Page history
March 1, 2025
scores/goals mixup, and a note on practicing boss microgames. (Oh, and the last edit removed WarioWatch entirely because its way out there as a modifier and this is an overview page, I feel like I should mention that)
+48
Moved time and bomb data upward, combined speed ups and level ups into one paragraph, gave practice modes a paragraph. Removed named mentions of Fronk and Orbulon,because the themes list handles it.
+1,112
February 28, 2025
one more instant action use
m+330
Going over the opening paragraphs here, cutting away some length and an instance of dramatism, New sentence about "instant action" as a catchphrase.
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Extraneous
−151
In Gold, the "Fantasy" theme is really more of a "Miscellaneous" theme. Sure, you do have the typical medieval fantasy and sci-fi stuff, but several of the Fantasy games in Gold would've fit under previous themes. To give some examples from Dribble & Spitz's set, there's Crack Down, The Frog Flap, and Munch a Bunch, all of which were previously Nature games in Mega Microgames and all of them are practically unchanged aesthetic-wise.
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December 11, 2021
→Microgame themes: Forgot to add this. Twisted released LATE into the GBA's lifespan, so altering the "released early in their consoles' lifespan" statement. Snapped also has the same "themed around a control scheme" gimmick as the 3 preceding games, so adding it with those.
+23
→Microgame themes: Fleshing this out more. A few microgames in the Strange category (particularly in DIY, such as All Aflutter, Crayon Epic, Drop & Stop, Emoticube, Stop Light, and Fly 'n' Fall) aren't necessarily based on real-life activities, hence why I added the whole "don't fall under any other theme" statement in the That's Life section.
+317