Ghost in the Hall
Ghost in the Hall | ||
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Appears in | Mario Party 7 | |
Type | 4-Player minigame | |
Music track | Slow and Steady | |
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Ghost in the Hall is a 4-Player minigame in Mario Party 7.
Introduction
The game starts out with the first player walking through the rain into a haunted mansion.
Gameplay
Players must choose certain pathways to get to the exit. Some pathways contain Pink Boos that scare the character and make them go in the opposite direction; others contain doors that open and stun the character. The first one to the exit (which is a wide pathway with a red carpet) wins. There is a horizontal red carpet halfway through. If nobody reaches the exit within a certain time limit, the minigame ends in a tie.
Ending
The rain stops as the winner walks out of the mansion and does their victory animation.
Controls
– Move
In-game text
- Rules – "Aaaah! A haunted house! Run for the exit and get out before everyone else!"
- Advice – "Closed doors will slow your progress, while Pink Boos will stun you. Watch out!"
Naming
The minigame's name is possibly a reference to the 1989 Japanese multimedia franchise Ghost in the Shell.
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | ぬけだせ!おばけやしき[?] Nukedase! Obake yashiki |
Escape the Ghost House! | |
French | Sauve-qui-peut[?] | Run for your life | |
German | Begeistert[?] | begeistert normally means "excited" but actually aims for "beghosted" since it contains Geist (ghost) | |
Italian | Passi nel buio[?] | Steps in the dark | |
Spanish | Mansión encantada[?] | Haunted Mansion |
Notes
- Even if the player picks Boo or Dry Bones as the playable character, they still get scared by the Pink Boos, just like all the other characters.
show Minigames from Mario Party 7 |
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