Editing Red Block

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{{about|the recurring block debuting in [[New Super Mario Bros.]]|the block from [[Wario: Master of Disguise]]|[[Red block (Wario: Master of Disguise)]]|the red block from [[Super Mario 64]]|[[Cap Block]]}}
{{about|the recurring block debuting in [[New Super Mario Bros.]]|the block from [[Wario: Master of Disguise]]|[[Red block (Wario: Master of Disguise)]]|the red block from [[Super Mario 64]]|[[Cap Block]]}}
{{item infobox
[[File:Red Block.png|frame]]
|image=[[File:Red Block.png|24px]]
|first_appearance=''[[New Super Mario Bros.]]'' ([[list of games by date#2006|2006]])
|latest_appearance=''[[Super Mario Run]]'' ([[list of games by date#2016|2016]])
}}
'''Red Blocks''' (also formatted as '''red blocks''')<ref>Loe, Casey. ''New Super Mario Bros.'' Player's Guide. Page 9.</ref><ref>Bueno, Fernando. ''New Super Mario Bros. Wii'' PRIMA Official Game Guide. Pages 67 and 69.</ref> are special [[block]]s that appear in ''[[New Super Mario Bros.]]'', ''[[New Super Mario Bros. Wii]]'', and ''[[Super Mario Run]]''. They start out as [[Dotted-Line Block]]s, but after the player hits a [[! Switch]], they become solid. In ''New Super Mario Bros.'', this effect is temporary, and the switches hit are reusable; in ''New Super Mario Bros. Wii'', they are instead activated and deactivated by giant ! Switches on the [[World 3 (New Super Mario Bros. Wii)|World 3]] map. In this game, they appear only in [[World 3-4 (New Super Mario Bros. Wii)|World 3-4]] and [[World 3-5 (New Super Mario Bros. Wii)|World 3-5]], and must be activated in order to reach the main [[Goal Pole]] of the former and the [[Goal Pole (secret)|secret Goal Pole]] of the latter (in the [[Prima Games|Prima]] guide, in World 3-4, the exit after the switch was activated was mistakenly labeled a secret exit, and the exit accessible without the switch activated was mistakenly labeled the main exit with a black flag); the switch is accessible only after the other exits to those [[level]]s are found. In ''Super Mario Run'', Red Blocks work as they did in ''New Super Mario Bros.'' They appear prominently in [[Red Block Run]], but they can also be found in other courses, such as [[Switch Ghost House]].
'''Red Blocks''' (also formatted as '''red blocks''')<ref>Loe, Casey. ''New Super Mario Bros.'' Player's Guide. Page 9.</ref><ref>Bueno, Fernando. ''New Super Mario Bros. Wii'' PRIMA Official Game Guide. Pages 67 and 69.</ref> are special [[block]]s that appear in ''[[New Super Mario Bros.]]'', ''[[New Super Mario Bros. Wii]]'', and ''[[Super Mario Run]]''. They start out as [[Dotted-Line Block]]s, but after the player hits a [[! Switch]], they become solid. In ''New Super Mario Bros.'', this effect is temporary, and the switches hit are reusable; in ''New Super Mario Bros. Wii'', they are instead activated and deactivated by giant ! Switches on the [[World 3 (New Super Mario Bros. Wii)|World 3]] map. In this game, they appear only in [[World 3-4 (New Super Mario Bros. Wii)|World 3-4]] and [[World 3-5 (New Super Mario Bros. Wii)|World 3-5]], and must be activated in order to reach the main [[Goal Pole]] of the former and the [[Goal Pole (secret)|secret Goal Pole]] of the latter (in the [[Prima Games|Prima]] guide, in World 3-4, the exit after the switch was activated was mistakenly labeled a secret exit, and the exit accessible without the switch activated was mistakenly labeled the main exit with a black flag); the switch is accessible only after the other exits to those [[level]]s are found. In ''Super Mario Run'', Red Blocks work as they did in ''New Super Mario Bros.'' They appear prominently in [[Red Block Run]], but they can also be found in other courses, such as [[Switch Ghost House]].
==See also==
*[[! Block]]


==Names in other languages==
==Names in other languages==
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|ItaM=Red block
|ItaM=Red block
}}
}}
==See also==
*[[! Block]]


==References==
==References==

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