World 8 (Super Mario Bros.): Difference between revisions

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(New page: {{construction|soon}} '''World 8''' is the eighth world of ''Super Mario Bros.''. This is the final world in the game, leaving only four levels left in the game. In world 8, three grou...)
 
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{{construction|soon}}
{{construction|soon}}
'''World 8''' is the eighth world of ''[[Super Mario Bros.]]''. This is the final world in the game, leaving only four levels left in the game. In world 8, three ground levels are traversed, as well as the final castle level (which has an underwater section).
'''World 8''' is the eighth world of ''[[Super Mario Bros.]]''. This is the final world in the game, leaving only four levels left in the game. In world 8, three ground levels are traversed, as well as the final castle level (which has an underwater section).
==World 8-1==
In this level, the first enemy encountered is a [[Buzzy Beetle]], followed by a chain of other enemies. A [[Warp Pipe|pipe]] with a [[Piranha Plant|plant]] inside is encountered. A series of large gaps and [[Koopa]]s are then encountered throughout the level adding additional challenges. Certain large gaps have a mere single brick within it to land on, requiring good timing to make the jump. Once the [[flagpole]] is touched, the level ends as always.
{{SMB Worlds}}
[[Category: Places]]
[[Category: Levels]]

Revision as of 23:57, January 23, 2008

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed soon.

World 8 is the eighth world of Super Mario Bros.. This is the final world in the game, leaving only four levels left in the game. In world 8, three ground levels are traversed, as well as the final castle level (which has an underwater section).

World 8-1

In this level, the first enemy encountered is a Buzzy Beetle, followed by a chain of other enemies. A pipe with a plant inside is encountered. A series of large gaps and Koopas are then encountered throughout the level adding additional challenges. Certain large gaps have a mere single brick within it to land on, requiring good timing to make the jump. Once the flagpole is touched, the level ends as always.

Template:SMB Worlds