Fiery Blocks: Difference between revisions

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'''Fiery Blocks'''<ref>Hamm & Rudolf GmbH, Frankfurt. ''Super Game Boy'' Player's Guide. Page 24.</ref> is the first level in the [[Mario Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''.
'''Fiery Blocks'''<ref>Hamm & Rudolf GmbH, Frankfurt. ''Super Game Boy'' Player's Guide. Page 24.</ref> is the first level in the [[Mario Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''.
==Layout==
==Layout==
The level starts in a short corridor, with several semisolid gear platforms. There is a single [[? Block]], containing a [[Super Mushroom|Mushroom]] or [[Fire Flower]], and a single [[Koopa Troopa]] blocking the path. The corridor quickly turns vertical, and the player must hop on gears upwards, to enter the [[Warp Pipe]] leading into the next room. A few of the gears are small and thin, and move Mario if he steps on them, and the Warp Pipe is guided by a [[Yashichi]]. The next room is primarily horizontal, with several gears now aligned vertically, with a few [[Koopa Troopa]]s guarding them as well. The bottom path contains several [[Spike Trap]]s, though the gaps are large enough to jump through safely. The upper path has several [[coin]]s, a ? Block containing a coin, and a [[Tatenoko]]. The next room is once again accessed through a Warp Pipe, where a ? Block containing a [[Carrot]] allows Mario to safely glide over the Spike Traps and hit the [[checkpoint|Mid-Point]] [[Bell (Super Mario Land 2: 6 Golden Coins)|Bell]]. Through the next Warp Pipe is the final room, which has the player platforming around gears and blocks, while dodging Koopa Troopas, a Yashichi, and three [[Neijī]]. A final vertical platforming challenge is at the end of the level, with a Tatenoko guarding the top. To the left is a bonus area only accessible by destroying the [[fiery block]]s as [[Fire Mario]], filled with many coins. On the right is a wall blocking the [[Goal (Super Mario Land 2: 6 Golden Coins)|goal]]. After hopping over the wall, the player must dodge a few Spike Traps as they fall so they can finish the level.
The level starts in a short corridor, with several semisolid gear platforms. There is a single [[? Block]], containing a [[Super Mushroom|Mushroom]] or [[Fire Flower]], and a single [[Koopa Troopa]] blocking the path. The corridor quickly turns vertical, and the player must hop on gears upwards, to enter the [[Warp Pipe]] leading into the next room. A few of the gears are small and thin, and move Mario if he steps on them, and the Warp Pipe is guided by a [[Yashichi]]. The next room is primarily horizontal, with several gears now aligned vertically, with a few [[Koopa Troopa]]s guarding them as well. The bottom path contains several [[Spike Trap]]s, though the gaps are large enough to jump through safely. The upper path has several [[coin]]s, a ? Block containing a coin, and a [[Tatenoko]]. The next room is once again accessed through a Warp Pipe, where a ? Block containing a [[Carrot]] allows Mario to safely glide over the Spike Traps and hit the [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]]. Through the next Warp Pipe is the final room, which has the player platforming around gears and blocks, while dodging Koopa Troopas, a Yashichi, and three [[Neijī]]. A final vertical platforming challenge is at the end of the level, with a Tatenoko guarding the top. To the left is a bonus area only accessible by destroying the [[fiery block]]s as [[Fire Mario]], filled with many coins. On the right is a wall blocking the [[Goal (Super Mario Land 2: 6 Golden Coins)|Goal]]. After hopping over the wall, the player must dodge a few Spike Traps as they fall so they can finish the level.


==Enemies==
==Enemies==

Revision as of 10:36, January 19, 2022

This article is about the level from Super Mario Land 2: 6 Golden Coins. For the object from the same game, see fiery block.

Template:Levelbox Fiery Blocks[1] is the first level in the Mario Zone in Super Mario Land 2: 6 Golden Coins.

Layout

The level starts in a short corridor, with several semisolid gear platforms. There is a single ? Block, containing a Mushroom or Fire Flower, and a single Koopa Troopa blocking the path. The corridor quickly turns vertical, and the player must hop on gears upwards, to enter the Warp Pipe leading into the next room. A few of the gears are small and thin, and move Mario if he steps on them, and the Warp Pipe is guided by a Yashichi. The next room is primarily horizontal, with several gears now aligned vertically, with a few Koopa Troopas guarding them as well. The bottom path contains several Spike Traps, though the gaps are large enough to jump through safely. The upper path has several coins, a ? Block containing a coin, and a Tatenoko. The next room is once again accessed through a Warp Pipe, where a ? Block containing a Carrot allows Mario to safely glide over the Spike Traps and hit the Mid-Point Bell. Through the next Warp Pipe is the final room, which has the player platforming around gears and blocks, while dodging Koopa Troopas, a Yashichi, and three Neijī. A final vertical platforming challenge is at the end of the level, with a Tatenoko guarding the top. To the left is a bonus area only accessible by destroying the fiery blocks as Fire Mario, filled with many coins. On the right is a wall blocking the Goal. After hopping over the wall, the player must dodge a few Spike Traps as they fall so they can finish the level.

Enemies

Sprite Name Count
Koopa Troopa sprite from Super Mario Land 2: 6 Golden Coins. Koopa Troopa 7
Sprite of Yashichi from Super Mario Land 2: 6 Golden Coins Yashichi 2
Sprite of a Spike Trap from Super Mario Land 2: 6 Golden Coins Spike Trap 24
Tatenoko SML2.png Tatenoko 2
A screw from Super Mario Land 2: 6 Golden Coins Neijī 3

Level map

Fiery Blocks

Names in other languages

Language Name Meaning Notes
Japanese 歯車コース[2]
Haguruma Kōsu
Gear Course
German Zahnrad-Level[?] Gear Level
Italian Ingranaggi[3] Cogs

References

  1. ^ Hamm & Rudolf GmbH, Frankfurt. Super Game Boy Player's Guide. Page 24.
  2. ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 70.
  3. ^ Super Mario Bros. Enciclopedia; pag. 77