Editing Mario Kart: Double Dash!!
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==Pre-release and unused content== | ==Pre-release and unused content== | ||
{{main|List of Mario Kart: Double Dash!! pre-release and unused content}} | {{main|List of Mario Kart: Double Dash!! pre-release and unused content}} | ||
[[Toadette]] with an orange dress was seen in an early build of the Toad and Toadette duo, but was scrapped in the end, eventually replaced with a pink dress.<ref>{{cite|quote=Artwork of [[Toad]] and [[Toadette]] for ''[[Mario Kart: Double Dash!!]]''|author=YoshiKong, Shokora|title=Toad and Toadette - Mario Kart: Double Dash|publisher=[[Mario Wiki]]|date=February 13, 2013|language=American English}}</ref> | |||
The models of the characters are from ''Super Smash Bros. Melee'', and Mario and Luigi are seen in this trailer of a very early build of the game, driving separately, each in a simple, blue kart. Β | The models of the characters are from ''Super Smash Bros. Melee'', and Mario and Luigi are seen in this trailer of a very early build of the game, driving separately, each in a simple, blue kart. Β | ||
<gallery> | <gallery> | ||
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==Trivia== | ==Trivia== | ||
*This is the last main ''Mario Kart'' game to use the original series' logo for its box art and title screen. The [[Mario Kart DS|next installment]] would introduce the new and current logo on the box art and title screen, though the original logo would still be used on courses' starting banners until ''[[Mario Kart 7]]''. | *This is the last main ''Mario Kart'' game to use the original series' logo for its box art and title screen. The [[Mario Kart DS|next installment]] would introduce the new and current logo on the box art and title screen, though the original logo would still be used on courses' starting banners until ''[[Mario Kart 7]]''. | ||
*On the box art for the | *On the box art for the International releases, the "L" on [[Luigi Cap|Luigi's cap]] is backwards. | ||
*Mario's reflection in [[:File:MarioLuigiDD4.png|one of the promotional renders]] does not match Mario's expression. This is because at the time, 3D game artists relied on using {{wp|Reflection mapping|environment mapping}} to mimic the reflective effects of metal. The environment map is a separate 2D image used to approximate a reflection. It is likely the environment map is used from [[:File:MarioLuigiDD3.png|another promotional render]] where it would match the facial expression of Mario's reflection. | *Mario's reflection in [[:File:MarioLuigiDD4.png|one of the promotional renders]] does not match Mario's expression. This is because at the time, 3D game artists relied on using {{wp|Reflection mapping|environment mapping}} to mimic the reflective effects of metal. The environment map is a separate 2D image used to approximate a reflection. It is likely the environment map is used from [[:File:MarioLuigiDD3.png|another promotional render]] where it would match the facial expression of Mario's reflection. | ||