World 5-3 (Super Mario Bros. 2): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (file doesn't exist)
mNo edit summary
Line 1: Line 1:
{{italic title|World 5-3 (''Super Mario Bros. 2'')}}
{{italic title|World 5-3 (''Super Mario Bros. 2'')}}
{{Rewrite-expand|06:28, 20 January 2016 (EST)|flowerly writing}}
{{Rewrite|it contains flowerly writing|06:28, 20 January 2016 (EST)}}
{{Image}}
{{Image}}
{{Levelbox
{{Levelbox

Revision as of 07:29, January 20, 2016

It has been requested that this article be rewritten. Reason: it contains flowerly writing (tagged on 06:28, 20 January 2016 (EST))

It has been requested that at least one image be uploaded for this article. Remove this notice only after the additional image(s) have been added.

Template:Levelbox World 5-3 is the third level of World 5 in Super Mario Bros. 2.

Layout

This level has a hidden warp to World 7 that can be reached with any of the playable characters but works best if the player plays with Luigi, because he can jump the highest. Near the start of the level, right after climbing up the ladder, there will be a platform above Luigi's head. He must Super Jump up on top of it, and find the magic potion. After entering dream world, he needs to enter the vase and will be warped to World 7. If played as a different character (Mario, Toad, and Princess Peach), they can jump on top of an Albatoss and fly to the platform.

For those who venture through the level, a tough voyage awaits. First, there is a field constantly nuked by Albatoss birds laying bombs; once the player reaches the end, an underground cavern follows, where various walls must be exploded, and where a few Pansers and Ostros must be beaten. Unlike the other worlds in the game, there is no fortress to explore, so what is visited instead is the interior of a tree full of Sparks, Bob-ombs and walking Pansers; there is no locked door, so no key is collected, and Phanto is not seen anywhere. Once outside again, the player has to cross a very long chasm with the help of Pidgit, and past the four pink Shy Guys so that Red Birdo is found and defeated, leading to the lair of the boss, Clawgrip.

Template:BoxTop Template:SMB2 Levels