Game & Watch Gallery
- This article is about the second installment in the Game & Watch Gallery series. For the series itself, see Game & Watch Gallery (series).
Game & Watch Gallery | |||||||||
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For alternate box art, see the game's gallery. | |||||||||
Developer | Nintendo, TOSE | ||||||||
Publisher | Nintendo | ||||||||
Platform(s) | Game Boy, Virtual Console (Nintendo 3DS) | ||||||||
Release date | Game Boy: February 1, 1997 May 1997 August 28, 1997 1997 1997 Virtual Console (3DS): June 22, 2011 July 14, 2011 July 21, 2011 July 21, 2011 | ||||||||
Language(s) | English (United States) Japanese | ||||||||
Genre | Platformer | ||||||||
Rating(s) |
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Mode(s) | Single player | ||||||||
Format | Game Boy:
Game Pak Nintendo 3DS: Digital download
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Input | Nintendo 3DS:
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Serial code(s) | DMG-AGAJ-JPN DMG-AGAE-USA DMG-AGAP-EUR DMG-AGAU-AUS |
Game & Watch Gallery, known as Game Boy Gallery 2 in Australia and Game Boy Gallery (ゲームボーイギャラリー Gēmu Bōi Gyararī) in Japan, is a compilation game that was released for the Game Boy in 1997. Despite its name, it is actually the second game in the Game & Watch Gallery series. The game includes both Classic and Modern versions of Game & Watch games. The Classic version is identical to that of the originals that features nameless individuals as the main characters, while the Modern version features Mario and his friends along with updated graphics, updated gameplay, and music.
Three sequels followed Game & Watch Gallery: Game & Watch Gallery 2, Game & Watch Gallery 3, and Game & Watch Gallery 4.
The game was rereleased on the Nintendo 3DS's Virtual Console in Japan on June 22, 2011; in North America on July 14, 2011; and in Europe and Australia on July 21, 2011.
Stars[edit]
Game & Watch Gallery features a system to unlock bonus features. To do this, the player needs to earn stars. Every 200 points the player scores in a minigame is worth a star, up to five stars in each minigame mode. A high score between 200 and 399 is worth one star, a score of 400–599 is two stars, a score of 600–799 is three stars, a score of 800–999 is four stars, and a score of 1,000 and above is five stars. Each minigame counts its stars separately (for example, the player cannot earn 150 points in one minigame and 250 points in another and earn two stars for the cumulative total). As the player collects stars, they unlock features in the Gallery Corner. If the player earns five stars in a Modern game, they will unlock a very hard mode called Star Mode. The player can earn a total of 80 stars.
Minigames[edit]
- Manhole – Yoshi must block holes in the ground with four manhole covers to make sure Toad, Donkey Kong Jr., and Mario do not fall through. In Classic Mode, the player has only one manhole cover to block the holes.
- Fire – Mario and Luigi must catch Toads, Yoshis, and Donkey Kong Jrs. as they jump out the window of the burning Mushroom Castle. Also coming from the window are Yoshi Eggs that contain either a Super Star, which contributes bonus points, or a Bob-omb, which counts as a miss when carried to safety. In Classic Mode, an apartment is on fire, forcing the people inside to jump out the window. The player controls two firemen that use their life net to bounce the falling people across the screen to safety into the ambulance.
- Octopus – Mario is a sea diver and must deliver treasure to Princess Peach, but he must avoid the Octopus's arms. His speed is affected by how much treasure he is carrying, but he can throw his bagful of treasure at the Octopus's arms. Bonus points are awarded depending on how much treasure he gives to Peach. In Classic Mode, a sea diver must avoid the Octopus's arms while diving for treasure.
- Oil Panic – Bowser is dropping oil into a castle, and Mario must use two buckets to catch the oil before it touches the floor. Yoshi serves to dispense oil and can even be used to take out Bowser from the top of the castle, gaining bonus points in the process. In Classic Mode, the Station Helper must collect oil dripping from the ceiling of a gas station in one bucket and dump it to his boss before the bucket overflows.
Character appearances[edit]
Manhole[edit]
- Yoshi (playable)
- Toad (NPC)
- Donkey Kong Jr. (NPC)
- Mario (NPC)
- Chubby (NPC)
Fire[edit]
- Mario (playable)
- Luigi (playable)
- Toad (NPC)
- Yoshi (NPC)
- Donkey Kong Jr. (NPC)
- Princess Peach (NPC)
- Bob-omb (enemy)
Octopus[edit]
- Mario (playable)
- Princess Peach (NPC)
- Octopus (enemy)
- Lakitu (NPC)
Oil Panic[edit]
- Mario (playable)
- Yoshi (NPC)
- Luigi (NPC)
- Donkey Kong Jr. (NPC)
- Bowser (boss)
List of Gallery Corner games[edit]
There are 16 games in all displayed in the Gallery Corner. The first four are unlocked by getting 400 points in the Modern version of a game. The four after that are achieved through 400 points in a Classic game. The next four are shown by getting 800 points in the Modern games, and the final four games are won through 800 points in the Classic versions. These games are for display only and are not playable. With the exception of Oil Panic, all of the playable games are represented.
# | Name | Image | Description |
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NO. 001 | Ball | Released 4/28/1980 First G&W game. Juggle the balls, but don't drop'em. | |
NO. 002 | Flag Man | Released 6/5/1980 Silver Series Get the same num- ber as the COM. | |
NO. 003 | Vermin | Released 7/10/1980 Silver Series Hit the moles as they pop up. | |
NO. 004 | Fire | Released 7/31/1980 -Million Seller- Help the jumpers escape the inferno. | |
NO. 005 | Judge | Released 10/4/1980 Silver Series Get the larger number to win. | |
NO. 006 | Manhole | Released 1/27/1981 -Million Seller- Keep pedestrians from falling. | |
NO. 007 | Helmet | Released 2/21/1981 Gold Series Get into the house without being hit. | |
NO. 008 | Lion | Released 4/27/1981 Gold Series Keep the lions in their cage. | |
NO. 021 | Parachute | Released 6/19/1981 First wide screen. Catch the people before they drop. | |
NO. 022 | Octopus | Released 7/16/1981 -Million Seller- Recover the sunken treasure. | |
NO. 024 | Chef | Released 9/8/1981 Wide Screen Series Catch food with a frying pan. | |
NO. 028 | Turtle Bridge | Released 2/1/1982 Wide Screen Series Ride turtle shells to the other bank. | |
NO. 029 | Fire Attack | Released 3/26/1982 Wide Screen Series Stop the enemies from setting fire. | |
NO. 056 | Mario Bros. | Released 3/14/1983 Wide Multi-screen Deliver the parts to the truck. | |
NO. 102 | Mario's Cement Factory | Released 6/16/1983 -Million Seller- Deliver cement to the dump. | |
NO. 301 | Boxing | Released 7/31/1984 1st of VS Series. KO your opponent using punches. |
Staff[edit]
- Main article: List of Game & Watch Gallery staff
Gallery[edit]
- For this subject's image gallery, see Gallery:Game & Watch Gallery.
Media[edit]
Title Screen - Title Screen theme | File info 0:30 |
Game Select - Game Select theme | File info 0:30 |
Mode Select - Mode Select theme | File info 0:30 |
Manhole - Manhole theme | File info 0:30 |
Fire - Fire theme | File info 0:30 |
Octopus - Octopus theme | File info 0:30 |
Oil Panic - Oil Panic theme | File info 0:30 |
Game Over - Game Over theme | File info 0:05 |
Gallery Corner Column 1 - Gallery Corner's Ball, Flag Man, Vermin, and Fire theme | File info 0:30 |
Gallery Corner Column 2 - Gallery Corner's Parachute, Octopus, Chef, and Turtle Bridge theme | File info 0:30 |
Gallery Corner Column 3 - Gallery Corner's Judge, Manhole, Helmet, and Lion theme | File info 0:30 |
Gallery Corner Column 4 - Gallery Corner's Fire Attack, Mario Bros., Mario's Cement Factory, and Boxing theme | File info 0:30 |
"Congratulations!" screen - "Congratulations!" screen theme | File info 0:17 |
Credits - Credits theme | File info 0:30 |
Pre-release and unused content[edit]
This content is found in the game's files, but part of it is accessible only through cheat codes.
Unused Game Over variant - Unused Game Over variant with a bassline | File info 0:04 |
Unused pause jingle - Unused pause jingle for Modern games | File info 0:01 |
Trivia[edit]
- Playing on the Super Game Boy displays a Super Nintendo Entertainment System controller instead of the bottom of a Game Boy Pocket when the mode for each game is being selected.
- The unused pause jingle for Modern games was recycled and modified for Game & Watch Gallery 4.
- This is the only Game & Watch Gallery game to have a different pause jingle for Classic games.
- Although the game is known as Game Boy Gallery 2 in Australia, the original Game Boy Gallery, released only in Australia and Europe, does not feature characters of the Super Mario franchise.
External links[edit]
Game & Watch Gallery series | ||
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Games | Game & Watch Gallery (1997, GB) • Game & Watch Gallery 2 (1997, GB) • Game & Watch Gallery 3 (1999, GBC) • Game & Watch Gallery 4 (2002, GBA) | |
Super Mario minigames | Donkey Kong2,4 • Donkey Kong Jr.3,4 • Donkey Kong II3 • Donkey Kong 34 • Mario Bros.3,4 • Mario's Bombs Away4 • Mario's Cement Factory4 | |
Minigames remade with Super Mario content |
Ball2 • Boxing4 • Chef2,4 • Egg3 • Fire1,4 • Fire Attack4 • Greenhouse3 • Helmet2 • Manhole1 • Octopus1,4 • Oil Panic1 • Parachute2 • Rain Shower4 • Turtle Bridge3 • Vermin2 | |
Gallery Corner | Message Board • Museum • Music Room | |
Further info | Gallery (2 · 4) • Pre-release and unused content (4) • Staff (2 · 3 · 4) | |
Related game | Game & Watch Collection | |
Game Boy games | |
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Super Mario franchise | Alleyway (1989) • Baseball (1989) • Super Mario Land (1989) • Golf (1989) • Dr. Mario (1990) • Super Mario Land 2: 6 Golden Coins (1992) • Donkey Kong (1994) • Mario's Picross (1995) • Picross 2 (1996) |
Donkey Kong franchise | Donkey Kong (1994) • Donkey Kong Land (1995) • Donkey Kong Land 2 (1996) • Donkey Kong Land III (1997) |
Yoshi franchise | Yoshi (1991) • Yoshi's Cookie (1992) • Tetris Attack (1996) |
Wario franchise | Wario Land: Super Mario Land 3 (1994) • Wario Blast: Featuring Bomberman! (1994) • Wario Land II (1998) |
Miscellaneous | Tetris (1989) • The Legend of Zelda: Link's Awakening (1993) • Game & Watch Gallery (1997) • Game & Watch Gallery 2 (1997) |