario Bros. U|Wii U]]. The games in the series are similar in structure and gameplay to the original 2D games, and as such have generally minimalist stories, where Bowser simply kidnaps Peach and provokes Mario to give chase, venturing through eight worlds as in the original ''Super Mario Bros.'', and eventually do battle with him to rescue the princess. In the Wii and Wii U installments, four players can simultaneously control their characters; the Mario brothers are accompanied as playable heroes in these games by two Toads, one [[Blue Toad (character)|blue]] and the other [[Yellow Toad (New Super Mario Bros. series)|yellow]].
In 2006, a {{wp|2.5D}} retro throwback sub-series called ''[[New Super Mario Bros.]]'' was inaugurated for the [[Nintendo DS]]. Beyond the first game, the series has continued with follow-ups on [[New Super Mario Bros. Wii|the Wii]], [[New Super Mario Bros. 2|Nintendo 3DS]], and [[New Super Mario Bros. U|Wii U]]. The games in the series are similar in structure and gameplay to the original 2D games, and as such have generally minimalist stories, where Bowser simply kidnaps Peach and provokes Mario to give chase, venturing through eight worlds as in the original ''Super Mario Bros.'', and eventually do battle with him to rescue the princess. In the Wii and Wii U installments, four players can simultaneously control their characters; the Mario brothers are accompanied as playable heroes in these games by two Toads, one [[Blue Toad (character)|blue]] and the other [[Yellow Toad (New Super Mario Bros. series)|yellow]].


In 2007, the mainstream ''Super Mario'' series continued for the [[Wii]] with ''[[Super Mario Galaxy]]'', today recognized as the franchise's most critically acclaimed game of all time. While Mario prepares to attend the Mushroom Kingdom's centennial "Star Festival," Bowser invades and uproots Peach's castle, carrying it into space toward the "center of the universe." In space, Mario meets star-like creatures called Lumas and their guardian Rosalina, who tells Mario that he must recover the Power Stars―the power source for her [[Comet Observatory|mobile observatory]]―from the Koopa Troop in order to reclaim Peach from Bowser's "galaxy reactor" in the center of the universe. The game was followed up in 2010 with [[Super Mario Galaxy 2|a sequel]] that features a loosely similar plot; this time, Bowser uses the Power Stars to become a giant, and Mario navigates through the galaxies and eventually to Bowser's lair using a "[[Starship Mario|Starship]]", or mobile planet, in the shape of his head.
In 2007, the mainstream ''Super Mario'' series continued for the [[Wii]] with ''[[Super Mario Galaxy]]'', today recognized as the franchise's most critically acclaimed game of all time. While Mario prepares to attend the Mushroom Kingdom's centennial "Star Festival," Bowser invades and uproots Peach's castle, carrying it into space toward the "center of the universe." In space, Mario meets star-like creatures called Lumas and their guardian Rosalina, who tells Mario that he must recover the Power Stars―the power source for her [[Comet Observatory|mobile observatory]]―from Bowser's Minions in order to reclaim Peach from Bowser's "galaxy reactor" in the center of the universe. The game was followed up in 2010 with [[Super Mario Galaxy 2|a sequel]] that features a loosely similar plot; this time, Bowser uses the Power Stars to become a giant, and Mario navigates through the galaxies and eventually to Bowser's lair using a "[[Starship Mario|Starship]]", or mobile planet, in the shape of his head.


In 2011, the series would receive a new type of 3D platformer with ''[[Super Mario 3D Land]]'' for the [[Nintendo 3DS]]. Developed to appeal to fans of the 2D games, the game combines elements of the 3D ''Super Mario'' platformers with those of the 2D side-scrollers, and a plotline involving Peach being kidnapped by Bowser. This game would also be followed up in 2013 with ''[[Super Mario 3D World]]'' for the [[Wii U]], which incorporates four-player simultaneous multiplayer for the first time in a 3D ''Super Mario'' game. In this game, Bowser has taken over the [[Sprixie Kingdom]], having captured [[Sprixie Princesses|its seven princesses]], and Mario and friends journey through the realm to save it from Bowser's rule.
In 2011, the series would receive a new type of 3D platformer with ''[[Super Mario 3D Land]]'' for the [[Nintendo 3DS]]. Developed to appeal to fans of the 2D games, the game combines elements of the 3D ''Super Mario'' platformers with those of the 2D side-scrollers, and a plotline involving Peach being kidnapped by Bowser. This game would also be followed up in 2013 with ''[[Super Mario 3D World]]'' for the [[Wii U]], which incorporates four-player simultaneous multiplayer for the first time in a 3D ''Super Mario'' game. In this game, Bowser has taken over the [[Sprixie Kingdom]], having captured [[Sprixie Princesses|its seven princesses]], and Mario and friends journey through the realm to save it from Bowser's rule.
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===Role-playing games===
===Role-playing games===
The first role-playing game in the ''Super Mario'' franchise, '''''[[Super Mario RPG: Legend of the Seven Stars]]''''', was released in 1996 for the SNES to critical acclaim. Developed by {{wp|Square (company)|Squaresoft}} before [[Square Enix|it merged]] with {{wp|Enix}}, it contains gameplay elements similar to or inspired by Square's ''{{wp|Final Fantasy}}'' series. The story focuses on Mario as he, with the help of four other characters, seeks to eliminate the game's main antagonist, [[Smithy]], who has stolen the seven pieces of the [[Star Road (Super Mario RPG)|Star Road]] where all the wishes of the world's inhabitants are turned into stars; Mario must return the pieces so these wishes may again be granted. The two ''Super Mario'' RPG series that followed this game, the ''Paper Mario'' and ''Mario & Luigi'' series, have been considered {{wp|informal sequel}}s and {{wp|spiritual successor}}s to this game.
The first role-playing game in the ''Super Mario'' franchise, '''''[[Super Mario RPG: Legend of the Seven Stars]]''''', was released in 1996 for the SNES to critical acclaim. Developed by {{wp|Square (company)|Squaresoft}} before [[Square Enix|it merged]] with {{wp|Enix}}, it contains gameplay elements similar to or inspired by Square's ''{{wp|Final Fantasy}}'' series. The story focuses on Mario as he, with the help of four other characters, seeks to eliminate the game's main antagonist, [[Smithy]], who has stolen the seven pieces of the [[Star Road (Super Mario RPG)|Star Road]] where all the wishes of the world's inhabitants are turned into stars; Mario must return the pieces so these wishes may again be granted. The two ''Super Mario'' RPG series that followed this game, the ''Paper Mario'' and ''Mario & Luigi'' series, have been considered {{wp|informal sequel}}s and {{wp|spiritual successor}}s to this game.
====''Paper Mario'' series====
====''Paper Mario'' series====
{{main|Paper Mario (series)}}
{{main|Paper Mario (series)}}
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'''''[[Paper Mario (series)|Paper Mario]]''''' (ペーパーマリオ ''Pēpā Mario'') is developed by [[Intelligent Systems]] and launched [[Paper Mario|its first installment]] on the Nintendo 64 in 2000, to critical and commercial success. In the ''Paper Mario'' series, the player controls an alternate-style depiction of Mario in a mixture of 3-dimensional environments and 2-dimensional characters who look as if they are made of paper. This version of Mario can jump and use his hammer to overcome physical obstacles placed in the game's overworld, and combat enemies in turn-based battles. In battles, the player can influence the power of a move when attacking or defending by timing a button-press accurately or performing some other action command as required, similar to the "timed hits" mechanic in ''Super Mario RPG''. Progression through these games depends upon interaction with the game's {{wp|non-player character}}s (NPCs), who will often offer clues or detail the next event in the storyline. In the first three games, Mario accumulates partners with specialized skills, who also assist him in battle. The series' original formula is similar to those of traditional RPGs, involving special moves that consume a particular number of points when performed, badges that yield bonuses like added moves or gradual health restoration, and an {{wp|Experience point|experience-point system}} that allows Mario to level up either his health, his special-moves points, or his badge points.
'''''[[Paper Mario (series)|Paper Mario]]''''' (ペーパーマリオ ''Pēpā Mario'') is developed by [[Intelligent Systems]] and launched [[Paper Mario|its first installment]] on the Nintendo 64 in 2000, to critical and commercial success. In the ''Paper Mario'' series, the player controls an alternate-style depiction of Mario in a mixture of 3-dimensional environments and 2-dimensional characters who look as if they are made of paper. This version of Mario can jump and use his hammer to overcome physical obstacles placed in the game's overworld, and combat enemies in turn-based battles. In battles, the player can influence the power of a move when attacking or defending by timing a button-press accurately or performing some other action command as required, similar to the "timed hits" mechanic in ''Super Mario RPG''. Progression through these games depends upon interaction with the game's {{wp|non-player character}}s (NPCs), who will often offer clues or detail the next event in the storyline. In the first three games, Mario accumulates partners with specialized skills, who also assist him in battle. The series' original formula is similar to those of traditional RPGs, involving special moves that consume a particular number of points when performed, badges that yield bonuses like added moves or gradual health restoration, and an {{wp|Experience point|experience-point system}} that allows Mario to level up either his health, his special-moves points, or his badge points.


There have been six ''Paper Mario'' games released, five being home console entries and one a portable game. As time has passed, each game has introduced new elements in order to keep the gameplay fresh; since 2012, however, the stories and character rosters have been significantly toned down from what they were in the first three games. The original ''Paper Mario'' for Nintendo 64 is set in a paper-based version of the Mushroom Kingdom, where Mario tries to rescue Peach from Bowser, who has imprisoned the seven [[Star Spirits]], lifted her castle into the sky, and has successfully defeated his foe after stealing the [[Star Rod (Paper Mario)|Star Rod]] from [[Star Haven]] and making himself completely invulnerable. To save Mushroom Kingdom, rescue Peach, get the castle back, and defeat Bowser, Mario must locate the Star Spirits, who can negate the effects of the stolen Star Rod, by defeating Bowser's minions who are guarding them. In the sequel, ''[[Paper Mario: The Thousand-Year Door]]'', released in 2004 for the GameCube, Mario quests to retrieve seven [[Crystal Stars]] and rescue Peach from the secret society of the [[X-Nauts]] and their cybernetic leader, [[Sir Grodus]]. In this game, Mario gains the ability to fold himself up into things like a paper airplane and a boat to interact with the overworld. In 2007, ''[[Super Paper Mario]]'' was released on Wii, which deviated into the 2D action RPG genre and introduced the ability to "flip" into a 3D perspective in which the level rotates to reveal a hidden z-axis, placing Mario in a 3D environment; the plot follows Mario's quest to collect eight [[Pure Hearts]] in order to prevent [[Count Bleck]], the main antagonist, from destroying the universe. In the first two installments, Peach is a secondary playable character, with Bowser joining her in ''The Thousand-Year Door''; in ''Super Paper Mario'', not only these two but also Luigi function as secondary playable characters with their own sets of abilities independent of Mario's. In 2012, ''[[Paper Mario: Sticker Star]]'' for the Nintendo 3DS introduced the use of stickers in the environment and turn-based battles, which can be found and peeled off from various areas in the overworld, obtained from battles, or purchased/received from NPCs. The game's story involves Mario retrieving the six [[Royal Stickers]], which have been scattered after Bowser attempted to steal the [[Sticker Comet]]. Using a similar battle style to ''Sticker Star'', 2016's ''[[Paper Mario: Color Splash]]'' for the Wii U has Mario questing to retrieve the stolen [[Big Paint Star]]s in order to restore color to [[Prism Island]]. In 2020's ''[[Paper Mario: The Origami King]]'' for the Nintendo Switch, Mario has to defeat [[King Olly]], who has transformed Bowser's minions into origami enemies called [[Folded Soldiers]], and destroy the five colored streamers that Olly has wrapped around Peach's Castle.
There have been six ''Paper Mario'' games released, five being home console entries and one a portable game. As time has passed, each game has introduced new elements in order to keep the gameplay fresh; since 2012, however, the stories and character rosters have been significantly toned down from what they were in the first three games. The original ''Paper Mario'' for Nintendo 64 is set in a paper-based version of the Mushroom Kingdom, where Mario tries to rescue Peach from Bowser, who has imprisoned the seven [[Star Spirits]], lifted her castle into the sky, and has successfully defeated his foe after stealing the [[Star Rod (Paper Mario)|Star Rod]] from [[Star Haven]] and making himself completely invulnerable. To save Mushroom Kingdom, rescue Peach, get the castle back, and defeat Bowser, Mario must locate the Star Spirits, who can negate the effects of the stolen Star Rod, by defeating Bowser's Minions who are guarding them. In the sequel, ''[[Paper Mario: The Thousand-Year Door]]'', released in 2004 for the GameCube, Mario quests to retrieve seven [[Crystal Stars]] and rescue Peach from the secret society of the [[X-Nauts]] and their cybernetic leader, [[Sir Grodus]]. In this game, Mario gains the ability to fold himself up into things like a paper airplane and a boat to interact with the overworld. In 2007, ''[[Super Paper Mario]]'' was released on Wii, which deviated into the 2D action RPG genre and introduced the ability to "flip" into a 3D perspective in which the level rotates to reveal a hidden z-axis, placing Mario in a 3D environment; the plot follows Mario's quest to collect eight [[Pure Hearts]] in order to prevent [[Count Bleck]], the main antagonist, from destroying the universe. In the first two installments, Peach is a secondary playable character, with Bowser joining her in ''The Thousand-Year Door''; in ''Super Paper Mario'', not only these two but also Luigi function as secondary playable characters with their own sets of abilities independent of Mario's. In 2012, ''[[Paper Mario: Sticker Star]]'' for the Nintendo 3DS introduced the use of stickers in the environment and turn-based battles, which can be found and peeled off from various areas in the overworld, obtained from battles, or purchased/received from NPCs. The game's story involves Mario retrieving the six [[Royal Stickers]], which have been scattered after Bowser attempted to steal the [[Sticker Comet]]. Using a similar battle style to ''Sticker Star'', 2016's ''[[Paper Mario: Color Splash]]'' for the Wii U has Mario questing to retrieve the stolen [[Big Paint Star]]s in order to restore color to [[Prism Island]]. In 2020's ''[[Paper Mario: The Origami King]]'' for the Nintendo Switch, Mario has to defeat [[King Olly]], who has transformed Bowser's Minions into origami enemies called [[Folded Soldiers]], and destroy the five colored streamers that Olly has wrapped around Peach's Castle.


====''Mario & Luigi'' series====
====''Mario & Luigi'' series====
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The ''Mario & Luigi'' series, developed by [[AlphaDream]], is formed of several role-playing games for Nintendo's handheld systems. The series features games with long, detailed stories full of battles that the Mario brothers must endure in order to progress through the game with ease; as in the ''Paper Mario'' series, the battle system emphasizes timing and more elaborate attacks. Compared to other RPGs, the tone of the ''Mario & Luigi'' games is generally more whimsical and lighthearted, with various in-game jokes and comical references to the heritage of the ''Super Mario'' franchise. With the exception of ''Paper Jam'', Bowser is a side antagonist but lends his form for the games' final bosses.
The ''Mario & Luigi'' series, developed by [[AlphaDream]], is formed of several role-playing games for Nintendo's handheld systems. The series features games with long, detailed stories full of battles that the Mario brothers must endure in order to progress through the game with ease; as in the ''Paper Mario'' series, the battle system emphasizes timing and more elaborate attacks. Compared to other RPGs, the tone of the ''Mario & Luigi'' games is generally more whimsical and lighthearted, with various in-game jokes and comical references to the heritage of the ''Super Mario'' franchise. With the exception of ''Paper Jam'', Bowser is a side antagonist but lends his form for the games' final bosses.


The first game in the series, 2003's ''[[Mario & Luigi: Superstar Saga]]'' for the Game Boy Advance, has Mario and Luigi travel to a foreign land called the [[Beanbean Kingdom]], where they combat a witch named [[Cackletta]] and her assistant [[Fawful]], who have stolen Princess Peach's voice and are plotting to take over the realm by using her voice to awaken the [[Beanstar]]. In 2005, ''[[Mario & Luigi: Partners in Time|Partners in Time]]'' for the Nintendo DS was released. The game places an emphasis on time travel as the protagonists journey between the past and present of the Mushroom Kingdom. Mario and Luigi encounter their younger selves and work with them to search for Peach, who has been abducted by an alien species called the [[Shroobs]] that conquer the Mushroom Kingdom in the past. In 2009, ''[[Mario & Luigi: Bowser's Inside Story|Bowser's Inside Story]]'', also for the DS, makes Bowser the main protagonist, who tries to foil Fawful's takeover of the entire kingdom; Mario and Luigi, who have been inhaled into the body of their long-time nemesis, find ways to assist him despite him being unaware of their presence.
The first game in the series, 2003's ''[[Mario & Luigi: Superstar Saga]]'' for the Game Boy Advance, has Mario and Luigi travel to a foreign land called the [[Beanbean Kingdom]], where they combat a witch named [[Cackletta]] and her assistant [[Fawful]], who have stolen Princess Peach's voice and are plotting to take over the realm by using her voice to awaken the [[Beanstar]]. In 2005, ''[[Mario & Luigi: Partners in Time|Partners in Time]]'' for the Nintendo DS was released. The game places an emphasis on time travel as the protagonists journey between the past and present of the Mushroom Kingdom. Mario and Luigi encounter their younger selves and work with them to search for Peach, who has been abducted by an alien species called the [[Shroob]]s that conquer the Mushroom Kingdom in the past. In 2009, ''[[Mario & Luigi: Bowser's Inside Story|Bowser's Inside Story]]'', also for the DS, makes Bowser the main protagonist, who tries to foil Fawful's takeover of the entire kingdom; Mario and Luigi, who have been inhaled into the body of their long-time nemesis, find ways to assist him despite him being unaware of their presence.


The Nintendo 3DS has seen four entries in the ''Mario and Luigi'' series (two original games and two reissues). In 2013, ''[[Mario & Luigi: Dream Team|Dream Team]]'' introduced "Dreamy Luigi," where Luigi sleeps in the Dream World, as part of the "[[Year of Luigi]]" celebration. Mario, Luigi, Princess Peach and her attendants head to [[Pi'illo Island]] for a vacation, but find that it must be saved from [[Antasma]], who seeks the [[Dream Stone]]. ''[[Mario & Luigi: Paper Jam|Paper Jam]]'', released in 2015, was a crossover game in which the paper incarnations of the ''Super Mario'' cast seen in the ''Paper Mario'' series are brought into the world of ''Mario & Luigi''. After the two Bowsers team up to conquer the Mushroom Kingdom, Mario and Luigi team up with [[Paper Mario (character)|Paper Mario]] in order to stop them. In 2017, a [[Mario & Luigi: Superstar Saga + Bowser's Minions|remastered version]] of ''Superstar Saga'' was released as the 3DS' third entry, with an added story called "Minion Quest: The Search for Bowser," involving the Koopa Troop's attempts to rescue Bowser from the problems he gets into during the course of the main plot, while confronting and teaming up with the creatures of the Beanbean Kingdom. ''Bowser's Inside Story'' was [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|given the same treatment]] for its 10th anniversary in 2019, with its added subplot incorporating Bowser Jr. into the storyline.
The Nintendo 3DS has seen four entries in the ''Mario and Luigi'' series (two original games and two reissues). In 2013, ''[[Mario & Luigi: Dream Team|Dream Team]]'' introduced "Dreamy Luigi," where Luigi sleeps in the Dream World, as part of the "[[Year of Luigi]]" celebration. Mario, Luigi, Princess Peach and her attendants head to [[Pi'illo Island]] for a vacation, but find that it must be saved from [[Antasma]], who seeks the [[Dream Stone]]. ''[[Mario & Luigi: Paper Jam|Paper Jam]]'', released in 2015, was a crossover game in which the paper incarnations of the ''Super Mario'' cast seen in the ''Paper Mario'' series are brought into the world of ''Mario & Luigi''. After the two Bowsers team up to conquer the Mushroom Kingdom, Mario and Luigi team up with [[Paper Mario (character)|Paper Mario]] in order to stop them. In 2017, a [[Mario & Luigi: Superstar Saga + Bowser's Minions|remastered version]] of ''Superstar Saga'' was released as the 3DS' third entry, with an added story called "Minion Quest: The Search for Bowser," involving the attempts of Bowser's Minions to rescue their king from the problems he gets into during the course of the main plot, while confronting and teaming up with the creatures of the Beanbean Kingdom. ''Bowser's Inside Story'' was [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|given the same treatment]] for its 10th anniversary in 2019, with its added subplot incorporating Bowser Jr. into the storyline.


===''Mario Party'' series===
===''Mario Party'' series===
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Later in 2001, when Nintendo released the Nintendo GameCube, one of its launch titles was ''[[Luigi's Mansion]]'', where as in ''Mario is Missing!'' before it, Luigi is the main protagonist instead of Mario. The game takes place in a haunted mansion that Luigi wins in a contest that he never entered. Mario has gone missing while investigating the mansion, so Luigi must find him with the help of Professor E. Gadd, who is studying the ghosts in the mansion. The scientist equips Luigi with a vacuum cleaner called the [[Poltergust 3000]], with which he must capture every ghost in the mansion, and eventually corner their leader, [[King Boo]]. In the 2010s, the game ended up spawning a [[Luigi's Mansion (series)|full-fledged series]], with several follow-ups. The first sequel, ''[[Luigi's Mansion: Dark Moon]]'', was released in 2013 as part of the "Year of Luigi" celebration. In this game, King Boo has escaped and shattered the [[Dark Moon]], causing the normally peaceful ghosts of [[Evershade Valley]] to become wild. E. Gadd once again enlists the help of Luigi, equipped with the upgraded [[Poltergust 5000]], to stop the ghosts, this time across five mansions. In 2015, an [[Luigi Mansion Arcade|arcade spinoff]] was released by Capcom. In 2018, the first ''Luigi's Mansion'' was [[Luigi's Mansion (Nintendo 3DS)|remade]] for 3DS with enhanced graphics and audio, modified levels, and added features such as in-game achievements. Another main game, ''[[Luigi's Mansion 3]]'', where Luigi uses the new model [[Poltergust G-00]], was released for the Switch in 2019.
Later in 2001, when Nintendo released the Nintendo GameCube, one of its launch titles was ''[[Luigi's Mansion]]'', where as in ''Mario is Missing!'' before it, Luigi is the main protagonist instead of Mario. The game takes place in a haunted mansion that Luigi wins in a contest that he never entered. Mario has gone missing while investigating the mansion, so Luigi must find him with the help of Professor E. Gadd, who is studying the ghosts in the mansion. The scientist equips Luigi with a vacuum cleaner called the [[Poltergust 3000]], with which he must capture every ghost in the mansion, and eventually corner their leader, [[King Boo]]. In the 2010s, the game ended up spawning a [[Luigi's Mansion (series)|full-fledged series]], with several follow-ups. The first sequel, ''[[Luigi's Mansion: Dark Moon]]'', was released in 2013 as part of the "Year of Luigi" celebration. In this game, King Boo has escaped and shattered the [[Dark Moon]], causing the normally peaceful ghosts of [[Evershade Valley]] to become wild. E. Gadd once again enlists the help of Luigi, equipped with the upgraded [[Poltergust 5000]], to stop the ghosts, this time across five mansions. In 2015, an [[Luigi Mansion Arcade|arcade spinoff]] was released by Capcom. In 2018, the first ''Luigi's Mansion'' was [[Luigi's Mansion (Nintendo 3DS)|remade]] for 3DS with enhanced graphics and audio, modified levels, and added features such as in-game achievements. Another main game, ''[[Luigi's Mansion 3]]'', where Luigi uses the new model [[Poltergust G-00]], was released for the Switch in 2019.


In 2005, the franchise saw a role-reversal with ''[[Super Princess Peach]]'' for the Nintendo DS. Developed by the behind-the-scenes studio [[TOSE Software Co.|TOSE]], it casts Peach as the main protagonist, who uses [[Perry]] the talking parasol and her own powers of emotion in the form of [[Vibe]]s to save Mario, Luigi, and several Toads from Bowser, who has imprisoned them on [[Vibe Island]].
In 2005, the franchise saw a role-reversal with ''[[Super Princess Peach]]'' for the Nintendo DS. Developed by the behind-the-scenes studio [[TOSE Software Co.|TOSE]], it casts Peach as the main protagonist, who uses [[Perry]] the talking parasol and her own powers of emotion in the form of [[Vibe]]s to save Mario, Luigi, and several Toads from Bowser, who has imprisoned them on [[Vibe Island]]. Peach would later appear as the main protagonist again in 2024's ''[[Princess Peach: Showtime!]]'' for the Switch, developed by [[Good-Feel]], where she makes her way through the plays at the [[Sparkle Theater]] to save it from the takeover of the wicked sorceress [[Grape (character)|Grape]] and her [[Sour Bunch]], relying on the sentient ribbon [[Stella]] and the special abilities afforded by the costumes she uses to fit in each play's setting to help her.


In 2014, Nintendo released ''[[Captain Toad: Treasure Tracker]]'' for Wii U, a puzzle-platforming game based on the "Adventures of Captain Toad" stages in ''Super Mario 3D World'', retaining the main gimmick in that the player is unable to jump, though in this game they can attack by picking up and throwing objects. The heroes [[Captain Toad]] and [[Toadette]] go on a quest for treasure, but must save each other from a treasure-seeking bird named [[Wingo]]. ''Treasure Tracker'' was ported to both the Switch and the 3DS in 2018, replacing the ''3D World'' levels with new ones based off ''Super Mario Odyssey''; this port was updated the following year with a downloadable pack containing 18 new levels and a co-op mode.
In 2014, Nintendo released ''[[Captain Toad: Treasure Tracker]]'' for Wii U, a puzzle-platforming game based on the "Adventures of Captain Toad" stages in ''Super Mario 3D World'', retaining the main gimmick in that the player is unable to jump, though in this game they can attack by picking up and throwing objects. The heroes [[Captain Toad]] and [[Toadette]] go on a quest for treasure, but must save each other from a treasure-seeking bird named [[Wingo]]. ''Treasure Tracker'' was ported to both the Switch and the 3DS in 2018, replacing the ''3D World'' levels with new ones based off ''Super Mario Odyssey''; this port was updated the following year with a downloadable pack containing 18 new levels and a co-op mode.
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:''Main articles: [[Yoshi (franchise)]], [[Wario (franchise)]], [[Donkey Kong (franchise)]]
:''Main articles: [[Yoshi (franchise)]], [[Wario (franchise)]], [[Donkey Kong (franchise)]]
[[File:YIDS Babies.jpg|thumb|Illustration showing some of the main recurring elements of the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, created for its DS installment.]]
[[File:YIDS Babies.jpg|thumb|Illustration showing some of the main recurring elements of the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, created for its DS installment.]]
One of the most closely linked partner franchises to ''Super Mario'' is the [[Yoshi (franchise)|''Yoshi'' franchise]], composed of various platform and puzzle games. In addition to Nintendo, its games have been developed by such other companies as [[Game Freak]], Intelligent Systems, [[Artoon]], [[Arzest]], and [[Good-Feel]]. The series was conceived after its eponymous character gained mass popularity from his debut appearance in ''Super Mario World''. The "main" branch of the ''Yoshi'' series―that in which he is featured in playable main-character roles―was established in 1995 with ''[[Super Mario World 2: Yoshi's Island]]'' for the SNES, which introduced the main staples of Yoshi's independent universe; in this game, Yoshi and his friends tote Baby Mario around their island to reunite him with Baby Luigi, who along with the stork that was supposed to deliver the two brothers was kidnapped by the Magikoopa Kamek, who is caring for an [[Baby Bowser|infant Bowser]]. ''Yoshi's Island'' has since spawned six follow-up adventures, one of which, ''[[Yoshi's Island DS]]'', introduced infant versions of several other recurring ''Super Mario'' characters. Other ''Yoshi'' games include [[Yoshi (game)|a 1991 falling-block puzzle game]] for NES and Game Boy; the tile-matching game ''[[Yoshi's Cookie]]'', developed by {{wp|Blue Planet Software}} (then called Bullet-Proof Software); and a dedicated {{wp|light gun shooter}} called ''[[Yoshi's Safari]]'', which made use of the SNES [[Super Scope]].
One of the most closely linked partner franchises to ''Super Mario'' is the [[Yoshi (franchise)|''Yoshi'' franchise]], composed of various platform and puzzle games. In addition to Nintendo, its games have been developed by such other companies as [[Game Freak]], Intelligent Systems, [[Artoon]], [[Arzest]], and [[Good-Feel]]. The franchise was conceived after its eponymous character gained mass popularity from his debut appearance in ''Super Mario World''. The "main" branch of the ''Yoshi'' franchise―that in which he is featured in playable main-character roles―was established in 1995 with ''[[Super Mario World 2: Yoshi's Island]]'' for the SNES, which introduced the main staples of Yoshi's independent universe; in this game, Yoshi and his friends tote Baby Mario around their island to reunite him with Baby Luigi, who along with the stork that was supposed to deliver the two brothers was kidnapped by the Magikoopa Kamek, who is caring for an [[Baby Bowser|infant Bowser]]. ''Yoshi's Island'' has since spawned six follow-up adventures, one of which, ''[[Yoshi's Island DS]]'', introduced infant versions of several other recurring ''Super Mario'' characters. Other ''Yoshi'' games include [[Yoshi (game)|a 1991 falling-block puzzle game]] for NES and Game Boy; the tile-matching game ''[[Yoshi's Cookie]]'', developed by {{wp|Blue Planet Software}} (then called Bullet-Proof Software); and a dedicated {{wp|light gun shooter}} called ''[[Yoshi's Safari]]'', which made use of the SNES [[Super Scope]].


After Wario gained his share of popularity from his debut in ''Super Mario Land 2'', he was spun off into [[Wario (franchise)|his own franchise]]. The third ''Super Mario Land'' game, released in 1993, focused its attention on him, and kicked off a platforming series called ''[[Wario Land (series)|Wario Land]]'', spawning [[Wario Land II|three]] [[Wario Land 3|numbered]] [[Wario Land 4|sequels]] on handhelds, a [[Virtual Boy Wario Land|Virtual Boy adventure]], and ''[[Wario Land: Shake It!]]'' on Wii. In the interim between ''Wario Land 4'' and ''Shake It!'', Wario starred in two additional adventures: the 3D game ''[[Wario World]]'' and ''[[Wario: Master of Disguise]]'' on DS. Wario's adventures typically involve him grubbing money and hunting for treasure in attempts to further increase his wealth. Ten years after the original ''Wario Land'' was released, a new ''Wario'' series was added, called ''[[WarioWare (series)|WarioWare]]'', in which Wario, motivated by his wish of making money, founds [[WarioWare, Inc.|a video game studio]] and hires numerous friends of his to make short microgames for him. Since ''WarioWare'' launched on Game Boy Advance, every Nintendo system from the sixth generation onwards has contributed an entry of its own to that series, with each new entry featuring microgames that often exploit the new technological enhancements of the console or handheld for which the game is released.
After Wario gained his share of popularity from his debut in ''Super Mario Land 2'', he was spun off into [[Wario (franchise)|his own franchise]]. The third ''Super Mario Land'' game, released in 1994, focused its attention on him, and kicked off a platforming series called ''[[Wario Land (series)|Wario Land]]'', spawning [[Wario Land II|three]] [[Wario Land 3|numbered]] [[Wario Land 4|sequels]] on handhelds, a [[Virtual Boy Wario Land|Virtual Boy adventure]], and ''[[Wario Land: Shake It!]]'' on Wii. In the interim between ''Wario Land 4'' and ''Shake It!'', Wario starred in two additional adventures: the 3D game ''[[Wario World]]'' and ''[[Wario: Master of Disguise]]'' on DS. Wario's adventures typically involve him grubbing money and hunting for treasure in attempts to further increase his wealth. Nearly ten years after the original ''Wario Land'' was released, a new ''Wario'' series was added, called ''[[WarioWare (series)|WarioWare]]'', in which Wario, motivated by his wish of making money, founds [[WarioWare, Inc.|a video game studio]] and hires numerous friends of his to make short microgames for him. Since ''WarioWare'' launched on Game Boy Advance, every Nintendo system from the sixth generation onwards has contributed an entry of its own to that series, with each new entry featuring microgames that often exploit the new technological enhancements of the console or handheld for which the game is released.


Although Donkey Kong debuted with Mario as his first rival, the [[Donkey Kong (series)|''Donkey Kong'' series]] fizzled out after the failure in the arcades of ''Donkey Kong 3''; this original era of ''Donkey Kong'' also saw an edutainment game called ''[[Donkey Kong Jr. Math]]'' and various [[Game & Watch]] entries. It did not become its [[Donkey Kong (franchise)|own brand and franchise]] independent of ''Super Mario'' until 1994, when [[Rare]] revived the character with its SNES side-scrolling platform game ''[[Donkey Kong Country]]''. That game, its sequels ''[[Donkey Kong Country 2: Diddy's Kong Quest|Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Dixie Kong's Double Trouble!]]'', and their next-platform follow-up ''[[Donkey Kong 64]]'' focus on the adventures of Donkey Kong and the various members of his clan as they work to defend [[Donkey Kong Island|their island home]] from the [[Kremlings]], a race of crocodiles, and their leader [[King K. Rool]]. After a long hiatus following ''Donkey Kong 64'', the mainline series was revived in the 2010s by [[Retro Studios]]; its games, ''[[Donkey Kong Country Returns]]'' for Wii and ''[[Donkey Kong Country: Tropical Freeze]]'' on the Wii U, remove the Kremlings in favor of new anthropomorphic-animal villain characters. The ''Donkey Kong'' name has also branched out into other genres including rhythm games (''[[Donkey Konga]]'') and racing games (''[[Diddy Kong Racing]]''). A hallmark of this franchise is the [[barrel]]s used by the Kongs as weapons, vehicles, furniture, and lodging.
Although Donkey Kong debuted with Mario as his first rival, the [[Donkey Kong (series)|''Donkey Kong'' series]] fizzled out after the failure in the arcades of ''Donkey Kong 3''; this original era of ''Donkey Kong'' also saw an edutainment game called ''[[Donkey Kong Jr. Math]]'' and various [[Game & Watch]] entries. It did not become its [[Donkey Kong (franchise)|own brand and franchise]] independent of ''Super Mario'' until 1994, when [[Rare]] revived the character with its SNES side-scrolling platform game ''[[Donkey Kong Country]]''. That game, its sequels ''[[Donkey Kong Country 2: Diddy's Kong Quest|Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Dixie Kong's Double Trouble!]]'', and their next-platform follow-up ''[[Donkey Kong 64]]'' focus on the adventures of Donkey Kong and the various members of his clan as they work to defend [[Donkey Kong Island|their island home]] from the [[Kremlings]], a race of crocodiles, and their leader [[King K. Rool]]. After a long hiatus following ''Donkey Kong 64'', the mainline series was revived in the 2010s by [[Retro Studios]]; its games, ''[[Donkey Kong Country Returns]]'' for Wii and ''[[Donkey Kong Country: Tropical Freeze]]'' on the Wii U, remove the Kremlings in favor of new anthropomorphic-animal villain characters. The ''Donkey Kong'' name has also branched out into other genres including rhythm games (''[[Donkey Konga]]'') and racing games (''[[Diddy Kong Racing]]''). A hallmark of this franchise is the [[barrel]]s used by the Kongs as weapons, vehicles, furniture, and lodging.
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Three games using the ''Super Mario'' license were planned to be released by [[Royal Philips Electronics|Philips]]' interactive media division for its [[Philips CD-i|CD-i]] machine: ''[[Super Mario's Wacky Worlds]]'', ''[[Hotel Mario]]'', and ''[[Mario Takes America]]''. Only ''Hotel Mario'' was released; the other two were eventually canceled. Philips was given permission to use Nintendo characters in CD-i games due to its taking part in developing an unreleased CD add-on for the SNES. ''Hotel Mario'' was critically panned and gained very little success, if any at all.
Three games using the ''Super Mario'' license were planned to be released by [[Royal Philips Electronics|Philips]]' interactive media division for its [[Philips CD-i|CD-i]] machine: ''[[Super Mario's Wacky Worlds]]'', ''[[Hotel Mario]]'', and ''[[Mario Takes America]]''. Only ''Hotel Mario'' was released; the other two were eventually canceled. Philips was given permission to use Nintendo characters in CD-i games due to its taking part in developing an unreleased CD add-on for the SNES. ''Hotel Mario'' was critically panned and gained very little success, if any at all.


''Hotel Mario'', a puzzle game, was developed by Fantasy Factory and published by Philips in 1994. The primary characters of the game are Mario and Luigi, who must find Princess Peach by going through seven "Koopa Hotels" in the Mushroom Kingdom. Every hotel is divided into multiple stages, and the objective is to close all doors on each stage. The game has been criticized as one of the worst games in the series, mainly because of its cutscenes and the simplicity of its gameplay.
''Hotel Mario'', a puzzle game, was developed by Fantasy Factory and published by Philips in 1994. The player characters in the game are Mario and Luigi, who must find Princess Peach by going through seven "Koopa Hotels" in the Mushroom Kingdom. Every hotel is divided into multiple stages, and the objective is to close all doors on each stage. The game has been criticized as one of the worst games in the series, mainly because of its cutscenes and the simplicity of its gameplay.


''Super Mario's Wacky Worlds'' was developed by [[NovaLogic]] and attempted to duplicate the gameplay of ''Super Mario World''. Though the game sprites are based on those in ''Super Mario World'', the level design is based on Earth locations rather than Dinosaur Land. Due to the limitations of the CD-i, several features could not be included in the game, such as large numbers of sprites on the screen, and many visual effects. Though the game was canceled, a few prototype discs exist.
''Super Mario's Wacky Worlds'' was developed by [[NovaLogic]] and attempted to duplicate the gameplay of ''Super Mario World''. Though the game sprites are based on those in ''Super Mario World'', the level design is based on Earth locations rather than Dinosaur Land. Due to the limitations of the CD-i, several features could not be included in the game, such as large numbers of sprites on the screen, and many visual effects. Though the game was canceled, a few prototype discs exist.
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''[[The Super Mario Bros. Super Show!]]'' is the first American series to revolve entirely around the Mario character. It was broadcast in syndication on every weekday from September 4 to December 1, 1989. The first of three ''Super Mario'' animated series to be produced by DIC Entertainment, it was distributed for syndicated television by {{wp|Viacom (original)|Viacom Enterprises}}, though full rights to the series have since been returned to DIC and carried over to its successors. The show featured live-action segments where Mario and Luigi (played by [[Lou Albano]] and [[Danny Wells]] respectively), living in [[Mario Brothers Plumbing|their basement workshop]] in [[Brooklyn]], are often visited by various celebrity guest stars; and animated segments, based on ''Super Mario Bros.'' and ''Super Mario Bros. 2'', where the brothers team up with Princess Toadstool and Toad to battle "King Koopa" (a merger of Bowser and Wart) and his forces to save the many lands of the world. On Fridays, the show would instead air an episode of ''[[The Legend of Zelda (cartoon)|The Legend of Zelda]]'' as its animated segment. Reruns of the ''Super Show'' after its initial airing rebranded the series as ''[[Club Mario]]'', replacing the live-action segments with the adventures of a ''Super Mario''-loving slacker named [[Tommy Treehugger]] and his friend [[Co-MC]].
''[[The Super Mario Bros. Super Show!]]'' is the first American series to revolve entirely around the Mario character. It was broadcast in syndication on every weekday from September 4 to December 1, 1989. The first of three ''Super Mario'' animated series to be produced by DIC Entertainment, it was distributed for syndicated television by {{wp|Viacom (original)|Viacom Enterprises}}, though full rights to the series have since been returned to DIC and carried over to its successors. The show featured live-action segments where Mario and Luigi (played by [[Lou Albano]] and [[Danny Wells]] respectively), living in [[Mario Brothers Plumbing|their basement workshop]] in [[Brooklyn]], are often visited by various celebrity guest stars; and animated segments, based on ''Super Mario Bros.'' and ''Super Mario Bros. 2'', where the brothers team up with Princess Toadstool and Toad to battle "King Koopa" (a merger of Bowser and Wart) and his forces to save the many lands of the world. On Fridays, the show would instead air an episode of ''[[The Legend of Zelda (cartoon)|The Legend of Zelda]]'' as its animated segment. Reruns of the ''Super Show'' after its initial airing rebranded the series as ''[[Club Mario]]'', replacing the live-action segments with the adventures of a ''Super Mario''-loving slacker named [[Tommy Treehugger]] and his friend [[Co-MC]].


''[[Mario Ice Capades]]'', a live-action ice show, aired on {{wp|American Broadcasting Company|ABC}} in 1989 and starred {{wp|Alyssa Milano}} and {{wp|Jason Bateman}} as a pair of kids. The two are playing ''Super Mario Bros.'' on an NES, when suddenly the game begins glitching and Bowser appears on stage. He sends his minions to attack, prompting Princess Toadstool to appear and assist the Mario Bros., who with the help of a vaporizing gun, must defeat the Koopa troops to save the day.
''[[Mario Ice Capades]]'', a live-action ice show, aired on {{wp|American Broadcasting Company|ABC}} in 1989 and starred {{wp|Alyssa Milano}} and {{wp|Jason Bateman}} as a pair of kids. The two are playing ''Super Mario Bros.'' on an NES, when suddenly the game begins glitching and Bowser appears on stage. He sends his minions to attack, prompting Princess Toadstool to appear and assist the Mario Bros., who with the help of a vaporizing gun, must defeat Bowser and his army to save the day.


''[[King Koopa's Kool Kartoons]]'', a live action children's television show, was broadcast in Southern California during the holiday season of 1989/1990. A live-action version of King Koopa read fan mail, hosted quizzes for the TV audience, and showed public-domain cartoons irrelevant to the themes of the ''Super Mario'' franchise. The 30-minute program was originally broadcast during the after-school afternoon time-slots on Los Angeles-based {{wp|KTTV Fox 11}}.
''[[King Koopa's Kool Kartoons]]'', a live action children's television show, was broadcast in Southern California during the holiday season of 1989/1990. A live-action version of King Koopa read fan mail, hosted quizzes for the TV audience, and showed public-domain cartoons irrelevant to the themes of the ''Super Mario'' franchise. The 30-minute program was originally broadcast during the after-school afternoon time-slots on Los Angeles-based {{wp|KTTV Fox 11}}.
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The ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' film, released on May 28, 1993, is a science fiction live-action movie adaptation of the series, loosely based on the games, and the first Hollywood adaptation of a video game property. The film starred [[Bob Hoskins]] and [[John Leguizamo]] as [[Mario (film character)|Mario]] and [[Luigi (film character)|Luigi]] respectively (both considered separate from the original video game characters), [[Dennis Hopper]] as "[[President Koopa]]" (representing Bowser), and [[Samantha Mathis]] as a young woman named [[Princess Daisy (film character)|Daisy]] (unrelated to the character from the games). The movie's plot centers around the Mario brothers, a pair of down-on-their-luck plumbers from Brooklyn, as they discover a parallel universe called "[[Dinohattan]]", dictated by President Koopa. When Koopa seeks to merge the two dimensions together so that he can rule both worlds, the heroes must stop him with help from Daisy, who finds out that she is the daughter of the world's displaced king. The film was a {{wp|box office bomb}}, grossing only $20.9 million on a $48 million budget, and was panned by critics, with a 15% aggregate score on {{wp|Rotten Tomatoes}}. However, it did receive two {{wp|Saturn Award}} nominations, one for Best Costume and the other for Best Makeup. The film has since gained a cult following, leading to future re-releases and a [[Super Mario Bros. (film)#Sequel webcomic|fan-made sequel comic]] supervised by one of the movie's original writers.
The ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' film, released on May 28, 1993, is a science fiction live-action movie adaptation of the series, loosely based on the games, and the first Hollywood adaptation of a video game property. The film starred [[Bob Hoskins]] and [[John Leguizamo]] as [[Mario (film character)|Mario]] and [[Luigi (film character)|Luigi]] respectively (both considered separate from the original video game characters), [[Dennis Hopper]] as "[[President Koopa]]" (representing Bowser), and [[Samantha Mathis]] as a young woman named [[Princess Daisy (film character)|Daisy]] (unrelated to the character from the games). The movie's plot centers around the Mario brothers, a pair of down-on-their-luck plumbers from Brooklyn, as they discover a parallel universe called "[[Dinohattan]]", dictated by President Koopa. When Koopa seeks to merge the two dimensions together so that he can rule both worlds, the heroes must stop him with help from Daisy, who finds out that she is the daughter of the world's displaced king. The film was a {{wp|box office bomb}}, grossing only $20.9 million on a $48 million budget, and was panned by critics, with a 15% aggregate score on {{wp|Rotten Tomatoes}}. However, it did receive two {{wp|Saturn Award}} nominations, one for Best Costume and the other for Best Makeup. The film has since gained a cult following, leading to future re-releases and a [[Super Mario Bros. (film)#Sequel webcomic|fan-made sequel comic]] supervised by one of the movie's original writers.


Years later, in January 2018, it was announced that another film adaptation of the franchise would be produced: ''[[The Super Mario Bros. Movie]]'', a fully animated film produced by Nintendo, [[Illumination]], and {{wp|Universal Pictures}}.<ref>Pallotta, Frank (November 14, 2017). [https://money.cnn.com/2017/11/14/media/super-mario-bros-movie/index.html 'Super Mario Bros. animated movie in the works at Illumination Entertainment]. CNNMoney. Retrieved November 14, 2017.</ref> The film was released theatrically worldwide in April 2023,<ref name=TwitterApril25>@NintendoAmerica (April 25, 2022). [https://twitter.com/NintendoAmerica/status/1518756878251089921 "''This is Miyamoto. After consulting with Chris-san, my partner at Illumination on the Super Mario Bros. film, we decided to move the global release to Spring 2023–April 28 in Japan and April 7 in North America. My deepest apologies but I promise it will be well worth the wait.''"] ''Twitter''. Retrieved April 25, 2022.</ref> and is the first major motion picture produced by Nintendo. Featuring an all-star voice cast including [[Chris Pratt]] as Mario, [[Charlie Day]] as Luigi, [[Anya Taylor-Joy]] as Peach, and [[Jack Black]] as Bowser, the film depicts the story of the Mario brothers' origins in Brooklyn, then follows Mario and Luigi as they are transported to the alternate worlds of the [[Mushroom Kingdom]] and the [[Dark Land]]s, respectively, and become entangled in a battle between the Mushroom Kingdom and the Koopa Troop. Luigi is kidnapped by Bowser's forces, and Mario must work alongside Peach and Toad to save him, as well as foil Bowser's plot for world domination. The film earned a better reception than the previous live-action film, as it was praised by a number of major film critics; earned aggregate scores of 59% and 96% among critics and audiences, respectively, on Rotten Tomatoes;<ref>[https://www.rottentomatoes.com/m/the_super_mario_bros_movie THE SUPER MARIO BROS. MOVIE] ''Rotten Tomatoes''. Retrieved April 4, 2023.</ref> set numerous box office records for animated features within multiple countries; and grossed over $1 billion worldwide in its lifetime,<ref>[https://www.nintendolife.com/news/2023/04/mario-movie-continues-to-smash-global-box-office-records-in-opening-weekend Super Mario Movie Secures Most Successful Opening Weekend For Any Animated Film, Ever] ''Nintendo Life''. Retrieved April 8, 2023.</ref> the highest of all video game adaptations in the history of cinema.<ref>[https://www.nintendolife.com/news/2023/04/mario-movie-continues-to-smash-global-box-office-records-in-opening-weekend Super Mario Movie Secures Most Successful Opening Weekend For Any Animated Film, Ever] ''Nintendo Life''. Retrieved April 8, 2023.</ref> It also received three {{wp|Golden Globe Awards|Golden Globe Award}} nominations: for Best Animated Feature Film, Best Original Song (for [[Peaches|a musical number]] performed by Bowser in the film), and Cinematic and Box Office Achievement.<ref>Rich, Katey (December 11, 2023). [https://www.vanityfair.com/hollywood/golden-globes-2024-see-all-the-nominations-here Golden Globes 2024: See All the Nominations Here] ''{{wp|Vanity Fair (magazine)|Vanity Fair}}''. Retrieved December 11, 2023.</ref>
Years later, in January 2018, it was announced that another film adaptation of the franchise would be produced: ''[[The Super Mario Bros. Movie]]'', a fully animated film produced by Nintendo, [[Illumination]], and {{wp|Universal Pictures}}.<ref>Pallotta, Frank (November 14, 2017). [https://money.cnn.com/2017/11/14/media/super-mario-bros-movie/index.html 'Super Mario Bros. animated movie in the works at Illumination Entertainment]. CNNMoney. Retrieved November 14, 2017.</ref> The film was released theatrically worldwide in April 2023,<ref name=TwitterApril25>@NintendoAmerica (April 25, 2022). [https://twitter.com/NintendoAmerica/status/1518756878251089921 "''This is Miyamoto. After consulting with Chris-san, my partner at Illumination on the Super Mario Bros. film, we decided to move the global release to Spring 2023–April 28 in Japan and April 7 in North America. My deepest apologies but I promise it will be well worth the wait.''"] ''Twitter''. Retrieved April 25, 2022.</ref> and is the first major motion picture produced by Nintendo. Featuring an all-star voice cast including [[Chris Pratt]] as Mario, [[Charlie Day]] as Luigi, [[Anya Taylor-Joy]] as Peach, and [[Jack Black]] as Bowser, the film depicts the story of the Mario brothers' origins in Brooklyn, then follows Mario and Luigi as they are transported to the alternate worlds of the [[Mushroom Kingdom]] and the [[Dark Land]]s, respectively, and become entangled in a battle between the Mushroom Kingdom and the Koopa army. Luigi is kidnapped by Bowser's forces, and Mario must work alongside Peach and Toad to save him, as well as foil Bowser's plot for world domination. The film earned a better reception than the previous live-action film, as it was praised by a number of major film critics; earned aggregate scores of 59% and 96% among critics and audiences, respectively, on Rotten Tomatoes;<ref>[https://www.rottentomatoes.com/m/the_super_mario_bros_movie THE SUPER MARIO BROS. MOVIE] ''Rotten Tomatoes''. Retrieved April 4, 2023.</ref> set numerous box office records for animated features within multiple countries; and grossed over $1 billion worldwide in its lifetime,<ref>[https://www.nintendolife.com/news/2023/04/mario-movie-continues-to-smash-global-box-office-records-in-opening-weekend Super Mario Movie Secures Most Successful Opening Weekend For Any Animated Film, Ever] ''Nintendo Life''. Retrieved April 8, 2023.</ref> the highest of all video game adaptations in the history of cinema.<ref>[https://www.nintendolife.com/news/2023/04/mario-movie-continues-to-smash-global-box-office-records-in-opening-weekend Super Mario Movie Secures Most Successful Opening Weekend For Any Animated Film, Ever] ''Nintendo Life''. Retrieved April 8, 2023.</ref> It also received three {{wp|Golden Globe Awards|Golden Globe Award}} nominations: for Best Animated Feature Film, Best Original Song (for [[Peaches|a musical number]] performed by Bowser in the film), and Cinematic and Box Office Achievement.<ref>Rich, Katey (December 11, 2023). [https://www.vanityfair.com/hollywood/golden-globes-2024-see-all-the-nominations-here Golden Globes 2024: See All the Nominations Here] ''{{wp|Vanity Fair (magazine)|Vanity Fair}}''. Retrieved December 11, 2023.</ref>
 
====Anime====
====Anime====
''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' (subtitle translated as "The Great Mission to Rescue Princess Peach") was a Japan-only anime film released on July 20, 1986. Directed by Masami Hata and produced by Masakatsu Suzuki and Tsunemasa Hatano, it stars Mario and Luigi, who get stuck in a video game world, in which they must save Princess Peach and the Mushroom Kingdom from Bowser, who plans to marry the princess. The first full-length feature film to be based on a video game, it was adapted into manga form shortly after its release.
''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' (subtitle translated as "The Great Mission to Rescue Princess Peach") was a Japan-only anime film released on July 20, 1986. Directed by Masami Hata and produced by Masakatsu Suzuki and Tsunemasa Hatano, it stars Mario and Luigi, who get stuck in a video game world, in which they must save Princess Peach and the Mushroom Kingdom from Bowser, who plans to marry the princess. The first full-length feature film to be based on a video game, it was adapted into manga form shortly after its release.
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====Children's books====
====Children's books====
[[File:Mix.jpg|thumb|left|upright=0.85|One of ten ''Nintendo Adventure Books'' based on the Nintendo Comics System stories about Mario.]]
[[File:Mix.jpg|thumb|left|upright=0.85|One of ten ''Nintendo Adventure Books'' based on the Nintendo Comics System stories about Mario.]]
The ''Super Mario'' brand was licensed to {{wp|Western Publishing}} for use in children's books in its "Golden Look-Look Book" line, which was aimed at very young readers. Three ''Super Mario Bros.'' books were published under this banner in 1989 and 1990, and were written by Jack C. Harris. The first, ''[[Super Mario Bros.: Trapped in the Perilous Pit|Trapped in the Perilous Pit]]'', has Bowser kidnap Princess Toadstool while Mario and Luigi are trying to repair the castle pipes; the brothers try to push back the Koopa Troop as they advance, but unfortunately fall into a pit, with the princess thrown in as well. ''[[Super Mario Bros. 3: Happy Birthday, Princess Toadstool!|Happy Birthday, Princess Toadstool!]]'' centers around Mario and Luigi's contest to see who can be the first to claim a Starman to present the princess for her birthday. The third and last, ''[[Super Mario Bros. 3: The Secret Bridge|The Secret Bridge]]'', has the brothers and the princess create a bridge to avoid paying Bowser's toll.
The ''Super Mario'' brand was licensed to {{wp|Western Publishing}} for use in children's books in its "Golden Look-Look Book" line, which was aimed at very young readers. Three ''Super Mario Bros.'' books were published under this banner in 1989 and 1990, and were written by Jack C. Harris. The first, ''[[Super Mario Bros.: Trapped in the Perilous Pit|Trapped in the Perilous Pit]]'', has Bowser kidnap Princess Toadstool while Mario and Luigi are trying to repair the castle pipes; the brothers try to push back Bowser's Minions as they advance, but unfortunately fall into a pit, with the princess thrown in as well. ''[[Super Mario Bros. 3: Happy Birthday, Princess Toadstool!|Happy Birthday, Princess Toadstool!]]'' centers around Mario and Luigi's contest to see who can be the first to claim a Starman to present the princess for her birthday. The third and last, ''[[Super Mario Bros. 3: The Secret Bridge|The Secret Bridge]]'', has the brothers and the princess create a bridge to avoid paying Bowser's toll.


The ''[[Nintendo Adventure Books]]'' series was published between 1991 to 1992 by Archway Books in the United States, and Mammoth Books in the United Kingdom. They are formatted like the popular ''{{wp|Choose Your Own Adventure}}'' books, where the reader makes decisions throughout the story that change the outcome of the plot. At the end of each book is a rating page, in which the reader would tally their score based on how they did in the book to determine their rating. Ten out of twelve books in the series are about the Mario Bros.' adventures in the Mushroom Kingdom and are based primarily on Valiant's ''Nintendo Comics System'' stories.
The ''[[Nintendo Adventure Books]]'' series was published between 1991 to 1992 by Archway Books in the United States, and Mammoth Books in the United Kingdom. They are formatted like the popular ''{{wp|Choose Your Own Adventure}}'' books, where the reader makes decisions throughout the story that change the outcome of the plot. At the end of each book is a rating page, in which the reader would tally their score based on how they did in the book to determine their rating. Ten out of twelve books in the series are about the Mario Bros.' adventures in the Mushroom Kingdom and are based primarily on Valiant's ''Nintendo Comics System'' stories.
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==Reception and legacy==
==Reception and legacy==
{{quote2|The evolution of the Mario series led the rest of gaming by the hand, blazing a trail, and teaching lessons in game mechanics, structure, and sheer playability to any who would study its secrets.|''{{wp|Next Generation}}'' No. 14, February 1996}}
{{quote2|The evolution of the Mario series led the rest of gaming by the hand, blazing a trail, and teaching lessons in game mechanics, structure, and sheer playability to any who would study its secrets.|''{{wp|Next Generation}}'' No. 14, February 1996}}
===Critical response===
===Critical response===
[[File:Marioseries.jpg|thumb|Artwork from an early 1990s ''Nintendo Power'' guide depicting various ''Super Mario'' games: ''[[Donkey Kong (game)|Donkey Kong]]'', ''[[Super Mario Bros. 3]]'', ''[[Dr. Mario (game)|Dr. Mario]]'' and ''[[Super Mario World]]''.]]
[[File:Marioseries.jpg|thumb|Artwork from an early 1990s ''Nintendo Power'' guide depicting various ''Super Mario'' games: ''[[Donkey Kong (game)|Donkey Kong]]'', ''[[Super Mario Bros. 3]]'', ''[[Dr. Mario (game)|Dr. Mario]]'' and ''[[Super Mario World]]''.]]
Throughout the ''Super Mario'' franchise's life span of over thirty years, many critics, fans, and developers have considered it to be the greatest video game franchise of all time. Mario is widely considered the most famous video game character in history and an icon of the gaming industry.<ref>[http://www.gamecubicle.com/features-mario-nintendo_shining_star.htm "Nintendo's Shining Star: The History of Mario"]. ''Game Cubicle''. August 23, 2008.</ref><ref>Orlando, Greg. "[https://web.archive.org/web/20081020153928/http://www.wired.com/gaming/gamingreviews/multimedia/2007/05/gallery_game_history?slide=18 Console Portraits: A 40-Year Pictorial History of Gaming]." ''{{wp|Wired News}}''. May 15, 2007.</ref><ref>Buchanan, Levi. "[http://retro.ign.com/articles/954/954165p1.html Is There a Bad Mario Game?]"
Throughout the ''Super Mario'' franchise's life span of over forty years, many critics, fans, and developers have considered it to be the greatest video game franchise of all time. Mario is widely considered the most famous video game character in history and an icon of the gaming industry.<ref>[http://www.gamecubicle.com/features-mario-nintendo_shining_star.htm "Nintendo's Shining Star: The History of Mario"]. ''Game Cubicle''. August 23, 2008.</ref><ref>Orlando, Greg. "[https://web.archive.org/web/20081020153928/http://www.wired.com/gaming/gamingreviews/multimedia/2007/05/gallery_game_history?slide=18 Console Portraits: A 40-Year Pictorial History of Gaming]." ''{{wp|Wired News}}''. May 15, 2007.</ref><ref>Buchanan, Levi. "[http://retro.ign.com/articles/954/954165p1.html Is There a Bad Mario Game?]"
  {{wp|IGN}}. February 13, 2009.</ref> Mario was an inaugural inductee of San Francisco's "{{wp|Walk of Game}}," which honored notable figures in video gaming from 2005 to 2012; and was the first video game character to be honored with a figure in the {{wp|Hollywood Wax Museum}} in 2003. At the height of his popularity, a national survey showed that Mario had become more recognizable to children than American cartoon characters like {{wp|Mickey Mouse}}.<ref>Iwabuchi, Koichi. ''[http://www.dukeupress.edu/Catalog/ViewProduct.php?productid=8083&viewby=title Recentering Globalization: Popular Culture and Japanese Nationalism]''. {{wp|Duke University Press}}. p. 30.</ref> Miyamoto has declared Mario to be his favorite out of all the characters he has created.<ref>"[http://www.popularmechanics.com/technology/gadgets/video-games/4334387 Exclusive Interview with Nintendo Gaming Mastermind Shigeru Miyamoto]" on GamePress.</ref>
  {{wp|IGN}}. February 13, 2009.</ref> Mario was an inaugural inductee of San Francisco's "{{wp|Walk of Game}}," which honored notable figures in video gaming from 2005 to 2012; and was the first video game character to be honored with a figure in the {{wp|Hollywood Wax Museum}} in 2003. At the height of his popularity, a national survey showed that Mario had become more recognizable to children than American cartoon characters like {{wp|Mickey Mouse}}.<ref>Iwabuchi, Koichi. ''[http://www.dukeupress.edu/Catalog/ViewProduct.php?productid=8083&viewby=title Recentering Globalization: Popular Culture and Japanese Nationalism]''. {{wp|Duke University Press}}. p. 30.</ref> Miyamoto has declared Mario to be his favorite out of all the characters he has created.<ref>"[http://www.popularmechanics.com/technology/gadgets/video-games/4334387 Exclusive Interview with Nintendo Gaming Mastermind Shigeru Miyamoto]" on GamePress.</ref>


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Additionally, the ''Super Mario'' franchise possesses a highly diverse fanbase, where content and gameplay are frequently shared via [[List of references on the Internet|the Internet]]. As Nintendo's most popular series, ''Super Mario'' attracts fans of all ages and skill levels―one of its core mission statements. Many websites and online games have poked fun at the series, and there are several sites that have dedicated themselves to it completely. Thousands of unlicensed fan-made games, videos, comics, stories, cosplay costumes, artworks, {{wp|Video game modding|video game modifications}}, and other materials dedicated to the ''Super Mario'' franchise and its games and characters have existed on sites such as {{wp|Newgrounds}}, {{wp|YouTube}}, {{wp|FanFiction.net}}, and {{wp|DeviantArt}}, among others; many of these fan-works have been viewed or accessed by tens or even hundreds of thousands of people. A few Internet memes have been based around ''Super Mario'' characters, and a multitude of YouTube videos have poked fun at what is perceived to be one of the series' greatest blunders, ''[[Hotel Mario]]''. Crossover titles such as ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' are highly coveted among fans, and frequently raise heated discussion in online communities; many of these titles help to introduce ''Super Mario'' fans to other Nintendo or third-party franchises, resulting in large amounts of fandom overlap.
Additionally, the ''Super Mario'' franchise possesses a highly diverse fanbase, where content and gameplay are frequently shared via [[List of references on the Internet|the Internet]]. As Nintendo's most popular series, ''Super Mario'' attracts fans of all ages and skill levels―one of its core mission statements. Many websites and online games have poked fun at the series, and there are several sites that have dedicated themselves to it completely. Thousands of unlicensed fan-made games, videos, comics, stories, cosplay costumes, artworks, {{wp|Video game modding|video game modifications}}, and other materials dedicated to the ''Super Mario'' franchise and its games and characters have existed on sites such as {{wp|Newgrounds}}, {{wp|YouTube}}, {{wp|FanFiction.net}}, and {{wp|DeviantArt}}, among others; many of these fan-works have been viewed or accessed by tens or even hundreds of thousands of people. A few Internet memes have been based around ''Super Mario'' characters, and a multitude of YouTube videos have poked fun at what is perceived to be one of the series' greatest blunders, ''[[Hotel Mario]]''. Crossover titles such as ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' are highly coveted among fans, and frequently raise heated discussion in online communities; many of these titles help to introduce ''Super Mario'' fans to other Nintendo or third-party franchises, resulting in large amounts of fandom overlap.
==Gallery==
<gallery>
Super Mario Logo Print.svg|The current logo of the series (print vector)
Super Mario Logo Print Alt.svg|The current logo of the series (print vector)
Super Mario logo JP current.png|The current Japanese logo of the series
Super Mario Current JP Logo 2.png|The current Japanese logo of the series
Super Mario Previous SCN Logo.jpg|The previous·simplified Chinese logo of the series
Super Mario Current SCN Logo.png|The current simplified Chinese logo of the series
Super Mario Previous TCN Logo.jpg|The previous·traditional Chinese logo of the series
Super Mario Current TCN Logo.jpg|The current traditional Chinese logo of the series
Bg-red.jpg|Background featuring ''Super Mario'' characters
SuperMario - MushroomKingdomCharacters.jpg|Promotional CGI illustration of the major recurring characters in the franchise
</gallery>


==External links==
==External links==
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**[https://mario.nintendo.com/es Spanish version]
**[https://mario.nintendo.com/es Spanish version]
**[https://mario.nintendo.com/fr French version]
**[https://mario.nintendo.com/fr French version]
*[https://nintendo.co.jp/character/mario "Mario Portal" page at the Nintendo Japan site]
*[https://nintendo.com/jp/character/mario "Mario Portal" page at the Nintendo Japan site]
*[https://nintendo.co.uk/Super-Mario-Bros-Hub-Mario-Games-627604.html "Super Mario Bros. Hub" page at the Nintendo UK site]
*[https://nintendo.com/en-gb/Super-Mario-Bros-Hub-Mario-Games-627604.html "Super Mario Bros. Hub" page at the Nintendo UK site]
*[https://nintendo.com.au/mario "The official home of Super Mario" page at the Nintendo Australia site]
*[https://nintendo.com/au/mario "The official home of Super Mario" page at the Nintendo Australia site]


==References==
==References==
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