Fuzzball: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Robot: Removing template: BoxTop)
mNo edit summary
Line 6: Line 6:
'''Fuzzballs'''<ref name="Prima">von Esmarch, Nick. 2013. ''Luigi's Mansion: Dark Moon'' [[Prima Games]] Official Game Guide, page 161.</ref> are purple creatures that appear in ''[[Luigi's Mansion: Dark Moon]]''. They are only found in the [[Secret Mine]]'s [[Chalet]].
'''Fuzzballs'''<ref name="Prima">von Esmarch, Nick. 2013. ''Luigi's Mansion: Dark Moon'' [[Prima Games]] Official Game Guide, page 161.</ref> are purple creatures that appear in ''[[Luigi's Mansion: Dark Moon]]''. They are only found in the [[Secret Mine]]'s [[Chalet]].


These creatures cannot damage [[Luigi]] on contact or via attacks. Instead, they chase Luigi around and get in the way of the [[Poltergust 5000]]. If Luigi picks one up using it, he can shoot it around the room and stun it for a short time, similar to the [[Poink]]s from ''[[Super Mario Sunshine]]''. They appear at the end of mission [[D-1: Cold Case]].
These creatures cannot damage [[Luigi]] on contact or via attacks. Instead, they chase Luigi around and get in the way of the [[Poltergust 5000]]. If Luigi picks one up using it, he can shoot it around the room and stun it for a short time, similar to the [[Poink]]s from ''[[Super Mario Sunshine]]''. They appear at the end of the first mission, [[Cold Case]].


There are also '''Gold Fuzzballs'''<ref name="Prima"/> that drop [[Gold Bar|gold bar]]s and [[bill]]s when thrown. These turn into the normal purple versions after being thrown around three times.
There are also '''Gold Fuzzballs'''<ref name="Prima"/> that drop [[Gold Bar|gold bar]]s and [[bill]]s when thrown. These turn into the normal purple versions after being thrown around three times.

Revision as of 02:42, September 19, 2017

Template:Species-infobox

Purple and Gold Fuzzballs.

Fuzzballs[1] are purple creatures that appear in Luigi's Mansion: Dark Moon. They are only found in the Secret Mine's Chalet.

These creatures cannot damage Luigi on contact or via attacks. Instead, they chase Luigi around and get in the way of the Poltergust 5000. If Luigi picks one up using it, he can shoot it around the room and stun it for a short time, similar to the Poinks from Super Mario Sunshine. They appear at the end of the first mission, Cold Case.

There are also Gold Fuzzballs[1] that drop gold bars and bills when thrown. These turn into the normal purple versions after being thrown around three times.

Reference

  1. ^ a b von Esmarch, Nick. 2013. Luigi's Mansion: Dark Moon Prima Games Official Game Guide, page 161.