User:Supermariofan67/Sandbox1: Difference between revisions
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==Enemies and obstacles== | |||
===New=== | |||
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;" align=center | |||
|- | |||
!bgcolor="gold" align=center|Image | |||
!bgcolor="gold" align=center|Description | |||
!bgcolor="gold" align=center|First Appearance | |||
|- | |||
|align=center|[[File:Blue Ant Artwork - Super Mario 3D World.png|x70px]]<br>[[Ant Trooper]] | |||
|align=left|Ant Troopers are purple ant-like enemies that attack by marching in groups. They cannot be defeated with a jump, but they can be ground-pounded, pounced/tail-whipped, or hit with a Boomerang. | |||
|align=center|[[Ant Trooper Hill]] | |||
|- | |||
|align=center|[[File:Big Ant Trooper.jpg|x70px]]<br>[[Big Ant Trooper]] | |||
|align=left|Big Ant Troopers are larger versions of Ant Troopers. They cannot be defeated, but the player can jump on them to reach otherwise inaccessible areas. | |||
|align=center|[[Ant Trooper Hill]] | |||
|- | |||
|align=center|[[File:Super Mario 3D World - 2-A Big Galoomba Blockade.jpg|x70px]]<br>[[Big Galoomba]] | |||
|align=left|Big Galoombas are larger versions of [[Galoomba]]s. They attack by attempting to ram into the player and can be defeated if jumped on twice. A [[Ground Pound]] will defeat it in one hit. | |||
|align=center|[[Big Galoomba Blockade]] | |||
|- | |||
|align=center|[[File:Blockstepper.png|x70px]]<br>[[Blockstepper]] | |||
|align=left|Blocksteppers are blocks with hats and feet that attack by marching in groups. They can be defeated by most attack methods, but the group will scatter when one is defeated. After a while, they will begin to chase the player. | |||
|align=center|[[Double Cherry Pass]] | |||
|- | |||
|align=center|[[File:Blurker.png|x70px]]<br>[[Blurker]] | |||
|align=left|Blurkers are pink block-like enemies that are found in groups blocking areas. They will temporarily disappear like a [[Boo]] if interacted with on the Wii U GamePad or attacked by normal means. They can be permanently defeated through use of a [[Mega Mushroom]], a [[Piranha Plant (potted)|Piranha Plant]], [[White Tanooki Mario]] or [[Lucky Cat Mario]]. | |||
|align=center|[[Shadow Play Alley]] | |||
|- | |||
|align=center|[[File:Golem Lookalikes Screenshot - Super Mario 3D World.png|x70px]]<br>[[Brolder]] | |||
|align=left|Brolders are boulder enemies found in lava levels. When the player approaches, the pop up from the ground and attempt to roll over the player. When attacked, they can be carried and thrown to press switches or collect [[Green Star]]s. They can also be defeated permanently by throwing them into [[Lava|lava]] or touching them with [[Lucky Cat Mario]] or [[White Tanooki Mario]]. | |||
|align=center|[[Brolder Blockade]] | |||
|- | |||
|align=center|[[File:Cat Banzai Bill - Super Mario 3D World.png|x70px]]<br>[[Cat Banzai Bill]] | |||
|align=left|Cat Banzai Bills are [[Banzai Bill]]s with a cat appearance. They attack by following the player and can be defeated with most attacks. | |||
|align=center|[[The Bullet Bill Express]] | |||
|- | |||
|align=center|[[File:Cat Bullet Bill.png|x70px]]<br>[[Cat Bullet Bill]] | |||
|align=left|Cat Bullet Bills are [[Bullet Bill]]s with a cat appearance. They attack by following the player, similarly to the [[Bull's-Eye Bill]], and can be defeated with most attacks. | |||
|align=center|[[Footlight Lane]] | |||
|- | |||
|align=center|[[File:Cat Goomba Artwork - Super Mario 3D World.png|x70px]]<br>[[Cat Goomba]] | |||
|align=left|Cat Goombas are [[Goomba]]s with a cat appearance. They attack by jumping and pouncing like [[Cat Mario]] to its original location. They can be defeated with most attacks. Some will leave behind a [[Super Bell]] when defeated. | |||
|align=center|[[Super Bell Hill]] | |||
|- | |||
|align=center|[[File:WiiU SM3DW 10.01.13 Scrn04.png|x70px]]<br>[[Charvaargh]] | |||
|align=left|A dragon-like enemy that attacks the player by leaping out of the lava. It will instantly defeat the player if touched, regardless of the player's current form. They cannot be defeated. | |||
|align=center|[[Simmering Lava Lake]] | |||
|- | |||
|align=center|[[File:Conkdor Artwork - Super Mario 3D World.png|x70px]]<br>[[Conkdor]] | |||
|align=left|Conkdors are bird enemies that stay in place and lunge at the player to attack. They can be defeated with most attacks, although the player cannot jump on their spiky shell. | |||
|align=center|[[Conkdor Canyon]] | |||
|- | |||
|align=center|[[File:Flopter.jpg|x70px]]<br>[[Flopter]] | |||
|align=left|Flopters are bug-like enemies that attack by attempting to fly into the player. They can be defeated with most attacks. | |||
|align=center|[[The Bullet Bill Express]] | |||
|- | |||
|align=center|[[File:Fuzzler.png|x70px]]<br>[[Fuzzler]] | |||
|align=left|Fuzzlers are [[Fuzzy]]-like enemies that roll around on the railings used by a [[Switchboard]]. They can be defeated with [[Lucky Cat Mario]] or if they come into contact with water. | |||
|align=center|[[Switchboard Falls]] | |||
|- | |||
|align=center|[[File:Grumblump Inferno.jpg|x70px]]<br>[[Grumblump]] | |||
|align=left|A block enemy that the player must use as a platform to progress. It will move faster for a short time if the player uses a [[Ground Pound]] on it. | |||
|align=center|[[Grumblump Inferno]] | |||
|- | |||
|align=center|[[File:Spring Steal Screenshot - Super Mario 3D World.png|x70px]]<br>[[Hop-Chop]] | |||
|align=left|Hop-Chops are spring-like enemies that attack the player by ramming into them. If the player jumps on one, it may turn into a spring that the player can pick up and jump on to reach higher places. | |||
|align=center|[[Big Bounce Byway]] | |||
|- | |||
|align=center|[[File:Horned Ant Trooper.jpg|x70px]]<br>[[Horned Ant Trooper]] | |||
|align=left|Horned Ant Troopers are [[Ant Trooper]]s with horns. They can be defeated with most attacks, though they cannot be jumped on. | |||
|align=center|[[Ant Trooper Hill]] | |||
|- | |||
|align=center|[[File:SM3DW King Ka-Thunk's Castle.jpg|x70px]]<br>[[Ka-Thunk]] | |||
|align=left|Ka-Thunks are rectangular frames covered in spikes that move around in certain patterns, similarly to a [[Tox Box]]. They cannot be defeated. | |||
|align=center|[[King Ka-Thunk's Castle]] | |||
|- | |||
|align=center|[[File:Underwater Gobstoppers Screenshot - Super Mario 3D World.png|x70px]]<br>[[Madpole]] | |||
|align=left|Madpoles are tadpole-like enemies that chase the player in the water. They can be defeated with most attacks. | |||
|align=center|[[Rammerhead Reef]] | |||
|- | |||
|align=center|[[File:Para Dry Bones Artwork - Super Mario 3D World.png|x70px]]<br>[[Parabones]] | |||
|align=left|Parabones are winged [[Dry Bones]] that attack the player by flying into them. Unlike [[Koopa Paratroopa]], their wings will not disappear when jumped on. They can be defeated permanently by [[Invincible Mario]], [[Lucky Cat Mario]] and [[White Tanooki Mario]]. | |||
|align=center|[[Fuzzy Time Mine]] | |||
|- | |||
|align=center|[[File:SM3DW Piranha Creeper Creek.png|x70px]]<br>[[Piranha Creeper]] | |||
|align=left|Piranha Creepers are [[Piranha Plant]] variants with long stems. They move around in a certain pattern and will shorten their stems when attacked. | |||
|align=center|[[Piranha Creeper Creek]] | |||
|- | |||
|align=center|[[File:Rammerhead2.png|x70px]]<br>[[Rammerhead]] | |||
|align=left|Rammerheads are hammerhead shark-like enemies that try to ram into the player with their heads. They can only be defeated with [[Lucky Cat Mario]] or [[Invincible Mario]]. | |||
|align=center|[[Rammerhead Reef]] | |||
|- | |||
|align=center|[[File:RingBurner3DWorld.PNG|x70px]]<br>[[Ring Burner]] | |||
|align=left|Ring Burners are robotic enemies that fire waves of plasma periodically. The player can stop the enemy from firing by standing on the switch. They cannot be defeated. | |||
|align=center|[[Cakewalk Flip]] | |||
|- | |||
|align=center|[[File:Skipsqueak.png|x70px]]<br>[[Skipsqueak]] | |||
|align=left|Skipsqueaks are mouse enemies that run in place and jump on rotating platforms. They can be defeated by any attack. | |||
|align=center|[[Really Rolling Hills]] | |||
|- | |||
|align=center|[[File:WiiU SuperMario scrn10 E3.png|x70px]]<br>[[Snow Pokey]] | |||
|align=left|Snow Pokeys are [[Pokey]]s made of snow that chase the player. They can be defeated with most attacks, allowing their body segments to be picked up and thrown. | |||
|align=center|[[Snowball Park]] | |||
|- | |||
|align=center|[[File:Spiny Skipsqueak.png|x70px]]<br>[[Spiny Skipsqueak]] | |||
|align=left|Spiny Skipsqueaks are enemies that act identically to the Skipsqueak, but they cannot be jumped on. They can be defeated by any other attack. | |||
|align=center|[[Really Rolling Hills]] | |||
|- | |||
|align=center|[[File:Orange Roly Screenshot - Super Mario 3D World.png|x70px]]<br>[[Splorch]] | |||
|align=left|Splorches are fireballs that chase the player. They can only be defeated by [[Invincible Mario]], [[Lucky Cat Mario]], or [[White Tanooki Mario]]; though they can be pushed into the lava with projectile attacks from [[Boomerang Mario]] and [[Fire Mario]]. | |||
|align=center|[[Enemy Blockade|Brolder Blockade Is Back]] | |||
|- | |||
|align=center|[[File:Splounder.png|x70px]]<br>[[Splounder]] | |||
|align=left|Splounders are enemies only found in levels featuring [[Plessie]]. If Plessie collides with one, the player will lose some of their speed. They can be jumped on to defeat them or reach objects high in the air. | |||
|align=center|[[Plessie's Plunging Falls]] | |||
|- | |||
|align=center|[[File:Cloud Puffs Screenshot - Super Mario 3D World.png|x70px]]<br>[[Ty-Foo]] | |||
|align=left|Ty-Foos are cloud enemies that blow wind at the player in an attempt to push them off of the stage. The player can stun them temporarily through the touch screen on the GamePad or defeat them with a [[Mega Mushroom]]. | |||
|align=center|[[Ty-Foo Flurries]] | |||
|- | |||
|align=center|[[File:Walleye.png|x70px]]<br>[[Walleye]] | |||
|align=left|Walleyes are [[Whomp]]-like enemies that try to block the player. They can be stunned through the touchscreen of the GamePad or defeated permanently by [[Golden Statue Mario]] or [[White Tanooki Mario]]. | |||
|align=center|[[Ty-Foo Flurries]] | |||
|} | |||
===Returning=== | |||
{|border="1" cellpadding="2" style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;" align=center | |||
!bgcolor="gold" align=center|Image | |||
!bgcolor="gold" align=center|Description | |||
!bgcolor="gold" align=center|First Appearance | |||
|- | |||
|align=center|[[File:Baddie Box SM3DW.jpg|x70px]]<br>[[Baddie Box]] | |||
|align=left|Baddie Boxes are blocks that release [[Bob-omb]]s when approached. They cannot be destroyed. | |||
|align=center|[[Bob-ombs Below]] | |||
|- | |||
|align=center|[[File:SM3DW banzaibill.jpg|x70px]]<br>[[Banzai Bill]] | |||
|align=left|Banzai Bills are a larger variety of [[Bullet Bill]]s. They share the same weaknesses as the Cat Banzai Bill. | |||
|align=center|[[Bullet Bill Base]] | |||
|- | |||
|align=center|[[File:WiiU SM3DW 10.15.13 Scrn24.png|x70px]]<br>[[Beach Koopa]] | |||
|align=left|Beach Koopas are [[Koopa Troopa]]s that do not have shells. They act the same as normal Koopa Troopas and can be defeated with any attack. | |||
|align=center|[[Koopa Troopa Cave]] | |||
|- | |||
|align=center|[[File:BiddybudSM3DW.jpg|x70px]]<br>[[Biddybud]] | |||
|align=left|Biddybuds are [[Goomba]]-like enemies that walk in a specific pattern. They can be defeated with any attack. | |||
|align=center|[[Switch Scramble Circus]] | |||
|- | |||
|align=center|[[File:Deep-Black Jungle Drift.jpg|x70px]]<br>[[Big Boo]] | |||
|align=left|Big Boos are a larger variant of [[Boo]]. They can only be defeated by [[Light Box]]es, [[Invincible Mario]], [[Lucky Cat Mario]] and [[White Tanooki Mario]]. | |||
|align=center|[[Shifty Boo Mansion]] | |||
|- | |||
|align=center|[[File:Big Piranha Plant SM3DW.jpg|x70px]]<br>[[Big Piranha Plant]] | |||
|align=left|Big Piranha Plants are a larger variant of [[Piranha Plant]]. They attack by attempting to bite the player. They can be defeated by most attacks, though they require two hits, but a [[Ground Pound]] will defeat it instantly. | |||
|align=center|[[Mount Beanpole]] | |||
|- | |||
|align=center|[[File:CatBulletBill-Rosalina-SM3DW.jpg|x70px]]<br>[[Bill Blaster]] | |||
|align=left|Bill Blasters are cannons that shoot [[Bullet Bill]]s or [[Cat Bullet Bill]]s. They cannot be destroyed. | |||
|align=center|[[Bowser's Bullet Bill Brigade]] | |||
|- | |||
|align=center|[[File:Blooper SM3DW.jpg|x70px]]<br>[[Blooper]] | |||
|align=left|Bloopers are squid-like enemies that appear in underwater areas. They attack by charging at the player. They can be defeated by most attacks. | |||
|align=center|[[Rammerhead Reef]] | |||
|- | |||
|align=center|[[File:Baddie Box SM3DW.jpg|x70px]]<br>[[Bob-omb]] | |||
|align=left|Bob-ombs are bomb enemies. They attack by following the player and attempting to explode near them. When attacked, they can be picked up, but they must be thrown because they will explode after a few seconds. | |||
|align=center|[[Bob-ombs Below]] | |||
|- | |||
|align=center|[[File:BooSM3DW.jpg|x70px]]<br>[[Boo]] | |||
|align=left|Boos are ghost enemies. They attack by floating toward the player. When looked at, they stop moving. They can only be defeated by [[Invincible Mario]], a [[Light Box]], [[Lucky Cat Mario]] and [[White Tanooki Mario]]. | |||
|align=center|[[Shifty Boo Mansion]] | |||
|- | |||
|align=center|[[File:BoomerangBroSM3DW.png|x70px]]<br>[[Boomerang Bro]] | |||
|align=left|Boomerang Bros. are Koopa enemies that throw boomerangs. They can be defeated with most attacks. | |||
|align=center|[[Beep Block Skyway]] | |||
|- | |||
|align=center|[[File:BulletBillSM3DW.jpg|x70px]]<br>[[Bullet Bill]] | |||
|align=left|Bullet Bills are bullets that shoot out of [[Bill Blaster]]s in a straight line. They can be defeated with most attack methods. | |||
|align=center|[[Bowser's Bullet Bill Brigade]] | |||
|- | |||
|align=center|[[File:Bully Artwork - Super Mario 3D World.png|x70px]]<br>[[Bully]] | |||
|align=left|Bullies are enemies that charge at the player in attempt to push them off the platform. They can be defeated with [[Mega Mario]], [[Lucky Cat Mario]], [[White Tanooki Mario]], but they can be pushed off platforms by performing any attack repeatedly. | |||
|align=center|[[Spooky Seasick Wreck]] | |||
|- | |||
|align=center|[[File:Cannon Box (alt) - Super Mario 3D World.png|x70px]]<br>[[Cannon]] | |||
|align=left|Cannons are boxes that shoot [[Cannonball]]s at the player. They can be destroyed if hit by a cannonball from a [[Cannon Box]] or if a [[Brick Block]] under it is hit. | |||
|align=center|[[Bowser's Bullet Bill Brigade]] | |||
|- | |||
|align=center|[[File:Chargin' Chuck Artwork - Super Mario 3D World.png|x70px]]<br>[[Chargin' Chuck]] | |||
|align=left|Chargin' Chucks are large Koopas with football gear. they attack by charging at the player and ramming into them. Most attacks can defeat them, but they usually must be hit twice. A [[Ground Pound]] will defeat it in one hit. | |||
|align=center|[[Chargin' Chuck Blockade]] | |||
|- | |||
|align=center|[[File:CheepCheepSM3DW.jpg|x70px]]<br>[[Cheep Cheep]] | |||
|align=left|Cheep Cheeps are fish enemies that attack by swimming at the player. They can be defeated with most attacks. | |||
|align=center|[[Pipeline Lagoon]] | |||
|- | |||
|align=center|[[File:CoinCofferSM3DW.jpg|x70px]]<br>[[Coin Coffer]] | |||
|align=left|Coin Coffers are enemies that try to run away from the player. They can be defeated by most attacks. When defeated, they release many coins. | |||
|align=center|[[Pipeline Lagoon]] | |||
|- | |||
|align=center|[[File:Honeycomb Skyway.jpg|x70px]]<br>[[Fire Bar]] | |||
|align=left|Fire Bars are rotating sticks with fireballs on them. | |||
|align=center|[[Fort Fire Bros.]] | |||
|- | |||
|align=center|[[File:SM3DWFireBro.jpg|x70px]]<br>[[Fire Bro]] | |||
|align=left|Fire Bros. are Koopa enemies that attack by throwing fireballs. They can be defeated with most attacks. | |||
|align=center|[[Double Cherry Pass]] | |||
|- | |||
|align=center|[[File:VenusFireTrapSM3DW.png|x70px]]<br>[[Fire Piranha Plant]] | |||
|align=left|Fire Piranha Plants are a variant of [[Piranha Plant]] that can shoot fireballs. They can be defeated with most attacks. The player can also send its own fireballs back at it by using the touch screen of the GamePad. | |||
|align=center|[[Shadow-Play Alley]] | |||
|- | |||
|align=center|[[File:Fizzlit SM3DW.png|x70px]]<br>[[Fizzlit]] | |||
|align=left|Fizzlits are purple blob enemies that melt into an electrically-charged puddle. They can be defeated with any attack while in their purple form, or by [[Lucky Cat Mario]] and [[White Tanooki Mario]] when electrified. | |||
|align=center|[[Switchboard Falls]] | |||
|- | |||
|align=center|[[File:Fighter Flys.PNG|x70px]]<br>[[Fighter Fly]] | |||
|align=left|Fighter Flies are bouncing fly-like enemies in the ''Luigi Bros.'' minigame. | |||
|align=center|''Luigi Bros.'' | |||
|- | |||
|align=center|[[File:WiiU SuperMario scrn06 E3.png|x70px]]<br>[[Fuzzy]] | |||
|align=left|Fuzzies are black, furry creatures. They function as obstacles and they can only be defeated by a [[Super Star]], [[Lucky Cat Mario]], [[White Tanooki Mario]] or a [[Piranha Plant (potted)|Piranha Plant]]. | |||
|align=center|[[Shadow-Play Alley]] | |||
|- | |||
|align=center|[[File:WiiU SuperMario scrn07 E3.png|x70px]]<br>[[Fuzzy Horde]] | |||
|align=left|Fuzzy Hordes are very large groups of Fuzzies. They slowly move toward the player and cannot be defeated. | |||
|align=center|[[Fuzzy Time Mine]] | |||
|- | |||
|align=center|[[File:GaloombaSM3DW.png|x70px]]<br>[[Galoomba]] | |||
|align=left|Galoombas are [[Goomba]]-like enemies that are rounder and must be attacked twice or ground-pounded to be defeated. | |||
|align=center|[[Puffprod Peaks]] | |||
|- | |||
|align=center|[[File:Goomba Artwork - Super Mario 3D World.png|x70px]]<br>[[Goomba]] | |||
|align=left|Goombas are basic enemies that resemble brown mushrooms and attack by attempting to run into the player. They can be defeated with any attack. | |||
|align=center|[[Super Bell Hill]] | |||
|- | |||
|align=center|[[File:GoombaTowerSM3DW.jpg|x70px]]<br>[[Goomba Tower]] | |||
|align=left|Goomba Towers are stacks of Goombas. They act like normal Goombas do, but must be attacked multiple times or ground-pounded to be fully defeated. | |||
|align=center|[[Bowser's Highway Showdown]] | |||
|- | |||
|align=center|[[File:HammerBroSM3DW.png|x70px]]<br>[[Hammer Bro]] | |||
|align=left|Hammer Bros. are Koopa enemies that attack by throwing hammers at the player. They can be defeated by most attacks. | |||
|align=center|[[Enemy Blockade#Fire Bros. Hideout #3|Fire Bros. Hideout #3]] | |||
|- | |||
|align=center|[[File:Koopa Troopa Artwork - Super Mario 3D World.png|x70px]]<br>[[Koopa Troopa]] | |||
|align=left|Koopa Troopas are turtle-like creatures with shells. They attack by trying to walk into the player. When attacked, they will lose their shell, which can be carried. | |||
|align=center|[[Koopa Troopa Cave]] | |||
|- | |||
|align=center|[[File:SM3DWLavaBubble.jpg|x70px]]<br>[[Lava Bubble]] | |||
|align=left|Lava Bubbles are living fireballs that emerge from lava and attempt to collide with the player. They can only be defeated when the player is invincible. | |||
|align=center|[[Lava Rock Lair]] | |||
|- | |||
|align=center|[[File:SM3DWBlueLavaBubble.jpg|x70px]]<br>[[Lava Bubble (blue)|Blue Lava Bubble]] | |||
|align=left|Blue Lava Bubbles are Lava Bubbles that appear in levels with blue lava. They act exactly like the normal red ones. | |||
|align=center|[[Backstreet Bustle]] | |||
|- | |||
|align=center|[[File:Magikoopa Artwork - Super Mario 3D World.png|x70px]]<br>[[Magikoopa]] | |||
|align=left|Magikoopas are enemies that use magic to spawn other enemies. They can be defeated by most attacks. | |||
|align=center|[[Magikoopa Blockade]] | |||
|- | |||
|align=center|[[File:SM3DWMicroGoomba.jpg|x70px]]<br>[[Micro Goomba]] | |||
|align=left|Micro Goombas are very small variants of Goombas that attack by chasing the player. They can be defeated with any attack, but they can be pushed away if interacted with using the GamePad. | |||
|align=center|[[Koopa Troopa Cave]] | |||
|- | |||
|align=center|[[File:FloatingMinesSM3DWorld.jpg|x70px]]<br>[[Floating Mine]] | |||
|align=left|Floating Mines are balls with spikes that are often found in [[Clear Pipe]]s as obstacles. They can be defeated by [[Invincible Mario]], [[White Tanooki Mario]] or a fireball from [[Fire Mario]]. | |||
|align=center|[[Clear Pipe Cruise]] | |||
|- | |||
|align=center|[[File:Rosalina SM3DW.png|x70px]]<br>[[Octoomba]] | |||
|align=left|Octoombas are a variant of Goombas that throw projectiles at the player. They cannot be defeated with a jump, but they can be defeated with most other attacks. | |||
|align=center|[[Super Galaxy]] | |||
|- | |||
|align=center|[[File:Para-Biddybuds Artwork - Super Mario 3D World.png|125px]]<br>[[Para-Biddybud]] | |||
|align=left|Para-Biddybuds are a variant of Biddybuds that hover above the ground and fly in circles. They can be defeated with most attacks. | |||
|align=center|[[Switch Scramble Circus]] | |||
|- | |||
|align=center|[[File:Peepa SM3DW.png|x70px]]<br>[[Peepa]] | |||
|align=left|Peepas are Boo-like enemies that move in a set pattern, blocking a path. They can be defeated with a Light Box, Invincible Mario, Lucky Cat Mario and White Tanooki Mario. | |||
|align=center|[[Shifty Boo Mansion]] | |||
|- | |||
|align=center|[[File:PiranhaPlantSM3DW.jpg|x70px]]<br>[[Piranha Plant]] | |||
|align=left|Piranha Plants are carnivorous plants that attack by attempting to bite the player. They can be defeated by most attacks. | |||
|align=center|[[Mount Beanpole]] | |||
|- | |||
|align=center|[[File:PorcupufferSM3DW.jpg|x70px]]<br>[[Porcupuffer]] | |||
|align=left|Porcupuffers are giant Cheep Cheeps that have spikes on their backs. They attempt to swim at the player and can be defeated by most attack methods (except jumps). | |||
|align=center|[[Pipeline Lagoon]] | |||
|- | |||
|align=center|[[File:MarioMBNES.png|x70px]]<br>[[Shellcreeper]] | |||
|align=left|Shellcreepers are Koopa Troopa-like enemies. They are the simplest enemies that appear in the ''Luigi Bros.'' minigame. | |||
|align=center|''Luigi Bros.'' | |||
|- | |||
|align=center|[[File:Crab.PNG|x70px]]<br>[[Sidestepper]] | |||
|align=left|Sidesteppers are crab enemies that appear in the ''Luigi Bros.'' minigame. They require two hits to be immobilized. | |||
|align=center|''Luigi Bros.'' | |||
|- | |||
|align=center|[[File:Spike Artwork - Super Mario 3D World.png|x70px]]<br>[[Spike]] | |||
|align=left|Spikes are Koopa enemies that throw Spike Bars. They can be defeated with most attacks. | |||
|align=center|[[Hands-On Hall]] | |||
|- | |||
|align=center|[[File:SpikeBar3dworld.jpg|125px]]<br>[[Spike Bar]] | |||
|align=left|Spike Bars are obstacles that are usually found spinning around a block. They can be destroyed with Lucky Cat Mario and White Tanooki Mario. | |||
|align=center|[[Boiling Blue Bully Belt]] | |||
|- | |||
|align=center|[[File:SpinySM3DW.jpg|x70px]]<br>[[Spiny]] | |||
|align=left|Spinies are red Koopa Troopa-like enemies with spikes on them. They can be defeated with most attacks (except jumps). | |||
|align=center|[[Big Bounce Byway]] | |||
|- | |||
|align=center|[[File:Stingby Artwork - Super Mario 3D World.png|x70px]]<br>[[Stingby]] | |||
|align=left|Stingbies are bee-like enemies that attack by chasing the player and ramming into them. They can be defeated with most attacks. | |||
|align=center|[[Switch Scramble Circus]] | |||
|- | |||
|align=center|[[File:ThwompSM3DW.jpg|x70px]]<br>[[Thwomp]] | |||
|align=left|Thwomps are large stone enemies that attack by falling on the player. They can be defeated by Lucky Cat Mario and White Tanooki Mario. | |||
|align=center|[[Bowser's Highway Showdown]] | |||
|- | |||
|align=center|[[File:SM3DWVolcanicDebris.jpg|x70px]]<br>[[Volcanic Debris]] | |||
|align=left|Volcanic Debris appear as molten lava falling from the sky. | |||
|align=center|[[Hisstocrat Returns]] | |||
|} |
Revision as of 12:41, January 7, 2018
Enemies and obstacles
New
Image | Description | First Appearance |
---|---|---|
File:Blue Ant Artwork - Super Mario 3D World.png Ant Trooper |
Ant Troopers are purple ant-like enemies that attack by marching in groups. They cannot be defeated with a jump, but they can be ground-pounded, pounced/tail-whipped, or hit with a Boomerang. | Ant Trooper Hill |
![]() Big Ant Trooper |
Big Ant Troopers are larger versions of Ant Troopers. They cannot be defeated, but the player can jump on them to reach otherwise inaccessible areas. | Ant Trooper Hill |
![]() Big Galoomba |
Big Galoombas are larger versions of Galoombas. They attack by attempting to ram into the player and can be defeated if jumped on twice. A Ground Pound will defeat it in one hit. | Big Galoomba Blockade |
File:Blockstepper.png Blockstepper |
Blocksteppers are blocks with hats and feet that attack by marching in groups. They can be defeated by most attack methods, but the group will scatter when one is defeated. After a while, they will begin to chase the player. | Double Cherry Pass |
File:Blurker.png Blurker |
Blurkers are pink block-like enemies that are found in groups blocking areas. They will temporarily disappear like a Boo if interacted with on the Wii U GamePad or attacked by normal means. They can be permanently defeated through use of a Mega Mushroom, a Piranha Plant, White Tanooki Mario or Lucky Cat Mario. | Shadow Play Alley |
File:Golem Lookalikes Screenshot - Super Mario 3D World.png Brolder |
Brolders are boulder enemies found in lava levels. When the player approaches, the pop up from the ground and attempt to roll over the player. When attacked, they can be carried and thrown to press switches or collect Green Stars. They can also be defeated permanently by throwing them into lava or touching them with Lucky Cat Mario or White Tanooki Mario. | Brolder Blockade |
![]() Cat Banzai Bill |
Cat Banzai Bills are Banzai Bills with a cat appearance. They attack by following the player and can be defeated with most attacks. | The Bullet Bill Express |
File:Cat Bullet Bill.png Cat Bullet Bill |
Cat Bullet Bills are Bullet Bills with a cat appearance. They attack by following the player, similarly to the Bull's-Eye Bill, and can be defeated with most attacks. | Footlight Lane |
![]() Cat Goomba |
Cat Goombas are Goombas with a cat appearance. They attack by jumping and pouncing like Cat Mario to its original location. They can be defeated with most attacks. Some will leave behind a Super Bell when defeated. | Super Bell Hill |
File:WiiU SM3DW 10.01.13 Scrn04.png Charvaargh |
A dragon-like enemy that attacks the player by leaping out of the lava. It will instantly defeat the player if touched, regardless of the player's current form. They cannot be defeated. | Simmering Lava Lake |
![]() Conkdor |
Conkdors are bird enemies that stay in place and lunge at the player to attack. They can be defeated with most attacks, although the player cannot jump on their spiky shell. | Conkdor Canyon |
![]() Flopter |
Flopters are bug-like enemies that attack by attempting to fly into the player. They can be defeated with most attacks. | The Bullet Bill Express |
File:Fuzzler.png Fuzzler |
Fuzzlers are Fuzzy-like enemies that roll around on the railings used by a Switchboard. They can be defeated with Lucky Cat Mario or if they come into contact with water. | Switchboard Falls |
![]() Grumblump |
A block enemy that the player must use as a platform to progress. It will move faster for a short time if the player uses a Ground Pound on it. | Grumblump Inferno |
File:Spring Steal Screenshot - Super Mario 3D World.png Hop-Chop |
Hop-Chops are spring-like enemies that attack the player by ramming into them. If the player jumps on one, it may turn into a spring that the player can pick up and jump on to reach higher places. | Big Bounce Byway |
![]() Horned Ant Trooper |
Horned Ant Troopers are Ant Troopers with horns. They can be defeated with most attacks, though they cannot be jumped on. | Ant Trooper Hill |
![]() Ka-Thunk |
Ka-Thunks are rectangular frames covered in spikes that move around in certain patterns, similarly to a Tox Box. They cannot be defeated. | King Ka-Thunk's Castle |
File:Underwater Gobstoppers Screenshot - Super Mario 3D World.png Madpole |
Madpoles are tadpole-like enemies that chase the player in the water. They can be defeated with most attacks. | Rammerhead Reef |
![]() Parabones |
Parabones are winged Dry Bones that attack the player by flying into them. Unlike Koopa Paratroopa, their wings will not disappear when jumped on. They can be defeated permanently by Invincible Mario, Lucky Cat Mario and White Tanooki Mario. | Fuzzy Time Mine |
![]() Piranha Creeper |
Piranha Creepers are Piranha Plant variants with long stems. They move around in a certain pattern and will shorten their stems when attacked. | Piranha Creeper Creek |
File:Rammerhead2.png Rammerhead |
Rammerheads are hammerhead shark-like enemies that try to ram into the player with their heads. They can only be defeated with Lucky Cat Mario or Invincible Mario. | Rammerhead Reef |
File:RingBurner3DWorld.PNG Ring Burner |
Ring Burners are robotic enemies that fire waves of plasma periodically. The player can stop the enemy from firing by standing on the switch. They cannot be defeated. | Cakewalk Flip |
File:Skipsqueak.png Skipsqueak |
Skipsqueaks are mouse enemies that run in place and jump on rotating platforms. They can be defeated by any attack. | Really Rolling Hills |
File:WiiU SuperMario scrn10 E3.png Snow Pokey |
Snow Pokeys are Pokeys made of snow that chase the player. They can be defeated with most attacks, allowing their body segments to be picked up and thrown. | Snowball Park |
File:Spiny Skipsqueak.png Spiny Skipsqueak |
Spiny Skipsqueaks are enemies that act identically to the Skipsqueak, but they cannot be jumped on. They can be defeated by any other attack. | Really Rolling Hills |
File:Orange Roly Screenshot - Super Mario 3D World.png Splorch |
Splorches are fireballs that chase the player. They can only be defeated by Invincible Mario, Lucky Cat Mario, or White Tanooki Mario; though they can be pushed into the lava with projectile attacks from Boomerang Mario and Fire Mario. | Brolder Blockade Is Back |
File:Splounder.png Splounder |
Splounders are enemies only found in levels featuring Plessie. If Plessie collides with one, the player will lose some of their speed. They can be jumped on to defeat them or reach objects high in the air. | Plessie's Plunging Falls |
File:Cloud Puffs Screenshot - Super Mario 3D World.png Ty-Foo |
Ty-Foos are cloud enemies that blow wind at the player in an attempt to push them off of the stage. The player can stun them temporarily through the touch screen on the GamePad or defeat them with a Mega Mushroom. | Ty-Foo Flurries |
File:Walleye.png Walleye |
Walleyes are Whomp-like enemies that try to block the player. They can be stunned through the touchscreen of the GamePad or defeated permanently by Golden Statue Mario or White Tanooki Mario. | Ty-Foo Flurries |
Returning
Image | Description | First Appearance |
---|---|---|
File:Baddie Box SM3DW.jpg Baddie Box |
Baddie Boxes are blocks that release Bob-ombs when approached. They cannot be destroyed. | Bob-ombs Below |
File:SM3DW banzaibill.jpg Banzai Bill |
Banzai Bills are a larger variety of Bullet Bills. They share the same weaknesses as the Cat Banzai Bill. | Bullet Bill Base |
File:WiiU SM3DW 10.15.13 Scrn24.png Beach Koopa |
Beach Koopas are Koopa Troopas that do not have shells. They act the same as normal Koopa Troopas and can be defeated with any attack. | Koopa Troopa Cave |
![]() Biddybud |
Biddybuds are Goomba-like enemies that walk in a specific pattern. They can be defeated with any attack. | Switch Scramble Circus |
![]() Big Boo |
Big Boos are a larger variant of Boo. They can only be defeated by Light Boxes, Invincible Mario, Lucky Cat Mario and White Tanooki Mario. | Shifty Boo Mansion |
![]() Big Piranha Plant |
Big Piranha Plants are a larger variant of Piranha Plant. They attack by attempting to bite the player. They can be defeated by most attacks, though they require two hits, but a Ground Pound will defeat it instantly. | Mount Beanpole |
File:CatBulletBill-Rosalina-SM3DW.jpg Bill Blaster |
Bill Blasters are cannons that shoot Bullet Bills or Cat Bullet Bills. They cannot be destroyed. | Bowser's Bullet Bill Brigade |
![]() Blooper |
Bloopers are squid-like enemies that appear in underwater areas. They attack by charging at the player. They can be defeated by most attacks. | Rammerhead Reef |
File:Baddie Box SM3DW.jpg Bob-omb |
Bob-ombs are bomb enemies. They attack by following the player and attempting to explode near them. When attacked, they can be picked up, but they must be thrown because they will explode after a few seconds. | Bob-ombs Below |
![]() Boo |
Boos are ghost enemies. They attack by floating toward the player. When looked at, they stop moving. They can only be defeated by Invincible Mario, a Light Box, Lucky Cat Mario and White Tanooki Mario. | Shifty Boo Mansion |
![]() Boomerang Bro |
Boomerang Bros. are Koopa enemies that throw boomerangs. They can be defeated with most attacks. | Beep Block Skyway |
![]() Bullet Bill |
Bullet Bills are bullets that shoot out of Bill Blasters in a straight line. They can be defeated with most attack methods. | Bowser's Bullet Bill Brigade |
![]() Bully |
Bullies are enemies that charge at the player in attempt to push them off the platform. They can be defeated with Mega Mario, Lucky Cat Mario, White Tanooki Mario, but they can be pushed off platforms by performing any attack repeatedly. | Spooky Seasick Wreck |
![]() Cannon |
Cannons are boxes that shoot Cannonballs at the player. They can be destroyed if hit by a cannonball from a Cannon Box or if a Brick Block under it is hit. | Bowser's Bullet Bill Brigade |
![]() Chargin' Chuck |
Chargin' Chucks are large Koopas with football gear. they attack by charging at the player and ramming into them. Most attacks can defeat them, but they usually must be hit twice. A Ground Pound will defeat it in one hit. | Chargin' Chuck Blockade |
![]() Cheep Cheep |
Cheep Cheeps are fish enemies that attack by swimming at the player. They can be defeated with most attacks. | Pipeline Lagoon |
![]() Coin Coffer |
Coin Coffers are enemies that try to run away from the player. They can be defeated by most attacks. When defeated, they release many coins. | Pipeline Lagoon |
![]() Fire Bar |
Fire Bars are rotating sticks with fireballs on them. | Fort Fire Bros. |
![]() Fire Bro |
Fire Bros. are Koopa enemies that attack by throwing fireballs. They can be defeated with most attacks. | Double Cherry Pass |
![]() Fire Piranha Plant |
Fire Piranha Plants are a variant of Piranha Plant that can shoot fireballs. They can be defeated with most attacks. The player can also send its own fireballs back at it by using the touch screen of the GamePad. | Shadow-Play Alley |
File:Fizzlit SM3DW.png Fizzlit |
Fizzlits are purple blob enemies that melt into an electrically-charged puddle. They can be defeated with any attack while in their purple form, or by Lucky Cat Mario and White Tanooki Mario when electrified. | Switchboard Falls |
File:Fighter Flys.PNG Fighter Fly |
Fighter Flies are bouncing fly-like enemies in the Luigi Bros. minigame. | Luigi Bros. |
File:WiiU SuperMario scrn06 E3.png Fuzzy |
Fuzzies are black, furry creatures. They function as obstacles and they can only be defeated by a Super Star, Lucky Cat Mario, White Tanooki Mario or a Piranha Plant. | Shadow-Play Alley |
File:WiiU SuperMario scrn07 E3.png Fuzzy Horde |
Fuzzy Hordes are very large groups of Fuzzies. They slowly move toward the player and cannot be defeated. | Fuzzy Time Mine |
![]() Galoomba |
Galoombas are Goomba-like enemies that are rounder and must be attacked twice or ground-pounded to be defeated. | Puffprod Peaks |
![]() Goomba |
Goombas are basic enemies that resemble brown mushrooms and attack by attempting to run into the player. They can be defeated with any attack. | Super Bell Hill |
![]() Goomba Tower |
Goomba Towers are stacks of Goombas. They act like normal Goombas do, but must be attacked multiple times or ground-pounded to be fully defeated. | Bowser's Highway Showdown |
File:HammerBroSM3DW.png Hammer Bro |
Hammer Bros. are Koopa enemies that attack by throwing hammers at the player. They can be defeated by most attacks. | Fire Bros. Hideout #3 |
![]() Koopa Troopa |
Koopa Troopas are turtle-like creatures with shells. They attack by trying to walk into the player. When attacked, they will lose their shell, which can be carried. | Koopa Troopa Cave |
![]() Lava Bubble |
Lava Bubbles are living fireballs that emerge from lava and attempt to collide with the player. They can only be defeated when the player is invincible. | Lava Rock Lair |
![]() Blue Lava Bubble |
Blue Lava Bubbles are Lava Bubbles that appear in levels with blue lava. They act exactly like the normal red ones. | Backstreet Bustle |
![]() Magikoopa |
Magikoopas are enemies that use magic to spawn other enemies. They can be defeated by most attacks. | Magikoopa Blockade |
![]() Micro Goomba |
Micro Goombas are very small variants of Goombas that attack by chasing the player. They can be defeated with any attack, but they can be pushed away if interacted with using the GamePad. | Koopa Troopa Cave |
![]() Floating Mine |
Floating Mines are balls with spikes that are often found in Clear Pipes as obstacles. They can be defeated by Invincible Mario, White Tanooki Mario or a fireball from Fire Mario. | Clear Pipe Cruise |
File:Rosalina SM3DW.png Octoomba |
Octoombas are a variant of Goombas that throw projectiles at the player. They cannot be defeated with a jump, but they can be defeated with most other attacks. | Super Galaxy |
![]() Para-Biddybud |
Para-Biddybuds are a variant of Biddybuds that hover above the ground and fly in circles. They can be defeated with most attacks. | Switch Scramble Circus |
File:Peepa SM3DW.png Peepa |
Peepas are Boo-like enemies that move in a set pattern, blocking a path. They can be defeated with a Light Box, Invincible Mario, Lucky Cat Mario and White Tanooki Mario. | Shifty Boo Mansion |
![]() Piranha Plant |
Piranha Plants are carnivorous plants that attack by attempting to bite the player. They can be defeated by most attacks. | Mount Beanpole |
![]() Porcupuffer |
Porcupuffers are giant Cheep Cheeps that have spikes on their backs. They attempt to swim at the player and can be defeated by most attack methods (except jumps). | Pipeline Lagoon |
![]() Shellcreeper |
Shellcreepers are Koopa Troopa-like enemies. They are the simplest enemies that appear in the Luigi Bros. minigame. | Luigi Bros. |
File:Crab.PNG Sidestepper |
Sidesteppers are crab enemies that appear in the Luigi Bros. minigame. They require two hits to be immobilized. | Luigi Bros. |
![]() Spike |
Spikes are Koopa enemies that throw Spike Bars. They can be defeated with most attacks. | Hands-On Hall |
![]() Spike Bar |
Spike Bars are obstacles that are usually found spinning around a block. They can be destroyed with Lucky Cat Mario and White Tanooki Mario. | Boiling Blue Bully Belt |
![]() Spiny |
Spinies are red Koopa Troopa-like enemies with spikes on them. They can be defeated with most attacks (except jumps). | Big Bounce Byway |
![]() Stingby |
Stingbies are bee-like enemies that attack by chasing the player and ramming into them. They can be defeated with most attacks. | Switch Scramble Circus |
![]() Thwomp |
Thwomps are large stone enemies that attack by falling on the player. They can be defeated by Lucky Cat Mario and White Tanooki Mario. | Bowser's Highway Showdown |
![]() Volcanic Debris |
Volcanic Debris appear as molten lava falling from the sky. | Hisstocrat Returns |