Valley of Bowser 1: Difference between revisions

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|image=[[File:Valley of Bowser 1.PNG|200 px]]
|image=[[File:Valley of Bowser 1.PNG|200 px]]
|code=7-1
|code=7-1
|game=''[[Super Mario World]]'' ([[1990]])
|game=''[[Super Mario World]]''
|difficulty=Hard
|difficulty=Hard
|notes=The first stage of the final 'normal' world.
|notes=The first stage of the final 'normal' world.

Revision as of 01:26, April 21, 2011

Template:Level Valley of Bowser 1 is a cave level in the Valley of Bowser of Super Mario World, . It can be accessed by the completion of Sunken Ghost Ship. At first you will see a Mega Mole which is trapped in red ! blocks, when the player activated them. Then you will enter a maze, where you can go the upper or down way. The down way is protected by a Chargin' Chuck , who breaks the liftable blue blocks and a Mega Mole.As a reward, the player will earn a Dragon Coin . The upper way is protected by 2 other Mega Moles and then are there another 2 ways. On the upper way is a Dragon coin, coverd by another Mega Mole. On the down way are again 2 ways (A). The down way includes a Mega Mole and a flooded gap. on the straight way are 3 Chucks who will break the yellow blocks in which they're covered. This will be followed by another 2 path area (B).The down path at (B) will lead you to a green ! block, that includes a Mushroom or a Fire Flower, another Mega Mole and 2 yellow blocks, which lead to the upper path at (B), that includes a Mega Mole. The straight down way will lead to another Mega Mole and a Bottomless Pit, covered with breakable blue blocks, which will be broken by 3 Chuck. The upper path at (B) includes ,as said, a Mega Mole, a Green Pipe (1), which has no function now and another Mega Mole. The upper way at (A) includes a Mega Mole, a flooded gap (as the down way at (A)), another Mega Mole an another 2 path area. The down path there leads to the Mid-way point. The upper path includes another Mega Mole and a gap with Munchers in it and a Mega Mole which runs into the gap (The player has to jump on it in order to progress). After this, you can go down or straight. The straight way includes a 3-Up Moon. The down way goes to a nonsense blue ! block and 2 other, hindering the Mega Mole progressing to the down way.Then the player will come to a 5-way intersection. The upper way will lead to yellow blocks, which will be broken by a Chuck, followed by 3 coins.Under this is a Dragon coin and a Mega Mole, which is covered into yellow ! blocks when the player activated them. Under this is a normal way and a gap.Through the gap is another Dragon coin. From there the player can activate invisible Question Blocks. From now the player can access the way over that way. The down way includes a Mega Mole and a bottomless pit. The 3rd to down way leads now (when the player has activated the invisible blocks) to yellow blocks, which will be destroyed by 2 Chucks.This follows a 4-way intersection. In the middle is a yellow block that includes a mushroom or a Cape Feather . With the feather, you can access a blue Pipe (2) which is up there. It leads to the item minigame of Super Mario World. The exit of the Minigame leads to the green pipe (1).The second to up way will lead to a Mega Mole and blue breakable blocks, that will be breaked by 2 Chucks. The way under this includes only a Mega Mole. Both ways leads to the final Dragon Coin. The down way includes a Mega mole, blue breakable blocks and a Chuck, who'll break them.This is followed by a green Pipe (3). It leads to the Exit. Completing the level will allow access to Valley of Bowser 2.

Enemies


Template:SMW Levels