List of Yoshi's New Island pre-release and unused content: Difference between revisions

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*[[Coin]]s and [[Red Coin]]s were slightly bigger and had a different design.
*[[Coin]]s and [[Red Coin]]s were slightly bigger and had a different design.
*A level with yellow grass and red tulips nearly identical to [[Make Eggs, Throw Eggs]] from ''[[Super Mario World 2: Yoshi's Island]]'' was intended to be in the game.
*A level with yellow grass and red tulips nearly identical to [[Make Eggs, Throw Eggs]] from ''[[Super Mario World 2: Yoshi's Island]]'' was intended to be in the game.
*[[Egg Block]]s were plain square, and were less looking 3D.
*Yellow [[Crazee Dayzee]]s were intended to appear, but due to a textural glitch, they didn't appear.
*[[Spinner]]s were intended to be controlled by a row of [[Boo Guy]]s.


===E3 2013 trailer and demo===
===E3 2013 trailer and demo===

Revision as of 12:13, September 14, 2018

This is a list of pre-release and unused content for the game Yoshi's New Island.

Early builds

Nintendo Direct announcement (04/17/2013)

E3 2013 trailer and demo

  • The logo for the game and title screen were simpler.
  • The Yoshis could swallow a Mega Guy by hitting it with their tongue once, like a normal enemy.
  • The 1-Up meter that appeared when the Yoshi obtained a Mega Eggdozer was different. The game also used a different font.
  • Gusty Glory was supposed to be World 1-2, but it was World 2-6 in the final game. Its background showed a forest instead of pine tree hills. It had a different design as well. The differing level number was likely for demo purposes.
  • World 1-3 was originally a castle-like cave where Count Fang was fought. The music used for this level was a remix of the main theme that, in the final version, was reworked and used for some specific rooms in Bowser's Castle Break-In. In the final game, Count Fang is fought in World 2-8 and the cave became a section in Lantern Ghost Grotto. It was likely numbered 1-3 for demo purposes only.

Gallery