Kobu Kokko: Difference between revisions
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In the Cactus Mine and Magma Coliseum, angered Kobu Kokko appear. Unlike the earlier pair, they are awake and constantly twitching. When Donkey Kong gets too close to an angry Kobu Kokko, it turns red, and violently slams its head onto the ground, attempting to damage Donkey Kong. The angry Kobu Kokkos can be defeated in the same way as their normal counterpart. | In the Cactus Mine and Magma Coliseum, angered Kobu Kokko appear. Unlike the earlier pair, they are awake and constantly twitching. When Donkey Kong gets too close to an angry Kobu Kokko, it turns red, and violently slams its head onto the ground, attempting to damage Donkey Kong. The angry Kobu Kokkos can be defeated in the same way as their normal counterpart. | ||
In the internal object data, the name "Kobu" is specifically assigned to the round | In the internal object data, the name "Kobu" is specifically assigned to the round bump on its head.<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/Kobu.arc</tt>)</ref><ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/KobuAngry.arc</tt>)</ref> | ||
==Levels== | |||
*[[Sky Garden (level)|Sky Garden]] | |||
*[[Ice Warren]] | |||
*[[Cactus Mine]] | |||
*[[Magma Coliseum]] | |||
==Additional names== | ==Additional names== | ||
===Internal names=== | ===Internal names=== | ||
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|game1=''[[Donkey Kong Jungle Beat]]'' | |game1=''[[Donkey Kong Jungle Beat]]'' | ||
|file1=<tt>ObjectData/KobuPakkun.arc</tt> | |file1=<tt>ObjectData/KobuPakkun.arc</tt> | ||
|name1= | |name1=KobuPakkun | ||
|meaning1=Kobu [[Piranha Plant|Piranha]]; "Kobu" | |meaning1=Kobu [[Piranha Plant|Piranha]]; "Kobu" is likely derived from「瘤」(''kobu'', bump) | ||
}} | }} | ||
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|game1=''Donkey Kong Jungle Beat'' | |game1=''Donkey Kong Jungle Beat'' | ||
|file1=<tt>ObjectData/KobuPakkunAngry.arc</tt> | |file1=<tt>ObjectData/KobuPakkunAngry.arc</tt> | ||
|name1= | |name1=KobuPakkunAngry | ||
|meaning1=Angry Kobu Piranha | |meaning1=Angry Kobu Piranha | ||
}} | }} | ||
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====Normal variant==== | ====Normal variant==== | ||
{{foreign names | {{foreign names | ||
|Jap=コブコッコ<ref name=Shogakukan>''Donkey Kong Jungle Beat'' Shogakukan book | |Jap=コブコッコ<ref name=Shogakukan>''Donkey Kong Jungle Beat'' Shogakukan book. [[Media:DKJB Shogakukan pages 170-171.jpg|Page 170.]]</ref> | ||
|JapR=Kobu Kokko | |JapR=Kobu Kokko | ||
|JapM=Kobu [[Cucco]] | |JapM=Kobu [[Cucco]] |
Latest revision as of 22:51, November 17, 2023
The title of this article is official, but it comes from a non-English source. If an acceptable English name is found, then the article should be moved to the new title.
Kobu Kokko | |||
---|---|---|---|
Both types of Kobu Kokko | |||
First appearance | Donkey Kong Jungle Beat (2004) | ||
Latest appearance | New Play Control! Donkey Kong Jungle Beat (2008) | ||
|
Kobu Kokko are a species of chicken/plant hybrid-like enemies in Donkey Kong Jungle Beat. Because they sleep, they are generally harmless, though Donkey Kong can be injured by running into them. During their sleep, their heads will tilt down, allowing Donkey Kong to use his Sound Wave Attack on it; this causes the Kobu Kokko's comb to pop out and stuns it for at least one second. Donkey Kong can punch the comb fifteen times to defeat the Kobu Kokku, causing it to explode and release eight beats. Kobu Kokko appear in Sky Garden, Ice Warren, Cactus Mine, and Magma Coliseum.
In the Cactus Mine and Magma Coliseum, angered Kobu Kokko appear. Unlike the earlier pair, they are awake and constantly twitching. When Donkey Kong gets too close to an angry Kobu Kokko, it turns red, and violently slams its head onto the ground, attempting to damage Donkey Kong. The angry Kobu Kokkos can be defeated in the same way as their normal counterpart.
In the internal object data, the name "Kobu" is specifically assigned to the round bump on its head.[1][2]
Levels[edit]
Additional names[edit]
Internal names[edit]
Normal variant[edit]
Game | File | Name | Meaning
|
---|---|---|---|
Donkey Kong Jungle Beat | ObjectData/KobuPakkun.arc | KobuPakkun | Kobu Piranha; "Kobu" is likely derived from「瘤」(kobu, bump) |
Angry variant[edit]
Game | File | Name | Meaning
|
---|---|---|---|
Donkey Kong Jungle Beat | ObjectData/KobuPakkunAngry.arc | KobuPakkunAngry | Angry Kobu Piranha |
Names in other languages[edit]
Normal variant[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コブコッコ[3] Kobu Kokko |
Kobu Cucco |
Angry variant[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コブコッコ (怒り)[3] Kobu Kokko (Ikari) |
Kobu Cucco (Angry) |