A vector graphic of two arrows, one red and one blue, pointing away from one another, with a purple and white circle in the middle. It has been suggested that this page be split into ? Block, Long ? Block. (discuss)
This article is about the recurring object throughout the Super Mario franchise. For the glider in Mario Kart Tour, see ? Block (glider).
"Item Block" redirects here. For VS Item Block, see ! Block § Super Mario 64 / Super Mario 64 DS.
Not to be confused with ? Box or ! Block.
? Block
Artwork of a ? Block in Super Mario Party (Originally from the Nintendo Japanese website)
General promotional artwork
First appearance Super Mario Bros. (1985)
Latest appearance Mario & Luigi: Brothership (2024)
Effect Releases an item or coin when hit (can release enemies in the Super Mario Maker series)
Variant of Block
Variants
Related
Comparable

A ? Block (alternatively Question Mark Block),[1] also called a Question Block,[2] a Mystery Block,[3] a Prize Block,[4] a brown Question Mark Box,[5][6] or simply a ?,[7] is a type of block introduced in Super Mario Bros. They are placed in midair and usually contain coins or a power-up item. Some ? Blocks are invisible. When every item has been released from a ? Block, it becomes an Empty Block.

HistoryEdit

Super Mario seriesEdit

Super Mario Bros. / Super Mario Bros.: The Lost LevelsEdit

? Blocks are blocks appearing throughout the levels of Super Mario Bros. and Super Mario Bros.: The Lost Levels, beginning with World 1-1 of the respective games. Besides having either a coin or power-up item, a few ? Blocks release a beanstalk leading to a Bonus Stage, and some in Super Mario Bros.: The Lost Levels have the hazardous Poison Mushroom.

The instruction booklet of Super Mario Bros. states that Bowser, using the Turtle Tribe's famous dark magic, had cursed the Mushroom Kingdom, turning the Mushroom People into a variety of objects, including bricks. Princess Toadstool, being the only person who could reverse the spell on her people, was kidnapped by Bowser.[8] Later, it is mentioned that Mario can receive a Magic Mushroom, Fire Flower, or Starman from these cursed bricks.[9] This would appear to be the origin of the ? Blocks since the English version also uses the term "brick" to refer to blocks in general,[10] although the Japanese version properly uses the term "block."[11]

Super Mario Bros. 3Edit

? Blocks, also named Item Blocks[12] or Power-Up blocks,[13] are objects in Super Mario Bros. 3. They are also titled differently depending on what is spawned from them Mushroom Blocks contain a Super Mushroom; 1-Up Blocks contain a 1-Up Mushroom; and Vine Blocks contain a Vine.[14] Their animation was changed from flashing between colors to its question mark scrolling horizontally. If either a Super or 1-Up Mushroom emerges from a ? Block hit on the right side, it travels left instead.[citation needed] The game adds a large variety, Mega ? Blocks, with their contents similarly depending on the area.

Super Mario LandEdit

Mystery Blocks, also named Item Blocks,[15] work the same as in Super Mario Land.

Super Mario WorldEdit

? Blocks retain their role once more in Super Mario World, though they were given the winged Flying ? Block variety. There is also red ? Block in Bowser's Castle that activates a spotlight.

Super Mario Land 2: 6 Golden CoinsEdit

? Blocks return in Super Mario Land 2: 6 Golden Coins, working the same as before.

Super Mario 64 DSEdit

Main article: Cap Block

Super Mario 64 DS replaces the three ! Blocks from Super Mario 64 into red ? Blocks that are activated from a ? Switch in a secret course.

New Super Mario Bros.Edit

? Blocks mostly retain their function in New Super Mario Bros. once more, except Ghost Houses have ? Blocks that produce Boos, and a ? Block can be ground pounded to release the item from the bottom. The ? Block color depends on the environment, which would also be the case in the two following titles. The game adds the variety Spiked ? Blocks with harmful spikes on side. Flying ? Blocks were given a Red Flying ? Block variety, which contain a higher tier powerup.

Super Mario GalaxyEdit

 
Artwork from Super Mario Galaxy

Some of the ? Blocks in Super Mario Galaxy contain Star Bits, releasing them individually when hit in the manner of a Coin Block. ? Blocks have a flashing animation similar to Super Mario Bros. They are now depicted with nails in the sides.

New Super Mario Bros. WiiEdit

? Blocks return in New Super Mario Bros. Wii, being mostly the same as in New Super Mario Bros., but some sway back and forth. Certain levels have a Toad stuck in a ? Block, and Mario can access a Toad House if he returns the Toad safely, with the type depending on when the level was completed. There is a haunted version that moves at nearby players.

Super Mario Galaxy 2Edit

? Blocks reappear in Super Mario Galaxy 2, as well as Flying ? Blocks. ? Blocks with Star Bits now release all of them at once, no longer being one after the other.

Super Mario 3D LandEdit

 
Artwork from Super Mario 3D Land.

The ? Blocks of Super Mario 3D Land work similarly as in the sidescrolling games. The game adds the Long ? Block variety, which can contain either three coins or two coins and a power-up item. There is the wearable ? Box, which produce coins as Mario runs around. Spiked ? Blocks are among the segments of the Blokkablok enemies, though they break when hit.

New Super Mario Bros. 2Edit

The ? Blocks and Long ? Blocks return in New Super Mario Bros. 2, with Reznors standing on the latter during their battle.

New Super Mario Bros. UEdit

? Blocks return with their Mega ? Block and Ghost Block varieties in New Super Mario Bros. U, working like they do usually. Mega ? Blocks and Ghost Blocks also reappear.

Super Mario 3D World / Super Mario 3D World + Bowser's FuryEdit

? Blocks and Long ? Blocks both return in Super Mario 3D World and its port, functioning like they do in Super Mario 3D Land, though ? Blocks with power-ups in multiplayer mode release them with each individual hit, and some ? Blocks release an 8-bit sprite of Luigi. Coin Boxes also return as a power-up.

Super Mario Maker subseriesEdit

? Blocks are placeable objects in Super Mario Maker, its port, and Super Mario Maker 2, and their contents can be not only power-ups but also Vines, Yoshi's Eggs, enemies, Trampolines, P Switches, and Goomba's Shoes.

Super Mario RunEdit

? Blocks serve the same function in Super Mario Run as in previous games. However, when they are hit and produce anything other than a singular coin (including multiple coins at once), the contents of the ? Block are thrown forward. The faster the player is moving, the faster and farther the items will go. Sometimes Color coins can be found in ? Blocks. Some ? Blocks flash in rainbow colors, this indicates a block that contains something more impactful than just a single coin.

In Airship Plunder and certain Secret Courses, ? Blocks are linked to crates. When enough crates are broken, the ? Block starts giving off yellow sparkles, and hitting such a block will dispense a Super Star instead of any other item(s). Breaking a crate in such an instance causes a red number to appear, much like with Red Coins. This number shows the number of crates that must be broken to cause the change, and 0 is represented by a star icon.

In the Toad Rally mode, during a Coin Rush, or in Remix 10 while the player is invincible, all ? Blocks are flashing. When these are hit, their contents are modified compared to how they are outside of either state. If it contained any number of coins, then the ? Block will produce a large number of coins. If it contained any power-up, then it will produce three power-ups. The trajectories of the power-ups are slightly modified so they land next to each other but do not overlap.

A special type of ? Block also appears in the Bonus Game that follows each run of Remix 10, which grants the player a random building or decoration that can be used in Kingdom Builder. Much of the time, this ? Block does not release an item when hit. Instead it releases a coin, grows larger and allows the the player to hit it again. The rarity of the reward the player receives from the ? Block is determined by how many times they are given the chance to hit it before it releases an item, which is random. If the player hits the ? Block once and it becomes empty, they receive a 1★ reward. Two hits results in a 2★ reward, and so on. The maximum number of hits the ? Block can take is five, in which case the player receives a 5★ reward, the highest possible star rating for the Bonus Game. If the ? Block emanates sparkles, then the player is guaranteed to be able to hit it at least three times and so receive at minimum a 3★ reward.

The list below are the 1★ and 2★ rewards obtained from a ? Block. The rewards that are 3★ or higher are shown here.

1★ 2★
  • Blue Hill
  • Green Hill
  • Red Hill
  • Purple Hill
  • Yellow Hill
  • Blue Hill Pair
  • Green Hill Pair
  • Red Hill Pair
  • Purple Hill Pair
  • Yellow Hill Pair
  • Blue Flower Patch
  • Green Flower Patch
  • Red Flower Patch
  • Purple Flower Patch
  • Yellow Flower Patch
  • White Flower Patch
  • Blue Mushroom
  • Green Mushroom
  • Red Mushroom
  • Purple Mushroom
  • Yellow Mushroom
  • Little Blue Mushrooms
  • Little Green Mushrooms
  • Little Red Mushrooms
  • Little Purple Mushrooms
  • Little Yellow Mushrooms
  • Round Tree Pair
  • Round Tree Trio
  • Fruit Bush
  • Red Flowering Bush
  • Acorn Tree
  • Palm Tree
  • Grass Clump
  • Fir Tree
  • Poinsettia
  • Dandelion
  • Banana Statue
  • Blue Toad House
  • Green Toad House
  • Red Toad House
  • Purple Toad House
  • Yellow Toad House
  • Blue Pipe A
  • Green Pipe A
  • Red Pipe A
  • Purple Pipe A
  • Yellow Pipe A
  • Blue Pipe B
  • Green Pipe B
  • Red Pipe B
  • Purple Pipe B
  • Yellow Pipe B
  • Blue Pipe C
  • Green Pipe C
  • Red Pipe C
  • Purple Pipe C
  • Yellow Pipe C
  • Posh Blue Toad House
  • Posh Green Toad House
  • Posh Red Toad House
  • Posh Purple Toad House
  • Posh Yellow Toad House
  • Block A
  • Block B
  • Block C
  • Block D
  • Block E
  • Mario Goal Pole
  • Luigi Goal Pole
  • Peach Goal Pole
  • Yoshi Goal Pole
  • Toad Goal Pole
  • Toadette Goal Pole

A Super Bonus Game holding a Bonus ? Block, however, also appears, which not only guarantees a reward of 3★ rarity or higher, but also has a possibility of yielding a rare 6★ reward.

Super Mario OdysseyEdit

 
A crosswalk sign ? Block in the Metro Kingdom

Either Mario or Cappy can hit ? Blocks in Super Mario Odyssey for either coins, Hearts, or Life-Up Hearts. While Metro Kingdom has crosswalk signs with a question mark, they still work like ? Blocks, but hitting them no longer displays the question mark.

Super Mario Bros. WonderEdit

? Blocks and their long variants return in Super Mario Bros. Wonder. Some are below ceilings and always release their contents downward when hit. Certain ? Blocks rocket upward instead of release an item, but launch downward if ground-pounded; either way, they can collect coins, defeat enemies, or hit other ? Blocks. During one of the Wonder Effects, some of the ? Blocks become purple and release only flower coins.

Wario Land seriesEdit

Wario Land: Super Mario Land 3Edit

 
Face Blocks in Wario Land: Super Mario Land 3

? Blocks, known here as Face Blocks,[16] depict a cheerful expression at first in Wario Land: Super Mario Land 3, changing to grumpy upon being activated. Besides hitting a ? Block from below, Wario can also activate it using with either Dragon Wario's flames's flames or by performing a Body Slam on the side of a ? Block. Depending on its contents, a ? Block can have either a 1 Gold Coin, heart, or Power Up Pot.

Virtual Boy Wario LandEdit

? Blocks work the same in Virtual Boy Wario Land as before, except unused ones have their usual design.

Donkey Kong (Game Boy)Edit

 
Ending of Donkey Kong

? Blocks are seen during the ending of the Game Boy version of Donkey Kong.

Mario Kart seriesEdit

In the Mario Kart series, as of Mario Kart 64, similar item blocks, called Item Boxes are found on every track, replacing the ? Panels of Super Mario Kart. They are usually semi-transparent and reappear when they get hit. While most of them are set on the ground, some float in midair, like ? Blocks.

A shop at Coconut Mall in Mario Kart Wii is shown to have ? Blocks as part of their inventory.

In Mario Kart 8 and Mario Kart 8 Deluxe, on the track Cloudtop Cruise, after a gliding section, drivers land on a giant stone ? Block which has a beanstalk growing out of the side of it. They, along with the Brick Blocks, also return in Wii Grumble Volcano once more and also appear in SNES Donut Plains 3. ? Block engravings also appear on the vehicles Tri-Speeder, Flame Rider, and Standard Bike, with a ? Block sticker on the Inkstriker (unless used by an Inkling). N64 Rainbow Road has an Eiffel Tower-like structure with four ? Blocks, and GBA Ribbon Road has ? Blocks serving as the boxes for the Koopa Clown Car jack-in-the-boxes.

In Mario Kart Tour, a row of two ? Blocks and three Empty Blocks appears in 3DS Mario Circuit T above the main track right before the finish line. It can be driven on after a glide and holds three coins on top. The same row of blocks also appears in many Goomba Takedown bonus challenges carrying Goomba Towers. ? Blocks and Empty Blocks also appear in large amounts in RMX Mario Circuit 1, where they appear as platforms, and like in 3DS Mario Circuit T, driving off them allows the player to perform a Jump Boost. A ? Block surrounded by two Brick Blocks is seen on the ? Block glider. The ? Block Mii Racing Suit resembles a ? Block, with a ? Block serving as the helmet and the suit being decorated with question marks that have the same shape as those on ? Blocks.

Yoshi's StoryEdit

 
Artwork of a ? Block in Yoshi's Story

? Blocks are depicted brown in Yoshi's Story and work differently. They a different type of coin, but can also activate either the Melon Race or Broad Jump. The game has some similar objects including a ? Bubble, activated by an egg, and a Mystery Crate, activated by a ground-pound.

Super Mario RPG: Legend of the Seven StarsEdit

? Blocks are replaced by the functionally similar treasure boxes, also showing a question mark, in Super Mario RPG: Legend of the Seven Stars.

Mario Party seriesEdit

 
? Blocks in the Coin Block Blitz minigame of Mario Party

? Blocks appear in some minigames in the Mario Party series. In Mario Party, ? Blocks appear in Coin Block Blitz, each containing one to twelve Coins, and when a ? Block disappears, it means it has been depleted. In Mario Party 7, ? Blocks appear in the background of StratosFEAR!, and are styled after the ones from the Super Mario All-Stars version of Super Mario Bros. and Super Mario Bros.: The Lost Levels. In Super Mario Party, nasal tissue dispensers shaped like a ? Block appear in the background of Sizzling Stakes, and the object of Strike It Rich is is jump to ? Blocks in rhythm.

? Blocks also appear in some boards in the Mario Party series. In Mario Party: Island Tour, Mario Party: Star Rush, and Mario Party: The Top 100, ? Blocks appear as a board space in Party mode, Toad Scramble mode and Minigame Match mode, respectively. Landing on one of these spaces gives the player a random item. In Mario Party 10, ? Blocks appear in the Normal Board and Mario Board in amiibo party, containing coins or other items.

In the Bowser Kaboom Squad mode of Super Mario Party Jamboree, a Toad delivers items in a ? Block in-between rounds.

Paper Mario seriesEdit

The Paper Mario series features the usual yellow type with items, as well as Red ? Blocks, which have badges. Some ? Blocks staff off invisible, but can be jumped at when jumped at (or using Watt in Paper Mario and Tippi in Super Paper Mario).

 
Shhwonk Fortress Red ? Block.
 
Petal Meadows Yellow ? Block.

Paper Mario: The Thousand-Year Door gives ? Blocks (spelled ? blocks in the original version) the same function as in Paper Mario.

The ? Blocks in Super Paper Mario are sometimes on the ground. Some contain Zombie Shrooms or Ghoul Shrooms. During Chapter 2-3, there is a ? Block on the second floor where the player can get a Mushroom for 10 Rubees whenever they desire, later free of charge after they clear the chapter.

? Blocks are also in Paper Mario: Sticker Star. Some ? Blocks are guarded by a Piranha Plant below. ? Blocks have their sides peeled off when hit. Kersti has the Paperize ability that creates ? Blocks from small stickers, usually producing an upgraded or different sticker.

Paper Mario: Color Splash has ? Blocks return, this time with a flip-open top and a side-scrolling "?" mark (as in Super Mario Bros. 3). They often give Battle Cards or coins, the former getting stronger in later levels or being more relevant to a level's boss fight, if any. Additionally, a new kind of block, the Unfurl Block, looks similar, except it's red and has a "!?" symbol on it instead. Mega ? Blocks also return in Mondo Woods, having been enlarged by Kamek.

In Paper Mario: The Origami King, ? Blocks look similar to their appearance in Color Splash, albeit the flip-open top has been replaced by a lid that floats for a brief moment when being hit, except for the ones at Origami Castle which boast a shinier appearance and often need to be pulled into shape first to be opened. Once opened a block will not revert to its previous state, much like in the first two games. Additionally, the ? Block Head Trophy is earned for hitting all ? Blocks in every location in the game.

Super Smash Bros. seriesEdit

SmashWiki article: Block § ? Blocks

? Blocks make an appearance as objects in most Super Smash Bros. games. In Super Smash Bros. Melee, ? Blocks appeared on the Mushroom Kingdom stage, which break and release items if hit or simply jumped into from below. They also appear in Super Smash Bros. Brawl's Mushroomy Kingdom stage (where they look more realistic and withered, with cracks and a metal border), as well as in 3D Land (where they can give Super Leaves more often) in Super Smash Bros. for Nintendo 3DS, and possibly in Super Mario Maker (where they can give Super Mario items more often) in both 3DS and Wii U versions with the same purpose, though they turn into Empty Blocks after Melee.

Mario & Luigi seriesEdit

? Blocks appear throughout the Mario & Luigi series, giving either coins or items. If Mario or Luigi have 99 of the item in the ? Block (or 10 in the Hard Mode of Mario & Luigi: Dream Team), they cannot release it.

A room in the Woohoo Hooniversity of Mario & Luigi: Superstar Saga studies mostly ? Blocks from different games. The Paper Mario block consists of soft materials despite being hard,[17] the yellow ! Block from Super Mario 64 is being researched for is vanishing technology,[18] the Super Mario Bros. block is made of unknown contents that give it a metallic look,[19] and the Super Mario World block is somewhat shock absorbent from being made of light, shiny materials.[20]

Tanoombas and Tashroobas can disguise as ? blocks with a leaf on top in Mario & Luigi: Partners in Time before revealing themselves when the Mario Bros. approach.

Besides ? Blocks, Mario & Luigi: Bowser's Inside Story also adds Broque Monsieur, Broggy, and Broque Madame, all of whom are Brocks, a species made up of a ? Block.

Two Shelltops in Mario & Luigi: Dream Team mention that they dug up two ? Blocks at Dozing Sands.[21] Some ? Blocks in the Dream World are either sideways or upside down, but it is only possible to activate them from below. They have a villainous variety named Dark Blocks, found in Dream's Deep during the second visit.

Mario & Luigi: Brothership still features ? Blocks, acting as they do in the previous games. Near the end of the game, a fake variant with a backwards question mark icon also appears in the illusory Mushroom Kingdom that Mario and Luigi are trapped in while progressing through the Soli-Tree. Hitting this block will cause it to fall, tumble and open itself to reveal Reclusa. Hitting these fake ? Blocks many a time is required to attempt catching him in the act and progress through this section.

Dance Dance Revolution: Mario MixEdit

? Blocks are objects in Dance Dance Revolution: Mario Mix. They are found in Underground Mozart and Pipe Pop, being danced atop by Shy Guys, as well as during the credits sequence.

Mario vs. Donkey Kong 2: March of the MinisEdit

? Blocks produce a Fire Flower when hit in Mario vs. Donkey Kong 2: March of the Minis. It produces the same sound effect from Super Mario Bros., also playing the "Ground Theme" faintly, suggesting that the sound was recorded from gameplay of Super Mario Bros.

Mario & Sonic seriesEdit

? Blocks make a few minor appearances in the Mario & Sonic series. In the Wii version of Mario & Sonic at the Olympic Winter Games, several ? Blocks appear as props in the first segment of the Mario World routine in Dream Figure Skating. In Mario & Sonic at the Sochi 2014 Olympic Winter Games, characters can collect coins from ? Blocks during Mario's Figure Skating Spectacular. In the Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, ? Blocks appear in Golf Plus, where the player can hit them with the ball to obtain a number of Star Coins; however, the ? Blocks do not let balls pass through them, and once a block has been hit once it will turn into an Empty Block and produce no more Star Coins.

Mario Tennis OpenEdit

Tennis gear with a ? Block design is usable by Miis in Mario Tennis Open

Nintendo LandEdit

The main plaza of Nintendo Land has a tower featuring a pachinko minigame where players can win presents that look like ? Blocks, with one launching out each time a stage is cleared. They can be opened from the plaza and contain prizes based on elements from the different attractions. There are Mini ? Blocks on the Jukebox prize that can be tapped to unlock a song for the main plaza.

Captain Toad: Treasure TrackerEdit

? Blocks are activated differently in Captain Toad: Treasure Tracker and its ports, either from turnips, luring Flaptors onto them, or by touching them on the GamePad.

Puzzle & Dragons: Super Mario Bros. EditionEdit

Main article: List of ? Block items in Puzzle & Dragons: Super Mario Bros. Edition

? Blocks appear in Puzzle & Dragons: Super Mario Bros. Edition. The player may come across one in a course, which can hold coins, 1-Up Mushrooms, Transformation Items, or Skill Items. Opening them requires the player to clear a certain amount of Orbs, make a certain amount of combos, and/or to arrange Orbs horizontally or vertically - the more objectives there are, the greater the rewards, with coins often being rewarded for the easiest challenges. ? Blocks will open only if the player successfully satisfies any and all conditions.

Depending on the world the course is in, the amount of coins the player is rewarded from a ? Block varies as follows:

  • World 1-2: 10 coins
  • World 3-4: 25 coins
  • World 5-8: 50 coins (100 coins if cleared with two objectives; World 7-6 and World 8-3 only)
  • ★World 1-4: 75 coins
  • ★World 5-8: 100 coins (250 coins if cleared with three objectives; ★World 7-6 and ★World 8-3 only)

A minigame at Toad Houses, Lucky ? Blocks, lets the player try their luck at winning items for 100 coins each attempt. Prizes include 1-Up Mushrooms, Transformation Items and Skill Items.

Mario + Rabbids seriesEdit

In Mario + Rabbids Kingdom Battle, giant ? Blocks appear in the background of various areas. Beep-0 states these ? Blocks are empty and wouldn't even give a sarcastic player hint. Additionally, the Block Blaster weapon is designed after a ? Block, while the Burning Question weapon uses ? Blocks with their original Super Mario Bros. sprite in its design. In the game's sequel, Mario + Rabbids Sparks of Hope, several ? Blocks only appear in the background of the industrial area in Barrendale Mesa.

Yoshi's Crafted WorldEdit

 
The ? Block seen on the "HANDLE WITH CARE" sticker in Yoshi's Crafted World

A ? Block on a "HANDLE WITH CARE" sticker appears on the bridge in the flip side of Rail-Yard Run in Yoshi's Crafted World, reusing its design from the Mario Kart 8 loading screen, and another ? Block is depicted as a chocolate brand, "Caramel Blocks".

The Super Mario Bros. MovieEdit

A Question Block[22][23] appears on the first teaser posterMedia:Mario Movie Teaser Poster.jpg for The Super Mario Bros. Movie. At the beginning of the film, after Bowser destroys the penguins' castle, he breaks open a Question Block that contains the Super Star. Later in the film, the Training Course is constructed from a giant Question Block that emerges from water, while normal Question Blocks are scattered throughout the course itself. Question Blocks also appear in the Great Ring of Kong, where Mario hits one and transforms into Cat Mario, causing Donkey Kong to laugh and exclaim that he got "the cat box". Additionally, upon the film's release, exclusive popcorn tins designed to resemble the Question Block's look in the movie were available to be purchased at participating theaters.

Other appearancesEdit

 
A ? Block in LEGO City Undercover

? Blocks are furniture items throughout the Animal Crossing series. Earlier titles use their design from Super Mario Bros., but Animal Crossing: New Leaf and Animal Crossing: New Horizons use their contemporary look, with the ? Block in the latter being added as part of the Super Mario Bros. 35th Anniversary.

Nintendo Monopoly features ? Block cards in place of the usual Chance Cards. Similarly, Monopoly Gamer has ? Block spaces that replace two of the usual Railroad Spaces on the game board, and a player can land there to roll a numbered die to get the number of coins from the Bank.

Five hidden ? Blocks are hidden throughout LEGO City in the Wii U and Nintendo Switch versions of LEGO City Undercover, unlocking a playable character when all are hit.

In the Super Mario Mash-Up Pack in Minecraft, Crafting Tables are replaced by ? Blocks.

? Blocks with their Super Mario Bros. design appear in the background of J. P. Spamley's office in Ralph Breaks the Internet.

? Blocks in various missions of Ace Combat: Assault Horizon Legacy + unlock plane variants themed after Nintendo characters when hit.

The 25th puzzle in the Extra Checkpoint of Game Builder Garage is named after the ? Block, and has the goal of producing a block to make an item emerge.

Unused appearancesEdit

Unused graphics indicate that ? Blocks were considered for Super Mario World 2: Yoshi's Island. However, they are absent from gameplay in the final, with their role being taken up by Egg Blocks and Winged Clouds.

ProfilesEdit

Super Mario seriesEdit

Super Mario Bros. 3Edit

  • Nintendo 3DS Virtual Console manual description:
    • English:
      Hitting these from below will yield coins or items.

Super Mario World: Super Mario Advance 2Edit

  • Instruction booklet description:
    • English (British):
      Hit these from underneath to receive a coin or an item.[page number needed]

Super Mario 3D LandEdit

  • Website description:
    • English (British):
      The familiar ? Blocks are now longer than ever! Does this mean they contain more coins?!

Super Mario RunEdit

  • ? Block: A mysterious block that could hold anything inside. Touch it to find out what it contains.
  • Long ? Block: A long ? Block. Touch it and see what is hidden inside!

Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii UEdit

Trophy
? Block
3DS:
 
Wii U:
 
Category: Series Related
( ) Appears in:
NES Super Mario Bros. (10/1985)
Wii U New Super Mario Bros. U (11/2012)
( ) Trophy Box: 7: Super Mario Bros.
How to unlock:
( ) Random
( ) Purchase at the Trophy Shop
How many times do you think you and Mario have punched ? Blocks? What if we added up the numbers for the entire world? If you were walking down the street and suddenly found a ? Block just floating there, would you jump up and punch it like Mario? (American English)
How many times do you think you've made Mario hit a ? Block? How many times do you think everyone in the world's done it...? If you saw one just floating in mid-air while you were walking down the street one day, what would you do? Would you jump up and hit it? (British English)

Paper Mario: The Origami KingEdit

  • Collectible Treasure No. 76: These are always fun to find. What will be inside this time? Some coins? An item? An enemy? So exciting!

GalleryEdit

For this subject's image gallery, see Gallery:? Block.

Names in other languagesEdit

Language Name Meaning Notes
Japanese ?[24]
?
?
ハテナブロック[25]
Hatena Burokku
Question Mark Block (officially romanized as "Hatena Block")
アイテムボックス[26]
Aitemu Bokkusu
Item Box
Chinese (simplified) ?砖块[27]
? Zhuānkuài
? Block
物品箱[28]
Wùpǐn Xiāng
Item Box
问号砖块[29]
Wènhào Zhuānkuài
Question Mark Block New Super Mario Bros. U Deluxe
Chinese (traditional) ?磚塊[30]
? Zhuānkuài
? Block
Dutch ?-blok[?] ? Block
French Bloc ?[?] ? Block
Bloc Surprise[?] Surprise Block Super Mario Advance 2 instruction booklet
Bloc mystérieux[?] Mysterious block Super Mario Land instruction booklet
German ?-Block[31] -
Fragezeichenblock[32] Question Mark Block
Hungarian Erőnyerő[?] Power wins The Super Mario Bros. Movie
Italian ?[33] -
Blocco con?[sic][34] Blocco with?; either meant as "Block with a question mark" or as "Block with [mystery item]"
Quadro con punto interrogativo[35] Square with question mark
Blocco premio[?] Prize Block SNES Super Mario World instruction booklet
? Blocco[36] ? Block
Blocco ?[?] ? block
Mattoni premio[?] Prize Bricks GBA Super Mario World: Super Mario Advance 2 instruction booklet
Korean ?블록[?]
? Beullok
? Block
Portuguese Bloco ?[?] ? Block
Bloco de Prêmios[?] Prizes Block SNES Super Mario World instruction booklet
Romanian Piesă[37] Piece DIC Super Mario cartoons
Bloc de întrebări 3D[38] 3D Block of questions
Russian Блок «?»[?]
Blok «?»
? Block
Spanish (NOA) Bloque ?[?] ? Block
Spanish (NOE) Bloque ?[?] ? Block
Bloque de premio[39] Prize block

ReferencesEdit

  1. ^ Super Mario Bros. Nintendo 3DS Virtual Console digital instruction manual. Page 10 and 13.
  2. ^ In-game in the Minigame Match mode of Mario Party: The Top 100
  3. ^ 1989. Super Mario Land instruction booklet. Nintendo of America (American English). Page 8.
  4. ^ 1991. Super Mario World instruction booklet. Nintendo of America (American English). Page 22.
  5. ^ Prima Bath (April 7, 1999). Nintendo 64 Game Secrets, 1999 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2103-8. Page 105.
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  17. ^ "Appears to be made of soft materials but is actually quite hard. For professionals only." – 2003. Mario & Luigi: Superstar Saga. English.
  18. ^ "Currently analyzing the new technology that makes it vanish when struck..." – 2003. Mario & Luigi: Superstar Saga. English.
  19. ^ "Made of secret materials from the Mushroom Kingdom. Metallic appearance is quite popular." – 2003. Mario & Luigi: Superstar Saga. English.
  20. ^ "Made of light, shiny materials. Somewhat shock absorbent." – 2003. Mario & Luigi: Superstar Saga. English.
  21. ^ "We excavated those blocks earlier today, but you can have 'em." – 2013. Mario & Luigi: Dream Team. English.
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  25. ^ Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors (2015). 『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』. Tokyo: Shogakukan (Japanese). Page 21, 29, 41, 48, 61, 78, 119, 137, 151, 171, 186, 200, 216, 233.
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