Editing Storeroom Key

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{{item infobox
{{rewrite|it's overly fanciful and way too long for a key article|16 Nov.}}
 
{{item-infobox
|image=[[File:OddKey PM.png]]
|image=[[File:OddKey PM.png]]
|first_appearance=''[[Paper Mario]]'' ([[List of games by date#2000|2000]])
|first_appearance=''[[Paper Mario]]'' ([[List of games by date#2000|2000]])
|description=''"A key to the storeroom in a [[Toad Town]] shop."''
|description=''"A key to the storeroom in a [[Toad Town]] shop."''
}}
}}
The '''Storeroom Key''' is a special item found in ''[[Paper Mario]]''. It opens the storeroom in [[Harry's Shop]].
The '''Storeroom Key''' is a special item found in ''[[Paper Mario]]''.
 
After [[Mario]] rescues the third [[Star Spirit]], [[Skolar]], he goes back to [[Toad Town]], as usual. To his surprise, there is local havoc going on, as [[Shy Guy]]s have randomly started to appear and do mischief all over the place, stealing from townsfolk and just doing pranks overall. As Mario is walking over to [[Harry T.]]'s shop, a Shy Guy comes running out of it. Mario soon finds out this Shy Guy has stolen Harry T.'s Shop Storeroom Key, and is unable to open the storeroom. The Shy Guy, additionally, has hidden the key somewhere in the [[Shy Guy's Toy Box]].


Originally belonging to [[Harry (Paper Mario)|Harry]], the Storeroom Key is stolen during Chapter 4 when the [[Shy Guy]]s invade [[Toad Town]] (this can be seen if [[Mario]] visits [[Harry's Shop]] at the beginning of Chapter 4). The key is then put in a [[treasure chest]] at the east end of the Blue Station area of the [[Shy Guy's Toy Box]]. After getting the key, [[Mario]] can return it to Harry or use it to open the door of the storeroom directly; in either case, Harry will allow him to take whatever he wants in the storeroom. Retrieving the key is necessary as Mario needs the [[Toy Train]] in the storeroom to go to the other areas of the toy box.
As Mario approaches the room which the stolen Storeroom Key lies, [[Kammy Koopa]] flies by on her broom and uses her magic to place an enemy or an item to "guard" the place. What Kammy Koopa makes appear is influenced by [[Princess Peach]]'s answers to what Mario dislikes during Chapter 3's end. Kammy Koopa isn't exactly sure about whether Mario truly hate what she places, but has no option but to follow the commands of the [[Koopa King]]. Mario, brave as he is, recovers the Storeroom Key and gives it  back to Harry T., who gratefully lets Mario whatever is inside the Storeroom for him to keep. While this sounds pretty minor to the story, it's actually needed for the storyline to progress: Inside Harry T.'s Storeroom was the [[Toy Train]], which would later allow Mario to travel from one station to another inside the Toy Box.


The Storeroom Key uses the same sprite as the [[Odd Key]].
The Storeroom Key uses the same sprite as the [[Odd Key]].


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreignname
|Jap=おみせのカギ<ref>[http://themushroomkingdom.net/pm_j-e.shtml "Paper Mario: From Japanese to English"]. (June 17, 2013). ''The Mushroom Kingdom.'' Retrieved February 4, 2015.</ref>
|Jap=おみせのカギ<ref>[http://themushroomkingdom.net/pm_j-e.shtml "Paper Mario: From Japanese to English"]. (June 17, 2013). ''The Mushroom Kingdom.'' Retrieved February 4, 2015.</ref>
|JapR=Omise no Kagi
|JapR=Omise no Kagi
|JapM=Store Key
|JapM=Store Key
|ChiS=储藏室钥匙<ref>https://www.bilibili.com/video/BV1RP4y1H751?p=6 (32:56)</ref>
|ChiSR=Chǔcángshì Yàoshi
|ChiSM=Storeroom Key
}}
}}


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<references/>


{{PM items}}
{{BoxTop}}
{{PM Items}}
[[Category:Paper Mario Special Items]]
[[Category:Keys]]
[[Category:Keys]]
[[Category:Paper Mario special items]]
[[de:Lagerschlüssel]]

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