Flipper

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This article is about the object from the Super Mario franchise. For other uses, see Flipper (disambiguation).
Yoshi about to morph into a Train in a bonus room in the level Raphael The Raven's Castle in Super Mario World 2: Yoshi's Island.
Flippers in Super Mario World 2: Yoshi's Island

Throughout the Super Mario franchise, many courses feature objects that act as access points for the player character which, once passed through, prevent access to the area before. They may be referred to as flippers[1][2] (due to their common resemblance to pinball flippers) or one-way gates[3]. Once activated, they remain open as long as the player character stays at their threshold. Flippers are encountered both horizontally and vertically.

History[edit]

Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance[edit]

In Super Mario World 2: Yoshi's Island and Yoshi's Island: Super Mario Advance 3, they open up to any moving entity, including a Yoshi, an enemy, or a thrown egg.

Super Mario Advance 4: Super Mario Bros. 3[edit]

Flippers show up again in Super Mario Advance 4: Super Mario Bros. 3 in the following World-e levels: Slidin' the Slopes, Doors o' Plenty, Swinging Bars of Doom, Sea to Sky, Puzzling Pipe Maze, and Treacherous Halls. In this game, they are colored yellow.

Super Mario series[edit]

New Super Mario Bros.[edit]

A similar type of flipper appears in New Super Mario Bros. in World 2-3 only. These flippers are wooden with red arrows on them indicating which way they open to, and they are usually found individually rather than in pairs. When touched from the opening side, they swing forward 90 degrees around their pivot and remain in place as long as Mario or Luigi is in its range of rotation, returning to the previous position once the character departs from it. They are solid objects; after opening, they act as platforms or ceilings if they stand horizontally, or as walls if they stand vertically.

New Super Mario Bros. 2[edit]

New Super Mario Bros. 2 features flippers with a near-identical design and function to those from New Super Mario Bros. They are found in a few levels, such as World 1-A.

Yoshi's Woolly World / Poochy & Yoshi's Woolly World[edit]

Flippers reappear in Yoshi's Woolly World and Poochy & Yoshi's Woolly World, serving the same function as in Super Mario World 2: Yoshi's Island games.

Unused appearances[edit]

New Super Mario Bros. Wii[edit]

Flippers exist in the assets of New Super Mario Bros. Wii. They use their design from New Super Mario Bros.[4]

Names in other languages[edit]

Language Name Meaning
Japanese 一方通行ゲート[5]
Ippōtsūkō Gēto
One-Way Gate

Italian Porta unidirezionale[6]
Unidirectional door

See also[edit]

References[edit]

  1. ^ M. Arakawa. Super Mario World 2: Yoshi's Island Player's Guide. Page 122.
  2. ^ Williams, Drew. Yoshi's Island DS Player's Guide. Page 72, 80, 82, and 127.
  3. ^ Black, Fletcher. Yoshi's Island DS PRIMA Official Game Guide. Page 94, 173, 175, 179, 180, 190, 193, 197, 212, 213, 220, 225, 228, 264, 267, 271, and 274.
  4. ^ New Super Mario Bros. Wii/Unused Objects § One-Way Gate. The Cutting Room Floor. Retrieved May 28, 2024.
  5. ^ (2015). Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook. Shogakukan. Page 118 and 199.
  6. ^ Super Mario Bros. Enciclopedia. Page 118 and 199.