World 5-2 (Super Mario Bros. 2): Difference between revisions

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'''World 5-2''' is the second level of [[World 5 (Super Mario Bros. 2)|World 5]] in ''[[Super Mario Bros. 2]]''.
'''World 5-2''' (titled '''Attack in the Dark!'''<ref>''Super Mario Bros. 2 Inside Out'', Part II. Page 6.</ref>) is the second level of [[World 5 (Super Mario Bros. 2)|World 5]] in ''[[Super Mario Bros. 2]]''.


==Layout==
==Layout==
This level is set mostly on land, unlike the previous stage; there aren't many obstacles, so most of the difficulty is based on the diversity of enemies (such as [[Hoopster]]s and [[Porcupo]]s) found. At some point, a large mountain must be climbed through various vines, then the player has to fall through a deep hole full of spikes, which can only be avoided with quick reflexes. [[Birdo]] is fought over a cascade.
This level is set mostly on land, unlike the previous stage; there are not many obstacles, so most of the difficulty is based on the diversity of enemies (such as [[Hoopster]]s and [[Porcupo]]s) found. At some point, a large mountain must be climbed through various vines, then the player has to fall through a deep hole full of [[Spike Trap|spike]]s, which can only be avoided with quick reflexes. [[Birdo|Red Birdo]] is fought over a cascade.


==Trivia==
==Trivia==
*In the ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance]]'' ports, this is the only level in World 5 to be set at night unlike the [[Nintendo Entertainment System|NES]] version where its three levels are all set at night.
*In ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance]]'', this is the only level in World 5 to be set at night unlike the [[Nintendo Entertainment System|NES]] version where its three levels are all set at night.
*In the drop area where the player must grab the [[POW Block]] to advance on and head to the door leading to the battle against Birdo, the underworld theme plays in that area in the original NES version (as well as ''[[Yume Kōjō: Doki Doki Panic]]''), despite being still outside. This was corrected in the ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance]]'' ports where the overworld theme would still play after entering that area.
*In the drop area where the player must grab the [[POW Block|POW]] to advance on and head to the door leading to the battle against Birdo, the underworld theme plays in that area in the original NES version (as well as ''[[Yume Kōjō: Doki Doki Panic]]''), despite being still outside. This was corrected in ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance]]'', where the overworld theme would still play after entering that area.


==External links==
==External links==
*[http://nesmaps.com/maps/SuperMarioBrothers2/SuperMarioBros2Map5-2.html Level map at NESMaps.com]
*[http://nesmaps.com/maps/SuperMarioBrothers2/SuperMarioBros2Map5-2.html Level map at NESMaps.com]
 
==References==
<references/>
{{SMB2 Levels}}
{{SMB2 Levels}}
{{SMB2}}
{{SMB2}}
[[Category:Super Mario Bros. 2 Levels]]
[[Category:Super Mario Bros. 2 Levels]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]

Revision as of 15:40, December 4, 2018

Template:Levelbox World 5-2 (titled Attack in the Dark![1]) is the second level of World 5 in Super Mario Bros. 2.

Layout

This level is set mostly on land, unlike the previous stage; there are not many obstacles, so most of the difficulty is based on the diversity of enemies (such as Hoopsters and Porcupos) found. At some point, a large mountain must be climbed through various vines, then the player has to fall through a deep hole full of spikes, which can only be avoided with quick reflexes. Red Birdo is fought over a cascade.

Trivia

  • In Super Mario All-Stars and Super Mario Advance, this is the only level in World 5 to be set at night unlike the NES version where its three levels are all set at night.
  • In the drop area where the player must grab the POW to advance on and head to the door leading to the battle against Birdo, the underworld theme plays in that area in the original NES version (as well as Yume Kōjō: Doki Doki Panic), despite being still outside. This was corrected in Super Mario All-Stars and Super Mario Advance, where the overworld theme would still play after entering that area.

External links

References

  1. ^ Super Mario Bros. 2 Inside Out, Part II. Page 6.

Template:SMB2 Levels