King Totomesu: Difference between revisions

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(We don't really know King Totomesu's relation to Daisy or if he ruled the kingdom beforehand, as pretty much no information of him story-wise is out there, so this is pure speculation)
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{{character-infobox
{{character-infobox
|image=[[File:SML KingTotomesu Artwork.png|180px]] <br>
|image=[[File:SML KingTotomesu Artwork.png|180px]]
|species=[[Gao]]
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
|first_appearance=''[[Super Mario Land]]'' ([[List of games by date#1989|1989]])
|species=[[Gao]]
}}
}}
'''King Totomesu'''<ref>''Super Mario Land'' English instruction booklet, page 15.</ref><ref>The Nintendo ''Game Boy'' Player's Guide, page 5.</ref> is the first boss in the game ''[[Super Mario Land]]''. He is a large [[wikipedia:Sphinx|sphinx]]- or lion-like creature who resembles a [[Gao]] but, unlike this enemy, is capable of moving in addition to breathing fire. King Totomesu serves as the boss of the [[Birabuto Kingdom]], having fallen under [[Tatanga]]'s control during his invasion of [[Sarasaland]].
'''King Totomesu'''<ref>''Super Mario Land'' English instruction booklet, page 15.</ref><ref>The Nintendo ''Game Boy'' Player's Guide, page 5.</ref> is the first boss in the game ''[[Super Mario Land]]''. He is a large [[wikipedia:Sphinx|sphinx]]- or lion-like creature who resembles a [[Gao]] but, unlike this enemy, is capable of moving in addition to breathing fire. King Totomesu serves as the boss of the [[Birabuto Kingdom]], having fallen under [[Tatanga]]'s control during his invasion of [[Sarasaland]].


The player faces King Totomesu at the end of the pyramid in which the third level of Birabuto Kingdom takes place. His fight works like the battles with [[Bowser]] and [[Fake Bowser|his copies]] in ''[[Super Mario Bros.]]'' In battle, he attacks by attempting to [[jump]] on and shoot fire at the player. To defeat King Totomesu, the player has to wait for him to jump and then dash to activate the switch behind him or simply shoot five [[Superball Mario|Superball]]s at him. Dashing and jumping over him works as well. Either way, the player is awarded 5000 points for defeating King Totomesu and is allowed to progress into the [[Muda Kingdom]].
The player faces King Totomesu at the end of the pyramid in which the third level of Birabuto Kingdom takes place. His fight works like the battles with [[fake Bowser]]s in ''[[Super Mario Bros.]]'' In battle, he attacks by attempting to [[jump]] on and shoot fire at the player. To defeat King Totomesu, the player has to wait for him to jump and then dash to activate the [[switch (Super Mario Land)|switch]] behind him or simply shoot five [[Superball Mario|Superball]]s at him. Dashing and jumping over him works as well. Either way, the player is awarded 5000 points for defeating King Totomesu and is allowed to progress into the [[Muda Kingdom]].


==Profiles==
==Profiles==
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==References==
==References==
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Revision as of 16:46, December 23, 2021

Template:Character-infobox King Totomesu[1][2] is the first boss in the game Super Mario Land. He is a large sphinx- or lion-like creature who resembles a Gao but, unlike this enemy, is capable of moving in addition to breathing fire. King Totomesu serves as the boss of the Birabuto Kingdom, having fallen under Tatanga's control during his invasion of Sarasaland.

The player faces King Totomesu at the end of the pyramid in which the third level of Birabuto Kingdom takes place. His fight works like the battles with fake Bowsers in Super Mario Bros. In battle, he attacks by attempting to jump on and shoot fire at the player. To defeat King Totomesu, the player has to wait for him to jump and then dash to activate the switch behind him or simply shoot five Superballs at him. Dashing and jumping over him works as well. Either way, the player is awarded 5000 points for defeating King Totomesu and is allowed to progress into the Muda Kingdom.

Profiles

Super Mario Land

  • 3DS Virtual Console manual: "This boss of the Birabuto Kingdom jumps up and down spitting out fire. Jumping on him won't work. Instead, use five Superballs."

Gallery

Names in other languages

Language Name Meaning
Japanese キング・トトメス[3][4]
Kingu Totomesu
キング・トドメス[5]
Kingu Todomesu

King Thutmose

King Todomesu


German König Totumesu (Das Super Mario Spiel)
König Totomesu (Super Mario Encyclopedia - Die ersten 30 Jahre)
King Totumesu
King Totomesu
Italian Re Totomesu[6]
King Totomesu
Spanish King Totomesu
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Trivia

  • "Totomesu" is the katakana rendering of Thutmose (also spelled Tuthmosis), the name of several pharaohs of ancient Egypt. This is appropriate, considering the Egyptian theme of the Birabuto Kingdom and that King Totomesu looks like the Great Sphinx of Giza (though it was built in honor of Pharaoh Khafre, not any Thutmose).
  • Totomesu's in-game sprite depicts him with a goatee, yet his artwork lacks this feature.

References

  1. ^ Super Mario Land English instruction booklet, page 15.
  2. ^ The Nintendo Game Boy Player's Guide, page 5.
  3. ^ Super Mario Land Japanese instruction booklet, page 17.
  4. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Land section, page 46.
  5. ^ Super Mario Land Japanese website. Accessed on 5-12-15.
  6. ^ Super Mario Bros. Enciclopedia; pag. 46