Super Wario: Difference between revisions
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The player must turn the [[Game Boy Advance]] to make a ''[[Super Mario Bros.]]''-esque block-like [[Wario]] to stomp enemies. If the Game Boy Advance is turned upside-down, it will cause Wario to fall. | The player must turn the [[Game Boy Advance]] to make a ''[[Super Mario Bros.]]''-esque block-like [[Wario]] to stomp enemies. If the Game Boy Advance is turned upside-down, it will cause Wario to fall. | ||
*'''Level 1:''' Wario must jump on an idle [[Koopa]] shell. | *'''Level 1:''' Wario must jump on an idle [[Koopa Troopa]] shell. | ||
*'''Level 2:''' Wario must stomp on a slow-moving [[Goomba]]. | *'''Level 2:''' Wario must stomp on a slow-moving [[Goomba]]. | ||
*'''Level 3:''' Wario must stomp both a Goomba and a moving Koopa. | *'''Level 3:''' Wario must stomp both a Goomba and a moving Koopa. |
Revision as of 03:13, November 3, 2017
Template:Minigame-infobox Super Wario is one of Wario-Man's microgames in WarioWare: Twisted!.
Gameplay
The player must turn the Game Boy Advance to make a Super Mario Bros.-esque block-like Wario to stomp enemies. If the Game Boy Advance is turned upside-down, it will cause Wario to fall.
- Level 1: Wario must jump on an idle Koopa Troopa shell.
- Level 2: Wario must stomp on a slow-moving Goomba.
- Level 3: Wario must stomp both a Goomba and a moving Koopa.