Handle (Donkey Kong Country 3: Dixie Kong's Double Trouble!): Difference between revisions
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DKC3 ceiling switch Kastle KAOS.png|[[Kastle KAOS]], original | DKC3 ceiling switch Kastle KAOS.png|[[Kastle KAOS]], original | ||
DKC3GBA Ceiling switch doorstop.png|Doorstop Dash, remake | DKC3GBA Ceiling switch doorstop.png|Doorstop Dash, remake | ||
DKC3GBA Ceiling switch castle.png|Kastle KAOS, | DKC3GBA Ceiling switch castle.png|Kastle KAOS, remake | ||
</gallery> | </gallery> | ||
Revision as of 11:21, June 27, 2022
The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.
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Sprite of a ceiling switch in Doorstop Dash in the original game | |
First appearance | Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996) |
Latest appearance | Donkey Kong Country 3 for Game Boy Advance (2005) |
Ceiling switches are objects in Donkey Kong Country 3: Dixie Kong's Double Trouble! and its Game Boy Advance remake, appearing in Doorstop Dash and Kastle KAOS. In both locations, hanging from one triggers an event: in the former, they temporarily open mechanical doors, and in the latter, they spawn barrels to attack Baron K. Roolenstein with. At certain points in the latter location, multiple appear at once appear, with only one being triggerable; the others are simply used to reach it, and as such are comparable to the hooks in Donkey Kong Country 2: Diddy's Kong Quest.
Gallery
Kastle KAOS, original