Level 1-6+: Difference between revisions

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(Adding updated information (Note: The Shy Guy removal was not due to me playing in Casual Mode))
 
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{{level infobox
{{level infobox
|image=[[File:MVDK_1-6%2B.png]]
|image=[[File:MarioVsDKSwitch1-6+.jpg|250px]]
|code=Level 1-6+
|code=Level 1-6+
|world=[[Mario Toy Factory]]
|world=[[Mario Toy Factory]]
|game=''[[Mario vs. Donkey Kong]]''
|game=''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])
|limit=120
|limit=120
|before=[[Level 1-5+|<<]]
|before=[[Level 1-5+|<<]]
|after=[[Level 1-DK+|>>]]
|after=[[Level 1-DK+|>>]]
}}
}}
'''Level 1-6+''' is the sixth level of [[Mario Toy Factory]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 19500.
'''Level 1-6+''' is the sixth level of [[Mario Toy Factory]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]. The high score for this level in the original version is 19500. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 28.00.
==Overview==
==Overview==
The player starts under a ladder, and they can progress one of two ways: climbing the ladder and defeating the [[Shy Guy]]s they encounter, or moving under a [[Brickman]] to the right and climb the ladder at the end. Both paths will lead to the [[Mini Mario (toy)|Mini-Mario]]. After collecting the Mini-Mario, the player has to use a [[trampoline|spring]] to get onto the upper platform, defeating the Shy Guys if they have not already. With the Mini-Mario on the far left platform, the player has to climb down the ladder and lead the Mini-Mario through the passage, collecting the yellow [[present (Mario vs. Donkey Kong)|present]] in the passage. Next, the player has to safely guide the Mini-Mario to the right, through the Brickman's debris, to get to the locked door.
The player starts under a ladder, and they can progress one of two ways: climbing the ladder and defeating the [[Shy Guy]]s they encounter, or moving under a [[Brickman]] to the right and climb the ladder at the end. Both paths will lead to the [[Mini Mario (toy)|Mini-Mario]]. After collecting the Mini-Mario, the player has to use a [[trampoline|spring]] to get onto the upper platform, defeating the Shy Guys if they have not already. With the Mini-Mario on the far left platform, the player has to climb down the ladder and lead the Mini-Mario through the passage, collecting the yellow [[present (Mario vs. Donkey Kong)|present]] in the passage. Next, the player has to safely guide the Mini-Mario to the right, through the Brickman's debris, to get to the locked door.


In the remake, one Shy Guy was removed, but otherwise the level remains mostly unchanged.
==Enemies==
==Enemies==
*[[Shy Guy]]s
*[[Shy Guy]]s
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*'''Yellow:''' In a passage above where the player starts. The Mini-Mario will collect it as the player progresses.
*'''Yellow:''' In a passage above where the player starts. The Mini-Mario will collect it as the player progresses.
*'''Blue:''' Behind the Shy Guy on the right.
*'''Blue:''' Behind the Shy Guy on the right.
==Gallery==
<gallery>
File:MVDK 1-6+.png|Level 1-6+ in the GBA version
</gallery>
{{MVDK levels}}
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong levels]]
[[Category:Mario vs. Donkey Kong levels]]

Latest revision as of 00:42, June 23, 2024

Level
Level 1-6+
Screenshot of Mario Toy Factory level 1-6+ from the Nintendo Switch version of Mario vs. Donkey Kong
Level code Level 1-6+
World Mario Toy Factory
Game Mario vs. Donkey Kong
Mario vs. Donkey Kong (Nintendo Switch)
Time limit 120
<< Directory of levels >>

Level 1-6+ is the sixth level of Mario Toy Factory in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 19500. In the Nintendo Switch remake, the target time for this level's Time Attack is 28.00.

Overview[edit]

The player starts under a ladder, and they can progress one of two ways: climbing the ladder and defeating the Shy Guys they encounter, or moving under a Brickman to the right and climb the ladder at the end. Both paths will lead to the Mini-Mario. After collecting the Mini-Mario, the player has to use a spring to get onto the upper platform, defeating the Shy Guys if they have not already. With the Mini-Mario on the far left platform, the player has to climb down the ladder and lead the Mini-Mario through the passage, collecting the yellow present in the passage. Next, the player has to safely guide the Mini-Mario to the right, through the Brickman's debris, to get to the locked door.

In the remake, one Shy Guy was removed, but otherwise the level remains mostly unchanged.

Enemies[edit]

Present locations[edit]

  • Red: Under the Brickman.
  • Yellow: In a passage above where the player starts. The Mini-Mario will collect it as the player progresses.
  • Blue: Behind the Shy Guy on the right.

Gallery[edit]