Tearaway Toboggan: Difference between revisions
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|image=[[File:Tearaway Toboggan.png|256px]] | |image=[[File:Tearaway Toboggan.png|256px]] | ||
|code=5 - 2 | |code=5 - 2 | ||
|world=[[K3]] | |||
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | |game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | ||
|song=Hot Pursuit | |song=Hot Pursuit | ||
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|after=[[Barrel Drop Bounce|>>]] | |after=[[Barrel Drop Bounce|>>]] | ||
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'''Tearaway Toboggan''' is the twenty-second [[level]] in | '''Tearaway Toboggan''' is the twenty-second [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the second area of [[K3]]. | ||
During this snow level, the [[Kong]]s will speed through the area in a [[toboggan]]. Unfortunately, the vehicle can be tough to control, as it will continue to slide at a fast speed throughout the whole level. Because of this, the monkeys will need to be cautious and look out for [[Buzz (enemy)|Buzzes]], [[Skidda]]s, and [[Knik-Knak]]s around the level. Other obstacles in this fast-paced level include small houses, caved in by large piles of snow. The heroes will sometimes need to ride on the houses' rooftops to progress. Another main obstacle is the numerous number of gaps in the level, which the monkeys can fall into if they jump at the wrong time. | During this snow level, the [[Kong]]s will speed through the area in a [[toboggan]]. Unfortunately, the vehicle can be tough to control, as it will continue to slide at a fast speed throughout the whole level. Because of this, the monkeys will need to be cautious and look out for [[Buzz (enemy)|Buzzes]], [[Skidda]]s, and [[Knik-Knak]]s around the level. Other obstacles in this fast-paced level include small houses, caved in by large piles of snow. The heroes will sometimes need to ride on the houses' rooftops to progress. Another main obstacle is the numerous number of gaps in the level, which the monkeys can fall into if they jump at the wrong time. | ||
==Level | ==Level layout== | ||
When the level begins, the heroes will get in a [[Barrel Cannon]] and blast over a large abyss into the toboggan. The toboggan will then begin to slide along the icy pathway, rushing down a large hill. After treading around a snow-capped house, the monkeys will ride up another hill and cross a few small gaps. Poorly timed jumps can result in falling into one of the gaps at this point. Heading on, they will jump over another rooftop and ride up and down several slopes. On the way, they will find a few Buzzes in their path, which they can easily jump over with well-timed jumps. After hopping over another snow-covered house, the Kongs will grab the letter K and soon dodge some Skiddas on the bumpy pathway. This pathway is followed by a small gap, and once the monkeys cross it, they will head down another hill. At the end of this hill will be another gap to cross. After getting over the gap, the apes will ride up another bumpy slope and travel to a small house. The heroes should ride over its roof to get around it. After passing two more gaps along the rest of the way, the group will head up and down a small hill to encounter the next gap. Once they cross it, they will travel over more of the icy pathway, jumping over another house and dodging a few Skiddas. They will also find a Knik-Knak above a small alcove between the snow. Jumping on this enemy will grant the monkeys will an extra life. Eventually, the heroes will tread up two large hills to find the [[Star Barrel]]. | When the level begins, the heroes will get in a [[Barrel Cannon]] and blast over a large abyss into the toboggan. The toboggan will then begin to slide along the icy pathway, rushing down a large hill. After treading around a snow-capped house, the monkeys will ride up another hill and cross a few small gaps. Poorly timed jumps can result in falling into one of the gaps at this point. Heading on, they will jump over another rooftop and ride up and down several slopes. On the way, they will find a few Buzzes in their path, which they can easily jump over with well-timed jumps. After hopping over another snow-covered house, the Kongs will grab the letter K and soon dodge some Skiddas on the bumpy pathway. This pathway is followed by a small gap, and once the monkeys cross it, they will head down another hill. At the end of this hill will be another gap to cross. After getting over the gap, the apes will ride up another bumpy slope and travel to a small house. The heroes should ride over its roof to get around it. After passing two more gaps along the rest of the way, the group will head up and down a small hill to encounter the next gap. Once they cross it, they will travel over more of the icy pathway, jumping over another house and dodging a few Skiddas. They will also find a Knik-Knak above a small alcove between the snow. Jumping on this enemy will grant the monkeys will an extra life. Eventually, the heroes will tread up two large hills to find the [[Star Barrel]]. | ||
Revision as of 22:04, November 8, 2018
Template:Level Tearaway Toboggan is the twenty-second level in Donkey Kong Country 3: Dixie Kong's Double Trouble! It is also the second area of K3.
During this snow level, the Kongs will speed through the area in a toboggan. Unfortunately, the vehicle can be tough to control, as it will continue to slide at a fast speed throughout the whole level. Because of this, the monkeys will need to be cautious and look out for Buzzes, Skiddas, and Knik-Knaks around the level. Other obstacles in this fast-paced level include small houses, caved in by large piles of snow. The heroes will sometimes need to ride on the houses' rooftops to progress. Another main obstacle is the numerous number of gaps in the level, which the monkeys can fall into if they jump at the wrong time.
Level layout
When the level begins, the heroes will get in a Barrel Cannon and blast over a large abyss into the toboggan. The toboggan will then begin to slide along the icy pathway, rushing down a large hill. After treading around a snow-capped house, the monkeys will ride up another hill and cross a few small gaps. Poorly timed jumps can result in falling into one of the gaps at this point. Heading on, they will jump over another rooftop and ride up and down several slopes. On the way, they will find a few Buzzes in their path, which they can easily jump over with well-timed jumps. After hopping over another snow-covered house, the Kongs will grab the letter K and soon dodge some Skiddas on the bumpy pathway. This pathway is followed by a small gap, and once the monkeys cross it, they will head down another hill. At the end of this hill will be another gap to cross. After getting over the gap, the apes will ride up another bumpy slope and travel to a small house. The heroes should ride over its roof to get around it. After passing two more gaps along the rest of the way, the group will head up and down a small hill to encounter the next gap. Once they cross it, they will travel over more of the icy pathway, jumping over another house and dodging a few Skiddas. They will also find a Knik-Knak above a small alcove between the snow. Jumping on this enemy will grant the monkeys will an extra life. Eventually, the heroes will tread up two large hills to find the Star Barrel.
About halfway into the level, the pathway will become even bumpier, and the Kongs will slide down a large hill. Dodging a Knik-Knak above a small alcove, they will soon come up to a snow bound house. They may choose to go over or around this house, though going over would be the better choice, as a trail of bananas fills the area. Hopping out of a long abyss after this will take the monkeys up a small hill. At the top of this hill, Kiddy and Dixie will find the letter N. Continuing through the level, they will cross another small alcove to ride down a large hill. The hill will lead them into an alcove with two Skiddas, so they will need to jump out quickly to stay safe. Farther on, they will pass another long alcove like the one before, filled with a total of three Skiddas. If the monkeys manage to pass this gap, they will ride over to another house. Heading over its snow covered roof, they will make their way over another house, and them ride up a large hill. The hill will drop the Kongs at its highest point, and they will quickly speed through the area. Eventually, they will find a large abyss in front of them. If they jump before falling, they should land into a barrel, which will free them from the toboggan and send them to an area with the flagpole. Raising the pole's flag will end the level.
Secrets
Bonus Levels
- At the beginning of the level, the Kongs will get into a Barrel Cannon. Instead of blasting into the toboggan, they should blast to the bottom-right corner of the screen, where they will be caught by a Bonus Barrel. The barrel will lead them into a Bonus Level, where they will need to use their Team-up move to defeat a few Knik-Knaks high in the air. Once the three enemies are all defeated, a Bonus Coin will appear to the right.
- Right after the letter G, the heroes will near a small house, surrounded by a few green Buzzes. In front of this house will be a hard-to-reach Bonus Barrel. On the house to the left of this house, they will need to perform a well timed jump to make it between two of the Buzzes in their way. If they can successfully make it between the wasps, they will be able to drive right into the Bonus Barrel, which will send them into a Bonus Level. There, the monkeys will ride up and down hills and rooftops in their toboggan to grab stars. Once all the stars are collected, a Bonus Coin will appear at the end of the stage.
DK Coin
- Once the monkeys are freed from their toboggan at the end of the level, they will be shot to an area with a Steel Barrel. With the barrel, they will need to head past the flagpole to meet the Koin, who will, as usual, have the DK Coin. The Koin will not give the DK Coin up without a fight, however, so the heroes will have to defeat him. The Kremling's shield will protect him from most attacks, but if the apes stand on him and throw their Steel Barrel at the wall to the right, it will bounce back and hit the distracted foe. This will knock him out, thus giving the Kongs the DK Coin.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | とまらない とめられない[?] Tomaranai tomerarenai |
Does not stop, just unstoppable | |
German | Jodel-Rodel[?] | Yodel-Sled | |
Spanish | Tobogán Alboroto[?] | Riot Toboggan |