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'''''Super Mario World''''' is a 2D action-adventure platform game and a launch title released for the [[Super Nintendo Entertainment System]] in 1990, developed by [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]. It is a direct sequel to ''[[Super Mario Bros. 3]]'' and the sixth entry in the ''[[Super Mario (series)|Super Mario]]'' series. In Japan, it is recognized as the fifth.<ref name=encyclopedia>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|title=[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|language=ja|location=Tokyo|publisher=Shogakukan|date=2015|page=11–13|isbn=978-4-09-106569-8}}</ref><ref>{{cite|author=[[Nintendo|Nintendo Co., Ltd]]|title=HISTORY → Series → ''Super Mario''|url=www.nintendo.com/jp/character/mario/en/history/index.html|publisher=Mario Portal|accessdate=6 Nov. 2024|archive=web.archive.org/web/20241003115239/https://www.nintendo.com/jp/character/mario/en/history/index.html}}</ref> In being a sequel, the game retains many of the elements that debuted in ''Super Mario Bros. 3'', such as the [[world]] map and [[Koopalings|Koopaling]] boss fights, while introducing a large variety of new gameplay mechanics, such as an expanded and less linear world map and the ability to save the game. Introduced in ''Super Mario World'' is [[Mario]]'s sidekick, [[Yoshi]] (and [[Yoshi (species)|his species that shares his name]]), who serves as a playable mount for the Mario Bros. with his own unique abilities and gameplay style. The overall game was meant to be modeled after an action movie franchise, as can be inferred by the Japanese version of the Koopaling defeat scenes as well as the summary on the back of the Japanese box.
'''''Super Mario World''''' is a 2D action-adventure platform game and a launch title released for the [[Super Nintendo Entertainment System]] in 1990, developed by [[Nintendo Entertainment Analysis and Development|Nintendo EAD]]. It is the sixth entry in the [[Super Mario (series)|''Super Mario'' series]]<ref name=encyclopedia>{{cite|author=Kazuya Sakai (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara ([[Shogakukan]]) (ed.)|title=''[[Super Mario Bros. Encyclopedia|Encyclopedia Super Mario Bros.]]''|location=Milwaulkie|publisher=[[Dark Horse Comics|Dark Horse Books]]|language=en-us|date=October 23, 2018|isbn=978-4-09-106569-8}}</ref> and a direct sequel to ''[[Super Mario Bros. 3]]''. In being a sequel, the game retains many of the elements that debuted in ''Super Mario Bros. 3'', such as the [[world]] map and [[Koopalings|Koopaling]] boss fights, while introducing a large variety of new gameplay mechanics, such as an expanded and less linear world map and the ability to save the game. Introduced in ''Super Mario World'' is [[Mario]]'s sidekick, [[Yoshi]] (and [[Yoshi (species)|his species that shares his name]]), who serves as a playable mount for the Mario Bros. with his own unique abilities and gameplay style. The overall game was meant to be modeled after an action movie franchise, as can be inferred by the Japanese version of the Koopaling defeat scenes as well as the summary on the back of the Japanese box.


The game was released to best-selling status on the SNES, received large amounts of critical acclaim, and is commonly seen on [[Nintendo]]'s best games of all time on various critic listings. Many of its introduced characters, game mechanics, and artistic themes influenced later titles in the [[Super Mario (franchise)|''Super Mario'' franchise]], and the character Yoshi was popular enough to receive [[Yoshi (franchise)|a series starring him]]. The game was followed in 1995 by a prequel, ''[[Super Mario World 2: Yoshi's Island]]'', set during Mario's infancy. ''Super Mario World'' has spawned various non-game media such as [[Super Mario World (television series)|a cartoon series]] based on it, which debuted on September 14, 1991, one month after the American release. Various manga adaptions of the game have sprung up, one notable series being ''[[Super Mario-kun]]'', which has its first volumes based on ''Super Mario World'' released in 1991 and is still ongoing today.
The game was released to best-selling status on the SNES, received large amounts of critical acclaim, and is commonly seen on [[Nintendo]]'s best games of all time on various critic listings. Many of its introduced characters, game mechanics, and artistic themes influenced later titles in the [[Super Mario (franchise)|''Super Mario'' franchise]], and the character Yoshi was popular enough to receive [[Yoshi (franchise)|a series starring him]]. The game was followed in 1995 by a prequel, ''[[Super Mario World 2: Yoshi's Island]]'', set during Mario's infancy. ''Super Mario World'' has spawned various non-game media such as [[Super Mario World (television series)|a cartoon series]] based on it, which debuted on September 14, 1991, one month after the American release. Various manga adaptions of the game have sprung up, one notable series being ''[[Super Mario-kun]]'', which has its first volumes based on ''Super Mario World'' released in 1991 and is still ongoing today.

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