Editing Big Deep Cheep

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|latest_appearance=''[[Super Mario Maker 2]]'' ([[List of games by date#2019|2019]])
|latest_appearance=''[[Super Mario Maker 2]]'' ([[List of games by date#2019|2019]])
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'''Big Deep Cheeps'''<ref>von Esmarch, Nick. 2012. ''New Super Mario Bros. 2'' [[Prima Games|PRIMA]] Official Game Guide, page 24.</ref>, originally '''Mega Deep-Cheeps'''<ref>Loe, Casey. ''New Super Mario Bros.'' [[Nintendo Power|Official Nintendo Player's Guide]], page 12.</ref>, are large [[Deep Cheep]]s that appear in all of the ''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' games except ''[[New Super Mario Bros. U]]''. In every one of these games, they are merely bigger than their parent species, but act the same nevertheless: a Big Deep Cheep swims straightly forward, until [[Mario]] and his friends approach its vertical axis. If so happens, the it tries to rapidly swim towards the heroes in an attempt to hurt them. However, if the they manage to swim over the Big Deep Cheep, it stops its pursuit and continue its aimless underwater rambling.
'''Big Deep Cheeps'''<ref>von Esmarch, Nick. 2012. ''New Super Mario Bros. 2'' [[Prima Games|PRIMA]] Official Game Guide, page 24.</ref>, originally '''Mega Deep-Cheeps'''<ref>Loe, Casey. ''New Super Mario Bros.'' [[Nintendo Power|Official Nintendo Player's Guide]], page 12.</ref>, are large [[Deep Cheep]]s that appear in all of the ''[[New Super Mario Bros. (disambiguation)|New Super Mario Bros.]]'' games except ''[[New Super Mario Bros. U]]''. In every one of these games, they are merely bigger than their parent species, but act the same nevertheless: a Big Deep Cheep swims straightly forward, until [[Mario]] and his friends approach its vertical axis. If so happens, the it tries to rapidly swim towards the heroes in an attempt to hurt them. However, if the they manage to swim over the Big Deep Cheep, it stops its pursue and continue its aimless underwater rambling.


[[File:NSMBW Big and Regular Deep Cheep Screenshot.png|120px|left|thumb|A Mega Deep-Cheep and its smaller counterpart in ''New Super Mario Bros. Wii'']]
[[File:NSMBW Big and Regular Deep Cheep Screenshot.png|120px|left|thumb|A Mega Deep-Cheep and its smaller counterpart in ''New Super Mario Bros. Wii'']]
Compared to their appearance from ''[[New Super Mario Bros.]]'', Mega Deep-Cheeps in ''[[New Super Mario Bros. Wii]]'' had their size reduced so they appear to be just slightly bigger than common Deep-Cheeps. However, in ''[[New Super Mario Bros. 2]]'', they approximately regain their original size.
Compared to their appearance from ''[[New Super Mario Bros.]]'', Mega Deep-Cheeps in ''[[New Super Mario Bros. Wii]]'' had their size reduced so they appear to be just slightly bigger than common Deep-Cheeps. However, in ''[[New Super Mario Bros. 2]]'' they approximatively regain their original size.


In ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'', the player can enlarge a regular Deep Cheep by placing a [[Super Mushroom]] onto it in the Edit area. It thus becomes a Big Deep Cheep with the size of those from ''New Super Mario Bros. Wii''. In this game, Big Deep Cheeps have lost their Mario-chasing instinct, and instead follow the same strict movement pattern of green [[Cheep Cheep]]s from ''[[Super Mario Bros.]]'' and [[Blurp]]s from ''[[Super Mario World]]'', as they swim straight without turning back. [[Big Cheep Cheep]]s, on the other hand, turn around after they have traversed a certain distance.
In ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'', the player can enlarge a regular Deep Cheep by placing a [[Super Mushroom]] onto it in the Edit area. It thus becomes a Big Deep Cheep with the size of those from ''New Super Mario Bros. Wii''. In this game, Big Deep Cheeps have lost their Mario-chasing instinct, and instead follow the same strict movement pattern of green [[Cheep Cheep]]s from ''[[Super Mario Bros.]]'' and [[Blurp]]s from ''[[Super Mario World]]'', as they swim straight without turning back. [[Big Cheep Cheep]]s, on the other hand, turn around after they have traversed a certain distance.

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