Goodnight: Difference between revisions

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{{SMRPG Moves|[[Bowyer]]|Magic|None|Causes [[sleep]]|Neutral|One enemy|Yes|[[File:G'night.png|320px]]}}
{{SMRPG move infobox
|image=[[File:G'night.png|320px]]
|used_by=[[Bowyer]]
|type=Magic
|power=None
|effect=Causes [[sleep]]
|element=Neutral
|range=One enemy
|mitigation=Yes
}}


'''G'night''' is an attack used by both [[Bowyer]]'s normal and [[Machine Made]] forms in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It damages and puts the targeted party member to [[sleep]]. The term of this move was derived from the term ''good night'' because this move causes sleeping.
'''Goodnight''',<ref>https://www.youtube.com/watch?v=WMvnF6Rl0IM</ref> originally known as '''G'night''', is an attack used by both [[Bowyer]]'s normal and [[Machine Made]] forms in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It damages and puts the targeted [[party member]] to [[sleep]]. The name of this move was derived from the term "goodnight" because this move causes sleeping.
 
== Trivia ==
*The animation accompanying G'night depicts Bowyer loading an [[Aero]] into himself and launching it at his victim. The effects of the attack are rather strange when one considers that this Aero causes sleepiness rather than paralyzation, although other Aeros found outside of battle also seem to lack major effect on [[Mario]] and company (as they can only freeze them momentarily).


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=おやすみアロー
|Jap=おやすみアロー
|JapR=Oyasumi Arō
|JapR=Oyasumi Arō
|JapM=Good-Night Arrow}}
|JapM=Goodnight Arrow
{{BoxTop}}
|Chi=催眠箭
{{Super Mario RPG}}
|ChiR=Cuīmián jiàn
[[Category:Super Mario RPG: Legend of the Seven Stars Moves]]
|ChiM=Sleep Arrow
|Fre=Bonne nuit
|FreM=Good night
|Dut=Slaappijl
|DutM=Sleep arrow
|Ger=Gute Nacht
|GerM=Good Night
|Ita=Buonanotte
|ItaM=Goodnight
|Kor=슬립애로
|KorR=Seullib Aelo
|KorM=Sleep Arrow
|Spa=Buenas noches
|SpaM=Good night
}}
 
== Trivia ==
*The animation accompanying Goodnight depicts Bowyer loading an [[Aero]] into himself and launching it at his victim. The effects of the attack are rather strange when one considers that this Aero causes sleepiness rather than paralysis, although other Aeros found outside of battle also seem to lack major effect on [[Mario]] and company (as they can only freeze them momentarily).
 
==References==
<references/>
 
{{SMRPG}}
[[Category:Super Mario RPG: Legend of the Seven Stars moves]]

Latest revision as of 15:34, February 6, 2024

Super Mario RPG: Legend of the Seven Stars move
G'night.png
Goodnight
Used by Bowyer
Type Magic
Magic power None
Effect Causes sleep
Element Neutral
Target One enemy
Damage reduced Yes

Goodnight,[1] originally known as G'night, is an attack used by both Bowyer's normal and Machine Made forms in Super Mario RPG: Legend of the Seven Stars. It damages and puts the targeted party member to sleep. The name of this move was derived from the term "goodnight" because this move causes sleeping.

Names in other languages[edit]

Language Name Meaning
Japanese おやすみアロー
Oyasumi Arō
Goodnight Arrow

Chinese 催眠箭
Cuīmián jiàn
Sleep Arrow

Dutch Slaappijl
Sleep arrow
French Bonne nuit
Good night
German Gute Nacht
Good Night
Italian Buonanotte
Goodnight
Korean 슬립애로
Seullib Aelo
Sleep Arrow

Spanish Buenas noches
Good night

Trivia[edit]

  • The animation accompanying Goodnight depicts Bowyer loading an Aero into himself and launching it at his victim. The effects of the attack are rather strange when one considers that this Aero causes sleepiness rather than paralysis, although other Aeros found outside of battle also seem to lack major effect on Mario and company (as they can only freeze them momentarily).

References[edit]