Super Mario Maker 2

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Revision as of 08:17, June 26, 2019 by Hugman (talk | contribs) (→‎Currently uncategorized: Dry Bones Shells work on poison and water too)
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This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.

Template:Infobox Super Mario Maker 2 is an upcoming 2D platforming and level-editing game for the Nintendo Switch and the sequel to the 2015 Wii U title Super Mario Maker. The game expands on its predecessor with new features such as a level style based on Super Mario 3D World, which incorporates some gameplay aspects from the 3D platformer, including the Super Bell power-up; new level themes, such as desert, snow, sky, and forest; further terrain options such as slopes; and a nighttime feature, which alters many course elements. In addition to Mario, such characters as Luigi, Toad, and Toadette are playable in both single-player[1] and in Network Play, a multiplayer mode which allows the player to compete against or co-operate alongside three random players online. An offline, single-player Story Mode is also featured in the game, which contains over 100 pre-installed courses made by Nintendo.[2] Super Mario Maker 2 is set to be released worldwide on June 28, 2019.

A Nintendo Switch Online membership is required to share, download, and play courses online.[3]

Gameplay

As in Super Mario Maker, along with the main contents of the level, each level is set with a style, theme, and time limit. The starting platform is no longer visibly separated from any ground tiles placed beside it, which are instead merged into the platform. A new mechanic known as Custom Scroll is introduced, which allows the player to set a level to auto-scroll, as well as the directions at which to scroll, which can be changed up to 10 times per area.[4] In forest-themed levels, a body of water can be added and/or set to rise and fall at a predetermined speed. In castle levels and nighttime forest levels, the lava and poison[5] respectively can also be set the same function. The player also has the option to add clear conditions to their level, such as collecting a certain amount of coins or reaching the goal as Super Mario. Vertically scrolling sub-areas can also be created.[2]

Enemies that have alternate forms (such as Piranha Plants) can now have those forms selected by tapping the enemy to open up a menu, rather than shaking it. Additionally, that menu also includes the options to insert/remove a Super Mushroom, wings, and a parachute.[6]

In editing mode, the basic functions from Super Mario Maker return, including Mr. Eraser and Undodog, and the player can quickly switch between playing and editing by pressing minus. As a new feature, the player can zoom in or out during editing mode to gain a different view of the level, the latter performed by clicking one of the analog sticks.[6] If the player switches to Super Mario 3D World style, everything that has been placed on the editing screen will be erased, due to the style's course elements being vastly different from those of the other styles. Courses can now be edited cooperatively.[2]

Story Mode

In Story Mode, after Mario, Toadette (referred to as "Chief" in this mode), and several other Toads have finished building Princess Peach's castle, Undodog steps on a button that causes a Reset Rocket to erase the whole castle.[7] As such, Mario needs to collect coins to rebuild it. To earn coins, the player can play through over 100 official courses produced by Nintendo in the form of "jobs" given by the taskmaster Toad. After clearing a course, Mario keeps the coins he collected in the course and is also awarded a coin payment. Some of the levels also feature Toads that need to be rescued.[8] Other NPCs including Mr. Eraser and Undodog can also assign jobs for Mario. The main hub is set in and around Peach's castle in the Super Mario 3D World style, and the player can explore more parts of the castle as they progress through the mode.[2] Luigi, Toad, and Toadette are not playable in Story Mode.[1]

Jobs

Number Course name Course creator Game style Course theme(s) Difficulty Payment
1 A Downhill Battle[2] Goomba Lover Template:SMMstyle Template:SMM2theme ★☆☆☆ 100
2 ON/OFF Switch Research Expedition[9] Doctor Gizmo Template:SMMstyle Template:SMM2theme ★☆☆☆ 100
3 Hello, 3D World![9] Lonely Farmer Template:SMMstyle Template:SMM2theme ★☆☆☆ 100
4 Under the Angry Sun[9] Amateur Meteorologist Template:SMMstyle Template:SMM2theme ★★☆☆ 150
5 The Mystery of the Haunted Manor[9] Agent 1 Template:SMMstyle Template:SMM2theme ★★☆☆ 150
6 Underground Coin Collecting[10] ★★★☆
7 Swinging Claw Ropes Course[10][11] Celebrity MC Template:SMMstyle Template:SMM2theme ★★☆☆ 150
8 Shoe-Stopper[10][8] Celebrity DJ Template:SMMstyle Template:SMM2theme ★☆☆☆ 100
9 The Keymaster[10] ★★★☆ 200
10 Banzai Bill Ambush[10] Father of Name Withheld Template:SMMstyle Template:SMM2theme
12 Tunnel to the Dark Side of the Moon[12] Mischievous Mole Template:SMMstyle Template:SMM2theme
13 Dry Bones Shell Boating[10] ★★☆☆ 150
14 Twisting through the Desert Sands[10] ★★☆☆ 150
15 NO JUMPING ALLOWED![10] The Gamemaster Template:SMMstyle Template:SMM2theme ★★★☆ 200
16 That's One Hot Car![10][8] Celebrity MC Template:SMMstyle Template:SMM2theme ★★★☆ 200
17 Swing, Claw! Swing![10][8] Rookie Carpenter Template:SMMstyle Template:SMM2theme ★★☆☆ 150
18 Treetop Fireballs[10] ★☆☆☆ 100
19 Plenty of Cheep Cheeps in the Sea[10] ★★☆☆ 150
20 Fire Koopa Clown Carnage[10] ★★☆☆ 150
21 Snake Blocks in the Sky[10] ★★☆☆
32 Ancient Seesaw Fortress[12] Father of Name Withheld Template:SMMstyle Template:SMM2theme
43 With a Lantern[12] Veteran Carpenter Template:SMMstyle Template:SMM2theme
56 BUZZY: The Movie: The Book: The Ride[12] The Gamemaster Template:SMMstyle Template:SMM2theme
79 Skipsqueak Towers[12] Name Withheld by Request Template:SMMstyle Template:SMM2theme
- Little Toad Lost[8] Blue Toad Template:SMMstyle Template:SMM2theme
- Swinging Claw Escape[13] Undodog Template:SMMstyle Template:SMM2theme ★★★☆ 200
- Molten Rain[13] Mr. Eraser Template:SMMstyle Template:SMM2theme ★☆☆☆ -

Course World

Course World, the online hub in which players can access levels created and uploaded by other players, returns from Super Mario Maker. In addition to being able to browse popular courses, searching by course ID, and download courses, players can now search courses by specific parameters such as style, theme, difficulty, and region, similar to the search function on the Super Mario Maker Bookmark website. Courses can also be searched by tags that have been applied to them, such as "Puzzle-solving" and "Autoscroll". Feedback can be given to courses in the form of text, drawings, or one of 12 Mario-themed stamps, and players can choose to vote on courses positively or negatively by selecting the "I like it!" or "Boo!" buttons respectively. As in the first Super Mario Maker, the clear rate and world record are recorded for every course.[2]

Each player on Course World is represented by a Mii and has their own Maker profile, which displays their medals, Maker points, and Versus Rating. Maker points are earned if players react with "I like it!" to a course. The Versus Rating represents the player's rank in Multiplayer Versus matches based on their win-loss ratio; if the player wins a match, they earn points, and move up a rank if enough points are earned. The player can also dress up their Mii with various outfits and hats obtained by completing certain objectives in the game.[2]

Network Play

Network Play allows the player to cooperate with three other players online to complete courses in Multiplayer Co-op, or compete against them to clear the course first in Multiplayer Versus. Each player is assigned to one of four characters: Mario, Luigi, Toad, or Toadette. The player can also connect locally to other players who own the game, though the players' Versus Ratings are not affected in this mode.[2]

Endless Challenge

Similar to the 100 Mario Challenge in the first Super Mario Maker, Endless Challenge involves the player completing as many random courses based on their preferred difficulty as possible. Players that achieve a significantly high score are ranked on the leaderboards.[2]

Yamamura's Dojo

In Yamamura's Dojo, the player can view "Maker Lessons," a series of tutorials in which Yamamura teaches a new character, Nina, various course design techniques. Maker Lessons are categorized into three levels: beginner, intermediate, and advanced. The player can also view the controls for each game style, under the option "Mario's Moves."[10]

Course elements

This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: Add missing / replace placeholder images with course editor icons

The interface for the element search function in Super Mario Maker 2
The interface for the element search function

Instead of displaying every element on a single screen as in Super Mario Maker, at the top-right corner of the screen in editing mode, there is a magnifying glass which, when selected, allows the player to search for course elements by category. Each category's elements are organized into one or more wheels, with the elements as the sectors. The top of the screen contains the most recently used elements, but elements can be pinned.

Elements formatted in bold are new to Super Mario Maker 2.

Styles

File:SMM2 style select.png
The style select menu.

The game styles are separated into two categories; game styles that were not present in the first Super Mario Maker are placed in "Extra Game Styles", which feature their own unique elements that are incompatible with other styles.

Themes

Theme Level inspiration Night effects
Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle
SMM2-ThemeIcon-Ground.png
Ground
World 1-1 World 1-1 Groovy Acorn Plains' ground levels Super Bell Hill[6] Causes enemies to float or have other different effects
Underground theme icon from Super Mario Maker 2
Underground
World 1-2, World 4-2 World 2-Pyramid, World 4-3 General underground levels Tilted Tunnel Koopa Troopa Cave[6] Turns the screen upside down
SMM2-ThemeIcon-Underwater.png
Underwater
World 2-2, World 7-2 World 3-1 General underwater levels Dragoneel's Undersea Grotto Pipeline Lagoon[6] Makes everything dark except for a short radius around the player and certain other elements[14][1]
SMM2-ThemeIcon-GhostHouse.png
Ghost House
N/A N/A Donut Secret House Swaying Ghost House Shifty Boo Mansion
SMM2-ThemeIcon-Airship.png
Airship[6]
N/A World 1-Airship, World 5-Airship N/A The Mighty Cannonship, Boarding the Airship The Bowser Express Causes flashes of light to occur and enemies to float like they are underwater[15]
SMM2-ThemeIcon-Castle.png
Castle
General castle levels World 1-Fortress, World 4-Fortress General castle and fortress levels General castle levels Bowser's Lava Lake Keep The characters swim in the air, similar to the underwater theme[1]
SMM2-ThemeIcon-Desert.png
Desert
N/A Desert Land's levels Chocolate Island 2 Layer-Cake Desert's levels Conkdor Canyon[6] Causes a sandstorm to occur
SMM2-ThemeIcon-Snow.png
Snow
N/A Ice Land's levels Awesome Frosted Glacier's levels Snowball Park[16] Turns the floor into ice
SMM2-ThemeIcon-Forest.png
Forest
N/A World 7-Piranha Plant Forest of Illusion 1 Soda Jungle's levels Deep Jungle Drift[6] Turns water into poison water
SMM2-ThemeIcon-Sky.png
Sky[16]
N/A N/A Way Cool's and Mondo's bonus areas Meringue Clouds' levels Rolling Ride Run Causes light gravity to occur

Terrain

The icon for the Terrain category in the level editor of Super Mario Maker 2

The terrain category is represented by a Brick Block icon and colored blue.

Element Icon Description
Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle
Ground[6] Ground icon from Super Mario Maker 2 (Super Mario 3D World style) Flat ground on which players and many enemies can walk and objects can be placed.
Steep Slope[6] A Steep Slope in the Super Mario Bros. style from Super Mario Maker 2 File:SteepSlope-SMM2-SM3DW.png A Slope in Super Mario Maker 2 Steep Slope icon from Super Mario Maker 2 (Super Mario 3D World style) Ground at a 45-degree angle that players can slide down. The direction and length of the slope can be changed.
Gentle Slope[6] A Gentle Slope in the Super Mario Bros. style from Super Mario Maker 2 A Gentle Slope in the Super Mario Bros. 3 style from Super Mario Maker 2 A Gentle Slope's icon from Super Mario World's style in Super Mario Maker 2 A Slope in Super Mario Maker 2 Gentle Slope icon from Super Mario Maker 2 (Super Mario 3D World style) A slope with a flatter angle. The direction and length of the slope can be changed.
Pipe[6] Pipe icon in Super Mario Maker 2 (Super Mario Bros. style) Pipe icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Pipe icon in Super Mario Maker 2 (Super Mario World style) Pipe icon in Super Mario Maker 2 (New Super Mario Bros. U style) File:Pipe SM3DW SMM2.png A green, extendable tube that can be used to enter sub-areas or hold other elements.[2] It also appears in different colors that change the speed of objects that come out: blue is slowest, yellow is slightly faster, and red is the fastest.[1]
Clear Pipe[6] Clear Pipe icon in Super Mario Maker 2 (Super Mario 3D World style) A transparent tube players can enter to travel between different parts of the same area. The pipe can be lengthened and bent. Enemies and items can also travel inside Clear Pipes.
Spike Trap[6] Spike Trap icon in Super Mario Maker 2 (Super Mario Bros. style) Spike Trap icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Spike Trap icon in Super Mario Maker 2 (New Super Mario Bros. U style) A hazard that damages players upon contact.[2]
Spike Block[2] Spike Block icon in Super Mario Maker 2 (Super Mario 3D World style) A large, yellow block with spikes that protrude and retract. Spike Blocks can be combined with ON/OFF Switches to create red and blue variants that alternate when the switches are hit.
Mushroom Platform[6] Mushroom Platform icon in Super Mario Maker 2 (Super Mario Bros. style) Mushroom Platform icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Mushroom Platform icon in Super Mario Maker 2 (Super Mario World style) Mushroom Platform icon in Super Mario Maker 2 (New Super Mario Bros. U style) A resizable platform that players can jump through from below and land on the top. They can be set to different colors.[2]
Semisolid Platform[6][17] Semisolid Platform icon from Super Mario Maker 2 (Super Mario 3D World style) A resizable platform that players can jump through from below and land on the top. Cat Mario can climb up the Semisolid Platform's wall in the Super Mario 3D World style.[2]
Bridge[6] Bridge icon in Super Mario Maker 2 (Super Mario Bros. style) Bridge icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Bridge icon in Super Mario Maker 2 (Super Mario World style) Bridge icon in Super Mario Maker 2 (New Super Mario Bros. U style) A type of platform that can be extended horizontally.[2]
Template:SMM2 Modifiers Block icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Block icon in Super Mario Maker 2 (New Super Mario Bros. U style) Block icon in Super Mario Maker 2 (Super Mario 3D World style) A breakable block that can hold other elements. In underground- and forest-themed levels in the Super Mario 3D World style, they become Crystal Blocks.[18][19]
Rotating Block[6]* Block icon in Super Mario Maker 2 (Super Mario World style) A block that spins when hit, allowing players and other elements to pass through it.[2]
Template:SMM2 Modifiers Hard Block icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Hard Block icon in Super Mario Maker 2 (Super Mario World style) Hard Block (Rock Block) icon in Super Mario Maker 2 (Super Mario 3D World style) A solid block that mainly serves as a platform, though a strong force such as that of a Banzai Bill can break it.[2] In the Super Mario 3D World style, they take the form of Rock Blocks.[6]
? Block[6] ? Block icon in Super Mario Maker 2 (Super Mario Bros. style) ? Block icon in Super Mario Maker 2 (Super Mario Bros. 3 style) ? Block icon in Super Mario Maker 2 (Super Mario World style) ? Block icon in Super Mario Maker 2 (New Super Mario Bros. U style) ? Block icon in Super Mario Maker 2 (Super Mario 3D World style) A single element can be placed inside, which releases when the block is hit.
Hidden Block[6] Hidden Block icon in Super Mario Maker 2 (Super Mario Bros. style) Hidden Block icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Hidden Block icon in Super Mario Maker 2 (Super Mario World style) Hidden Block icon in Super Mario Maker 2 (New Super Mario Bros. U style) Hidden Block icon in Super Mario Maker 2 (Super Mario 3D World style)
Template:SMM2 Modifiers Donut Block icon in Super Mario Maker 2 (Super Mario Bros. style) Donut Block icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Donut Block icon in Super Mario Maker 2 (Super Mario World style) Donut Block icon in Super Mario Maker 2 (New Super Mario Bros. U style) Donut Block icon in Super Mario Maker 2 (Super Mario 3D World style) A type of platform that falls if players stands on it long enough.[20]
Note Block[6] Note Block icon in Super Mario Maker 2 (Super Mario Bros. style) Note Block icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Note Block icon in Super Mario Maker 2 (Super Mario World style) Note Block icon in Super Mario Maker 2 (New Super Mario Bros. U style) A block that bounces players and any elements that land on it up.[2]
Cloud Block[6] Cloud Block icon in Super Mario Maker 2 (Super Mario Bros. style) Cloud Block icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Cloud Block icon in Super Mario Maker 2 (Super Mario World style) Cloud Block icon in Super Mario Maker 2 (New Super Mario Bros. U style) Cloud Block icon in Super Mario Maker 2 (Super Mario 3D World style) A type of platform that can be passed through from below, similar to Semisolid Platforms.[2]
Ice Block[6] Ice Block icon in Super Mario Maker 2 (Super Mario Bros. style) Ice Block icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Ice Block icon in Super Mario Maker 2 (Super Mario World style) Ice Block icon in Super Mario Maker 2 (New Super Mario Bros. U style) Ice Block icon in Super Mario Maker 2 (Super Mario 3D World style) A slippery block that mainly serves as a platform.[20]

* - Collectively known in-game as simply "Blocks"[21]

Items

The icon for the Items category in the level editor of Super Mario Maker 2

The item category is represented by a coin icon and colored pink.

Element Icon Description
Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle
Template:SMM2 Modifiers Coin icon in Super Mario Maker 2 (Super Mario Bros. style) Coin icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Coin icon in Super Mario Maker 2 (Super Mario World style) A Coin from Super Mario 3D World's style in Super Mario Maker 2 In Story Mode, coins are required to rebuild Princess Peach's castle.[2]
Template:SMM2 Modifiers 10-Coin icon in Super Mario Maker 2 (Super Mario Bros. style) 10-Coin icon in Super Mario Maker 2 (Super Mario Bros. 3 style) 10-Coin icon in Super Mario Maker 2 (Super Mario World style) 10-Coin icon in Super Mario Maker 2 (New Super Mario Bros. U style) 10-Coin icon in Super Mario Maker 2 (Super Mario 3D World style) A large coin worth 10 regular coins.[2]
30-Coin[2] A 30-Coin in Super Mario Maker 2 A 30-Coin in the New Super Mario Bros. U style in Super Mario Maker 2. 30-Coin icon from Super Mario Maker 2 (Super Mario 3D World style) A large coin worth 30 regular coins.
50-Coin[2] A 50-Coin in the Super Mario World style from Super Mario Maker 2 A 50-Coin in the New Super Mario Bros. U style in Super Mario Maker 2. A large coin worth 50 regular coins.
Pink Coin[6] Pink Coin icon in Super Mario Maker 2 (Super Mario Bros. style) Pink Coin icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Pink Coin icon in Super Mario Maker 2 (Super Mario World style) Pink Coin icon in Super Mario Maker 2 (New Super Mario Bros. U style) Pink Coin icon in Super Mario Maker 2 (Super Mario 3D World style) A coin with a key symbol imprinted on it.
Template:SMM2 Modifiers Super Mushroom icon in Super Mario Maker 2 (Super Mario Bros. style) Super Mushroom icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Super Mushroom icon in Super Mario Maker 2 (Super Mario World style) Super Mushroom icon in Super Mario Maker 2 (New Super Mario Bros. U style) A power-up that transforms players into their Super forms.[2] In the nighttime ground theme, they bounce along the ground, similar to a Super Star.
Big Mushroom[2][22] Big Mushroom icon in Super Mario Maker 2 (Super Mario Bros. style) A power-up that transforms players into their Big forms.
Super Leaf[6] Super Leaf icon in Super Mario Maker 2 (Super Mario Bros. 3 style) A flight power-up that transforms players into their Raccoon forms.
Cape Feather[6] Cape Feather icon in Super Mario Maker 2 (Super Mario World style) A flight power-up that transforms players into their Cape forms.
Propeller Mushroom[16] Propeller Mushroom icon in Super Mario Maker 2 (New Super Mario Bros. U style) A flight power-up that transforms players into their Propeller forms.
Super Bell[6] Super Bell icon in Super Mario Maker 2 (Super Mario 3D World style) A power-up that transforms players into their Cat forms, allowing them to attack and pounce on enemies, and climb up walls, Semisolid Platforms, and the Goal Pole.
Fire Flower[6] Fire Flower icon in Super Mario Maker 2 (Super Mario Bros. style) Fire Flower icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Fire Flower icon in Super Mario Maker 2 (Super Mario World style) Fire Flower icon in Super Mario Maker 2 (New Super Mario Bros. U style) A power-up that transforms the player into their Fire form, allowing them to shoot fireballs.
Superball Flower[23] A power-up that transforms the player into their Superball form, allowing them to shoot Superballs.
Template:SMM2 Modifiers Super Star icon in Super Mario Maker 2 (Super Mario Bros. style) Super Star icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Super Star icon in Super Mario Maker 2 (Super Mario World style) Super Star icon in Super Mario Maker 2 (New Super Mario Bros. U style) A power-up that grants players temporary invincibility.
Template:SMM2 Modifiers 1-Up Mushroom icon in Super Mario Maker 2 (Super Mario Bros. style) 1-Up Mushroom icon in Super Mario Maker 2 (Super Mario Bros. 3 style) 1-Up Mushroom icon in Super Mario Maker 2 (Super Mario World style) 1-Up Mushroom icon in Super Mario Maker 2 (New Super Mario Bros. U style) A mushroom that grants players an extra life.
Rotten Mushroom[2] A Rotten Mushroom in the Super Mario Bros. style from Super Mario Maker 2 A Rotten Mushroom in the Super Mario Bros. 3 style from Super Mario Maker 2 A Rotten Mushroom in the Super Mario World style from Super Mario Maker 2 A Rotten Mushroom in the New Super Mario Bros. U style from Super Mario Maker 2 A harmful mushroom that replaces the 1-Up Mushroom in nighttime levels and actively chases players. Upon contact the player gets damaged similar to Poison Mushrooms.[24]
Template:SMM2 Modifiers Shoe Goomba icon in Super Mario Maker 2 (Super Mario Bros. style) Shoe Goomba icon in Super Mario Maker 2 (Super Mario Bros. 3 style) A Goomba that hides inside a Goomba's Shoe and jumps around. Players can wear the shoe and perform a stomp that defeats nearby enemies.[2] A stiletto variant also appears.[25]
Yoshi's Egg[21] Yoshi's Egg icon in Super Mario Maker 2 (Super Mario World style) Yoshi's Egg icon in Super Mario Maker 2 (New Super Mario Bros. U style) An egg that hatches into a Yoshi.
Red Yoshi's Egg[26] An egg that hatches into a red Yoshi. It can breathe a fireball out of their mouth replacing the tongue ability. When the Fire Flower is collected it can breathe three fireballs similar to the Fire Clown Car. [6]
A hammer power-up[27] File:SMM2 3DW Hammer.png A power-up that transforms the player into their builder outfit, allowing them to smash with a hammer to break hard blocks [28]

Enemies

The icon for the Enemies category in the level editor of Super Mario Maker 2

The enemy category is represented by a Goomba icon and colored green.

Element Icon Description
Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle
Template:SMM2 Modifiers Goomba icon in Super Mario Maker 2 (Super Mario Bros. style) Goomba icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Goomba icon in Super Mario Maker 2 (New Super Mario Bros. U style) Goombas walk along the ground and can be defeated by stomping on them.[2] They float around in the air in the nighttime ground theme.
Galoomba[6] Galoomba icon in Super Mario Maker 2 (Super Mario World style) When stomped on, Galoombas flip over and can be held and thrown by players.[29]
Goombrat[16] A Goombrat in the Super Mario Bros. style from Super Mario Maker 2 File:SMM2 SMB3 Goombrat.png File:SMM2 Galoombrat.png A Goombrat as it appears in the New Super Mario Bros. U style of Super Mario Maker 2. Goombrats act like Goombas, except that they turn around when they reach an edge.[30] They float around in the air in the nighttime ground theme.
Template:SMM2 Modifiers Koopa Troopa icon in Super Mario Maker 2 (Super Mario Bros. style) Koopa Troopa icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Koopa Troopa icon in Super Mario Maker 2 (Super Mario World style) Koopa Troopa icon in Super Mario Maker 2 (New Super Mario Bros. U style) Koopa Troopa icon in Super Mario Maker 2 (Super Mario 3D World style) Green Koopa Troopas walk off edges, while red ones turn around. In the Super Mario World and Super Mario 3D World styles, they become Beach Koopas when stomped on.[2]
Template:SMM2 Modifiers Buzzy Beetle icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Buzzy Beetle icon in Super Mario Maker 2 (Super Mario World style) Buzzy Beetle icon in Super Mario Maker 2 (New Super Mario Bros. U style)
Spike Top[6] Spike Top icon in Super Mario Maker 2 (Super Mario Bros. style) Spike Top icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Spike Top icon in Super Mario Maker 2 (Super Mario World style) Spike Top icon in Super Mario Maker 2 (New Super Mario Bros. U style)
Template:SMM2 Modifiers Ant Trooper icon in Super Mario Maker 2 (Super Mario 3D World style)
Horned Ant Trooper[2] A Horned Ant Trooper as it appears in the Super Mario 3D World style of Super Mario Maker 2.
Template:SMM2 Modifiers Spiny icon in Super Mario Maker 2 (Super Mario Bros. style) Spiny icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Spiny icon in Super Mario Maker 2 (Super Mario World style) Spiny icon in Super Mario Maker 2 (New Super Mario Bros. U style) Spiny icon in Super Mario Maker 2 (Super Mario 3D World style) Spinies are thrown by Lakitus. While thrown or underwater, Spinies take the form of Spiny Eggs.[2]
Template:SMM2 Modifiers Blooper icon in Super Mario Maker 2 (Super Mario Bros. style) Blooper icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Blooper icon in Super Mario Maker 2 (Super Mario World style) Blooper icon in Super Mario Maker 2 (New Super Mario Bros. U style) Bloopers can be placed on land or underwater, where they move erratically towards players.[2]
Blooper Nanny[2] ? Blooper Nannies act like regular Bloopers, except with Blooper Babies following their path.
Cheep Cheep[16] Cheep Cheep icon in Super Mario Maker 2 (Super Mario Bros. style) Cheep Cheep icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Cheep Cheep (Blurp) icon in Super Mario Maker 2 (Super Mario World style) Cheep Cheep (Deep Cheep) icon in Super Mario Maker 2 (New Super Mario Bros. U style) Cheep Cheep icon in Super Mario Maker 2 (Super Mario 3D World style)
File:SMM2 Red Cheep Cheep.png
When placed on land, Cheep Cheeps bounce along the ground and occasionally jump up to attack players. They come in green and red variants.[2] In the Super Mario World and New Super Mario Bros. U styles, green ones are replaced by Blurps and Deep Cheeps respectively.[18]
Template:SMM2 Modifiers Skipsqueak icon in Super Mario Maker 2 (Super Mario 3D World style) Skipsqueaks march in place and jump into the air when players jump.
Spiny Skipsqueak[2] A Spiny Skipsqueak in the Super Mario 3D World style from Super Mario Maker 2 An alternate form of the Skipsqueak.[22]
Stingby[6] Stingby icon in Super Mario Maker 2 (Super Mario 3D World style)
Template:SMM2 Modifiers Piranha Plant icon in Super Mario Maker 2 (Super Mario Bros. style) Piranha Plant icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Piranha Plant icon in Super Mario Maker 2 (New Super Mario Bros. U style) Piranha Plant icon in Super Mario Maker 2 (Super Mario 3D World style) Piranha Plants can be placed on ceilings[16] and walls,[2] where they act as stationary hazards, and lunge at players in the Super Mario 3D World style.
Template:SMM2 Modifiers Jumping Piranha Plant icon in Super Mario Maker 2 (Super Mario World style) Jumping Piranha Plants attack by shooting straight up, then descending back down slowly.
Template:SMM2 Modifiers Fire Piranha Plants spit out fireballs from their set location.[2]
Muncher[6] Muncher icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Muncher icon in Super Mario Maker 2 (Super Mario World style) Muncher icon in Super Mario Maker 2 (New Super Mario Bros. U style)
Piranha Creeper[6] Piranha Creeper icon in Super Mario Maker 2 (Super Mario 3D World style) Piranha Creepers move along a path set by the editor. When stomped on, they move back towards their original location. They can be set to move constantly or sleep.
Template:SMM2 Modifiers Thwomp icon in Super Mario Maker 2 (Super Mario Bros. style) Thwomp icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Thwomp icon in Super Mario Maker 2 (Super Mario World style) Thwomp icon in Super Mario Maker 2 (New Super Mario Bros. U style) Thwomp icon in Super Mario Maker 2 (Super Mario 3D World style) Thwomps crash down from above when players approaches one, then move back up to their original location. They can also be set to attack horizontally.[31] In the Super Mario 3D World style, they are safe to touch, but can instantly take out players by squishing them.[32]
Monty Mole[6] Monty Mole icon in Super Mario Maker 2 (Super Mario Bros. style) Monty Mole icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Monty Mole icon in Super Mario Maker 2 (Super Mario World style) Monty Mole icon in Super Mario Maker 2 (New Super Mario Bros. U style)
Template:SMM2 Modifiers Rocky Wrench icon in Super Mario Maker 2 (Super Mario Bros. style) Rocky Wrench icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Rocky Wrench icon in Super Mario Maker 2 (Super Mario World style) Rocky Wrench icon in Super Mario Maker 2 (New Super Mario Bros. U style)
Hammer Bro[6] Hammer Bro icon in Super Mario Maker 2 (Super Mario Bros. style) Hammer Bro icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Hammer Bro icon in Super Mario Maker 2 (Super Mario World style) Hammer Bro icon in Super Mario Maker 2 (New Super Mario Bros. U style) Hammer Bro icon in Super Mario Maker 2 (Super Mario 3D World style) Hammer Bros. throw hammers in an arc towards players.
Fire Bro[6] A Fire Bro in the Super Mario 3D World style from Super Mario Maker 2 Fire Bros. shoot fireballs at players instead of hammers.[2]
Template:SMM2 Modifiers
A Sledge Bro-like Fire Bro[6] File:SMM2 SM3DW Fire Sledge Bro.png
Template:SMM2 Modifiers Chain Chomp icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Chain Chomp icon in Super Mario Maker 2 (Super Mario World style) Chain Chomp icon in Super Mario Maker 2 (New Super Mario Bros. U style) Chain Chomps can be placed without their stakes, which enables them to move about freely.[2] In the nighttime ground theme, they have longer chains.
Template:SMM2 Modifiers Hop-Chops icon in Super Mario Maker 2 (Super Mario 3D World style) Hop-Chops can be jumped on like a Trampoline to bounce higher.[2]
Wiggler[6] Wiggler icon in Super Mario Maker 2 (Super Mario Bros. style) Wiggler icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Wiggler icon in Super Mario Maker 2 (Super Mario World style) Wiggler icon in Super Mario Maker 2 (New Super Mario Bros. U style)
Template:SMM2 Modifiers Boo icon in Super Mario Maker 2 (Super Mario Bros. style) Boo icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Boo icon in Super Mario Maker 2 (Super Mario World style) Boo icon in Super Mario Maker 2 (New Super Mario Bros. U style) Boos slowly float towards players when their backs are turned, but freeze when they face them.[33]
Template:SMM2 Modifiers A group of Boos in a circular formation that spin around. In a part of the circle is an opening, which players can safely pass through.[2]
Stretch[34] Stretches hide in the ground, occasionally emerging and moving back and forth.
Peepa[2] A Big Peepa in the Super Mario 3D World style from Super Mario Maker 2 Peepas move around in a circular motion.
Template:SMM2 Modifiers Lava Bubble icon in Super Mario Maker 2 (Super Mario Bros. style) Lava Bubble icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Lava Bubble icon in Super Mario Maker 2 (Super Mario World style) Lava Bubble icon in Super Mario Maker 2 (New Super Mario Bros. U style) Lava Bubble icon in Super Mario Maker 2 (Super Mario 3D World style) Lava Bubbles jump out from the bottom of the screen. If wings are attached, they move similar to Zigzag Lava Bubbles.[2]
Template:SMM2 Modifiers Bob-omb icon in Super Mario Maker 2 (Super Mario World style) Bob-omb icon in Super Mario Maker 2 (New Super Mario Bros. U style) Bob-omb icon in Super Mario Maker 2 (Super Mario 3D World style) When attacked, the Bob-omb's fuse lights; during this state, players can carry and throw or kick it around before it explodes. The explosion can break nearby blocks.[20]
Template:SMM2 Modifiers Dry Bones icon in Super Mario Maker 2 (Super Mario Bros. style) Dry Bones icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Dry Bones icon in Super Mario Maker 2 (Super Mario World style) Dry Bones icon in Super Mario Maker 2 (New Super Mario Bros. U style) Dry Bones icon in Super Mario Maker 2 (Super Mario 3D World style)
Template:SMM2 Modifiers Fish Bone icon in Super Mario Maker 2 (Super Mario Bros. style) Fish Bone icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Fish Bone icon in Super Mario Maker 2 (Super Mario World style) Fish Bone icon in Super Mario Maker 2 (Super Mario 3D World style) Fish Bones can be placed on land, though they fall apart if they touch the ground.[35]
Template:SMM2 Modifiers Magikoopa icon in Super Mario Maker 2 (Super Mario Bros. style) Magikoopa icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Magikoopa icon in Super Mario Maker 2 (Super Mario World style) Magikoopa icon in Super Mario Maker 2 (New Super Mario Bros. U style) Magikoopa icon in Super Mario Maker 2 (Super Mario 3D World style)
Template:SMM2 Modifiers Bowser icon in Super Mario Maker 2 (Super Mario Bros. style) Bowser icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Bowser icon in Super Mario Maker 2 (Super Mario World style) Bowser icon in Super Mario Maker 2 (New Super Mario Bros. U style) Bowser mainly attacks by breathing fire at players.
Template:SMM2 Modifiers Meowser icon in Super Mario Maker 2 (Super Mario 3D World style) Meowser attacks similarly to Bowser, but can also climb walls and Semisolid Platforms.
Bowser Jr.[36] Bowser Jr. icon in Super Mario Maker 2 (Super Mario Bros. style) Bowser Jr. icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Bowser Jr. icon in Super Mario Maker 2 (Super Mario World style) Bowser Jr. icon in Super Mario Maker 2 (New Super Mario Bros. U style)
Template:SMM2 Modifiers Boom Boom icon in Super Mario Maker 2 (Super Mario Bros. style) Boom Boom icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Boom Boom icon in Super Mario Maker 2 (Super Mario World style) Boom Boom icon in Super Mario Maker 2 (New Super Mario Bros. U style) Boom Boom icon in Super Mario Maker 2 (Super Mario 3D World style) In the four main game styles, Boom Boom chases after the player, occasionally jumping into the air. When attacked, he crouches while protruding his spikes out. In the Super Mario 3D World style, he spins around before making himself dizzy. When attacked, he spins around in his shell, similar to Bowser Jr. He is defeated after three stomps.[10]
Pom Pom[2] A Pom Pom in Super Mario Maker 2 Pom Pom spawns duplicates of herself, and attacks by throwing shurikens at players.
Angry Sun[6] The Angry Sun in the Super Mario Bros. style from Super Mario Maker 2 Angry Sun icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Angry Sun icon in Super Mario Maker 2 (Super Mario World style) Angry Sun icon in Super Mario Maker 2 (New Super Mario Bros. U style) The Angry Sun swoops down from the sky to attack players.
Moon[2] File:SMM2-SMB1-Moon.png The Moon in the Super Mario Bros. 3 style from Super Mario Maker 2 The Moon in the Super Mario World style from Super Mario Maker 2 SMM2-NSMBU-Moon.png An alternate form of the Angry Sun. The Moon changes the level to nighttime, and can be touched to defeat all on-screen enemies. Only one can be placed in an area.[18]
Lakitu[16] Lakitu icon in Super Mario Maker 2 (Super Mario Bros. style) Lakitu icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Lakitu icon in Super Mario Maker 2 (Super Mario World style) Lakitu icon in Super Mario Maker 2 (New Super Mario Bros. U style) Lakitus move left and right in the sky and throw Spinies at players.[2]
Charvaargh[16] Charvaargh icon in Super Mario Maker 2 (Super Mario 3D World style) Charvaarghs leap out from below and either the side or the foreground in an arching motion.[2]
Template:SMM2 Modifiers Bully icon in Super Mario Maker 2 (Super Mario 3D World style) Bullies can be knocked away by jumping on them; once they reach an edge, they can be hit one more time to knock them off.[37]
Porcupuffer[6] Porcupuffer icon in Super Mario Maker 2 (Super Mario 3D World style) When near the surface of the water, Porcupuffers swim across it and jump out occasionally. While underwater, they slowly approach players.[2]
Koopa Clown Car / Junior Clown Car[6][2][18] Koopa Clown Car icon in Super Mario Maker 2 (Super Mario Bros. style) Koopa Clown Car icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Koopa Clown Car icon in Super Mario Maker 2 (Super Mario World style) Junior Clown Car icon in Super Mario Maker 2 (New Super Mario Bros. U style) Aircraft that can be ridden by players. Various elements can also be placed inside them, which causes them to pursue players as long as they are occupied.
Fire Koopa Clown Car / Fire Junior Clown Car[6][18] Fire Junior Clown Car icon in Super Mario Maker 2 (New Super Mario Bros. U style) Fire Koopa/Junior Clown Cars have the ability to shoot fireballs from their mouths.
Koopa Troopa Car[31] Koopa Troopa Car icon in Super Mario Maker 2 (Super Mario 3D World style) Koopa Troopa Cars are driven by Beach Koopas; after they are defeated, players can drive the cars themselves. They can sustain multiple hits before they are destroyed completely.[19]

Gizmos

The icon for the unnamed category in the level editor of Super Mario Maker 2

The gizmos category is represented by a key icon and colored yellow.

Element Icon Description
Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle
Burner[6][14] Burner icon in Super Mario Maker 2 (Super Mario Bros. style) Burner icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Burner icon in Super Mario Maker 2 (Super Mario World style) Burner icon in Super Mario Maker 2 (New Super Mario Bros. U style) Burners occasionally emit fire, but can also be used as platforms. Their direction can be changed.
Bill Blaster[6] Bill Blaster icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Bill Blaster icon in Super Mario Maker 2 (Super Mario World style) Bill Blaster icon in Super Mario Maker 2 (New Super Mario Bros. U style) Bill Blaster icon in Super Mario Maker 2 (Super Mario 3D World style) Black Bill Blasters fire Bullet Bills, which fly straight forwards, while red ones fire Bull's-Eye Bills (Cat Bullet Bills in the Super Mario 3D World style), which home in on players.[2] They can also be set to fire a different element.[30]
Banzai Bill[6] Banzai Bill icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Banzai Bill icon in Super Mario Maker 2 (Super Mario World style) Banzai Bill icon in Super Mario Maker 2 (New Super Mario Bros. U style) Banzai Bill icon in Super Mario Maker 2 (Super Mario 3D World style) Banzai Bills fly straight forwards from one of the four cardinal directions. In the Super Mario 3D World style, they can be launched out of a cannon from the background, and can destroy blocks.[2] If Cat Mario swipes at a Banzai Bill, it changes direction.
Bull's-Eye Banzai[2][21] Bull's-Eye Banzai icon from Super Mario Maker 2 (Super Mario Bros. style) Bull's-Eye Banzai icon from Super Mario Maker 2 (Super Mario Bros. 3 style) Bull's-Eye Banzai icon from Super Mario Maker 2 (Super Mario World style) Bull's-Eye Banzai icon from Super Mario Maker 2 (New Super Mario Bros. U style) An alternate form of the Banzai Bill. Similar to Bull's-Eye Bills, Bull's-Eye Banzais/Cat Banzai Bills home in on players.[2] Cat Banzai Bills cannot fire from the background like their standard counterparts.
Cat Banzai Bill[2][4]
Cannon[34][14] Cannon icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Cannon icon in Super Mario Maker 2 (Super Mario World style) Cannon icon in Super Mario Maker 2 (New Super Mario Bros. U style) Cannons periodically fire cannonballs at a set direction.[34]
Icicle[16] Icicle icon in Super Mario Maker 2 (Super Mario Bros. style) Icicle icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Icicle icon in Super Mario Maker 2 (Super Mario World style) Icicle icon in Super Mario Maker 2 (New Super Mario Bros. U style) Icicle icon in Super Mario Maker 2 (Super Mario 3D World style) Icicles hang from the ceiling, damaging anyone that touches them. They can be set to remain stationary, or fall once the player is close enough to it.[2]
Deals 3 HP damage to Bowser upon hitting him.[38]
Twister[6] Twister icon in Super Mario Maker 2 (Super Mario Bros. style) Twister icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Twister icon in Super Mario Maker 2 (Super Mario World style) Twister icon in Super Mario Maker 2 (New Super Mario Bros. U style) Twister icon in Super Mario Maker 2 (Super Mario 3D World style) Twisters propel players and other elements up through the use of tornadoes.[2]
ON/OFF Switch[6] ON/OFF Switch icon in Super Mario Maker 2 (Super Mario Bros. style) ON/OFF Switch icon in Super Mario Maker 2 (Super Mario Bros. 3 style) ON/OFF Switch icon in Super Mario Maker 2 (Super Mario World style) ON/OFF Switch icon in Super Mario Maker 2 (New Super Mario Bros. U style) ON/OFF Switch icon in Super Mario Maker 2 (Super Mario 3D World style) ON/OFF Switches can not only be used to toggle Dotted-Line Blocks, but also other elements such as tracks and Conveyor Belts.[2]
Dotted-Line Block[6][18] Dotted-Line Block icon in Super Mario Maker 2 (Super Mario Bros. style) Dotted-Line Block icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Dotted-Line Block icon in Super Mario Maker 2 (Super Mario World style) A red Dotted-Line Block in Super Mario Maker 2 Red Dotted-Line Blocks become solid when an ON/OFF Switch is on, while blue ones become solid when off. Otherwise, they appear as non-solid, dotted outlines.[2]
Snake Block[6] Snake Block icon in Super Mario Maker 2 (Super Mario Bros. style) Snake Block icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Snake Block icon in Super Mario Maker 2 (Super Mario World style) Snake Block icon in Super Mario Maker 2 (New Super Mario Bros. U style) Snake Block icon in Super Mario Maker 2 (Super Mario 3D World style) Snake Blocks are mobile platforms that move along a set path. They can also be turned blue, which move faster.[2]
Fire Bar[6] Fire Bar icon in Super Mario Maker 2 (Super Mario Bros. style) Fire Bar icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Fire Bar icon in Super Mario Maker 2 (Super Mario World style) Fire Bar icon in Super Mario Maker 2 (New Super Mario Bros. U style)
One-Way Wall[6] One-Way Wall icon in Super Mario Maker 2 (Super Mario Bros. style) One-Way Wall icon in Super Mario Maker 2 (Super Mario Bros. 3 style) One-Way Wall icon in Super Mario Maker 2 (Super Mario World style) One-Way Wall icon in Super Mario Maker 2 (New Super Mario Bros. U style)
Conveyor Belt[6] Conveyor Belt icon in Super Mario Maker 2 (Super Mario Bros. style) Conveyor Belt icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Conveyor Belt icon in Super Mario Maker 2 (Super Mario World style) Conveyor Belt icon in Super Mario Maker 2 (New Super Mario Bros. U style) Conveyor Belt icon in Super Mario Maker 2 (Super Mario 3D World style) Long platforms that move players and any elements on it at a set direction. In addition to being able to set their direction, length, and speed, they can also be placed diagonally,[2] and can be set to change directions with ON/OFF Switches.[14]
Track[6] Track icon in Super Mario Maker 2 (Super Mario Bros. style) Track icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Track icon in Super Mario Maker 2 (Super Mario World style) Track icon in Super Mario Maker 2 (New Super Mario Bros. U style) Various elements can be attached to tracks, which makes them follow their path. Tracks can also be set with ON/OFF Switches to toggle between different paths.[2]
Crate[31] The crate icon in Super Mario Maker 2 Crates can be destroyed with a Ground Pound or carried around by players. They also float on water and lava and can be used as platforms.[2]
Key[39] Key icon in Super Mario Maker 2 (Super Mario Bros. style) Key icon in Super Mario Maker 2 (Super Mario Bros. style) Key icon in Super Mario Maker 2 (Super Mario World style) Key icon in Super Mario Maker 2 (New Super Mario Bros. U style) Key icon in Super Mario Maker 2 (Super Mario 3D World style) A key is required to open Key Doors or locked Warp Boxes.[37]
Warp Door[2] Warp Door icon in Super Mario Maker 2 (Super Mario Bros. style) Warp Door icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Warp Door icon in Super Mario Maker 2 (Super Mario World style) Warp Door icon in Super Mario Maker 2 (New Super Mario Bros. U style) File:SMM2-3DW-Door.png Warp Doors transport the player to a different location in the same area.[40]
Vine[16][14][21] Vine icon in Super Mario Maker 2 (Super Mario Bros. style) Vine icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Vine icon in Super Mario Maker 2 (Super Mario World style) Vine icon in Super Mario Maker 2 (New Super Mario Bros. U style) Vines can be climbed by players and placed as is on the level, or placed in a block and grows when a player hits it.[20]
Warp Box[2] Warp Box icon in Super Mario Maker 2 (Super Mario 3D World style) Warp Boxes transport players from one location to another. They can be changed to require a key to be used. Unlike Warp Doors, Warp Boxes disappear once entered.
P Switch[41] P Switch icon in Super Mario Maker 2 (Super Mario Bros. style) P Switch icon in Super Mario Maker 2 (Super Mario Bros. 3 style) P Switch icon in Super Mario Maker 2 (Super Mario World style) P Switch icon in Super Mario Maker 2 (New Super Mario Bros. U style) P Switch icon in Super Mario Maker 2 (Super Mario 3D World style) Transforms coins into blocks when activated and vice versa, and also reveals P Warp Doors. P Switches can be attached to ceilings.[42]
Template:SMM2 Modifiers POW Block icon in Super Mario Maker 2 (Super Mario Bros. style) POW Block icon in Super Mario Maker 2 (Super Mario Bros. 3 style) POW Block icon in Super Mario Maker 2 (Super Mario World style) POW Block icon in Super Mario Maker 2 (New Super Mario Bros. U style) POW Block icon in Super Mario Maker 2 (Super Mario 3D World style) When hit, a POW Block defeats all enemies on-screen that are on the ground.[2]
Trampoline[6][21] Trampoline icon in Super Mario Maker 2 (Super Mario Bros. style) Trampoline icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Trampoline icon in Super Mario Maker 2 (Super Mario World style) Trampoline icon in Super Mario Maker 2 (New Super Mario Bros. U style) Trampoline icon in Super Mario Maker 2 (Super Mario 3D World style) Like Note Blocks, Trampolines are used to bounce up to higher locations. They can be placed sideways.[2]
Arrow Sign[6] Arrow Sign icon in Super Mario Maker 2 (Super Mario Bros. style) Arrow Sign icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Arrow Sign icon in Super Mario Maker 2 (Super Mario World style) Arrow Sign icon in Super Mario Maker 2 (New Super Mario Bros. U style) Arrow Signs are used to point players towards a specific direction.
Checkpoint Flag[2] Checkpoint Flag icon in Super Mario Maker 2 (Super Mario Bros. style) Checkpoint Flag icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Checkpoint Flag icon in Super Mario Maker 2 (Super Mario World style) Checkpoint Flag icon in Super Mario Maker 2 (New Super Mario Bros. U style) Checkpoint Flag icon in Super Mario Maker 2 (Super Mario 3D World style) A Checkpoint Flag can provide different power-up effects, such as a Super Star, instead of simply a Super Mushroom effect when touched while small.[42]
Lift[6] Lift icon in Super Mario Maker 2 (Super Mario Bros. style) Lift icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Lift icon in Super Mario Maker 2 (Super Mario World style) Lift icon in Super Mario Maker 2 (New Super Mario Bros. U style) Lifts are platforms that move back and forth in a horizontal or vertical direction, depending on the editor's setting.[2] Their length can also be changed.
Template:SMM2 Modifiers Flimsy Lifts fall as soon as a player stands on them.
Cloud Lift[2] Cloud Lift icon in Super Mario Maker 2 (Super Mario 3D World style)
Lava Lift[16][14] Lava Lift icon in Super Mario Maker 2 (Super Mario Bros. style) Lava Lift icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Lava Lift icon in Super Mario Maker 2 (Super Mario World style) Lava Lift icon in Super Mario Maker 2 (New Super Mario Bros. U style)
Seesaw[6][14] Seesaw icon in Super Mario Maker 2 (Super Mario Bros. style) Seesaw icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Seesaw icon in Super Mario Maker 2 (Super Mario World style) Seesaw icon in Super Mario Maker 2 (New Super Mario Bros. U style) Seesaws teeter to one side when a player or element stands on the opposite side. Their lengths can be changed.[21]
Grinder[6] Grinder icon in Super Mario Maker 2 (Super Mario Bros. style) Grinder icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Grinder icon in Super Mario Maker 2 (Super Mario World style) Grinder icon in Super Mario Maker 2 (New Super Mario Bros. U style)
Bumper[2][14] Bumper icon in Super Mario Maker 2 (Super Mario Bros. style) Bumper icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Bumper icon in Super Mario Maker 2 (Super Mario World style) Bumper icon in Super Mario Maker 2 (New Super Mario Bros. U style) Bumpers bounce players away when they come into contact with them.
Swinging Claw[16][14] Swinging Claw icon in Super Mario Maker 2 (Super Mario Bros. style) Swinging Claw icon in Super Mario Maker 2 (Super Mario Bros. 3 style) Swinging Claw icon in Super Mario Maker 2 (Super Mario World style) Swinging Claw icon in Super Mario Maker 2 (New Super Mario Bros. U style) Players can use a Swinging Claw to swing towards distant locations. Other elements can also be attached to them, which drop when a player is nearby.[2]
Spike Pillar[2] Skewer icon in Super Mario Maker 2 (Super Mario World style) Skewer icon in Super Mario Maker 2 (New Super Mario Bros. U style) A spiked pillar that suddenly extends, with the ability to break the first row of blocks in its way (if any), before retracting back to its idle state.[20]
! Block[2] ! Block icon in Super Mario Maker 2 (Super Mario 3D World style) A block that creates another block next to the last each time it is hit. The path in which the blocks form can be set.
Blinking Block[2] Blinking Block icon in Super Mario Maker 2 (Super Mario 3D World style) Red and blue blocks that alternate appearing and disappearing in a rhythmic manner.
Track Block[2] Track Block icon in Super Mario Maker 2 (Super Mario 3D World style) A block that slowly moves along a set path. Red Track Blocks move constantly, while blue ones move only after a player steps on it.
Tree[6][22][33] Tree icon in Super Mario Maker 2 (Super Mario 3D World style) Trees can be climbed similar to Vines, and can also hold items that release when a player reaches the top.
Mushroom Trampoline[31] Mushroom Trampoline icon in Super Mario Maker 2 (Super Mario 3D World style) Bouncy mushrooms that allow players to reach higher locations. They appear in orange and blue, their length can be changed, and move in a set path.[2]

Currently uncategorized

Element Icon Description
Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle
Music Block[39]
Buzzy Beetle Shell[2] Buzzy Beetle Shells can be worn by players to protect themselves against hazards from above.
Spiny Shell[6]
Dry Bones Shell[2] A Dry Bones Shell in the Super Mario Bros. style from Super Mario Maker 2 A Dry Bones Shell in the Super Mario Bros. 3 style from Super Mario Maker 2 A Dry Bones Shell in the Super Mario World style from Super Mario Maker 2 A Dry Bones Shell in the New Super Mario Bros. U style from Super Mario Maker 2 Dry Bones Shells allow players to safely swim at the surface of fluids and "play dead" to become temporarily invincible.
Key Door[39] A Key Door in Super Mario Maker 2 A locked Warp Door that requires a key to open.[37]
P Warp Door[43] A P Warp Door in Super Mario Maker 2 Blue Warp Doors that are invisible by default and only appear while a P Switch is in effect.[37]
Red POW Block[44] A POW Block in Super Mario Maker 2 When hit, Red POW Blocks destroy all Brick Blocks surrounding them.[45]

Other

These course elements are not available in Course Maker.

Element Icon Description
Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle Template:SMMstyle
Stone[46] ? A Super Mario Bros. 3-style Stone in Super Mario Maker 2 ? ? ? Stones are heavy blocks that the player can carry. Its weight prevents players from jumping high, but it can be thrown at enemies to defeat them. Stones only appear in certain levels in Story Mode.
Toad[8] ? ? ? A Toad in Super Mario Maker 2 Small Toads that appear in certain levels in Story Mode, where the player needs to bring them to the Goal Pole. They wear different-colored builder hats. If an enemy hits the Toad, they are encased inside a bubble and float backwards.

Sounds

Main article: Soundfrog § Super Mario Maker 2

Sounds reappear along with several new ones, accessed by tapping the Soundfrog icon. As with course elements, they are divided into several wheels. Additionally, the secondary forms of sounds are now separated from their base counterpart. However, the ability to record sounds was removed due to the Nintendo Switch's lack of a microphone.

Differences from previous games

Original games

The following is a list of differences from the level styles' original games not present in the first Super Mario Maker.

Super Mario Bros.

  • Fire Luigi has a distinct color palette instead of being identical to Fire Mario.[2]
  • Sky-themed levels now have new music based on the overworld theme arranged by Koji Kondo, unlike in the original game where the original overworld music is used instead.[2]
  • Warp Pipes no longer have a black outline in ground levels, instead using the colored outline normally used in underground levels to distinguish the outline from the background.
  • With the addition of slopes, Small Mario now has a crouching sprite. However, he cannot actually slide down the slopes.[1]
  • The water simply has a clearer, translucent dark blue color, unlike the original game where it is brighter.[47]

Super Mario Bros. 3

  • Thwomps have been given new sprites for when they are idle and attacking.[48][33]
  • Thwomps tilt forward slightly when they move horizontally, unlike the original game where they were only idle.
  • Snow-themed levels now feature their own original music composed by Koji Kondo instead of using the overworld or athletic theme.[2]
  • Small characters can now crouch, unlike in the original game where it was not possible.[42]
  • Airship courses during night receive a blue palette on the tileset resembling the appearance of the airships seen in World 3-Airship and World 7-Airship, unlike the original game where night airship levels like World 8-Jet have the normal brown palette.[33]
  • Luigi is dark green, unlike the original game where he is bright green.
  • The water simply has a clearer, translucent blue color.[49]

Super Mario World

  • Snake Blocks are colored green.
  • The texture for the water in non-underwater levels is missing in addition to its appearance generally updated; the water now simply has a clearer, translucent blue color.
  • ON/OFF Switches now have a more saturated color, and their letters flash between black and white.
  • Banzai Bills leave some clouds of smoke behind when they travel.
  • Forest-themed levels now have new music based on the overworld theme arranged by Koji Kondo, unlike in the original game where the original overworld music is used instead.[2]
  • P Switches have a flashing animation.[2]
  • Luigi has a new sprite, with his head resembling his appearance from Super Mario All-Stars + Super Mario World, but his body resembling Mario's.[2][37]
  • Para-Goombas use their swimming sprites from Super Mario Maker, rather than using their front-facing sprites from the original.
  • The blue Warp Pipes are brighter than in the original game.

New Super Mario Bros. U

  • The snow theme has a blue/white backdrop like in New Super Mario Bros. Wii instead of taking place during the night like the levels in Frosted Glacier.
  • Banzai Bills have a smaller design than in New Super Mario Bros. U to keep consistent with Super Mario World, as well as the other game styles.
  • Banzai Bills do not rotate when they are travelling.
  • The background of the castle theme has clear windows instead of red-tinted ones seen in the castles with lava.[2]
  • P Switches have a flashing animation.[2]
  • Parabombs use the sitting pose when falling, instead of the front-facing walking animation.
  • The Checkpoint Flag (when it is not touched) now has a triangular design instead of a rectangular design. This makes it consistent with the other game styles (except for the Super Mario 3D World style).
  • The Warp Pipes now use the early design from the original build where they had a darker and more metallic-like look rather than having the brighter and more plastic look from the final game.
  • Fire Toadette has white pants unlike in the Nintendo Switch port of the game where they are red.
  • Boom Boom now crouches down in his shell after being stomped on. This is to be consistent with the other styles.
  • When multiple players grab the flagpole, they each say their own individual line instead of collectively saying “Oh yeah!”

Super Mario 3D World

  • The entire level style is in a 2D plane like the other styles similar to how Super Mario 3D World has 2D sections, but some courses from the original game can be seen in the background.
  • Banzai Bills now have a yellow exhaust as opposed to a purple exhaust, and they also spin when they come from the background.
  • The size of the life counter, timer, score, and coin counter has decreased to be consistent with the other game styles. Likewise, the score is now placed to the left of the timer instead of beneath it to match the other styles.
  • The Mega ? Blocks that produce multiple blocks in Super Block Land are now represented by ! Blocks, similar to Super Mario 3D Land.
  • P Switches are now designed the same as they were in New Super Mario Bros. U and even share the same music, while they never had any music in the original game.
  • The Thwomps in the Super Mario 3D World style use the same behavior as the other game styles, where they fall once the player is below them, as opposed to the behavior seen in the original game, where they fall in a constant pattern.
  • The flagpole does not turn gold when the player touches the top of it. Additionally, it now provides a 1-Up, akin to the other game styles and Super Mario 3D Land.
  • Fire Toad now has a blue cap instead of yellow.
  • The snow theme, which appears to be based on Snowball Park, takes place during the day instead of the night like in the original level.
  • Luigi and Toad have the same attributes as Mario to be consistent in multiplayer play.[42]
  • Warp Boxes no longer have confetti inside of them.
  • When playing in the castle theme, the flagpole at the end is the boss version from the original game, but the flag itself is smaller.
  • The player is no longer able to enter Koopa Troopa Shells.

Super Mario Maker

General

  • The title screen no longer contains hidden easter eggs in it.
  • The Gnat Attack minigame was removed.

Multiple styles

  • Grinders now have their cutting sound effect from Super Mario World.
  • The Super Mario Bros. 3 and Super Mario World styles now show received points in the same font as their respective original games. The 1UP icon has also been changed in the latter.[2][6]
  • POW Blocks and P Switches now have a flashing animation in all returning game styles.[2][34]
  • Castle levels now have rising and falling lava like the forest theme's water.[2]
  • Pipes cannot overlap.[4]

Super Mario Bros. style

  • Mystery Mushrooms and Weird Mushrooms are removed.[42]
  • The sound effect that plays when collecting a Pink Coin was changed to a more 8-bit one.[2]
  • The sound effect that plays when opening a locked door with a key was changed to a more 8-bit one.[8]
  • Thwomps have been given a new appearance for when they are in a waiting state rather than using the same sprite as when they attack.[2]

Super Mario Bros. 3 style

  • The underground theme now uses the brown palette for ground tiles in the day version, while the gray palette is still used in the night version.[2]
  • The background of the castle theme now features windows, instead of just being a black, featureless screen.[2]

New Super Mario Bros. U style

  • The HUD was given a small update: the coin counter now has a white/yellow gradient and lacks the "×" symbol present in all other styles, and the score counter is white as opposed to black.
  • Spiny Eggs are now animated.[2]
  • The design for the Mushroom Platforms in the airship theme was changed to a mechanical one.[2]
  • The background of the underwater theme is different, with a bluer water and with more decorations, including a Cheep Chomp that watches the player in the distance. It also has a wavy effect.[50]
  • The background of the underground theme now has waterfalls.[2]
  • Mario now directly faces a Warp Door when he enters one.[10]
  • The design of the lava has more detail, to make it look less blank for levels with rising lava.

Release

The stylus and drawing pad
The stylus and drawing pad
The stylus and drawing pad

In Japan, Europe, and Australia, the player can purchase a limited edition of the game that includes a 12-month Nintendo Switch Online subscription, and if they pre-order the game, they receive a Super Mario Maker 2-themed stylus as a bonus.[51][52][53] In Australia, the pre-order bonus also includes a Super Mario Maker 2-themed A4 landscape drawing pad with 50 pages of grid paper used for drafting levels.[54] For UK players, four bundle packs are available for purchase on the official Nintendo UK store: two limited edition packs both including the game, membership, stylus, and a themed SteelBook, one with the drawing pad, a pencil, and a sharpener, and the other with a Mario diorama set; and two regular packs with similar content as the limited edition packs, but without the membership and SteelBook.[55]

North American players can also purchase the limited edition with the online subscription,[2] but will not receive the stylus.[56]

Pre-release and unused content

Debut trailer

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: Early Super Mario 3D World icons

  • The icons for several of the Super Mario 3D World course elements used different icons than the final game as placeholders.
    • The following used their icons from the New Super Mario Bros. U style:
      • Pipes
      • ? Blocks
      • Hidden Blocks
      • Ice Blocks
      • Semisolid Platforms
      • Koopa Troopas
      • Cheep Cheeps
    • The following used their icons from the Super Mario 3D World Prima guide:
      • Clear Pipes
      • Brick Blocks
      • Rock Blocks
      • Donut Blocks
      • Cloud Lifts
      • Goombas
      • Porcupuffers
      • Piranha Plants
      • Fiery Piranha Plants
      • Thwomps
      • Piranha Creepers
      • Stingbies
      • Hop-Chops
      • Trampolines
    • The following have a different icon in general than in the final game.
      • Pink Coins
      • 10 Gold Coins
      • Spinies
  • The early icon of the 10 Gold Coin was simply a standard coin with the number 10 on it.
  • The Goomba icon in the Super Mario 3D World style used artwork of a Mini Goomba instead of a normal one.
  • When the underground theme was shown in the Super Mario 3D World style, the Block icon was a Brick Block rather than the Crystal Block in the final game.
  • There were only three enemy wheels instead of four in the Super Mario 3D World style. Additionally, Porcupuffers and Bullies were placed in the first and second wheel respectively instead of the fourth.
  • When Custom Scroll was shown off, the icon used for the scrolling points was more simplistic, consisting of a silhouette of a realistic-looking parrot instead of a more cartoonish one with a visible facial features.[6][2]

Gallery

References to other games

  • Super Mario Bros.: The first game style is based on this game.
  • VS. Super Mario Bros.: A portion of the newly arranged music for the sky theme in the Super Mario Bros. style borrows the "Name Entry" theme from this game.
  • Super Mario Bros. 3: The second game style is based on this game. The P Switch theme in the Super Mario Bros. theme is from this game.
  • Super Mario World: The third game style is based on this game.
  • Super Mario Kart: The "Mario Circuit" theme is featured as a sound effect under the "Musical" category, represented by the Super Famicom logo.
  • Super Mario All-Stars + Super Mario World: Luigi's sprite in the Super Mario World theme is an amalgamation of his body from the original game, and his head from this game.
  • Super Mario 64: The "Slider" theme is featured as a sound effect under the "Musical" category, represented by the Nintendo 64 logo.
  • Super Mario Sunshine: The "Delfino Plaza" theme is featured as a sound effect under the "Musical" category, represented by the GameCube logo.
  • Super Mario Galaxy: The "Gusty Garden Galaxy" theme is featured as a sound effect under the "Musical" category, represented by the Wii logo.
  • Super Smash Bros. Brawl: A few of the notes in the arranged sky theme music in the Super Mario Bros. style are taken from the "Ground Theme (Super Mario Bros.)" arrangement in this game, also arranged by Koji Kondo.
  • New Super Mario Bros. U: The fourth game style is based on this game.
  • Super Mario 3D World: The first extra game style is based on this game. The music that plays on the menu screen in Yamamura's Dojo is an arrangement of World 1's map theme in this game.[57] The Galoomba sprite in the Super Mario World theme is recolored to match its appearance in this game.

Gallery

For this subject's image gallery, see Gallery:Super Mario Maker 2.

Names in other languages

Language Name Meaning
Japanese スーパーマリオメーカー2
Sūpā Mario Mēkā 2
Super Mario Maker 2

Chinese 超級瑪利歐創作家 2 (Traditional)[58]
超级马力欧创作家 2 (Simplified)[59]
Chāojí Mǎlìōu Chuàngzuòjiā 2
Super Mario Creator 2

Dutch Super Mario Maker 2
-
German Super Mario Maker 2
-
Italian Super Mario Maker 2
-
Korean 슈퍼 마리오 메이커 2
Syupeo Mario Meikeo 2
Super Mario Maker 2

Russian Super Mario Maker 2

-

Spanish Super Mario Maker 2
-

External links

References

  1. ^ a b c d e f Nintendo (June 12, 2019). Super Mario Maker 2 Gameplay Pt. 3 - Nintendo Treehouse: Live | E3 2019. YouTube. Retrieved June 12, 2019.
  2. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw bx by bz ca cb cc cd ce cf cg ch ci cj ck cl cm cn co cp cq cr cs ct Nintendo (May 15, 2019). Super Mario Maker 2 Direct 5.15.2019. YouTube. Retrieved on May 15, 2019.
  3. ^ Official North American website
  4. ^ a b c GameXplain (June 20, 2019). 18 Super Mario Maker 2 Experiments TESTED!. YouTube. Retrieved June 20, 2019.
  5. ^ Nintendo World Report TV (May 28, 2019). Super Mario Maker 2 - Course Maker (Direct Feed). YouTube. Retrieved May 29, 2019.
  6. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq Nintendo (February 13, 2019). Super Mario Maker 2 – Announcement Trailer – Nintendo Switch. YouTube. Retrieved on February 13, 2019.
  7. ^ GameXplain (June 19, 2019). Super Mario Maker 2 - Story Mode Opening Cutscene. YouTube. Retrieved June 19, 2019.
  8. ^ a b c d e f g Nintendo World Report TV (June 19, 2019). 15 Minutes of Super Mario Maker 2’s Story Mode. YouTube. Retrieved June 19, 2019.
  9. ^ a b c d Nintendo Insider (May 28, 2019). 12 Minutes With Super Mario Maker 2's Story Mode. YouTube. Retrieved June 12, 2019.
  10. ^ a b c d e f g h i j k l m n o p q Nintendo (June 11, 2019). Super Mario Maker 2 Gameplay Pt. 1 - Nintendo Treehouse: Live | E3 2019. YouTube. Retrieved June 12, 2019.
  11. ^ COGconnected (June 20, 2019). Super Mario Maker 2 Story Mode Gameplay. YouTube. Retrieved June 21, 2019.
  12. ^ a b c d e GameXplain (June 20, 2019). 5 Cool Story Mode Stages in Super Mario Maker 2!. YouTube. Retrieved June 20, 2019.
  13. ^ a b Jeffrey Grubb (June 19, 2019). Super Mario Maker 2 Now Features Adult Babies And Gangster Erasers. YouTube. Retrieved June 20, 2019.
  14. ^ a b c d e f g h i Nintendo. (May 15, 2019). よゐこのマリオメーカーで職人生活 第1回. YouTube. Retrieved May 16, 2019.
  15. ^ https://www.youtube.com/watch?v=wLhy0pTS65s&feature=youtu.be
  16. ^ a b c d e f g h i j k l @nira3333 on Twitter
  17. ^ Vooks (May 28, 2019). Super Mario Maker 2 - Speed Making a level!. YouTube. Retrieved May 28, 2019.
  18. ^ a b c d e f SwitchForce (May 28, 2019). ALL Items + Enemies In Super Mario Maker 2!. YouTube. Retrieved May 28, 2019.
  19. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named SMM2GXFootage
  20. ^ a b c d e Cite error: Invalid <ref> tag; no text was provided for refs named Boulevard
  21. ^ a b c d e f Cite error: Invalid <ref> tag; no text was provided for refs named Gamespot
  22. ^ a b c [1]
  23. ^ Reddit (June 26, 2019). New Power-up Leak! (SPOILER). Reddit. Retrieved on June 26, 2019.
  24. ^ https://www.youtube.com/watch?v=lT6mn5Ad2Rs
  25. ^ Japanese advertisement
  26. ^ https://www.youtube.com/watch?v=zlq9ISq4rH8
  27. ^ https://www.youtube.com/watch?v=ct1GwHvNKME&feature=youtu.be&t=543
  28. ^ https://www.youtube.com/watch?v=SPSbIkpLvHg&feature=youtu.be
  29. ^ GameXplain (May 29, 2019). Super Mario Maker 2 - Local Multiplayer Gameplay (Wild Seesaw & a Koopa Clown Car Coin Battle!). YouTube. Retrieved June 4, 2019.
  30. ^ a b GameXplain (June 3, 2019). Super Mario Maker 2 - Local Co-Op Gameplay (Goombrat Stacks, Propeller Suits, & Bob-Ombs!!). YouTube. Retrieved June 4, 2019.
  31. ^ a b c d Cite error: Invalid <ref> tag; no text was provided for refs named directart
  32. ^ New Gameplay Today – Super Mario Maker 2. YouTube. Retrieved May 29, 2019.
  33. ^ a b c d Raymond Strazdas (June 1, 2019). 5 MINUTES of Super Mario Maker 2 Course Maker Gameplay on Nintendo Switch. YouTube. Retrieved June 2, 2019.
  34. ^ a b c d Nintendo of Japan Instagram
  35. ^ Nintendo (May 28, 2019). Making Our Super Mario Maker 2 Levels Gameplay - Nintendo Minute. Youtube. Retrieved May 28, 2019.
  36. ^ GameXplain. (April 29, 2019). More NEW Super Mario Maker 2 Details Surface From Higher Quality Screenshots. YouTube. Retrieved May 1, 2019.
  37. ^ a b c d e Nintendo Life (May 28, 2019). Super Mario Maker 2 Course Maker Gameplay on Nintendo Switch (Direct Feed). YouTube. Retrieved May 28, 2019.
  38. ^ Super Mario Maker 2 Invitational 2019 Finals YouTube. Retrieved June 9, 2019.
  39. ^ a b c Japanese fact sheet
  40. ^ GameXplain (May 28, 2019). We Played Super Mario Maker 2 for 1 HOUR - Hands-On Preview (Story Mode, Koopa Car, Co-Op, & More!). YouTube. Retrieved June 4, 2019.
  41. ^ Cite error: Invalid <ref> tag; no text was provided for refs named UKRelease
  42. ^ a b c d e GameXplain (May 28, 2019). 10 NEW Super Mario Maker 2 Details (No amiibo, Unlocks, Meowser, Easter Eggs, & More!). YouTube. Retrieved May 28, 2019.
  43. ^ https://www.nintendo.co.jp/switch/baaqa/pc/
  44. ^ [2]
  45. ^ Tobias Bergdorf (June 16, 2019). Super Mario Maker 2 NEW FEATURES! - E3 Gameplay Analysis and More!. YouTube. Retrieved June 17, 2019.
  46. ^ Nintendo Life (June 20, 2019). Super Mario Maker 2 Story Mode Has Levels You Can’t Make Yourself | Nintendo Switch. YouTube. Retrieved June 20, 2019.
  47. ^ https://www.youtube.com/watch?v=18etlpcjKPc
  48. ^ Game skin image from Japanese website (sky)
  49. ^ https://youtu.be/xAG-Kkmb498
  50. ^ ntower TV - Deine Nintendo-Videos (May 28, 2019). Nintendo Switch-Gameplay: Super Mario Maker 2. YouTube. Retrieved May 31, 2019.
  51. ^ Super Mario Maker 2 overview (Nintendo UK website)
  52. ^ Cite error: Invalid <ref> tag; no text was provided for refs named JPRelease
  53. ^ Cite error: Invalid <ref> tag; no text was provided for refs named AURelease
  54. ^ Super Mario Maker 2 Limited Edition. EB Games Australia. Retrieved April 29, 2019.
  55. ^ Super Mario Maker 2 on the official Nintendo UK store
  56. ^ rawmeatcowboy (May 28, 2019). NINTENDO HAS NO PLANS TO RELEASE THE SUPER MARIO MAKER 2 STYLUS IN NORTH AMERICA. GoNintendo. Retrieved May 28, 2019.
  57. ^ usgamernet (June 19, 2019). Super Mario Maker 2 - 12 Minutes of Gameplay. YouTube. Retrieved June 23, 2019.
  58. ^ Nintendo HK
  59. ^ Nintendo HK

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