World Flower-2 (New Super Mario Bros. 2): Difference between revisions

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{{world|flower|2}}
{{italic title|id=yes}}
{{level infobox
|title={{world|flower|2}}
|image=[[File:NSMB2WF-2.png|200px]]
|code=
|world=[[World Flower (New Super Mario Bros. 2)|World Flower]]
|game=''[[New Super Mario Bros. 2]]''
|limit=500 seconds
|cr_limit=100 seconds
|before_alt=
|before=[[World Flower-Ghost House|<<]]
|after=[[World Flower-3 (New Super Mario Bros. 2)|>>]]
|secret=
}}
'''{{world|flower|2}}''' is the second level in [[World Flower (New Super Mario Bros. 2)|World Flower]] in the game ''[[New Super Mario Bros. 2]]''.


Time Limit: 500 seconds
==Layout==
This level takes place in a jungle swamp, where [[Poison (obstacle)|poison]] can be found with a [[Porcupuffer]] swimming in it trying to attack [[Mario]]. The level begins with Mario on an elevated platform beside a [[vine]] which is constantly swinging at the start of the level. Mario needs to swing on the vine to cross over to the other side and then drop off the cliff to the ground. Before the cliff a [[? Block]] can be found containing a [[Fire Flower]]. On the other side of the cliff a [[Hidden Block]] containing a [[Super Star]] can be found directly above a Multi-[[Coin Block]]. Moving forward, Mario must then cross a gap, then a red [[Koopa Paratroopa]] and a red [[Koopa Troopa]] can be found on another orange elevated platform. Mario then has to cross the toxic water again with a vine. This is followed by a set of four [[Scuttlebug]]s and a Koopa on the ground. Mario then needs to cross more toxic water with a vine and the [[Checkpoint Flag|checkpoint]] follows. Another Fire Flower can be found in another ? Block. Mario then crosses the toxic water with a set of [[Paddle Platform|paddle wheel]]s, while avoiding the Porcupuffer. On the other side, a multi-coin Block can be found with a red Koopa. Mario then needs to swing on another vine to reach another set of rotating platforms to cross the toxic water. More elevated platforms can then be found, followed by a Koopa and a Scuttlebug. On the other side, a Koopa can be found, followed by another vine with a [[Red Ring]] in the middle. A Paratroopa can be found, then Mario has to climb up a ledge and get to the other side, where a Koopa can be found which can be used to release a [[P Switch]] from a Brick Block. Activating the P Switch causes [[Blue Coin]]s to appear. Mario then has to cross a large gap of toxic water by swinging from vine to vine, and then bouncing from Scuttlebug to Scuttlebug to reach a green [[Warp Pipe]]. Warping through takes Mario to the last area, where two Scuttlebugs can be found, followed by a high vine which can help Mario reach the top of the [[Goal Pole]] right after.


Coin Rush Time Limit: 100 seconds
==[[Star Coin]]s==
*'''Star Coin 1''': The first Star Coin is above the first set of Scuttlebugs. Mario needs to bounce off a Scuttlebug to reach it.
*'''Star Coin 2''': Mario needs to use the second set of rotating platforms and travel across the toxic water (instead of climbing up the elevated platform), avoid the [[Porcupuffer]] and Scuttlebug to reach the area under the normal path where the Star Coin is found.
*'''Star Coin 3''': Near the end of the level, the player has to time their jumps onto the Scuttlebugs so that the second one is lowered when Mario bounce off it to reach the Star Coin.


This level takes place in a forest, where toxic waters can be found with a [[Spiny Cheep-Cheep]] swimming in it trying to attack Mario. The level begins with Mario on an elevated platform beside a vine whichwill be constantly swinging at the start of the level. Mario needs to swing on the vine to cross over to the other side and then drop off the cliff to the ground. Before the cliff a ? Block can be found containing a [[Fire Flower]]. On the other side of the cliff a hidden block containing a [[Star]] can be found directly above a multi-coin Brick Block. Moving forward, Mario will then to cross a gap, then a red [[Koopa Paratroopa]] and a red [[Koopa Troopa]] can be found on another orange elevated platform. Mario then has to cross the toxic water again with a vine. This is followed by a set of four [[Scuttle Bug]]s and a Koopa on the ground. Mario then needs to cross more toxic water with a vine. The checkpoint follows. Another Fire Flower can be found in another ? Block. Mario will then cross the toxic water with a set of rotating platforms, similar to the one found in [[World 5 (New Super Mario Bros. Wii)#World 5-1|World 5-1]] of ''[[New Super Mario Bros. Wii]]'', while avoiding the Spiny Cheep-Cheep. On the other side, a multi-coin Brick Block can be found with a red Koopa. Mario will then need to swing on another vine to reach another set of rotating platforms to cross the toxic water. More elevated platforms can then be found, followed by a Koopa and a Scuttle Bug. On the other side, a Koopa can be found, followed by another vine with a [[Red Ring]] in the middle. A Paratroopa can be found, then Mario will have to climb up a ledge and get to the other side, where a Koopa can be found which can be used to release a [[P-Switch]] from a Brick Block. Activating the P-Switch causes blue coins to appear. Mario will then have to cross a large gap of toxic water by swinging from vine to vine, and then bouncing from Scuttle Bug to Scuttle Bug to reach a green Warp Pipe. Warping through takes Mario to the last area, where two Scuttle Bugs can be found, followed by a high vine which can help Mario reach the top of the flagpole right after.
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
!Sprite
!Name
!Count
|-
|[[File:Porcupuffer NSMB2 Prima.jpg|50px]]
|[[Porcupuffer]]
|1
|-
|[[File:NewKoopa.png]]
|[[Koopa Troopa|Red Koopa Troopa]]
|7
|-
|
|[[Koopa Paratroopa|Red Koopa Paratroopa]]
|2
|-
|[[File:NewScuttleBug.png]]
|[[Scuttlebug]]
|15
|}


==Star Coins==
==Level map==
*'''Star Coin 1''': The first Star Coin is above the first set of Scuttle Bugs. Mario will need to bounce off a Scuttle Bug to reach it.
[[File:NSMB2_map_F2.png|600px|thumb|left|]]
*'''Star Coin 2''': Mario will need to use the second set of rotating platforms and travel across the toxic water (instead of climbing up the elevated platform), avoid the Cheep-Cheep and Scuttle Bug to reach the area under the normal path where the Star Coin is found.
 
*'''Star Coin 3''': Near the end of the level, the player has to time Mario's jumps onto the Scuttle Bugs so that the second one is lowered when Mario bounce off it to reach the Star Coin.
{{NSMB2 levels}}
{{BoxTop}}
[[Category:Jungles]]
{{NSMB2 Levels}}
[[Category:Swamps]]
{{NSMB2}}
[[Category:New Super Mario Bros. 2 levels]]
[[Category:New Super Mario Bros. 2 Levels]]

Latest revision as of 04:51, October 11, 2023

Level
World Flower-2
World Flower-2
World World Flower
Game New Super Mario Bros. 2
Time limit 500 seconds
Coin Rush limit 100 seconds
<< Directory of levels >>

World Flower-2 is the second level in World Flower in the game New Super Mario Bros. 2.

Layout[edit]

This level takes place in a jungle swamp, where poison can be found with a Porcupuffer swimming in it trying to attack Mario. The level begins with Mario on an elevated platform beside a vine which is constantly swinging at the start of the level. Mario needs to swing on the vine to cross over to the other side and then drop off the cliff to the ground. Before the cliff a ? Block can be found containing a Fire Flower. On the other side of the cliff a Hidden Block containing a Super Star can be found directly above a Multi-Coin Block. Moving forward, Mario must then cross a gap, then a red Koopa Paratroopa and a red Koopa Troopa can be found on another orange elevated platform. Mario then has to cross the toxic water again with a vine. This is followed by a set of four Scuttlebugs and a Koopa on the ground. Mario then needs to cross more toxic water with a vine and the checkpoint follows. Another Fire Flower can be found in another ? Block. Mario then crosses the toxic water with a set of paddle wheels, while avoiding the Porcupuffer. On the other side, a multi-coin Block can be found with a red Koopa. Mario then needs to swing on another vine to reach another set of rotating platforms to cross the toxic water. More elevated platforms can then be found, followed by a Koopa and a Scuttlebug. On the other side, a Koopa can be found, followed by another vine with a Red Ring in the middle. A Paratroopa can be found, then Mario has to climb up a ledge and get to the other side, where a Koopa can be found which can be used to release a P Switch from a Brick Block. Activating the P Switch causes Blue Coins to appear. Mario then has to cross a large gap of toxic water by swinging from vine to vine, and then bouncing from Scuttlebug to Scuttlebug to reach a green Warp Pipe. Warping through takes Mario to the last area, where two Scuttlebugs can be found, followed by a high vine which can help Mario reach the top of the Goal Pole right after.

Star Coins[edit]

  • Star Coin 1: The first Star Coin is above the first set of Scuttlebugs. Mario needs to bounce off a Scuttlebug to reach it.
  • Star Coin 2: Mario needs to use the second set of rotating platforms and travel across the toxic water (instead of climbing up the elevated platform), avoid the Porcupuffer and Scuttlebug to reach the area under the normal path where the Star Coin is found.
  • Star Coin 3: Near the end of the level, the player has to time their jumps onto the Scuttlebugs so that the second one is lowered when Mario bounce off it to reach the Star Coin.

Enemies[edit]

Sprite Name Count
A Porcupuffer in New Super Mario Bros. 2 Porcupuffer 1
Red Koopa Troopa Red Koopa Troopa 7
Red Koopa Paratroopa 2
Scuttlebug Scuttlebug 15

Level map[edit]

Level map