List of Skill Trees in Mario + Rabbids Sparks of Hope: Difference between revisions
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==[[Rabbid Peach]]== | ==[[Rabbid Peach]]== | ||
{| class="wikitable" | |||
{|class=wikitable | !colspan=4 style="background:#2bb6ca;color:white"|<big>''HEALTH''</big> | ||
|- | |||
!Upgrade | !Upgrade | ||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | ![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | ||
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!Description | !Description | ||
|- | |- | ||
|Extra Health | !style="background:#9bdde6"|Extra Health | ||
|1, 1, 2 | |1, 1, 2 | ||
|Adds 10%, 10%, 20%, extra health (110%, 120%, 140%) | |Adds 10%, 10%, 20%, extra health (110%, 120%, 140%) | ||
|Increases Rabbid Peach's maximum number of Health Points. | |''Increases Rabbid Peach's maximum number of Health Points.'' | ||
|- | |- | ||
|HP Chill Out | |- | ||
!style="background:#9bdde6"|HP Chill Out | |||
|2 | |2 | ||
|Heal 15% HP after a battle | |Heal 15% HP after a battle | ||
|Rabbid Peach recovers 15% of HP after winning a battle. | |''Rabbid Peach recovers 15% of HP after winning a battle.'' | ||
|- | |- | ||
|Heal Sponge | !style="background:#9bdde6"|Heal Sponge | ||
|1, 1 | |1, 1 | ||
|Adds 10%, 10% healing restored (110%, 120%) | |Adds 10%, 10% healing restored (110%, 120%) | ||
|Increases the effectiveness of any healing Rabbid Peach receives. | |''Increases the effectiveness of any healing Rabbid Peach receives.'' | ||
| | |- | ||
|colspan=4| | |||
== | |- | ||
!colspan=4 style="background:#c87ffc;color:white"|<big>''MOVEMENT''</big> | |||
|- | |||
!Upgrade | !Upgrade | ||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | ![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | ||
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!Description | !Description | ||
|- | |- | ||
|Glide Boost | !style="background:#e9ccfe"|Glide Boost | ||
|1, 1 | |1, 1 | ||
|Adds 1, 1 second(s) to Rabbid Peach's glide (4.75 seconds, 5.75 seconds) | |Adds 1, 1 second(s) to Rabbid Peach's glide (4.75 seconds, 5.75 seconds) | ||
|Increases the Glide time after Rabbid Peach performs a Team Jump. | |''Increases the Glide time after Rabbid Peach performs a Team Jump.'' | ||
|- | |- | ||
|'''Healing Jump''' | !style="background:#e9ccfe"|'''Healing Jump''' | ||
|2 | |2 | ||
|Landing heal 5% HP in 5 meters range | |Landing heal 5% HP in 5 meters range | ||
|Upon her first landing during a turn Rabbid Peach restores 5% of Teammates' health (within 5m). | |''Upon her first landing during a turn Rabbid Peach restores 5% of Teammates' health (within 5m).'' | ||
|- | |- | ||
|Extra Dash | !style="background:#e9ccfe"|Extra Dash | ||
|3, 4 | |3, 4 | ||
|Adds 1, 1 more dash(es) for Rabbid Peach (2 dashes, 3 dashes) | |Adds 1, 1 more dash(es) for Rabbid Peach (2 dashes, 3 dashes) | ||
|Increases the number of Dashes Rabbid Peach can perform during a turn. | |''Increases the number of Dashes Rabbid Peach can perform during a turn.'' | ||
|- | |- | ||
|Healing Jump | |colspan=4 style="background:#F2F2F2"|<center>''▼ This skill is locked until '''Healing Jump''' is unlocked ▼''</center> | ||
|- | |||
!style="background:#e9ccfe"|Healing Jump HP | |||
|3, 4 | |3, 4 | ||
|Adds 5%, 5% heal effect (10% HP, 15% HP) | |Adds 5%, 5% heal effect (10% HP, 15% HP) | ||
|Increases Rabbid Peach Healing Jump's restorative ability. | |''Increases Rabbid Peach Healing Jump's restorative ability.'' | ||
| | |- | ||
|colspan=4| | |||
== | |- | ||
!colspan=4 style="background:#d52958;color:white"|<big>''WEAPON''</big> | |||
|- | |||
!Upgrade | !Upgrade | ||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | ![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | ||
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!Description | !Description | ||
|- | |- | ||
|Critical Hit Chance | !style="background:#eea7ba"|Critical Hit Chance | ||
|1, 1 | |1, 1 | ||
| Adds 20%, 20% critical hit chance (40%, 60%) | | Adds 20%, 20% critical hit chance (40%, 60%) | ||
|Increases the chance of a critical hit. | |''Increases the chance of a critical hit.'' | ||
|- | |- | ||
|Weapon Range | !style="background:#eea7ba"|Weapon Range | ||
|1, 2 | |1, 2 | ||
|Adds 3, 3 meters to Rabbid Peach's Triple-Troll (24, 27) | |Adds 3, 3 meters to Rabbid Peach's Triple-Troll (24, 27) | ||
|Increases the range of Rabbid Peach's Triple-Troll. | |''Increases the range of Rabbid Peach's Triple-Troll.'' | ||
|- | |- | ||
|Final Hit | !style="background:#eea7ba"|Final Hit | ||
|1, 2 | |1, 2 | ||
|Adds 20% 20% more damage for the third rocket (120%, 140%) | |Adds 20% 20% more damage for the third rocket (120%, 140%) | ||
|Increases the damage of 3rd rocket for Rabbid Peach's Triple-Troll. | |''Increases the damage of 3rd rocket for Rabbid Peach's Triple-Troll.'' | ||
|- | |- | ||
|'''Life Trade''' | !style="background:#eea7ba"|'''Life Trade''' | ||
|3 | |3 | ||
|Weapon defeat will heal Rabbid Peach by 20% HP | |Weapon defeat will heal Rabbid Peach by 20% HP | ||
|Rabbid Peach recovers 20% of her health if the target of her Triple-Troll attack is defeated. | |Rabbid Peach recovers 20% of her health if the target of her Triple-Troll attack is defeated. | ||
| | |- | ||
|colspan=4| | |||
== | |- | ||
!colspan=4 style="background:#51b273;color:white"|<big>''TECHNIQUE''</big> | |||
|- | |||
!Upgrade | !Upgrade | ||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | ![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | ||
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!Description | !Description | ||
|- | |- | ||
|Mega Heal | !style="background:#aedbb5"|Mega Heal | ||
|2, 3 | |2, 3 | ||
|Adds 10%, 10% healing effect (30%, 40%) | |Adds 10%, 10% healing effect (30%, 40%) | ||
|Increases the amount of Health Points restored by Rabbid Peach's Heal. | |''Increases the amount of Health Points restored by Rabbid Peach's Heal.'' | ||
|- | |- | ||
|Heal Range | !style="background:#aedbb5"|Heal Range | ||
|2, 3 | |2, 3 | ||
|Adds 3, 3 meters to Heal range (16, 19) | |Adds 3, 3 meters to Heal range (16, 19) | ||
|Increases Rabbid Peach's Heal range. | |''Increases Rabbid Peach's Heal range.'' | ||
|- | |- | ||
|Heal Cooldown | !style="background:#aedbb5"|Heal Cooldown | ||
|2 | |2 | ||
|Minus 1 turn to Heal cooldown | |Minus 1 turn to Heal cooldown | ||
|Rabbid Peach's Heal takes fewer turns to recharge. | |''Rabbid Peach's Heal takes fewer turns to recharge.'' | ||
|- | |||
|colspan=4 style="background:#F2F2F2"|<center>''▼ This skill is locked until at least one upgrade for '''Mega Heal''' is unlocked ▼''</center> | |||
|- | |- | ||
|'''Emergency Heal''' | !style="background:#aedbb5"|'''Emergency Heal''' | ||
|4 | |4 | ||
|Heal effect: Adds 50% on heroes below 30% HP | |Heal effect: Adds 50% on heroes below 30% HP | ||
|Rabbid Peach's Heal is super effective on Heroes with fewer than 30% of their Health Points. | |''Rabbid Peach's Heal is super effective on Heroes with fewer than 30% of their Health Points. | ||
| | |- | ||
|colspan=4| | |||
== | |- | ||
!colspan=4 style="background:#ff730b;color:white"|<big>''SPARK''</big> | |||
|- | |||
!Upgrade | !Upgrade | ||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | ![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | ||
! | !colspan=2|Description | ||
|- | |- | ||
|Spark Gift | !style="background:#ffdd8e"|Spark Gift | ||
|2 | |2 | ||
|At the first turn, a Spark has 25% chance to gift a random item. | |colspan=2|''At the first turn, a Spark has 25% chance to gift a random item.'' | ||
|- | |- | ||
|Spark Refresher | !style="background:#ffdd8e"|Spark Refresher | ||
|3 | |3 | ||
|After activation, each Spark has 35% chance to avoid the cooldown. | |colspan=2|''After activation, each Spark has 35% chance to avoid the cooldown.'' | ||
|- | |- | ||
|Spark Guard | !style="background:#ffdd8e"|Spark Guard | ||
|3 | |3 | ||
|A Spark has 30% to save a Hero from a deathblow. | |colspan=2|''A Spark has 30% to save a Hero from a deathblow.'' | ||
|- | |- | ||
|Spark Energy | !style="background:#ffdd8e"|Spark Energy | ||
|4 | |4 | ||
|When used, each Spark has a 25% chance of granting a new Action Point. | |colspan=2|''When used, each Spark has a 25% chance of granting a new Action Point.'' | ||
|} | |} | ||
Revision as of 18:01, February 26, 2023
Below is a list of the Skill Tree upgrades for the heroes in Mario + Rabbids Sparks of Hope, showing how many Skill Prisms each upgrade costs, along with the effects of the upgrades. The "Health" and "Spark" branches are the same for all heroes, with the exception of Rabbid Peach, who requires one less Skill Prism for the "Healing Sponge" upgrade. Some upgrades must be purchased to allow purchase for other upgrades. One Skill Prism is earned each time the heroes level up, and after completing each of Madame Bwahstrella's Gateway Challenge battles. To unlock the Spark branch, a Gold Prism must be used, which are obtained by defeating Giant enemies. If all Giant enemies are defeated, there will be enough Gold Prisms for all of the heroes. Skills listed in bold are unique to that hero. There is a total of 34 Skill Prisms in the game, with 29 from leveling up, and 5 from Madame Bwahstrella's Gateway Challenges.