Darkmess Manta: Difference between revisions

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|variant_of=[[Darkmess]]
|variant_of=[[Darkmess]]
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The '''Darkmess Manta''' is a giant, flying Manta Ray made of [[Darkmess]] that appears in ''[[Mario + Rabbids Sparks of Hope]]''. It is only seen in the introduction, and it covers planets in Darkmess. The Darkmess Manta is mostly blue, black, and pink in color, with a claw like mouth, along with yellow eyes.
The '''Darkmess Manta''' is a giant, flying Manta Ray made of [[Darkmess]] that appears in ''[[Mario + Rabbids Sparks of Hope]]''. It is only seen in the introduction, and it covers planets in Darkmess. The Darkmess Manta is mostly blue, black, and pink in color, with a claw like mouth, along with yellow eyes. It also serves as a [[Unrevisitable location|one-time]] place for tutorial battles.


==History==
==History==
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The three eventually jump back on the Darkmess Manta, and it travels to Cursa. Starburst then tells Mario that Cursa is very evil, and that they barely escaped from it. Cursa possesses [[Goomba]]s to fight the heroes, but Mario and Rabbid Peach stop them. Cursa then gets angry, but [[Luigi]], Rabbid Mario, [[Princess Peach]], and [[Rabbid Luigi]] arrive with the [[WM ARC]] Spaceship and rescue Mario, Rabbid Peach, and Beep-0 and escape Cursa.
The three eventually jump back on the Darkmess Manta, and it travels to Cursa. Starburst then tells Mario that Cursa is very evil, and that they barely escaped from it. Cursa possesses [[Goomba]]s to fight the heroes, but Mario and Rabbid Peach stop them. Cursa then gets angry, but [[Luigi]], Rabbid Mario, [[Princess Peach]], and [[Rabbid Luigi]] arrive with the [[WM ARC]] Spaceship and rescue Mario, Rabbid Peach, and Beep-0 and escape Cursa.


After everyone escapes from Cursa, it is unknown what happened to the Darkmess Manta, and Peach's Castle cannot be returned to until the ending.
After everyone escapes from Cursa, it is unknown what happened to the Darkmess Manta, and Peach's Castle [[Unrevisitable location|cannot be returned]] to until the ending.
 
==Quests==
*[[An "Overall" Nice Day]]
===Battles===
*[[From Cover to Cover]]
*[[Tough Egg to Crack]]
*[[Shot in the Darkmess]]
 
==Enemies==
*[[Stooge]]s
*[[Goomba]]s


==Names in other languages==
==Names in other languages==
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{{M+RSOH}}
{{M+RSOH}}
[[Category:Mario + Rabbids Sparks of Hope enemies]]
[[Category:Mario + Rabbids Sparks of Hope enemies]]
[[Category:Mario + Rabbids Sparks of Hope locations]]

Revision as of 12:00, December 21, 2022

Darkmess Manta
The Darkmess Manta in Mario + Rabbids Sparks of Hope
The Darkmess Manta flying above Peach's Castle
First appearance Mario + Rabbids Sparks of Hope (2022)
Variant of Darkmess

The Darkmess Manta is a giant, flying Manta Ray made of Darkmess that appears in Mario + Rabbids Sparks of Hope. It is only seen in the introduction, and it covers planets in Darkmess. The Darkmess Manta is mostly blue, black, and pink in color, with a claw like mouth, along with yellow eyes. It also serves as a one-time place for tutorial battles.

History

Mario + Rabbids Sparks of Hope

After Mario and Rabbid Peach find Rabbid Mario's overalls at Peach's Castle, some Sparks fall down from the sky, and hide behind Mario and his friends. They are fleeing from the Darkmess Manta, which arrives shortly after the Sparks do. It covers up the castle and surroundings in Darkmess, and abducts Rabbid Peach, leading to Mario and Beep-0 to save her. They enter the Darkmess Manta, and battle some of Cursa's minions, which are just Stooges. They rescue Rabbid Peach, who fights alongside them, even destroying the weak points on the Darkmess Manta, causing it to temporarily collapse. A Spark named Starburst also helps and fixes the heroes' weapons.

The three eventually jump back on the Darkmess Manta, and it travels to Cursa. Starburst then tells Mario that Cursa is very evil, and that they barely escaped from it. Cursa possesses Goombas to fight the heroes, but Mario and Rabbid Peach stop them. Cursa then gets angry, but Luigi, Rabbid Mario, Princess Peach, and Rabbid Luigi arrive with the WM ARC Spaceship and rescue Mario, Rabbid Peach, and Beep-0 and escape Cursa.

After everyone escapes from Cursa, it is unknown what happened to the Darkmess Manta, and Peach's Castle cannot be returned to until the ending.

Quests

Battles

Enemies

Names in other languages

Language Name Meaning Notes
Italian Manta dell'Oscutiferio[?] Darkmess' Manta