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{{about|the objects that commonly appear in [[Super Mario Bros. 2]]|the [[treasure (Wario franchise)|treasure]] in [[Wario Land 3]]|[[Out of the Woods#Red Chest: Jar|Out of the Woods § Red Chest: Jar]]|the obstacles in the Mario Kart series|[[Jar (Mario Kart series)]]}}
{{about|the objects that commonly appear in [[Super Mario Bros. 2]]|the [[treasure (Wario franchise)|treasure]] in [[Wario Land 3]]|[[Out of the Woods#Red Chest: Jar|Out of the Woods § Red Chest: Jar]]|the obstacles in the Mario Kart series|[[Jar (Mario Kart series)]]}}
'''Jars''',<ref>''Super Mario Bros. 2'' NES instruction booklet, page 25.</ref><ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. Page 89.</ref><ref>''Super Mario Advance'' North American instruction booklet, page 33.</ref> also known as '''pipes''',<ref>''Super Mario All-Stars'' Player's Guide. Page 87.</ref><ref>Stratton, Bryan. ''Super Mario Advance'' Prima's Official Strategy Guide. Page 8.</ref> '''pots''',<ref>[[Nintendo PlayChoice-10]] ''Super Mario Bros. 2'' instructions</ref><ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. Page 96.</ref> or '''vases''',<ref>''Super Mario Advance'' North American instruction booklet, page 25.</ref> first appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and later ''[[Super Mario Bros. 2]]''.
[[File:SMS Screenshot Jar.png|thumb|A jar in ''Super Mario Sunshine'', where they appear a lot differently than in ''Yume Kōjō: Doki Doki Panic'' and ''Super Mario Bros. 2'']]
 
'''Jars''',<ref>''Super Mario Bros. 2'' NES instruction booklet. Page 25.</ref><ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. Page 89.</ref><ref>''Super Mario Advance'' North American instruction booklet. Page 33.</ref> also known as '''pipes''',<ref>''Super Mario All-Stars'' Player's Guide. Page 87.</ref><ref>Stratton, Bryan. ''Super Mario Advance'' Prima's Official Strategy Guide. Page 8.</ref> '''pots''',<ref>[[Nintendo PlayChoice-10]] ''Super Mario Bros. 2'' instructions</ref><ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. Page 96.</ref> or '''vases''',<ref>''Super Mario Advance'' North American instruction booklet. Page 25.</ref> are objects that first appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and later ''[[Super Mario Bros. 2]]''.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 2''====
====''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2'' / ''Super Mario Advance''====
[[File:Vase SMB2 Sprite.png|frame|left]]
[[File:Vase SMB2 Sprite.png|frame|left]]
In ''Super Mario Bros. 2'', jars are the main modes of transportation of [[Subcon]]; if a character goes down a jar, they will appear in a small room sometimes containing a [[key]] being protected by a [[Phanto]]. In some [[level]]s, certain jars within [[Subspace]] contain a Subspace Warp that allows the player to warp to a further [[world]], acting as the [[Warp Zone]]s of ''Super Mario Bros. 2''. [[Magical Potion]]s will not work inside jars though. [[Cobrat]]s sometimes lurk in the openings of some jars. Certain jars are '''Shy Guy Generators'''<ref>Stratton, Bryan. ''Super Mario Advance'' Prima's Official Strategy Guide. Pages 39, 40, 59, 60, 63, 64, 73, 74, 76, 87.</ref> and '''Bob-Omb Generators''',<ref>Stratton, Bryan. ''Super Mario Advance'' Prima's Official Strategy Guide. Pages 58, 59, 69, 76.</ref> which generate endless streams of red [[Shy Guy|Shyguy]]s or [[Bob-omb|Bob-Ombs]], respectively, unless their entrances are blocked. In ''[[Super Mario Advance]]'', some jars also contain [[Spark]]s and [[Spark Chaser]]s, as well as (sometimes Shyguy-ridden) Ferris wheel [[platform]]s, and one contains a [[bouncing blade]]; jars were also added to levels in that version, and certain closed-off jars in previous versions were opened.
In ''Yume Kōjō: Doki Doki Panic'' and ''Super Mario Bros. 2'', jars are the main modes of transportation of [[Subcon]]; if a character goes down a jar, they will appear in a small room sometimes containing a [[key]] being protected by a [[Phanto]]. In some [[level]]s, certain jars within [[Subspace]] contain a Subspace Warp that allows the player to warp to a further [[world]], acting as the [[Warp Zone]]s of ''Super Mario Bros. 2''. [[Magical Potion]]s do not work inside jars, though. [[Cobrat]]s sometimes lurk in the openings of some jars. Certain jars are '''Shy Guy Generators'''<ref>Stratton, Bryan. ''Super Mario Advance'' Prima's Official Strategy Guide. Pages 39, 40, 59, 60, 63, 64, 73, 74, 76, 87.</ref> and '''Bob-Omb Generators''',<ref>Stratton, Bryan. ''Super Mario Advance'' Prima's Official Strategy Guide. Pages 58, 59, 69, 76.</ref> which generate endless streams of red [[Shy Guy|Shyguy]]s or [[Bob-omb|Bob-Ombs]], respectively, unless their entrances are blocked. In ''[[Super Mario Advance]]'', some jars also contain [[Spark]]s and [[Spark Chaser]]s, as well as (sometimes Shyguy-ridden) Ferris wheel [[platform]]s, and one contains a [[bouncing blade]]; jars were also added to levels in that version, and certain closed-off jars in previous versions were opened.


====''BS Super Mario USA''====
====''BS Super Mario USA''====
Jars also appear in the pseudo-sequel, ''[[BS Super Mario USA]]'', and can be used in the same way as in ''Super Mario Bros. 2''. In Subspace, jars lead [[Mario]] to [[Wart]] in order to battle him.
Jars also appear in the pseudo-sequel, ''[[BS Super Mario USA]]'', and can be used in the same way as in ''Super Mario Bros. 2''. In Subspace, jars lead [[Mario]] to [[Wart]] in order to battle him.
====''Super Mario Sunshine''====
Jars<ref>Alan Averill and Jennifer Villarreal. ''Super Mario Sunshine: The Official Nintendo Player's Guide''. Redmond: [[Nintendo of America]], 2002. p. 124. ISBN: 1-930206-23-2.</ref> appear in a hidden room in [[Noki Bay]], underneath [[Gooper Blooper]]'s boss arena. Spraying water into one of the two largest jars makes it release a [[Blue Coin|blue coin]].


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
[[File:Mushroom_Kingdom_II_SSBU.png|thumb|right|Mushroom Kingdom II in ''Super Smash Bros. Ultimate'']]
[[File:Mushroom_Kingdom_II_SSBU.png|thumb|Mushroom Kingdom II in ''Super Smash Bros. Ultimate'']]
Jars made a small appearance in the background of the ''[[Super Smash Bros. Melee]]'' stage [[Mushroom Kingdom II]], which also took place in Subcon. As the stage returns in ''[[Super Smash Bros. Ultimate]]'', the jars there also return.
Jars made a small appearance in the background of the ''[[Super Smash Bros. Melee]]'' stage [[Mushroom Kingdom II]], which also took place in Subcon. As the stage returns in ''[[Super Smash Bros. Ultimate]]'', the jars there also return.


===''Mario Pinball Land''===
===''Mario Pinball Land''===
Four jars appear on the first pyramid interior board of the [[Shifting Sands Stage]] in ''[[Mario Pinball Land]]''. In this appearance, they have earthy colors and diamond shapes on their pattern. They cannot be interacted with as their corners are elevated, but [[Cobrat|Snake]]s come out of them if the top [[floor panel]] is activated.
Four jars appear on the first pyramid interior board of the [[Shifting Sands Stage]] in ''[[Mario Pinball Land]]''. In this appearance, they have earthy colors and diamond shapes on their pattern. They cannot be interacted with as their corners are elevated, but [[Cobrat|Snake]]s come out of them if the middle [[floor panel]] is activated.


==Gallery==
==Gallery==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{hover|壺|つぼ}}<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet, page 34.</ref>
|Jap={{ruby|壺|つぼ}}<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet. Page 34.</ref>
|JapR=Tsubo
|JapR=Tsubo
|JapM=Pot
|JapM=Pot
|Ger=Vase
|GerM=Vase
|ChiS=瓶子<ref>[https://www.bilibili.com/video/av8876332 iQue's promotional demo play videos of ''Super Mario Advance'' and ''Wario Land 4'']. Retrieved February 9, 2020.</ref>
|ChiS=瓶子<ref>[https://www.bilibili.com/video/av8876332 iQue's promotional demo play videos of ''Super Mario Advance'' and ''Wario Land 4'']. Retrieved February 9, 2020.</ref>
|ChiSR=Píngzi
|ChiSR=Píngzi
|ChiSM=Vase
|ChiSM=Vase
|Ita=Giara
|Ger=Vase
|ItaM=Jar
|GerM=Vase
|Ita=Vaso<ref>''[[Super Mario Bros. 2]]'' Italian manual. Page 25.</ref><ref>''Super Mario Advance'' European manual (Italian segment). [https://www.mariocastle.it/risorse/manuali/digitali/Manual_GameBoyAdvance_SuperMarioAdvance_EN_DE_FR_ES_IT.pdf Page 109].</ref>
|Ita2=Giara<ref name=SMBE>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''. Page 70.</ref>
|Ita3=Mini Giara<ref name=SMBE/> <small>(generator)</small>
|ItaM=Pot
|Ita2M=Jar
|Ita3M=Mini Jar
}}
}}


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[[Category:Super Mario Advance objects]]
[[Category:Super Mario Advance objects]]
[[Category:Super Mario Bros. 2 objects]]
[[Category:Super Mario Bros. 2 objects]]
[[it:Vaso]]

Revision as of 22:17, January 30, 2024

This article is about the objects that commonly appear in Super Mario Bros. 2. For the treasure in Wario Land 3, see Out of the Woods § Red Chest: Jar. For the obstacles in the Mario Kart series, see Jar (Mario Kart series).
Screenshot of a jar from Super Mario Sunshine.
A jar in Super Mario Sunshine, where they appear a lot differently than in Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2

Jars,[1][2][3] also known as pipes,[4][5] pots,[6][7] or vases,[8] are objects that first appear in Yume Kōjō: Doki Doki Panic and later Super Mario Bros. 2.

History

Super Mario series

Yume Kōjō: Doki Doki Panic / Super Mario Bros. 2 / Super Mario Advance

Jar

In Yume Kōjō: Doki Doki Panic and Super Mario Bros. 2, jars are the main modes of transportation of Subcon; if a character goes down a jar, they will appear in a small room sometimes containing a key being protected by a Phanto. In some levels, certain jars within Subspace contain a Subspace Warp that allows the player to warp to a further world, acting as the Warp Zones of Super Mario Bros. 2. Magical Potions do not work inside jars, though. Cobrats sometimes lurk in the openings of some jars. Certain jars are Shy Guy Generators[9] and Bob-Omb Generators,[10] which generate endless streams of red Shyguys or Bob-Ombs, respectively, unless their entrances are blocked. In Super Mario Advance, some jars also contain Sparks and Spark Chasers, as well as (sometimes Shyguy-ridden) Ferris wheel platforms, and one contains a bouncing blade; jars were also added to levels in that version, and certain closed-off jars in previous versions were opened.

BS Super Mario USA

Jars also appear in the pseudo-sequel, BS Super Mario USA, and can be used in the same way as in Super Mario Bros. 2. In Subspace, jars lead Mario to Wart in order to battle him.

Super Mario Sunshine

Jars[11] appear in a hidden room in Noki Bay, underneath Gooper Blooper's boss arena. Spraying water into one of the two largest jars makes it release a blue coin.

Super Smash Bros. series

Mushroom Kingdom II in Super Smash Bros. Ultimate.
Mushroom Kingdom II in Super Smash Bros. Ultimate

Jars made a small appearance in the background of the Super Smash Bros. Melee stage Mushroom Kingdom II, which also took place in Subcon. As the stage returns in Super Smash Bros. Ultimate, the jars there also return.

Mario Pinball Land

Four jars appear on the first pyramid interior board of the Shifting Sands Stage in Mario Pinball Land. In this appearance, they have earthy colors and diamond shapes on their pattern. They cannot be interacted with as their corners are elevated, but Snakes come out of them if the middle floor panel is activated.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese つぼ[12]
Tsubo
Pot
Chinese (simplified) 瓶子[13]
Píngzi
Vase
German Vase[?] Vase
Italian Vaso[14][15] Pot
Giara[16] Jar
Mini Giara[16] (generator) Mini Jar

References

  1. ^ Super Mario Bros. 2 NES instruction booklet. Page 25.
  2. ^ M. Arakawa. Super Mario All-Stars Player's Guide. Page 89.
  3. ^ Super Mario Advance North American instruction booklet. Page 33.
  4. ^ Super Mario All-Stars Player's Guide. Page 87.
  5. ^ Stratton, Bryan. Super Mario Advance Prima's Official Strategy Guide. Page 8.
  6. ^ Nintendo PlayChoice-10 Super Mario Bros. 2 instructions
  7. ^ M. Arakawa. Super Mario All-Stars Player's Guide. Page 96.
  8. ^ Super Mario Advance North American instruction booklet. Page 25.
  9. ^ Stratton, Bryan. Super Mario Advance Prima's Official Strategy Guide. Pages 39, 40, 59, 60, 63, 64, 73, 74, 76, 87.
  10. ^ Stratton, Bryan. Super Mario Advance Prima's Official Strategy Guide. Pages 58, 59, 69, 76.
  11. ^ Alan Averill and Jennifer Villarreal. Super Mario Sunshine: The Official Nintendo Player's Guide. Redmond: Nintendo of America, 2002. p. 124. ISBN: 1-930206-23-2.
  12. ^ Yume Kōjō: Doki Doki Panic instruction booklet. Page 34.
  13. ^ iQue's promotional demo play videos of Super Mario Advance and Wario Land 4. Retrieved February 9, 2020.
  14. ^ Super Mario Bros. 2 Italian manual. Page 25.
  15. ^ Super Mario Advance European manual (Italian segment). Page 109.
  16. ^ a b Super Mario Bros. Enciclopedia. Page 70.