World 7-Tower (New Super Mario Bros. Wii): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "{{(i|I)talic title\|[^(}\n]+ \(''[^)}\n]+''\)}}" to "{{italic title|id=yes}}")
 
(15 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{italic title|id=yes}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title={{world|7|tower}}
|title={{world|7|tower}}
|image=[[File:NSMBW World 7-T Screenshot.png|250px]]
|image=[[File:NSMBW World 7-T Screenshot.png|250px]]
Line 8: Line 8:
|limit=600 seconds
|limit=600 seconds
|boss=[[Ludwig von Koopa]]
|boss=[[Ludwig von Koopa]]
|beforealt=
|before_alt=
|before=[[World 7-3 (New Super Mario Bros. Wii)|<<]]
|before=[[World 7-3 (New Super Mario Bros. Wii)|<<]]
|after=[[World 7-Ghost House (New Super Mario Bros. Wii)|>>]] [[World 7-6 (New Super Mario Bros. Wii)|**]]
|after=[[World 7-Ghost House (New Super Mario Bros. Wii)|>>]] [[World 7-6 (New Super Mario Bros. Wii)|**]]
}}
}}
'''{{world|7|tower}}''' is the [[Tower]] of [[World 7 (New Super Mario Bros. Wii)|World 7]] in ''[[New Super Mario Bros. Wii]]''.
'''{{world|7|tower}}''' is the [[Tower]] of [[World 7 (New Super Mario Bros. Wii)|World 7]] in ''[[New Super Mario Bros. Wii]]''. It is unlocked after completing [[World 7-3 (New Super Mario Bros. Wii)|World 7-3]]. Defeating [[Ludwig von Koopa]] unlocks {{world-link|7|ghost|World 7-Ghost House (New Super Mario Bros. Wii)}}, while finding the hidden goal unlocks [[World 7-6 (New Super Mario Bros. Wii)|World 7-6]].


==Layout==
==Layout==
Line 18: Line 18:
The first part of this level contains a large platform similar to the [[Tilt Lift]] first seen in [[World 1-2 (New Super Mario Bros. Wii)|World 1-2]] on a cloudy background. It can be controlled by tilting the [[Wii#Wii Remote|Wii Remote]] left or right as it travels upward. The player is given an [[Ice Flower]] during this part of the level. [[Bullet Bill]]s are shot from [[Bill Blaster]]s on the sides of the level, and run into each other in the middle of the screen, and as the player gets closer to the top of the first part of the level, [[Banzai Bill]]s are shot from the right side. The second part of the level has the same platform, with [[Bob-omb]]s as obstacles instead of Bullet Bills.
The first part of this level contains a large platform similar to the [[Tilt Lift]] first seen in [[World 1-2 (New Super Mario Bros. Wii)|World 1-2]] on a cloudy background. It can be controlled by tilting the [[Wii#Wii Remote|Wii Remote]] left or right as it travels upward. The player is given an [[Ice Flower]] during this part of the level. [[Bullet Bill]]s are shot from [[Bill Blaster]]s on the sides of the level, and run into each other in the middle of the screen, and as the player gets closer to the top of the first part of the level, [[Banzai Bill]]s are shot from the right side. The second part of the level has the same platform, with [[Bob-omb]]s as obstacles instead of Bullet Bills.


Once the player reaches the end of the level, [[Ludwig von Koopa]] is fought. Ludwig shoots an indigo fireball out of his wand that follows the player around and use flutter-jumping in a tactic similar to [[Yoshi]]'s. He only lands if a player is directly below him. In the second part of the stage, there is a secret exit from one of the walls on the right side. This leads to [[World 7-6 (New Super Mario Bros. Wii)|World 7-6]].
Once the player reaches the end of the level and goes through the red doors, [[Ludwig von Koopa]] is fought. Ludwig shoots an indigo fireball out of his wand that follows the player around and use flutter-jumping in a tactic similar to [[Yoshi]]'s. He only lands if a player is directly below him. In the second part of the stage, there is a [[Goal Pole (secret)|hidden goal]] from one of the walls on the right side. This leads to [[World 7-6 (New Super Mario Bros. Wii)|World 7-6]].


==Star Coins==
==Star Coins==
*'''Star Coin 1''': The first Star Coin is floating under the arrow sign that points to the exit [[Warp Pipe]].
*'''Star Coin 1''': The first Star Coin is floating under the arrow sign that points to the exit [[Warp Pipe]].
*'''Star Coin 2''': Instead of taking the usual exit Pipe from the first area, Mario and co. must jump to hit a [[Hidden Block]] to the left of the ceiling, then jump from it to a hidden area which leads to the second Star Coin.
*'''Star Coin 2''': Instead of taking the usual exit Pipe from the first area, Mario and co. must jump to hit an [[Hidden Block|Invisible Block]] to the left of the ceiling, then jump from it to a hidden area which leads to the second Star Coin.
*'''Star Coin 3''': Shortly before [[Ludwig von Koopa|Ludwig]]'s door, the third Star Coin is blocked off by three [[Brick Block]]s. Mario and co. can access it by using a Bob-omb to break the Brick Blocks.
*'''Star Coin 3''': Shortly before [[Ludwig von Koopa|Ludwig]]'s door, the third Star Coin is blocked off by three [[Brick Block|brick]]s. Mario and co. can access it by using a Bob-omb to break the bricks.


==Secret Exit==
==Hidden goal==
In the second area, the player should enter a hidden alcove in the right wall below the second-to-highest brown sliding platform. This leads the player outside the tower to an area with many Bullet Bills and the flagpole.
In the second area, the player should enter a hidden alcove in the right wall below the second-to-highest brown sliding platform. This leads the player outside the tower to an area with many Bullet Bills and the [[Goal Pole (secret)|hidden goal]].


==Enemies==
==Enemies==
{|border=2 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center"
{|border=2 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
|-
|-
!Name
!Name
Line 62: Line 62:
==Trivia==
==Trivia==
*Although this level has Banzai Bills, [[Banzai Bill Cannon]]s do not appear.
*Although this level has Banzai Bills, [[Banzai Bill Cannon]]s do not appear.
*An unused version of this stage is loaded in {{world-link|coin|1|World Coin-1 (New Super Mario Bros. Wii)}}, although it cannot be reached.
*An [[list of New Super Mario Bros. Wii pre-release and unused content|unused]] version of this stage is loaded in {{world-link|coin|1|World Coin-1 (New Super Mario Bros. Wii)}}, although it cannot be reached.


==Level map==
==Level map==
[[File:NSMBW World 7-T Map.png|200px|thumb|left|]]
[[File:NSMBW World 7-T Map.png|200px|thumb|left|]]
{{NSMBW Levels}}
 
{{NSMBW}}
{{NSMBW levels}}
[[Category:Towers]]
[[Category:Towers]]
[[Category:Sky Places]]
[[Category:Sky areas]]
[[Category:New Super Mario Bros. Wii Levels]]
[[Category:Levels with a secret exit]]
[[Category:New Super Mario Bros. Wii levels]]

Latest revision as of 02:03, December 17, 2023

Level
World 7-Tower
NSMBW World 7-T Screenshot.png
World World 7
Game New Super Mario Bros. Wii
Time limit 600 seconds
Boss Ludwig von Koopa
<< Directory of levels >> **

World 7-Tower is the Tower of World 7 in New Super Mario Bros. Wii. It is unlocked after completing World 7-3. Defeating Ludwig von Koopa unlocks World 7-Ghost House, while finding the hidden goal unlocks World 7-6.

Layout[edit]

World 7-Tower from New Super Mario Bros.
The section with Bullet Bills outside the tower

The first part of this level contains a large platform similar to the Tilt Lift first seen in World 1-2 on a cloudy background. It can be controlled by tilting the Wii Remote left or right as it travels upward. The player is given an Ice Flower during this part of the level. Bullet Bills are shot from Bill Blasters on the sides of the level, and run into each other in the middle of the screen, and as the player gets closer to the top of the first part of the level, Banzai Bills are shot from the right side. The second part of the level has the same platform, with Bob-ombs as obstacles instead of Bullet Bills.

Once the player reaches the end of the level and goes through the red doors, Ludwig von Koopa is fought. Ludwig shoots an indigo fireball out of his wand that follows the player around and use flutter-jumping in a tactic similar to Yoshi's. He only lands if a player is directly below him. In the second part of the stage, there is a hidden goal from one of the walls on the right side. This leads to World 7-6.

Star Coins[edit]

  • Star Coin 1: The first Star Coin is floating under the arrow sign that points to the exit Warp Pipe.
  • Star Coin 2: Instead of taking the usual exit Pipe from the first area, Mario and co. must jump to hit an Invisible Block to the left of the ceiling, then jump from it to a hidden area which leads to the second Star Coin.
  • Star Coin 3: Shortly before Ludwig's door, the third Star Coin is blocked off by three bricks. Mario and co. can access it by using a Bob-omb to break the bricks.

Hidden goal[edit]

In the second area, the player should enter a hidden alcove in the right wall below the second-to-highest brown sliding platform. This leads the player outside the tower to an area with many Bullet Bills and the hidden goal.

Enemies[edit]

Name Image Number
Banzai Bills A Banzai Bill from New Super Mario Bros. Wii. infinitely spawn from three spots
Bill Blasters Skull Blaster.png 9
Bob-ombs A Bob-Omb from New Super Mario Bros. Wii infinitely spawn from Cannons
Bullet Bills NSMBW Bullet Bill Render.png infinitely spawn from Bill Blasters
Cannons Cannon sprite from New Super Mario Bros. Wii. 13
Boss: Ludwig von Koopa NSMBW Ludwig Render.png 1

Trivia[edit]

Level map[edit]

Level map