Counter Blow: Difference between revisions

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(Little rearranging of wording since unlike in Kingdom Battle (if the Sparks of Hope techniques are getting articles, then the Kingdom Battle techniques should too), each character only has one technique not counting Spark abilities.)
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[[File:Rabbid_Mario_Counter_Blow.png|thumb|right|Rabbid Mario using the Counter Blow Technique]]
[[File:Rabbid_Mario_Counter_Blow.png|thumb|right|Rabbid Mario using the Counter Blow Technique]]
{{quote2|Foes using weapon attacks are immediately counterattacked. Deals +100% DMG. Has (#) charge(s).|Counter Blow description|[[Mario + Rabbids Sparks of Hope]]}}
{{quote2|Foes using weapon attacks are immediately counterattacked. Deals +100% DMG. Has (#) charge(s).|Counter Blow description|[[Mario + Rabbids Sparks of Hope]]}}
'''Counter Blow''' is [[Rabbid Mario]]'s Technique in ''[[Mario + Rabbids Sparks of Hope]]''.
'''Counter Blow''' is [[Rabbid Mario]]'s Technique in ''[[Mario + Rabbids Sparks of Hope]]''.


Counter Blow allows Rabbid Mario to counterattack enemies who attacked him, sending a ranged punch attack at the attacker. The attack is in a line, and any enemies in front of or behind the attacker will also take the attack. Counter Blow has limited range, however, and if an enemy attacks Rabbid Mario from out of reach, Counter Blow will not occur. If Rabbid Mario has a Super Effect added to his weapon by a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]], Counter Blow will deal more damage, and attacked enemies will take the Super Effect. Counter Blow has a cooldown of 3 turns.
Counter Blow allows Rabbid Mario to counterattack enemies who attacked him, sending a ranged punch attack at the attacker. The attack is in a line, and any enemies in front of or behind the attacker will also take the attack. Counter Blow has limited range, however, and if an enemy attacks Rabbid Mario from out of reach, Counter Blow will not occur. If Rabbid Mario has a Super Effect added to his weapon by a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]], Counter Blow will deal more damage, and attacked enemies will take the Super Effect. Counter Blow has a cooldown of 3 turns.


Counter Blow can be upgraded in Rabbid Mario's [[List of Skill Trees in Mario + Rabbids Sparks of Hope#Rabbid Mario|Skill Tree]], such as increasing the range and reducing the cooldown by 1 turn. There is an upgrade that increases the charges of Counter Blow to a maximum of 3, and an upgrade that adds 50% of the attacker's damage to Counter Blow.
Counter Blow can be upgraded in Rabbid Mario's [[List of Skill Trees in Mario + Rabbids Sparks of Hope#Rabbid Mario|Skill Tree]], such as increasing the range and reducing the cooldown by one turn. There is an upgrade that increases the charges of Counter Blow to a maximum of three, and an upgrade that adds 50% of the attacker's damage to Counter Blow.
 
There is a type of Counter Blow known as "Evil Counter Blow", used by [[Depleter]]s and the [[Giant Depleter]]. It allows them to attack with the [[Vamp|Lifesteal]] Super Effect in a range around them, with a cooldown of two turns.


There is a type of Counter Blow known as "Evil Counter Blow", used by [[Depleter]]s and the [[Giant Depleter]]. It allows them to attack with the [[Vamp|Lifesteal]] Super Effect in a range around them, with a cooldown of 2 turns.
==Names in other languages==
{{foreign names
|Jap=カウンターブロー
|JapR=Kauntā Burō
|JapM=Counter Blow
}}


{{M+RSOH}}
{{M+RSOH}}
[[Category:Mario + Rabbids Sparks of Hope Techniques]]
[[Category:Mario + Rabbids Sparks of Hope Techniques]]

Revision as of 15:17, March 3, 2023

Rabbid Mario using Counter Blow in Mario + Rabbids Sparks of Hope
Rabbid Mario using the Counter Blow Technique

Template:Quote2 Counter Blow is Rabbid Mario's Technique in Mario + Rabbids Sparks of Hope.

Counter Blow allows Rabbid Mario to counterattack enemies who attacked him, sending a ranged punch attack at the attacker. The attack is in a line, and any enemies in front of or behind the attacker will also take the attack. Counter Blow has limited range, however, and if an enemy attacks Rabbid Mario from out of reach, Counter Blow will not occur. If Rabbid Mario has a Super Effect added to his weapon by a Spark, Counter Blow will deal more damage, and attacked enemies will take the Super Effect. Counter Blow has a cooldown of 3 turns.

Counter Blow can be upgraded in Rabbid Mario's Skill Tree, such as increasing the range and reducing the cooldown by one turn. There is an upgrade that increases the charges of Counter Blow to a maximum of three, and an upgrade that adds 50% of the attacker's damage to Counter Blow.

There is a type of Counter Blow known as "Evil Counter Blow", used by Depleters and the Giant Depleter. It allows them to attack with the Lifesteal Super Effect in a range around them, with a cooldown of two turns.

Names in other languages

Language Name Meaning
Japanese カウンターブロー
Kauntā Burō
Counter Blow