Nintendo PlayChoice-10: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "{{[Ss]ystem-infobox" to "{{system infobox")
Line 1: Line 1:
{{more images}}
{{more images}}
{{System-infobox
{{system infobox
|image=[[File:Nintendo Playchoice-10.jpeg]]
|image=[[File:Nintendo Playchoice-10.jpeg]]
|released=August 1986<ref>[https://archive.org/details/cashbox50unse_5/page/40 Cashbox 1986-08-30]</ref><ref>[https://archive.org/details/cashbox50unse_23/page/n53 Cashbox 1987-01-17]</ref>
|released=August 1986<ref>[https://archive.org/details/cashbox50unse_5/page/40 Cashbox 1986-08-30]</ref><ref>[https://archive.org/details/cashbox50unse_23/page/n53 Cashbox 1987-01-17]</ref>

Revision as of 19:33, April 20, 2022

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added.

Nintendo PlayChoice-10
A dual screen Nintendo PlayChoice-10 cabinet with Super Mario Bros. 2
Discontinued Mid 1992
Predecessor VS. System
Successor Nintendo Super System

The Nintendo PlayChoice-10 is an arcade machine that consists of ten different games that had previously only been available on the Nintendo Entertainment System (NES). It was one of the last arcade machines made by Nintendo before they announced they would stop making coin-op equipment in 1992.[1][2] The PlayChoice-10 was never released in Japan.

Description and history

Because the home gaming consoles were nearing the popularity of arcade machines, video game companies (e.g. Sega, Nintendo) decided to capitalize on this trend by making stand up arcade machines out of their existing console systems. Nintendo, being the industry leader at the time, was especially successful with this concept. Nintendo packed its most popular games (e.g. Duck Hunt, Excitebike) into a machine case and called it PlayChoice-10.

French Playchoice-10 flyer.

The machine was compatible with the NES, but it was actually quite different. Normal NES cartridges could not be used; rather, the PlayChoice used special expansion cards containing usually unmodified NES games along with extra 8KB ROM to display hints. Due to the fact that the PlayChoice-10 output RGB video used a slightly different palette, games did not look exactly the same as they did on the NES.

List of Mario games

References

Template:Consoles