Editing Music Block
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{{ | {{distinguish2|[[Note Block]], which is sometimes named Music Block}} | ||
{{item infobox | {{item infobox | ||
|image=[[File:Musicblock4.png]] | |image=[[File:Musicblock4.png|200px]] | ||
|first_appearance=''[[Super Mario Maker]]'' ([[List of games by date#2015|2015]]) | |first_appearance=''[[Super Mario Maker]]'' ([[List of games by date#2015|2015]]) | ||
|latest_appearance=''[[Super Mario Maker 2]]'' ([[List of games by date#2019|2019]]) | |latest_appearance=''[[Super Mario Maker 2]]'' ([[List of games by date#2019|2019]]) | ||
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The pitch of the note that is played depends on the Music Block's height: for example, a Music Block placed one block above the bottom of the level will play a low note, while placing it towards the top of the level will play a high note. In addition to playing different pitches of notes, the instrumentation varies depending on what object lands on the Music Block. For example, [[Mario]]'s sound is a steel drum, a [[Super Mushroom]]'s is a chiptune {{wp|pulse wave}}, and a [[Goomba]]'s is a piano. Due to this functionality, users have created levels that drop different objects onto Music Blocks to play customized music. | The pitch of the note that is played depends on the Music Block's height: for example, a Music Block placed one block above the bottom of the level will play a low note, while placing it towards the top of the level will play a high note. In addition to playing different pitches of notes, the instrumentation varies depending on what object lands on the Music Block. For example, [[Mario]]'s sound is a steel drum, a [[Super Mushroom]]'s is a chiptune {{wp|pulse wave}}, and a [[Goomba]]'s is a piano. Due to this functionality, users have created levels that drop different objects onto Music Blocks to play customized music. | ||
==Sounds== | |||
===''Super Mario Maker''=== | |||
There are a total of 46 possible sounds that can be produced from Music Blocks in the original ''Super Mario Maker'' including alternate forms of select objects. | |||
*'''Mario''' - Steelpan | *'''Mario''' - Steelpan | ||
*'''[[Coin]]''' - Sleigh bell | *'''[[Coin]]''' - Sleigh bell | ||
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*'''[[Goomba]]/[[Galoomba]]''' - Piano | *'''[[Goomba]]/[[Galoomba]]''' - Piano | ||
*'''Green [[Koopa Troopa]]/[[Green Shell]]''' - Xylophone | *'''Green [[Koopa Troopa]]/[[Green Shell]]''' - Xylophone | ||
*'''Green [[ | *'''Green [[Beach Koopa]]''' - Bark | ||
*'''Red [[Koopa Troopa]]/[[Red Shell]]''' - Vibraphone | *'''Red [[Koopa Troopa]]/[[Red Shell]]''' - Vibraphone | ||
*'''Red [[ | *'''Red [[Beach Koopa]]''' - Meow | ||
*'''[[Buzzy Beetle]]/[[Buzzy Shell]]''' - Detuned bell | *'''[[Buzzy Beetle]]/[[Buzzy Shell]]''' - Detuned bell | ||
*'''[[Spike Top]]''' - Harpsichord | *'''[[Spike Top]]''' - Harpsichord | ||
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*'''[[Skewer]]''' - Gong | *'''[[Skewer]]''' - Gong | ||
<small>* signifies that the instrument is similar to that of another object, although the sound itself is distinguishable.</small> | <small>* signifies that the instrument is similar to that of another object, although the sound itself is distinguishable.</small> | ||
===''Super Mario Maker 2''=== | |||
All sounds from ''[[Super Mario Maker]]'' return in the sequel, and a total of 25 new sounds are present. | |||
Objects exclusive to the ''[[Super Mario 3D World]]'' style also do not have sounds, as Music Blocks are absent in this game style. Finally, the [[Super Leaf]], [[Cape Feather]], [[Propeller Mushroom]], [[Power Balloon]], [[Boo]], [[Boo Buddies]], and [[Lava Bubble]] do not have sounds, despite the fact that they can land on a Music Block if they are attached to a parachute. | |||
*'''[[Luigi]]/[[Toad]]/[[Toadette]]/[[Link]]''' - Steelpan (shared with Mario) | *'''[[Luigi]]/[[Toad]]/[[Toadette]]/[[Link]]''' - Steelpan (shared with Mario) | ||
*'''[[10-Coin]]/[[30-Coin]]/[[50-Coin]]''' - Windchimes | *'''[[10-Coin]]/[[30-Coin]]/[[50-Coin]]''' - Windchimes | ||
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*'''[[Blasta Mechakoopa]]''' - Saw bass | *'''[[Blasta Mechakoopa]]''' - Saw bass | ||
*'''[[Zappa Mechakoopa]]''' - Trance chord | *'''[[Zappa Mechakoopa]]''' - Trance chord | ||
*'''[[Larry]]''' - Reverse piano note | *'''[[Larry Koopa|Larry]]''' - Reverse piano note | ||
*'''[[Iggy]]''' - White noise buildup | *'''[[Iggy Koopa|Iggy]]''' - White noise buildup | ||
*'''[[Wendy]]''' - Flying saucer effect | *'''[[Wendy O. Koopa|Wendy]]''' - Flying saucer effect | ||
*'''[[Lemmy]]''' - Female voice saying "hello" (lower octaves), female voice saying "okay" (higher octaves) | *'''[[Lemmy Koopa|Lemmy]]''' - Female voice saying "hello" (lower octaves), female voice saying "okay" (higher octaves) | ||
*'''[[Magical ball]]''' - Voice saying "yay" | *'''[[Magical ball]]''' - Voice saying "yay" | ||
*'''[[Roy]]''' - Descending fretted bass | *'''[[Roy Koopa|Roy]]''' - Descending fretted bass | ||
*'''[[Morton]]''' - Hit with chimes and low rumble | *'''[[Morton Koopa Jr.|Morton]]''' - Hit with chimes and low rumble | ||
*'''[[Ludwig]]''' - Gong buildup and crash | *'''[[Ludwig von Koopa|Ludwig]]''' - Gong buildup and crash | ||
*'''[[Icicle]]''' - Synth bell | *'''[[Icicle]]''' - Synth bell | ||
<small>* signifies that the instrument is similar to that of another object, although the sound itself is distinguishable.</small> | <small>* signifies that the instrument is similar to that of another object, although the sound itself is distinguishable.</small> | ||
==Gallery== | ==Gallery== | ||
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|JapR=Gakki Burokku | |JapR=Gakki Burokku | ||
|JapM=Musical Instrument Block | |JapM=Musical Instrument Block | ||
|Dut=Muziekblok<ref> | |Dut=Muziekblok<ref>Nintendo Nederland. (August 26, 2015). [https://www.youtube.com/watch?v=hPZpvyiSFJQ Super Mario Maker - Trailer (Wii U)]. ''Youtube''. Retrieved May 22, 2019.</ref> | ||
|DutM=Music Block | |DutM=Music Block | ||
|Ger=Musikblock | |Ger=Musikblock | ||
|GerM=Music block | |GerM=Music block | ||
|Ita=Blocco | |Ita=Blocco Musicale | ||
|ItaM=Music block | |ItaM=Music block | ||
|Kor=악기블록 | |Kor=악기블록 | ||
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|ChiTR=Yuèqì Zhuānkuài | |ChiTR=Yuèqì Zhuānkuài | ||
|ChiTM=Musical Instrument Block | |ChiTM=Musical Instrument Block | ||
| | |FraE=Bloc musical | ||
| | |FraEM=Musical block | ||
}} | }} | ||