List of Yoshi's New Island pre-release and unused content: Difference between revisions
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(They just assigned these numbers so that the demo would make sense; these levels were almost certainly never intended to be the true 1-2 and 1-3.) |
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===E3 2013 trailer and demo=== | ===E3 2013 trailer and demo=== | ||
*The logo for the game and title screen were simpler. | *The logo for the game and title screen were simpler. | ||
*The [[Yoshi (species)|Yoshis]] could swallow a [[ | *The [[Yoshi (species)|Yoshis]] could swallow a [[Mega Guy]] by hitting it with their tongue once, like a normal enemy. | ||
*The [[Extra Life|1-Up]] meter that appeared when the Yoshi obtained a Mega Eggdozer was different. The game also used a different font. | *The [[Extra Life|1-Up]] meter that appeared when the Yoshi obtained a Mega Eggdozer was different. The game also used a different font. | ||
*[[Gusty Glory]] was supposed to be World 1-2. Its background showed a forest instead of pine tree hills. It had a different design as well. The differing level number was likely for demo purposes. | *[[Gusty Glory]] was supposed to be World 1-2. Its background showed a forest instead of pine tree hills. It had a different design as well. The differing level number was likely for demo purposes. |
Revision as of 00:46, December 15, 2014
This is a list of beta elements for the game Yoshi's New Island.
Early builds
Nintendo Direct announcement (04/17/2013)
- Coins and Red Coins were slightly bigger and had a different design.
- A level with yellow grass and red tulips nearly identical to Make Eggs, Throw Eggs from Super Mario World 2: Yoshi's Island was intended to be in the game.
E3 2013 trailer and demo
- The logo for the game and title screen were simpler.
- The Yoshis could swallow a Mega Guy by hitting it with their tongue once, like a normal enemy.
- The 1-Up meter that appeared when the Yoshi obtained a Mega Eggdozer was different. The game also used a different font.
- Gusty Glory was supposed to be World 1-2. Its background showed a forest instead of pine tree hills. It had a different design as well. The differing level number was likely for demo purposes.
- World 1-3 was originally a castle-like cave where Count Fang was fought. The music used for this level was a remix of the main theme that, in the final version, was reworked and used for some specific rooms in Baby Bowser's Castle Break-In. In the final game, Count Fang is fought in World 2-8 and the cave became a section in Lantern Ghost Grotto. It was likely numbered 1-3 for demo purposes only.
Gallery
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