List of Mario + Rabbids Sparks of Hope Spark statistics: Difference between revisions

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{{italic title|List of ''Mario + Rabbids Sparks of Hope'' Spark statistics}}
{{italic title|List of ''Mario + Rabbids Sparks of Hope'' Spark statistics}}
This is a list of statistics for each [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] that can be accompanied in battle in ''[[Mario + Rabbids Sparks of Hope]]''.
This is a list of statistics for each [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] that can be accompanied in battle in ''[[Mario + Rabbids Sparks of Hope]]''.
==Overview==
Each Spark has two abilities that is bestowed on the Hero that equips it: an active ability called a '''Power''' that a Hero can use in battle as a menu selection, and a passive ability called a '''Bonus'''. Powers are unique to each Spark while some Sparks may have the same Bonus. The player can improve both of a Spark's abilities at once by raising its levels.
===Level up progressions===
All Sparks require the same amount of [[XP]] upon [[level up]]. Each button press with {{button|switch|A}} to feed Star Bits to a Spark uses 10 [[Star Bit]]s for 10 XP. Using a [[Star Potion]] for a Spark automatically raises its LVL. Spark levels are unlocked when the Heroes' LVLs reachs a certain numbers.
{|class="wikitable"; style="text-align:center"
!LVL
![[XP]]
!XP required
!Heroes LVL requirement
|-
!1
|0
|100
|—
|-
!2
|100
|200
|—
|-
!3
|300
|350
|9
|-
!4
|650
|550
|15
|-
!5
|1,200
|—
|21
|}


==List of Sparks==
==List of Sparks==
{{construction|section=yes}}
{{More images|Icons for radius, turn and cooldown; Silence and Disable icons for Oozer Master}}
The following is list of Sparks, their abilities, and the descriptions thereof. The descriptions for Powers of Sparks that attack (Toxiquake, Pyrogeddon, etc.) assumes the player does ''not'' have such a Spark equipped and thus altering the base power.
The following is list of Sparks, their abilities, and the descriptions thereof. The descriptions for Powers of Sparks that attack (Toxiquake, Pyrogeddon, etc.) assumes the player does ''not'' have such a Spark equipped and thus altering the base power. Some Spark abilities increase in power when the Heroes level up.


===[[Starburst]]===
===[[Starburst]]===
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|image=[[File:Starburst icon 2 MRSOH.png|30px]]
|image=[[File:Starburst icon 2 MRSOH.png|30px]]
|title=Starburst
|title=Starburst
|powername=[[File:Nocoverart.png|15px]] Turbocharge<br><small>Range: 13m - Duration: 1 turn - Cooldown: 3 turns</small>
|powername=[[File:Turbocharge icon MRSOH.png|15px]] [[Turbocharge]]<br><small>Radius: 13m - Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Physical Protector
|bonusname=[[Physical Protector]]
|power1=Allies within range deal 20% more damage with attacks and movement abilities.
|power1=Allies within range deal 20% more damage with attacks and movement abilities.
|power2=Allies within range deal 30% more damage with attacks and movement abilities.
|power2=Allies within range deal 30% more damage with attacks and movement abilities.
Line 62: Line 23:
|bonus4=Incoming physical damage is reduced by 30%.
|bonus4=Incoming physical damage is reduced by 30%.
|bonus5=Incoming physical damage is reduced by 35%.
|bonus5=Incoming physical damage is reduced by 35%.
|powerup2=+10% DMG Boost
|powerup2=+10% DMG Boost (120% ► 130%)
|powerup3=+10% DMG Boost
|powerup3=+10% DMG Boost (130% ► 140%)
|powerup4=
|powerup4=+10% DMG Boost (140% ► 150%)
|powerup5=
|powerup5=+10% DMG Boost (150% ► 160%)
|bonusup2=-5% DMG
|bonusup2=-5% DMG
|bonusup3=
|bonusup3=-5% DMG
|bonusup4=
|bonusup4=-5% DMG
|bonusup5=
|bonusup5=-5% DMG
|world=[[File:M+RSOH-PrologueIcon.png|17px]] [[Darkmess Manta]]
|world=[[File:M+RSOH-PrologueIcon.png|17px]] [[Darkmess Manta]]
}}}}</onlyinclude>
}}}}</onlyinclude>
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|image=[[File:Reflector icon MRSOH.png|30px]]
|image=[[File:Reflector icon MRSOH.png|30px]]
|title=Reflector
|title=Reflector
|powername=[[File:Nocoverart.png|15px]] Reflect<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|powername=[[File:Reflect icon MRSOH.png|15px]] [[Reflect]]<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Attack Master
|bonusname=[[Attack Master]]
|power1=20% of damage intended for the Hero is redirected towards the enemy.
|power1=20% of damage intended for the Hero is redirected towards the enemy.
|power2=30% of damage intended for the Hero is redirected towards the enemy.
|power2=30% of damage intended for the Hero is redirected towards the enemy.
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|world=[[File:M+RSOH-BeaconBeachIcon.png|17px]] [[Beacon Beach]]
|world=[[File:M+RSOH-BeaconBeachIcon.png|17px]] [[Beacon Beach]]
}}}}</onlyinclude>
}}}}</onlyinclude>
===[[Pyrostar]]===
===[[Pyrostar]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Pyrostar}}}|Pyrostar|
<onlyinclude>{{#ifeq:{{{transcludesection|Pyrostar}}}|Pyrostar|
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|image=[[File:Pyrostar icon 2 MRSOH.png|30px]]
|image=[[File:Pyrostar icon 2 MRSOH.png|30px]]
|title=Pyrostar
|title=Pyrostar
|powername=[[File:Burn icon MRSOH.png|15px]] Burn Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|powername=[[File:Burn icon MRSOH.png|15px]] [[Burn Attack]]<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Burn Protector
|bonusname=[[Burn Protector]]
|power1=All weapon-based attacks are charged with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect and deal 120% damage.
|power1=All weapon-based attacks are charged with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect and deal 130% damage.
|power2=All weapon-based attacks are charged with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect and deal 130% damage.
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|image=[[File:Exosphere icon MRSOH.png|30px]]
|image=[[File:Exosphere icon MRSOH.png|30px]]
|title=Exosphere
|title=Exosphere
|powername=[[File:Nocoverart.png|15px]] Fortify<br><small>Range: 13m - Duration: 1/1/1/2/2 turns - Cooldown: 4 turns</small>
|powername=[[File:Reflect icon MRSOH.png|15px]] [[Fortify]]<br><small>Radius: 13m - Duration: 1/1/1/2/2 turns - Cooldown: 4 turns</small>
|bonusname=Athlete
|bonusname=[[Athlete]]
|power1=Allies within range take -25% less damage, including Super Effects. [1 turn]
|power1=Allies within range take -25% less damage, including damage from Super Effects, for 1 turn.
|power2=Allies within range take -35% less damage, including Super Effects. [1 turn]
|power2=Allies within range take -35% less damage, including damage from Super Effects, for 1 turn.
|power3=Allies within range take -45% less damage, including Super Effects. [1 turn]
|power3=Allies within range take -45% less damage, including damage from Super Effects, for 1 turn.
|power4=Allies within range take -45% less damage, including Super Effects. [2 turns]
|power4=Allies within range take -45% less damage, including damage from Super Effects, for 2 turns.
|power5=Allies within range take -55% less damage, including Super Effects. [2 turns]
|power5=Allies within range take -55% less damage, including damage from Super Effects, for 2 turns.
|bonus1=Increases all move ability damage by 15%.
|bonus1=Increases all move ability damage by 15%.
|bonus2=Increases all move ability damage by 20%.
|bonus2=Increases all move ability damage by 20%.
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|bonus4=Increases all move ability damage by 30%.
|bonus4=Increases all move ability damage by 30%.
|bonus5=Increases all move ability damage by 35%.
|bonus5=Increases all move ability damage by 35%.
|powerup2=-10% DMG
|powerup2=+10% DMG Reduction When Active
|powerup3=-10% DMG
|powerup3=+10% DMG Reduction When Active
|powerup4=+1 Turn (Duration)
|powerup4=+1 Turn (Duration) (1 ► 2)
|powerup5=-10% DMG
|powerup5=+10% DMG Reduction When Active
|bonusup2=+5% DMG
|bonusup2=+5% DMG
|bonusup3=+5% DMG
|bonusup3=+5% DMG
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|image=[[File:Aquanox icon 2 MRSOH.png|30px]]
|image=[[File:Aquanox icon 2 MRSOH.png|30px]]
|title=Aquanox
|title=Aquanox
|powername=[[File:Splash icon MRSOH.png|15px]] Splash Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|powername=[[File:Splash icon MRSOH.png|15px]] [[Splash Attack]]<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Splash Protector
|bonusname=[[Splash Protector]]
|power1=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 120% damage.
|power1=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 130% damage.
|power2=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 130% damage.
|power3=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 145% damage.
|power3=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 145% damage.
|power4=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 155% damage.
|power4=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 155% damage.
|power5=
|power5=All weapon-based attacks are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 165% damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
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|powerup3=+15% Weapon DMG Usage
|powerup3=+15% Weapon DMG Usage
|powerup4=+10% Weapon DMG Usage
|powerup4=+10% Weapon DMG Usage
|powerup5=  
|powerup5=+10% Weapon DMG Usage
|bonusup2=-5% DMG
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup3=-5% DMG
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|image=[[File:Toxiquake icon MRSOH.png|30px]]
|image=[[File:Toxiquake icon MRSOH.png|30px]]
|title=Toxiquake
|title=Toxiquake
|powername=[[File:Ooze icon MRSOH.png|15px]] Shockwave Ooze<br><small>Range: 13m - Cooldown: 3 turns</small>
|powername=[[File:Ooze icon MRSOH.png|15px]] [[Shockwave Ooze]]<br><small>Radius: 13m - Cooldown: 3 turns</small>
|bonusname=Ooze Protector
|bonusname=[[Ooze Protector]]
|power1=Casts 3 shockwaves of [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect, each one deals [[File:Ooze icon MRSOH.png|13px]] 47 damage.
|power1=Casts 3 shockwaves of [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect, each one deals [[File:Ooze icon MRSOH.png|13px]] [#] damage.
|power2=
|power2=Casts 3 shockwaves of [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect, each one deals [[File:Ooze icon MRSOH.png|13px]] [#] damage.
|power3=
|power3=Casts 3 shockwaves of [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect, each one deals [[File:Ooze icon MRSOH.png|13px]] [#] damage.
|power4=
|power4=Casts 3 shockwaves of [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect, each one deals [[File:Ooze icon MRSOH.png|13px]] [#] damage.
|power5=
|power5=Casts 3 shockwaves of [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect, each one deals [[File:Ooze icon MRSOH.png|13px]] [#] damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
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|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect.
|powerup2=+10% DMG (0% 10%)
|powerup2=+10% DMG (0% 10%)
|powerup3=+10% DMG (10% 20%)
|powerup3=+10% DMG (10% 20%)
|powerup4=+10% DMG (20% 30%)
|powerup4=+10% DMG (20% 30%)
|powerup5=+10% DMG (30% 40%)
|powerup5=+10% DMG (30% 40%)
|bonusup2=-5% DMG
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup3=-5% DMG
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|image=[[File:Electrodash icon 2 MRSOH.png|30px]]
|image=[[File:Electrodash icon 2 MRSOH.png|30px]]
|title=Electrodash
|title=Electrodash
|powername=[[File:Shock icon MRSOH.png|15px]] Shock Dash<br><small>Duration: 1 turn - Cooldown: 2 turns</small>
|powername=[[File:Shock icon MRSOH.png|15px]] [[Shock Dash]]<br><small>Duration: 1 turn - Cooldown: 2 turns</small>
|bonusname=Shock Protector
|bonusname=[[Shock Protector]]
|power1=All Dashes are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 150% damage.
|power1=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 150% damage.
|power2=All Dashes are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 160% damage.
|power2=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 160% damage.
|power3=All Dashes are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 170% damage.
|power3=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 170% damage.
|power4=All Dashes are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 185% damage.
|power4=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 185% damage.
|power5=All Dashes are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 200% damage.
|power5=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 200% damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
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|image=[[File:Aquadash icon MRSOH.png|30px]]
|image=[[File:Aquadash icon MRSOH.png|30px]]
|title=Aquadash
|title=Aquadash
|powername=[[File:Splash icon MRSOH.png|15px]] Splash Dash<br><small>Duration: 1 turn - Cooldown: 2 turns</small>
|powername=[[File:Splash icon MRSOH.png|15px]] [[Splash Dash]]<br><small>Duration: 1 turn - Cooldown: 2 turns</small>
|bonusname=Splash Protector
|bonusname=[[Splash Protector]]
|power1=All Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 150% damage.
|power1=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 150% damage.
|power2=All Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 160% damage.
|power2=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 160% damage.
|power3=All Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 170% damage.
|power3=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 170% damage.
|power4=All Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 185% damage.
|power4=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 185% damage.
|power5=
|power5=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Splash icon MRSOH.png|13px]] Splash Super Effect and deal 200% damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
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|powerup3=+10% DMG
|powerup3=+10% DMG
|powerup4=+15% DMG
|powerup4=+15% DMG
|powerup5=
|powerup5=+15% DMG
|bonusup2=-5% DMG
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup3=-5% DMG
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|image=[[File:Screech icon 2 MRSOH.png|30px]]
|image=[[File:Screech icon 2 MRSOH.png|30px]]
|title=Screech
|title=Screech
|powername=[[File:Nocoverart.png|15px]] Whoopsgottago<br><small>Range: 9/11/13/15/17m - Cooldown: 3 turns</small>
|powername=[[File:Music icon MRSOH.png|15px]] [[Whoopsgottago]]<br><small>Radius: 9/11/13/15/17m - Cooldown: 3 turns</small>
|bonusname=Critical Buddy
|bonusname=[[Critical Buddy]]
|power1=Enemies within range are repelled from the Hero's position. [Range: 9m]
|power1=Enemies within range are repelled from the Hero's position. [Radius: 9m]
|power2=Enemies within range are repelled from the Hero's position. [Range: 11m]
|power2=Enemies within range are repelled from the Hero's position. [Radius: 11m]
|power3=Enemies within range are repelled from the Hero's position. [Range: 13m]
|power3=Enemies within range are repelled from the Hero's position. [Radius: 13m]
|power4=Enemies within range are repelled from the Hero's position. [Range: 15m]
|power4=Enemies within range are repelled from the Hero's position. [Radius: 15m]
|power5=Enemies within range are repelled from the Hero's position. [Range: 17m]
|power5=Enemies within range are repelled from the Hero's position. [Radius: 17m]
|bonus1=Increases the chance of critical hits from weapons by 10%.
|bonus1=Increases the chance of critical hits from weapons by 10%.
|bonus2=Increases the chance of critical hits from weapons by 15%.
|bonus2=Increases the chance of critical hits from weapons by 15%.
Line 285: Line 247:
|bonus4=Increases the chance of critical hits from weapons by 25%.
|bonus4=Increases the chance of critical hits from weapons by 25%.
|bonus5=Increases the chance of critical hits from weapons by 30%.
|bonus5=Increases the chance of critical hits from weapons by 30%.
|powerup2=
|powerup2=+2m (9m ► 11m)
|powerup3=
|powerup3=+2m (11m ► 13m)
|powerup4=
|powerup4=+2m (13m ► 15m)
|powerup5=
|powerup5=+2m (15m ► 17m)
|bonusup2=+5% Crit. Chance
|bonusup2=+5% Crit. Chance
|bonusup3=+5% Crit. Chance
|bonusup3=+5% Crit. Chance
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|world=[[File:M+RSOH-BeaconBeachIcon.png|17px]] [[Beacon Beach]]
|world=[[File:M+RSOH-BeaconBeachIcon.png|17px]] [[Beacon Beach]]
}}}}</onlyinclude>
}}}}</onlyinclude>
===[[Cryobolide]]===
===[[Cryobolide]]===
<onlyinclude>{{#ifeq:{{{transcludesection|Cryobolide}}}|Cryobolide|
<onlyinclude>{{#ifeq:{{{transcludesection|Cryobolide}}}|Cryobolide|
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|image=[[File:Cryobolide icon 2 MRSOH.png|30px]]
|image=[[File:Cryobolide icon 2 MRSOH.png|30px]]
|title=Cryobolide
|title=Cryobolide
|powername=[[File:Frostbite icon MRSOH.png|15px]] Frostbite Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|powername=[[File:Frostbite icon MRSOH.png|15px]] [[Frostbite Attack]]<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Frostbite Protector
|bonusname=[[Frostbite Protector]]
|power1=All weapon-based attacks are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 120% damage.
|power1=All weapon-based attacks are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 130% damage.
|power2=All weapon-based attacks are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 130% damage.
Line 328: Line 291:
|image=[[File:Ethering icon MRSOH.png|30px]]
|image=[[File:Ethering icon MRSOH.png|30px]]
|title=Ethering
|title=Ethering
|powername=[[File:Nocoverart.png|15px]] Unseen<br><small>Duration: 1/1/2/2/2 turns - Cooldown: 6/5/5/4/3 turns</small>
|powername=[[File:Unseen icon MRSOH.png|17px]] [[Unseen]]<br><small>Duration: 1/1/2/2/2 turns - Cooldown: 6/5/5/4/3 turns</small>
|bonusname=Athlete
|bonusname=[[Athlete]]
|power1=The Hero turns Invisible for 1 turn can't be directly targeted, however they are still vulnerable to damage and Super Effects. [6 turns]
|power1=The Hero turns Invisible for 1 turn can't be directly targeted, however they are still vulnerable to damage and Super Effects. [6 turns]
|power2=The Hero turns Invisible for 1 turn can't be directly targeted, however they are still vulnerable to damage and Super Effects. [5 turns]
|power2=The Hero turns Invisible for 1 turn can't be directly targeted, however they are still vulnerable to damage and Super Effects. [5 turns]
Line 340: Line 303:
|bonus4=Increases all move ability damage by 30%.
|bonus4=Increases all move ability damage by 30%.
|bonus5=Increases all move ability damage by 35%.
|bonus5=Increases all move ability damage by 35%.
|powerup2=-1 Turn (Cooldown)
|powerup2=-1 Turn (Cooldown) (6 ► 5)
|powerup3=+1 Turn (Duration)
|powerup3=+1 Turn (Duration) (1 ► 2)
|powerup4=-1 Turn (Cooldown)
|powerup4=-1 Turn (Cooldown) (5 ► 4)
|powerup5=-1 Turn (Cooldown)
|powerup5=-1 Turn (Cooldown) (4 ► 3)
|bonusup2=+5% DMG
|bonusup2=+5% DMG
|bonusup3=+5% DMG
|bonusup3=+5% DMG
Line 356: Line 319:
|image=[[File:Electroid icon 2 MRSOH.png|30px]]
|image=[[File:Electroid icon 2 MRSOH.png|30px]]
|title=Electroid
|title=Electroid
|powername=[[File:Shock icon MRSOH.png|15px]] Shock Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|powername=[[File:Shock icon MRSOH.png|15px]] [[Shock Attack]]<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Shock Protector
|bonusname=[[Shock Protector]]
|power1=All weapon-based attacks are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 120% damage.
|power1=All weapon-based attacks are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 130% damage.
|power2=All weapon-based attacks are charged with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect and deal 130% damage.
Line 384: Line 347:
|image=[[File:Pyrogeddon icon 2 MRSOH.png|30px]]
|image=[[File:Pyrogeddon icon 2 MRSOH.png|30px]]
|title=Pyrogeddon
|title=Pyrogeddon
|powername=[[File:Burn icon MRSOH.png|15px]] Skyrain Burn<br><small>Range: 9m - Cooldown: 3 turns</small>
|powername=[[File:Burn icon MRSOH.png|15px]] [[Skyrain Burn]]<br><small>Radius: 9m - Cooldown: 3 turns</small>
|bonusname=Burn Protector
|bonusname=[[Burn Protector]]
|power1=Meteors with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect rain upon enemies: each dealing [[File:Burn icon MRSOH.png|13px]] 165-165 damage.
|power1=Meteors with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect rain upon enemies: each dealing [[File:Burn icon MRSOH.png|13px]] [#-#] damage.
|power2=
|power2=Meteors with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect rain upon enemies: each dealing [[File:Burn icon MRSOH.png|13px]] [#-#] damage.
|power3=Meteors with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect rain upon enemies: each dealing [[File:Burn icon MRSOH.png|13px]] 197-197 damage.
|power3=Meteors with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect rain upon enemies: each dealing [[File:Burn icon MRSOH.png|13px]] [#-#] damage.
|power4=
|power4=Meteors with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect rain upon enemies: each dealing [[File:Burn icon MRSOH.png|13px]] [#-#] damage.
|power5=
|power5=Meteors with the [[File:Burn icon MRSOH.png|13px]] Burn Super Effect rain upon enemies: each dealing [[File:Burn icon MRSOH.png|13px]] [#-#] damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
Line 396: Line 359:
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Burn icon MRSOH.png|13px]] Burn Super Effect.
|powerup2=+10% DMG (0% 10%)
|powerup2=+10% DMG (0% 10%)
|powerup3=+10% DMG (10% 20%)
|powerup3=+10% DMG (10% 20%)
|powerup4=+10% DMG (20% 30%)
|powerup4=+10% DMG (20% 30%)
|powerup5=
|powerup5=+10% DMG (30% ► 40%)
|bonusup2=-5% DMG
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup3=-5% DMG
Line 412: Line 375:
|image=[[File:Zephystar icon 2 MRSOH.png|30px]]
|image=[[File:Zephystar icon 2 MRSOH.png|30px]]
|title=Zephystar
|title=Zephystar
|powername=[[File:Gust icon MRSOH.png|15px]] Gust Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|powername=[[File:Gust icon MRSOH.png|15px]] [[Gust Attack]]<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Gust Protector
|bonusname=[[Gust Protector]]
|power1=All weapon-based attacks are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 120% damage.
|power1=All weapon-based attacks are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 130% damage.
|power2=All weapon-based attacks are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 130% damage.
Line 440: Line 403:
|image=[[File:Regenesis icon 2 MRSOH.png|30px]]
|image=[[File:Regenesis icon 2 MRSOH.png|30px]]
|title=Regenesis
|title=Regenesis
|powername=[[File:HP Recover icon MRSOH.png|15px]] Regen<br><small>Duration: 2/2/2/3/3 turns - Cooldown: 5/4/4/4/4 turns</small>
|powername=[[File:HP Recover icon MRSOH.png|15px]] [[Regen (Mario + Rabbids Sparks of Hope)|Regen]]<br><small>Duration: 2/2/2/3/3 turns - Cooldown: 5/4/4/4/4 turns</small>
|bonusname=Healing Booster
|bonusname=[[Healing Booster]]
|power1=Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. [5 turns]
|power1=Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. [5 turns]
|power2=Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. [4 turns]
|power2=Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. [4 turns]
Line 452: Line 415:
|bonus4=Increases the Hero's Max HP by 30%.
|bonus4=Increases the Hero's Max HP by 30%.
|bonus5=Increases the Hero's Max HP by 35%.
|bonus5=Increases the Hero's Max HP by 35%.
|powerup2=-1 Turn (Cooldown)
|powerup2=-1 Turn (Cooldown) (5 ► 4)
|powerup3=Regen +10% HP
|powerup3=Regen +10% HP
|powerup4=+1 turn (Duration)
|powerup4=+1 turn (Duration) (2 ► 3)
|powerup5=Regen +10% HP
|powerup5=Regen +10% HP
|bonusup2=+5% Max Health
|bonusup2=+5% Max Health
Line 468: Line 431:
|image=[[File:Vampdash icon 2 MRSOH.png|30px]]
|image=[[File:Vampdash icon 2 MRSOH.png|30px]]
|title=Vampdash
|title=Vampdash
|powername=[[File:Vamp icon MRSOH.png|15px]] Vamp Dash<br><small>Duration: 1 turn - Cooldown: 2 turns</small>
|powername=[[File:Vamp icon MRSOH.png|15px]] [[Vamp Dash]]<br><small>Duration: 1 turn - Cooldown: 2 turns</small>
|bonusname=Athlete
|bonusname=[[Athlete]]
|power1=All Dashes deal [[File:Vamp icon MRSOH.png|13px]] 140% damage and heal the Hero by 30% of the damage dealt.
|power1=All [[File:Dash icon MRSOH.png|13px]] Dashes deal [[File:Vamp icon MRSOH.png|13px]] 140% damage and heal the Hero by 30% of the damage dealt.
|power2=All Dashes deal [[File:Vamp icon MRSOH.png|13px]] 150% damage and heal the Hero by 30% of the damage dealt.
|power2=All [[File:Dash icon MRSOH.png|13px]] Dashes deal [[File:Vamp icon MRSOH.png|13px]] 150% damage and heal the Hero by 30% of the damage dealt.
|power3=All Dashes deal [[File:Vamp icon MRSOH.png|13px]] 160% damage and heal the Hero by 30% of the damage dealt.
|power3=All [[File:Dash icon MRSOH.png|13px]] Dashes deal [[File:Vamp icon MRSOH.png|13px]] 160% damage and heal the Hero by 30% of the damage dealt.
|power4=All Dashes deal [[File:Vamp icon MRSOH.png|13px]] 170% damage and heal the Hero by 30% of the damage dealt.
|power4=All [[File:Dash icon MRSOH.png|13px]] Dashes deal [[File:Vamp icon MRSOH.png|13px]] 170% damage and heal the Hero by 30% of the damage dealt.
|power5=All Dashes deal [[File:Vamp icon MRSOH.png|13px]] 180% damage and heal the Hero by 30% of the damage dealt.
|power5=All [[File:Dash icon MRSOH.png|13px]] Dashes deal [[File:Vamp icon MRSOH.png|13px]] 180% damage and heal the Hero by 30% of the damage dealt.
|bonus1=Increases all move ability damage by 15%.
|bonus1=Increases all move ability damage by 15%.
|bonus2=Increases all move ability damage by 20%.
|bonus2=Increases all move ability damage by 20%.
Line 496: Line 459:
|image=[[File:Glitter icon 2 MRSOH.png|30px]]
|image=[[File:Glitter icon 2 MRSOH.png|30px]]
|title=Glitter
|title=Glitter
|powername=[[File:Nocoverart.png|15px]] Gather 'Round<br><small>Range: 11m - Cooldown: 3 turns</small>
|powername=[[File:Music icon MRSOH.png|15px]] [[Gather 'Round]]<br><small>Radius: 11/13/15/17/19m - Cooldown: 3 turns</small>
|bonusname=Attack Master
|bonusname=[[Attack Master]]
|power1=Enemies within range are pulled towards the Hero's position.
|power1=Enemies within range are pulled towards the Hero's position.
|power2=
|power2=Enemies within range are pulled towards the Hero's position.
|power3=
|power3=Enemies within range are pulled towards the Hero's position.
|power4=
|power4=Enemies within range are pulled towards the Hero's position.
|power5=
|power5=Enemies within range are pulled towards the Hero's position.
|bonus1=Increases weapon-based attacks damage by 10%.
|bonus1=Increases weapon-based attacks damage by 10%.
|bonus2=
|bonus2=Increases weapon-based attacks damage by 15%.
|bonus3=
|bonus3=Increases weapon-based attacks damage by 20%.
|bonus4=
|bonus4=Increases weapon-based attacks damage by 25%.
|bonus5=
|bonus5=Increases weapon-based attacks damage by 30%.
|powerup2=
|powerup2=+2m (11m ► 13m)
|powerup3=
|powerup3=+2m (13m ► 15m)
|powerup4=
|powerup4=+2m (15m ► 17m)
|powerup5=
|powerup5=+2m (17m ► 19m)
|bonusup2=
|bonusup2=+5% DMG
|bonusup3=
|bonusup3=+5% DMG
|bonusup4=
|bonusup4=+5% DMG
|bonusup5=
|bonusup5=+5% DMG
|world=[[File:M+RSOH-PalettePrime-Icon.png|17px]] [[Palette Prime]]
|world=[[File:M+RSOH-PalettePrime-Icon.png|17px]] [[Palette Prime]]
}}}}</onlyinclude>
}}}}</onlyinclude>
Line 524: Line 487:
|image=[[File:Zephyrquake icon MRSOH.png|30px]]
|image=[[File:Zephyrquake icon MRSOH.png|30px]]
|title=Zephyrquake
|title=Zephyrquake
|powername=[[File:Gust icon MRSOH.png|15px]] Shockwave Gust<br><small>Range: 13m - Cooldown: 3 turns</small>
|powername=[[File:Gust icon MRSOH.png|15px]] [[Shockwave Gust]]<br><small>Radius: 13m - Cooldown: 3 turns</small>
|bonusname=Gust Protector
|bonusname=[[Gust Protector]]
|power1=Casts 3 shockwaves of [[File:Gust icon MRSOH.png|13px]] Gust Super Effect, each one deals [[File:Gust icon MRSOH.png|13px]] 91 damage.
|power1=Casts 3 shockwaves of [[File:Gust icon MRSOH.png|13px]] Gust Super Effect, each one deals [[File:Gust icon MRSOH.png|13px]] [#] damage.
|power2=
|power2=Casts 3 shockwaves of [[File:Gust icon MRSOH.png|13px]] Gust Super Effect, each one deals [[File:Gust icon MRSOH.png|13px]] [#] damage.
|power3=
|power3=Casts 3 shockwaves of [[File:Gust icon MRSOH.png|13px]] Gust Super Effect, each one deals [[File:Gust icon MRSOH.png|13px]] [#] damage.
|power4=Casts 3 shockwaves of [[File:Gust icon MRSOH.png|13px]] 118-118 damage with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|power4=Casts 3 shockwaves of [[File:Gust icon MRSOH.png|13px]] Gust Super Effect, each one deals [[File:Gust icon MRSOH.png|13px]] [#] damage.
|power5=
|power5=Casts 3 shockwaves of [[File:Gust icon MRSOH.png|13px]] Gust Super Effect, each one deals [[File:Gust icon MRSOH.png|13px]] [#] damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
Line 536: Line 499:
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|powerup2=+10% DMG (0% 10%)
|powerup2=+10% DMG (0% 10%)
|powerup3=+10% DMG (10% 20%)
|powerup3=+10% DMG (10% 20%)
|powerup4=+10% DMG (20% 30%)
|powerup4=+10% DMG (20% 30%)
|powerup5=+10% DMG (30% 40%)
|powerup5=+10% DMG (30% 40%)
|bonusup2=-5% DMG
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup3=-5% DMG
Line 552: Line 515:
|image=[[File:Electrogeddon icon 2 MRSOH.png|30px]]
|image=[[File:Electrogeddon icon 2 MRSOH.png|30px]]
|title=Electrogeddon
|title=Electrogeddon
|powername=[[File:Shock icon MRSOH.png|15px]] Skyrain Shock<br><small>Range: 9m - Cooldown: 3 turns</small>
|powername=[[File:Shock icon MRSOH.png|15px]] [[Skyrain Shock]]<br><small>Radius: 9m - Cooldown: 3 turns</small>
|bonusname=Shock Protector
|bonusname=[[Shock Protector]]
|power1=Meteors with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect rain upon enemies: each dealing [[File:Shock icon MRSOH.png|13px]] 273-273 damage.
|power1=Meteors with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect rain upon enemies: each dealing [[File:Shock icon MRSOH.png|13px]] [#-#] damage.
|power2=
|power2=Meteors with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect rain upon enemies: each dealing [[File:Shock icon MRSOH.png|13px]] [#-#] damage.
|power3=
|power3=Meteors with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect rain upon enemies: each dealing [[File:Shock icon MRSOH.png|13px]] [#-#] damage.
|power4=Meteors with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect rain upon Enemies: each dealing [[File:Shock icon MRSOH.png|13px]] 354-354 damage.
|power4=Meteors with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect rain upon Enemies: each dealing [[File:Shock icon MRSOH.png|13px]] [#-#] damage.
|power5=
|power5=Meteors with the [[File:Shock icon MRSOH.png|13px]] Shock Super Effect rain upon Enemies: each dealing [[File:Shock icon MRSOH.png|13px]] [#-#] damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
Line 564: Line 527:
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|powerup2=+10% DMG (0% 10%)
|powerup2=+10% DMG (0% 10%)
|powerup3=+10% DMG (10% 20%)
|powerup3=+10% DMG (10% 20%)
|powerup4=+10% DMG (20% 30%)
|powerup4=+10% DMG (20% 30%)
|powerup5=+10% DMG (30% 40%)
|powerup5=+10% DMG (30% 40%)
|bonusup2=-5% DMG
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup3=-5% DMG
Line 580: Line 543:
|image=[[File:Vampastra icon 2 MRSOH.png|30px]]
|image=[[File:Vampastra icon 2 MRSOH.png|30px]]
|title=Vampastra
|title=Vampastra
|powername=[[File:Vamp icon MRSOH.png|15px]] Vamp Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|powername=[[File:Vamp icon MRSOH.png|15px]] [[Vamp Attack]]<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Critical Buddy
|bonusname=[[Critical Buddy]]
|power1=All weapon-based attacks deal [[File:Vamp icon MRSOH.png|13px]] 120% damage, and heal the Hero by 30% of the damage dealt.
|power1=All weapon-based attacks deal [[File:Vamp icon MRSOH.png|13px]] 120% damage, and heal the Hero by 30% of the damage dealt.
|power2=All weapon-based attacks deal [[File:Vamp icon MRSOH.png|13px]] 130% damage, and heal the Hero by 30% of the damage dealt.
|power2=All weapon-based attacks deal [[File:Vamp icon MRSOH.png|13px]] 130% damage, and heal the Hero by 30% of the damage dealt.
Line 608: Line 571:
|image=[[File:Zephyrdash icon 2 MRSOH.png|30px]]
|image=[[File:Zephyrdash icon 2 MRSOH.png|30px]]
|title=Zephyrdash
|title=Zephyrdash
|powername=[[File:Gust icon MRSOH.png|15px]] Gust Dash<br><small>Duration: 1 turn - Cooldown: 2 turns</small>
|powername=[[File:Gust icon MRSOH.png|15px]] [[Gust Dash]]<br><small>Duration: 1 turn - Cooldown: 2 turns</small>
|bonusname=Gust Protector
|bonusname=[[Gust Protector]]
|power1=All Dashes are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 150% damage.
|power1=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 150% damage.
|power2=All Dashes are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 160% damage.
|power2=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 160% damage.
|power3=All Dashes are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 170% damage.
|power3=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 170% damage.
|power4=All Dashes are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 185% damage.
|power4=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 185% damage.
|power5=
|power5=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Gust icon MRSOH.png|13px]] Gust Super Effect and deal 200% damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Gust icon MRSOH.png|13px]] Gust Super Effect.
Line 623: Line 586:
|powerup3=+10% DMG
|powerup3=+10% DMG
|powerup4=+15% DMG
|powerup4=+15% DMG
|powerup5=
|powerup5=+15% DMG
|bonusup2=-5% DMG
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup3=-5% DMG
Line 636: Line 599:
|image=[[File:Wildclaw Master icon MRSOH.png|30px]]
|image=[[File:Wildclaw Master icon MRSOH.png|30px]]
|title=Wildclaw Master
|title=Wildclaw Master
|powername=[[File:Enemy icon MRSOH.png|15px]] Summon Wildclaw<br><small>Cooldown: 4 turns</small>
|powername=[[File:Enemy icon MRSOH.png|15px]] [[Summon Wildclaw]]<br><small>Cooldown: 4 turns</small>
|bonusname=Physical Protector
|bonusname=[[Physical Protector]]
|power1=Spawns a Wildclaw ally with 1360 HP. Its claw attack deals 680 damage.
|power1=Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage.
|power2=
|power2=Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage.
|power3=
|power3=Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage.
|power4=
|power4=Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage.
|power5=
|power5=Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage.
|bonus1=Incoming physical damage is reduced by 15%.
|bonus1=Incoming physical damage is reduced by 15%.
|bonus2=Incoming physical damage is reduced by 20%.
|bonus2=Incoming physical damage is reduced by 20%.
Line 648: Line 611:
|bonus4=Incoming physical damage is reduced by 30%.
|bonus4=Incoming physical damage is reduced by 30%.
|bonus5=Incoming physical damage is reduced by 35%.
|bonus5=Incoming physical damage is reduced by 35%.
|powerup2=Summoned Wildclaw +10% DMG (735 → 808)
|powerup2=Summoned Wildclaw +10% DMG (# ► #)
|powerup3=Summoned Wildclaw +20% DMG (735 → 881)
|powerup3=Summoned Wildclaw +20% DMG (# ► #)
|powerup4=Summoned Wildclaw +30% DMG (735 → 954)
|powerup4=Summoned Wildclaw +30% DMG (# ► #)
|powerup5=Summoned Wildclaw +30% DMG (735 → 1027)
|powerup5=Summoned Wildclaw +40% DMG (# ► #)
|bonusup2=-5% DMG
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup3=-5% DMG
Line 664: Line 627:
|image=[[File:Aquaquake icon MRSOH.png|30px]]
|image=[[File:Aquaquake icon MRSOH.png|30px]]
|title=Aquaquake
|title=Aquaquake
|powername=[[File:Splash icon MRSOH.png|15px]] Shockwave Splash<br><small>Range: 13m - Cooldown: 3 turns</small>
|powername=[[File:Splash icon MRSOH.png|15px]] [[Shockwave Splash]]<br><small>Radius: 13m - Cooldown: 3 turns</small>
|bonusname=Splash Protector
|bonusname=[[Splash Protector]]
|power1=
|power1=Casts 3 shockwaves of [[File:Splash icon MRSOH.png|13px]] Splash Super Effect, each one deals [[File:Splash icon MRSOH.png|13px]] [#] damage.
|power2=
|power2=Casts 3 shockwaves of [[File:Splash icon MRSOH.png|13px]] Splash Super Effect, each one deals [[File:Splash icon MRSOH.png|13px]] [#] damage.
|power3=
|power3=Casts 3 shockwaves of [[File:Splash icon MRSOH.png|13px]] Splash Super Effect, each one deals [[File:Splash icon MRSOH.png|13px]] [#] damage.
|power4=
|power4=Casts 3 shockwaves of [[File:Splash icon MRSOH.png|13px]] Splash Super Effect, each one deals [[File:Splash icon MRSOH.png|13px]] [#] damage.
|power5=
|power5=Casts 3 shockwaves of [[File:Splash icon MRSOH.png|13px]] Splash Super Effect, each one deals [[File:Splash icon MRSOH.png|13px]] [#] damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
Line 676: Line 639:
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Splash icon MRSOH.png|13px]] Splash Super Effect.
|powerup2=+10% DMG (0% 10%)
|powerup2=+10% DMG (0% 10%)
|powerup3=+10% DMG (10% 20%)
|powerup3=+10% DMG (10% 20%)
|powerup4=+10% DMG (20% 30%)
|powerup4=+10% DMG (20% 30%)
|powerup5=+10% DMG (30% 40%)
|powerup5=+10% DMG (30% 40%)
|bonusup2=-5% DMG
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup3=-5% DMG
Line 692: Line 655:
|image=[[File:Pulser icon 2 MRSOH.png|30px]]
|image=[[File:Pulser icon 2 MRSOH.png|30px]]
|title=Pulser
|title=Pulser
|powername=[[File:Nocoverart.png|15px]] Revive<br><small>Range: ?m - Cooldown: ? turns</small>
|powername=[[File:HP Recover icon MRSOH.png|15px]] [[Revive]]<br><small>Radius: 11m - Cooldown: 4 turns</small>
|bonusname=Healing Amplifier
|bonusname=[[Healing Amplifier]]
|power1=
|power1=Allies within range are Revived with 30% of their max HP.
|power2=
|power2=Allies within range are Revived with 40% of their max HP.
|power3=
|power3=Allies within range are Revived with 50% of their max HP.
|power4=
|power4=Allies within range are Revived with 60% of their max HP.
|power5=
|power5=Allies within range are Revived with 70% of their max HP.
|bonus1=
|bonus1=Increases any Healing received by 10%.
|bonus2=
|bonus2=Increases any Healing received by 15%.
|bonus3=
|bonus3=Increases any Healing received by 20%.
|bonus4=
|bonus4=Increases any Healing received by 25%.
|bonus5=
|bonus5=Increases any Healing received by 30%.
|powerup2=
|powerup2=Revive +10% HP
|powerup3=
|powerup3=Revive +10% HP
|powerup4=
|powerup4=Revive +10% HP
|powerup5=
|powerup5=Revive +10% HP
|bonusup2=
|bonusup2=+5% Healing Restored (110% ► 115%)
|bonusup3=
|bonusup3=+5% Healing Restored (115% ► 120%)
|bonusup4=
|bonusup4=+5% Healing Restored (120% ► 125%)
|bonusup5=
|bonusup5=+5% Healing Restored (125% ► 130%)
|world=[[File:M+RSOH-TerraFlora-Icon.png|17px]] [[Terra Flora]]
|world=[[File:M+RSOH-TerraFlora-Icon.png|17px]] [[Terra Flora]]
}}}}</onlyinclude>
}}}}</onlyinclude>
Line 720: Line 683:
|image=[[File:Oozer Master icon MRSOH.png|30px]]
|image=[[File:Oozer Master icon MRSOH.png|30px]]
|title=Oozer Master
|title=Oozer Master
|powername=[[File:Enemy icon MRSOH.png|15px]] Summon Oozer<br><small>Cooldown: 4 turns</small>
|powername=[[File:Enemy icon MRSOH.png|15px]] [[Summon Oozer]]<br><small>Cooldown: 4 turns</small>
|bonusname=Attack Master
|bonusname=[[Attack Master]]
|power1=Spawns an Oozer ally with 1050 HP. Its Ooze [[File:Ooze icon MRSOH.png|13px]] attacks deal 525 damage and it can [[File:Nocoverart.png|13px]] Silence and [[File:Nocoverart.png|13px]] Disarm enemies.
|power1=Spawns an Oozer ally with [#] HP. Its Ooze [[File:Ooze icon MRSOH.png|13px]] attacks deal [#] damage and it can [[File:Nocoverart.png|13px]] Silence and [[File:Nocoverart.png|13px]] Disarm enemies.
|power2=
|power2=Spawns an Oozer ally with [#] HP. Its Ooze [[File:Ooze icon MRSOH.png|13px]] attacks deal [#] damage and it can [[File:Nocoverart.png|13px]] Silence and [[File:Nocoverart.png|13px]] Disarm enemies.
|power3=
|power3=Spawns an Oozer ally with [#] HP. Its Ooze [[File:Ooze icon MRSOH.png|13px]] attacks deal [#] damage and it can [[File:Nocoverart.png|13px]] Silence and [[File:Nocoverart.png|13px]] Disarm enemies.
|power4=Spawns an Oozer ally with 1050 HP. Its Ooze [[File:Ooze icon MRSOH.png|13px]] attacks deal 681 damage and it can [[File:Nocoverart.png|13px]] Silence and [[File:Nocoverart.png|13px]] Disarm enemies.
|power4=Spawns an Oozer ally with [#] HP. Its Ooze [[File:Ooze icon MRSOH.png|13px]] attacks deal [#] damage and it can [[File:Nocoverart.png|13px]] Silence and [[File:Nocoverart.png|13px]] Disarm enemies.
|power5=
|power5=Spawns an Oozer ally with [#] HP. Its Ooze [[File:Ooze icon MRSOH.png|13px]] attacks deal [#] damage and it can [[File:Nocoverart.png|13px]] Silence and [[File:Nocoverart.png|13px]] Disarm enemies.
|bonus1=Increases weapon-based attacks damage by 10%.
|bonus1=Increases weapon-based attacks damage by 10%.
|bonus2=Increases weapon-based attacks damage by 15%.
|bonus2=Increases weapon-based attacks damage by 15%.
Line 732: Line 695:
|bonus4=Increases weapon-based attacks damage by 25%.
|bonus4=Increases weapon-based attacks damage by 25%.
|bonus5=Increases weapon-based attacks damage by 30%.
|bonus5=Increases weapon-based attacks damage by 30%.
|powerup2=Summoned Oozer +10% DMG (525 → 577)
|powerup2=Summoned Oozer +10% DMG (# ► #)
|powerup3=Summoned Oozer +20% DMG (525 → 629)
|powerup3=Summoned Oozer +20% DMG (# ► #)
|powerup4=Summoned Oozer +30% DMG (525 → 681)
|powerup4=Summoned Oozer +30% DMG (# ► #)
|powerup5=Summoned Oozer +40% DMG (525 → 733)
|powerup5=Summoned Oozer +40% DMG (# ► #)
|bonusup2=+5% DMG
|bonusup2=+5% DMG
|bonusup3=+5% DMG
|bonusup3=+5% DMG
Line 748: Line 711:
|image=[[File:Toxicomet icon 2 MRSOH.png|30px]]
|image=[[File:Toxicomet icon 2 MRSOH.png|30px]]
|title=Toxicomet
|title=Toxicomet
|powername=[[File:Ooze icon MRSOH.png|15px]] Ooze Attack<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|powername=[[File:Ooze icon MRSOH.png|15px]] [[Ooze Attack]]<br><small>Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=Ooze Protector
|bonusname=[[Ooze Protector]]
|power1=All weapon-based attacks are charged with the [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect and deal 120% damage.
|power1=All weapon-based attacks are charged with the [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect and deal 120% damage.
|power2=All weapon-based attacks are charged with the [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect and deal 130% damage.
|power2=All weapon-based attacks are charged with the [[File:Ooze icon MRSOH.png|13px]] Ooze Super Effect and deal 130% damage.
Line 777: Line 740:
|image=[[File:Cryogeddon icon 2 MRSOH.png|30px]]
|image=[[File:Cryogeddon icon 2 MRSOH.png|30px]]
|title=Cryogeddon
|title=Cryogeddon
|powername=[[File:Frostbite icon MRSOH.png|15px]] Skyrain Frostbite<br><small>Range: 9m - Cooldown: 3 turns</small>
|powername=[[File:Frostbite icon MRSOH.png|15px]] [[Skyrain Frostbite]]<br><small>Radius: 9m - Cooldown: 3 turns</small>
|bonusname=Frostbite Protector
|bonusname=[[Frostbite Protector]]
|power1=Meteors with the [[File:Frostbite icon MRSOH.png|13px]] Shock Super Effect rain upon Enemies: each dealing [[File:Frostbite icon MRSOH.png|13px]] 316-316 damage.
|power1=Meteors with the [[File:Frostbite icon MRSOH.png|13px]] Shock Super Effect rain upon Enemies: each dealing [[File:Frostbite icon MRSOH.png|13px]] [#-#] damage.
|power2=
|power2=Meteors with the [[File:Frostbite icon MRSOH.png|13px]] Shock Super Effect rain upon Enemies: each dealing [[File:Frostbite icon MRSOH.png|13px]] [#-#] damage.
|power3=
|power3=Meteors with the [[File:Frostbite icon MRSOH.png|13px]] Shock Super Effect rain upon Enemies: each dealing [[File:Frostbite icon MRSOH.png|13px]] [#-#] damage.
|power4=Meteors with the [[File:Frostbite icon MRSOH.png|13px]] Shock Super Effect rain upon Enemies: each dealing [[File:Frostbite icon MRSOH.png|13px]] 409-409 damage.
|power4=Meteors with the [[File:Frostbite icon MRSOH.png|13px]] Shock Super Effect rain upon Enemies: each dealing [[File:Frostbite icon MRSOH.png|13px]] [#-#] damage.
|power5=
|power5=Meteors with the [[File:Frostbite icon MRSOH.png|13px]] Shock Super Effect rain upon Enemies: each dealing [[File:Frostbite icon MRSOH.png|13px]] [#-#] damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
Line 789: Line 752:
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|powerup2=+10% DMG (0% 10%)
|powerup2=+10% DMG (0% 10%)
|powerup3=+10% DMG (10% 20%)
|powerup3=+10% DMG (10% 20%)
|powerup4=+10% DMG (20% 30%)
|powerup4=+10% DMG (20% 30%)
|powerup5=+10% DMG (30% 40%)
|powerup5=+10% DMG (30% 40%)
|bonusup2=-5% DMG
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup3=-5% DMG
Line 805: Line 768:
|image=[[File:Gargantu-fan icon MRSOH.png|30px]]
|image=[[File:Gargantu-fan icon MRSOH.png|30px]]
|title=Gargantu-fan
|title=Gargantu-fan
|powername=[[File:Nocoverart.png|15px]] Kong Cameo<br><small>Range: ?m - Cooldown: ? turns</small>
|powername=[[File:Damage Up icon MRSOH.png|15px]] [[Kong Cameo]]<br><small>Radius: 13m - Cooldown: 3 turns</small>
|bonusname=Healing Booster
|bonusname=[[Healing Booster]]
|power1=
|power1=Rabbid Kong creates a wave in all directions that deals [#-#] damage and sends enemies bouncing.
|power2=
|power2=Rabbid Kong creates a wave in all directions that deals [#-#] damage and sends enemies bouncing.
|power3=
|power3=Rabbid Kong creates a wave in all directions that deals [#-#] damage and sends enemies bouncing.
|power4=
|power4=Rabbid Kong creates a wave in all directions that deals [#-#] damage and sends enemies bouncing.
|power5=
|power5=Rabbid Kong creates a wave in all directions that deals [#-#] damage and sends enemies bouncing.
|bonus1=Increases the Hero's Max HP by 15%.
|bonus1=Increases the Hero's Max HP by 15%.
|bonus2=Increases the Hero's Max HP by 20%.
|bonus2=Increases the Hero's Max HP by 20%.
Line 817: Line 780:
|bonus4=Increases the Hero's Max HP by 30%.
|bonus4=Increases the Hero's Max HP by 30%.
|bonus5=Increases the Hero's Max HP by 35%.
|bonus5=Increases the Hero's Max HP by 35%.
|powerup2=
|powerup2=+10% DMG (0% ► 10%)
|powerup3=
|powerup3=+20% DMG (10% ► 20%)
|powerup4=
|powerup4=+30% DMG (20% ► 30%)
|powerup5=
|powerup5=+40% DMG (30% ► 40%)
|bonusup2=+5% Max Health
|bonusup2=+5% Max Health
|bonusup3=+5% Max Health
|bonusup3=+5% Max Health
Line 833: Line 796:
|image=[[File:Scoper Master icon MRSOH.png|30px]]
|image=[[File:Scoper Master icon MRSOH.png|30px]]
|title=Scoper Master
|title=Scoper Master
|powername=[[File:Enemy icon MRSOH.png|15px]] Summon Scoper<br><small>Cooldown: ? turns</small>
|powername=[[File:Enemy icon MRSOH.png|15px]] [[Summon Scoper]]<br><small>Cooldown: 4 turns</small>
|bonusname=Critical Buddy
|bonusname=[[Critical Buddy]]
|power1=
|power1=Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage.
|power2=
|power2=Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage.
|power3=
|power3=Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage.
|power4=
|power4=Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage.
|power5=
|power5=Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage.
|bonus1=Increases the chance of critical hits from weapons by 10%.
|bonus1=Increases the chance of critical hits from weapons by 10%.
|bonus2=Increases the chance of critical hits from weapons by 15%.
|bonus2=Increases the chance of critical hits from weapons by 15%.
Line 845: Line 808:
|bonus4=Increases the chance of critical hits from weapons by 25%.
|bonus4=Increases the chance of critical hits from weapons by 25%.
|bonus5=Increases the chance of critical hits from weapons by 30%.
|bonus5=Increases the chance of critical hits from weapons by 30%.
|powerup2=
|powerup2=Summoned Scoper +10% DMG (# ► #)
|powerup3=
|powerup3=Summoned Scoper +20% DMG (# ► #)
|powerup4=
|powerup4=Summoned Scoper +30% DMG (# ► #)
|powerup5=
|powerup5=Summoned Scoper +40% DMG (# ► #)
|bonusup2=+5% Crit. Chance
|bonusup2=+5% Crit. Chance
|bonusup3=+5% Crit. Chance
|bonusup3=+5% Crit. Chance
Line 861: Line 824:
|image=[[File:Squashette Master icon MRSOH.png|30px]]
|image=[[File:Squashette Master icon MRSOH.png|30px]]
|title=Squashette Master
|title=Squashette Master
|powername=[[File:Enemy icon MRSOH.png|15px]] Summon Squashette <br><small>Cooldown: ? turns</small>
|powername=[[File:Enemy icon MRSOH.png|15px]] [[Summon Squashette]]<br><small>Cooldown: 4 turns</small>
|bonusname=Healing Amplifier
|bonusname=[[Healing Amplifier]]
|power1=
|power1=Spawns a Squashette ally with [#] HP. When jumping on enemies, the wave generated upon landing deals [#] Gust [[File:Gust icon MRSOH.png|13px]] damage.
|power2=
|power2=Spawns a Squashette ally with [#] HP. When jumping on enemies, the wave generated upon landing deals [#] Gust [[File:Gust icon MRSOH.png|13px]] damage.
|power3=
|power3=Spawns a Squashette ally with [#] HP. When jumping on enemies, the wave generated upon landing deals [#] Gust [[File:Gust icon MRSOH.png|13px]] damage.
|power4=
|power4=Spawns a Squashette ally with [#] HP. When jumping on enemies, the wave generated upon landing deals [#] Gust [[File:Gust icon MRSOH.png|13px]] damage.
|power5=
|power5=Spawns a Squashette ally with [#] HP. When jumping on enemies, the wave generated upon landing deals [#] Gust [[File:Gust icon MRSOH.png|13px]] damage.
|bonus1=
|bonus1=Increases any Healing received by 10%.
|bonus2=
|bonus2=Increases any Healing received by 15%.
|bonus3=
|bonus3=Increases any Healing received by 20%.
|bonus4=
|bonus4=Increases any Healing received by 25%.
|bonus5=
|bonus5=Increases any Healing received by 30%.
|powerup2=
|powerup2=Summoned Squashette +10% DMG (# ► #)
|powerup3=
|powerup3=Summoned Squashette +10% DMG (# ► #)
|powerup4=
|powerup4=Summoned Squashette +10% DMG (# ► #)
|powerup5=
|powerup5=Summoned Squashette +10% DMG (# ► #)
|bonusup2=
|bonusup2=+5% Healing Restored (110% ► 115%)
|bonusup3=
|bonusup3=+5% Healing Restored (115% ► 120%)
|bonusup4=
|bonusup4=+5% Healing Restored (120% ► 125%)
|bonusup5=
|bonusup5=+5% Healing Restored (125% ► 130%)
|world=[[File:M+RSOH-BarrendaleMesa-Icon.png|17px]] [[Barrendale Mesa]]
|world=[[File:M+RSOH-BarrendaleMesa-Icon.png|17px]] [[Barrendale Mesa]]
}}}}</onlyinclude>
}}}}</onlyinclude>


==Names in other languages==
===[[Berserk]]===
===Powers===
<onlyinclude>{{#ifeq:{{{transcludesection|Berserk}}}|Berserk|
{{foreign names
{{M+RSOH Spark
|Jap={{ruby|能力|のうりょく}}
|image=[[File:MRSOH_Berserk_icon.png|30px]]
|JapR=Nōryoku
|title=Berserk
|JapM=Ability
|powername=<!--[[File:HP Frenzy icon MRSOH.png|15px]]--> [[Frenzy (Mario + Rabbids Sparks of Hope)|Frenzy]]<br><small>Radius: 11/13/13/13/15m - Cooldown: 3/3/3/3/3 turns</small>
}}
|bonusname=[[Healing Booster]]
|power1=Hero deals +4% weapon damage, and gains +4% damage resistance for each enemy within range. [3 turns.]
|power2=Hero deals +4% weapon damage, and gains +4% damage resistance for each enemy within range. [3 turns.]
|power3=Hero deals +8% weapon damage, and gains +4% damage resistance for each enemy within range. [3 turns.]
|power4=Hero deals +8% weapon damage, and gains +8% damage resistance for each enemy within range. [3 turns.]
|power5=Hero deals +8% weapon damage, and gains +8% damage resistance for each enemy within range. [3 turns.]
|bonus1=Increases the Hero's Max HP by 15%.
|bonus2=Increases the Hero's Max HP by 20%.
|bonus3=Increases the Hero's Max HP by 25%.
|bonus4=Increases the Hero's Max HP by 30%.
|bonus5=Increases the Hero's Max HP by 35%.
|powerup2=+2m (11m ► 13m)
|powerup3=+4% DMG Boost (104% ► 108%)
|powerup4=+4% DMG Resistance (104% ► 108%)
|powerup5=+2m (13m ► 15m)
|bonusup2=+5% Max Health
|bonusup3=+5% Max Health
|bonusup4=+5% Max Health
|bonusup5=+5% Max Health
|world=[[File:MRSOH_Melodic_Gardens_icon.png|17px]] [[Melodic Gardens]]
}}}}</onlyinclude>


====Turbocharge====
===[[Vampgeddon]]===
{{foreign names
<onlyinclude>{{#ifeq:{{{transcludesection|Vampgeddon}}}|Vampgeddon|
|Jap=パワーアップ
{{M+RSOH Spark
|JapR=Pawā Appu
|image=[[File:MRSOH_Vampgeddon_battle_icon.png|30px]]
|JapM=Power Up
|title=Vampgeddon
}}
|powername=[[File:Vamp icon MRSOH.png|15px]] [[Skyrain Lifesteal]]<br><small>Radius: 9m - Cooldown: 3 turns</small>
|bonusname=[[Healing Amplifier]]
|power1=[[File:Vamp icon MRSOH.png|13px]] Meteors rain down upon enemies: each deals [[File:Vamp icon MRSOH.png|13px]] [#-#] damage and heals the hero by 30% of damage dealt.
|power2=[[File:Vamp icon MRSOH.png|13px]] Meteors rain down upon enemies: each deals [[File:Vamp icon MRSOH.png|13px]] [#-#] damage and heals the hero by 30% of damage dealt.
|power3=[[File:Vamp icon MRSOH.png|13px]] Meteors rain down upon enemies: each deals [[File:Vamp icon MRSOH.png|13px]] [#-#] damage and heals the hero by 30% of damage dealt.
|power4=[[File:Vamp icon MRSOH.png|13px]] Meteors rain down upon enemies: each deals [[File:Vamp icon MRSOH.png|13px]] [#-#] damage and heals the hero by 30% of damage dealt.
|power5=[[File:Vamp icon MRSOH.png|13px]] Meteors rain down upon enemies: each deals [[File:Vamp icon MRSOH.png|13px]] [#-#] damage and heals the hero by 30% of damage dealt.
|bonus1=Increases any Healing received by 10%.
|bonus2=Increases any Healing received by 15%.
|bonus3=Increases any Healing received by 20%.
|bonus4=Increases any Healing received by 25%.
|bonus5=Increases any Healing received by 30%.
|powerup2=+10% DMG (0% ► 10%)
|powerup3=+10% DMG (10% ► 20%)
|powerup4=+10% DMG (20% ► 30%)
|powerup5=+10% DMG (30% ► 40%)
|bonusup2=+5% Healing Restored (110% ► 115%)
|bonusup3=+5% Healing Restored (115% ► 120%)
|bonusup4=+5% Healing Restored (120% ► 125%)
|bonusup5=+5% Healing Restored (125% ► 130%)
|world=[[File:MRSOH_Melodic_Gardens_icon.png|17px]] [[Melodic Gardens]]
}}}}</onlyinclude>


====Reflect====
===[[Electroquake]]===
{{foreign names
<onlyinclude>{{#ifeq:{{{transcludesection|Electroquake}}}|Electroquake|
|Jap=リフレクショット
{{M+RSOH Spark
|JapR=Rifurekushotto
|image=[[File:MRSOH_Electroquake_battle_icon.png|30px]]
|JapM=Reflecshot
|title=Electroquake
}}
|powername=[[File:Shock icon MRSOH.png|15px]] [[Shockwave Shock]]<br><small>Radius: 13m - Cooldown: 3 turns</small>
|bonusname=[[Shock Protector]]
|power1=Emits 3 shockwaves of [[File:Shock icon MRSOH.png|13px]] Shock Super Effect, each one deals [[File:Shock icon MRSOH.png|13px]] [#] damage.
|power2=Emits 3 shockwaves of [[File:Shock icon MRSOH.png|13px]] Shock Super Effect, each one deals [[File:Shock icon MRSOH.png|13px]] [#] damage.
|power3=Emits 3 shockwaves of [[File:Shock icon MRSOH.png|13px]] Shock Super Effect, each one deals [[File:Shock icon MRSOH.png|13px]] [#] damage.
|power4=Emits 3 shockwaves of [[File:Shock icon MRSOH.png|13px]] Shock Super Effect, each one deals [[File:Shock icon MRSOH.png|13px]] [#] damage.
|power5=Emits 3 shockwaves of [[File:Shock icon MRSOH.png|13px]] Shock Super Effect, each one deals [[File:Shock icon MRSOH.png|13px]] [#] damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Shock icon MRSOH.png|13px]] Shock Super Effect.
|powerup2=+10% DMG (0% ► 10%)
|powerup3=+10% DMG (10% ► 20%)
|powerup4=+10% DMG (20% ► 30%)
|powerup5=+10% DMG (30% ► 40%)
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup4=-5% DMG
|bonusup5=-5% DMG
|world=[[File:MRSOH_Melodic_Gardens_icon.png|17px]] [[Melodic Gardens]]
}}}}</onlyinclude>


====Burn Attack====
===[[Cryodash]]===
{{foreign names
<onlyinclude>{{#ifeq:{{{transcludesection|Cryodash}}}|Cryodash|
|Jap=メラメラオーラ
{{M+RSOH Spark
|JapR=Meramera Ōra
|image=[[File:MRSOH_Cryodash_battle_icon.png|30px]]
|JapM=Meramera Aura; 「メラメラ」 (''meramera'') a Japanese onomatopoeia for something flaring up
|title=Cryodash
}}
|powername=[[File:Frostbite icon MRSOH.png|15px]] [[Frostbite Dash]]<br><small>Duration: 1 turn - Cooldown: 2 turns</small>
|bonusname=[[Frostbite Protector]]
|power1=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 150% damage.
|power2=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 160% damage.
|power3=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 170% damage.
|power4=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 185% damage.
|power5=All [[File:Dash icon MRSOH.png|13px]] Dashes are charged with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect and deal 200% damage.
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus4=All Super Effect damage is reduced by 35%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|bonus5=All Super Effect damage is reduced by 40%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|powerup2=+10% DMG
|powerup3=+10% DMG
|powerup4=+15% DMG
|powerup5=+15% DMG
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup4=-5% DMG
|bonusup5=-5% DMG
|world=[[File:MRSOH_Melodic_Gardens_icon.png|17px]] [[Melodic Gardens]]
}}}}</onlyinclude>


====Fortify====
===[[Mayhem]]===
{{foreign names
<onlyinclude>{{#ifeq:{{{transcludesection|Mayhem}}}|Mayhem|
|Jap=チームプロテクト
{{M+RSOH Spark
|JapR=Chīmu Purotekuto
|image=[[File:MRSOH_Mayhem_icon.png|30px]]
|JapM=Team Protect
|title=Mayhem
}}
|powername=[[File:MRSOH Hypnotize icon.png|15px]] [[Hypnotize]]<br><small>Radius: 9m - Duration: 1 turn - Cooldown: 3 turns</small>
|bonusname=[[Athlete]]
|power1=Confuse 1 random enemy within range; confused enemy will attack its allies.
|power2=Confuse 1 random enemy within range; 25% chance to confuse 1 additional target; confused enemies will target their allies.
|power3=Confuse 1 random enemy within range; 25% chance to confuse 2 additional targets; confused enemies will target their allies.
|power4=Confuse 1 random enemy within range; 35% chance to confuse 2 additional targets; confused enemies will target their allies.
|power5=Confuse 1 random enemy within range; 35% chance to confuse 3 additional targets; confused enemies will target their allies.
|bonus1=Increases all move ability damage by 15%.
|bonus2=Increases all move ability damage by 20%.
|bonus3=Increases all move ability damage by 25%.
|bonus4=Increases all move ability damage by 30%.
|bonus5=Increases all move ability damage by 35%.
|powerup2=+25% Chance to Hypnotize an additional target.
|powerup3=Possibility of confusing +1 additional target. (+1 ► +2)
|powerup4=+10% Chance to Hypnotize an additional target. (25% ► 35%)
|powerup5=Possibility of confusing +1 additional target. (+2 ► +3)
|bonusup2=+5% DMG
|bonusup3=+5% DMG
|bonusup4=+5% DMG
|bonusup5=+5% DMG
|world=[[File:MRSOH_Melodic_Gardens_icon.png|17px]] [[Melodic Gardens]]
}}}}</onlyinclude>


====Splash Attack====
===[[Cryoquake]]===
{{foreign names
<onlyinclude>{{#ifeq:{{{transcludesection|Cryoquake}}}|Cryoquake|
|Jap=ザブーンオーラ
{{M+RSOH Spark
|JapR=Zabūn Ōra
|image=[[File:MRSOH_Cryoquake_icon.png|30px]]
|JapM=Zabūn Aura; [ざぶん] (''zabun'', an onomatopoeia for "plop" or "splash") with with「ブ」elongated
|title=Cryoquake
}}
|powername=[[File:Frostbite icon MRSOH.png|15px]] [[Shockwave Frostbite]]<br><small>Radius: 9m - Cooldown: 3 turns</small>
<!--====Shockwave Ooze====
|bonusname=[[Frostbite Protector]]
{{foreign names
|power1=Casts 3 shockwaves of [[File:Frostbite icon MRSOH.png|13px]] [#] damage with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|Jap=
|power2=Casts 3 shockwaves of [[File:Frostbite icon MRSOH.png|13px]] [#] damage with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|JapR=
|power3=Casts 3 shockwaves of [[File:Frostbite icon MRSOH.png|13px]] [#] damage with the [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|JapM=
|power4=
}} -->
|power5=
====Shock Dash====
|bonus1=All Super Effect damage is reduced by 20%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
{{foreign names
|bonus2=All Super Effect damage is reduced by 25%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|Jap=ビリビリスライディング
|bonus3=All Super Effect damage is reduced by 30%. Heroes are not effected by [[File:Frostbite icon MRSOH.png|13px]] Frostbite Super Effect.
|JapR=Biribiri Suraidingu
|bonus4=
|JapM=Biribiri Sliding; [ビリビリ] (''biribiri'') an onomatopoeia for something akin to an electric shock
|bonus5=
}}
|powerup2=+10% DMG (0% ► 10%)
|powerup3=+10% DMG (10% ► 20%)
|powerup4=
|powerup5=
|bonusup2=-5% DMG
|bonusup3=-5% DMG
|bonusup4=
|bonusup5=
|world=<!--[[File:MRSOH_Space_Opera_Network_icon.png|17px]]--> [[Space Opera Network]]
}}}}</onlyinclude>


<!-- ====Splash Dash====
===[[Selfie]]===
{{foreign names
<onlyinclude>{{#ifeq:{{{transcludesection|Selfie}}}|Selfie|
|Jap=
{{M+RSOH Spark
|JapR=
|image=[[File:MRSOH_Selfie_icon.png|30px]]
|JapM=
|title=Selfie
}}
|powername=[[File:MRSOH Self-Service icon.png|15px]] [[Self-Service]]<br><small>Cooldown: 4 turns</small>
 
|bonusname=[[Critical Buddy]]
====Whoopsgottago====
|power1=Spawn a controllable copy of its Hero with 15% of their HP, dealing 70% of Hero's DMG. Sparks, Items, and Skill Tree bonuses are unavailable.
{{foreign names
|power2=Spawn a controllable copy of its Hero with 15% of their HP, dealing 95% of Hero's DMG. Sparks, Items, and Skill Tree bonuses are unavailable.
|Jap=
|power3=Spawn a controllable copy of its Hero with 45% of their HP, dealing 95% of Hero's DMG. Sparks, Items, and Skill Tree bonuses are unavailable.
|JapR=
|power4=
|JapM=
|power5=
}}
|bonus1=Increases the chance of critical hits from weapons by 10%.
 
|bonus2=Increases the chance of critical hits from weapons by 15%.
====Frostbite Attack====
|bonus3=Increases the chance of critical hits from weapons by 20%.
{{foreign names
|bonus4=
|Jap=
|bonus5=
|JapR=
|powerup2=+25% DMG (70% ► 95%)
|JapM=
|powerup3=+30% MAX HEALTH (15% ► 45%)
}}
|powerup4=
 
|powerup5=
====Unseen====
|bonusup2=+5% Crit. Chance
{{foreign names
|bonusup3=+5% Crit. Chance
|Jap=
|bonusup4=
|JapR=
|bonusup5=
|JapM=
|world=<!--[[File:MRSOH_Space_Opera_Network_icon.png|17px]]--> [[Space Opera Network]]
}}
}}}}</onlyinclude>
 
====Shock Attack====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Skyrain Burn====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Gust Attack====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Regen====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Vamp Dash====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Gather 'Round====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Shockwave Gust====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Skyrain Shock====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Vamp Attack====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Gust Dash====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Summon Wildclaw====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Shockwave Splash====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Revive====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Summon Oozer====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Ooze Attack====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Skyrain Frostbite====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Kong Cameo====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Summon Scoper====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Summon Squashette====
{{foreign names
|Jap=
|JapR=
|JapM=
}}-->
 
===Bonuses===
{{foreign names
|Jap=ボーナス{{ruby|効果|こうか}}
|JapR=Bōnasu Kōka
|JapM=Bonus Effect
}}
 
====Physical Protector====
{{foreign names
|Jap=ぶつりプロテクター
|JapR=Butsuri Purotekutā
|JapM=Physical Protector
}}
 
====Attack Master====
{{foreign names
|Jap=攻撃マスター
|JapR=Kōgeki Masutā
|JapM=Attack Master
}}
 
====Burn Protector====
{{foreign names
|Jap=ファイアプロテクター
|JapR=Faia Purotekutā
|JapM=Fire Protector
}}
 
====Athlete====
{{foreign names
|Jap=アスリート
|JapR=Asurīto
|JapM=Athlete
}}
 
====Splash Protector====
{{foreign names
|Jap=スプラッシュプロテクター
|JapR=Supurasshu Purotekutā
|JapM=Splash Protector
}}
<!-- ====Ooze Protector====
{{foreign names
|Jap=
|JapR=
|JapM=
}}-->
 
====Shock Protector====
{{foreign names
|Jap=エレキプロテクター
|JapR=Ereki Purotekutā
|JapM=Elec Protector
}}
<!-- ====Critical Buddy====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Frostbite Protector====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Gust Protector====
{{foreign names
|Jap=
|JapR=
|JapM=
}}
 
====Healing Booster====
{{foreign names
|Jap=
|JapR=
|JapM=
}}


====Healing Amplifier====
{{foreign names
|Jap=
|JapR=
|JapM=
}} -->
{{M+RSOH}}
{{M+RSOH}}
[[Category:Lists|Mario + Rabbids Sparks of Hope Spark statistics]]
[[Category:Mario + Rabbids Sparks of Hope]]
[[Category:Mario + Rabbids Sparks of Hope]]

Revision as of 09:29, March 1, 2024

This is a list of statistics for each Spark that can be accompanied in battle in Mario + Rabbids Sparks of Hope.

List of Sparks

Template:More images The following is list of Sparks, their abilities, and the descriptions thereof. The descriptions for Powers of Sparks that attack (Toxiquake, Pyrogeddon, etc.) assumes the player does not have such a Spark equipped and thus altering the base power. Some Spark abilities increase in power when the Heroes level up.

Starburst

A second Starburst icon from Mario + Rabbids Sparks of Hope Starburst
Power
LVL Turbocharge icon from Mario + Rabbids Sparks of Hope Turbocharge
Radius: 13m - Duration: 1 turn - Cooldown: 3 turns
+LVL upgrade bonus
1 Allies within range deal 20% more damage with attacks and movement abilities.
2 Allies within range deal 30% more damage with attacks and movement abilities. +10% DMG Boost (120% ► 130%)
3 Allies within range deal 40% more damage with attacks and movement abilities. +10% DMG Boost (130% ► 140%)
4 Allies within range deal 50% more damage with attacks and movement abilities. +10% DMG Boost (140% ► 150%)
5 Allies within range deal 60% more damage with attacks and movement abilities. +10% DMG Boost (150% ► 160%)
Bonus
LVL Physical Protector +LVL upgrade bonus
1 Incoming physical damage is reduced by 15%.
2 Incoming physical damage is reduced by 20%. -5% DMG
3 Incoming physical damage is reduced by 25%. -5% DMG
4 Incoming physical damage is reduced by 30%. -5% DMG
5 Incoming physical damage is reduced by 35%. -5% DMG
Location
Icon for the Prologue areas (Peach's Castle/Darkmess Manta) of Mario + Rabbids Sparks of Hope Darkmess Manta

Reflector

Reflector icon from Mario + Rabbids Sparks of Hope Reflector
Power
LVL Reflect/Fortify icon from Mario + Rabbids Sparks of Hope Reflect
Duration: 1 turn - Cooldown: 3 turns
+LVL upgrade bonus
1 20% of damage intended for the Hero is redirected towards the enemy.
2 30% of damage intended for the Hero is redirected towards the enemy. +10% DMG Boost
3 40% of damage intended for the Hero is redirected towards the enemy. +10% DMG Boost
4 50% of damage intended for the Hero is redirected towards the enemy. +10% DMG Boost
5 60% of damage intended for the Hero is redirected towards the enemy. +10% DMG Boost
Bonus
LVL Attack Master +LVL upgrade bonus
1 Increases weapon-based attacks damage by 10%.
2 Increases weapon-based attacks damage by 15%. +5% DMG
3 Increases weapon-based attacks damage by 20%. +5% DMG
4 Increases weapon-based attacks damage by 25%. +5% DMG
5 Increases weapon-based attacks damage by 30%. +5% DMG
Location
Icon for Beacon Beach in Mario + Rabbids Sparks of Hope Beacon Beach

Pyrostar

A second Pyrostar icon from Mario + Rabbids Sparks of Hope Pyrostar
Power
LVL Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Attack
Duration: 1 turn - Cooldown: 3 turns
+LVL upgrade bonus
1 All weapon-based attacks are charged with the Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect and deal 120% damage.
2 All weapon-based attacks are charged with the Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect and deal 130% damage. +10% Weapon DMG Usage
3 All weapon-based attacks are charged with the Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect and deal 140% damage. +10% Weapon DMG Usage
4 All weapon-based attacks are charged with the Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect and deal 150% damage. +10% Weapon DMG Usage
5 All weapon-based attacks are charged with the Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect and deal 160% damage. +10% Weapon DMG Usage
Bonus
LVL Burn Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect. -5% DMG
Location
Icon for Beacon Beach in Mario + Rabbids Sparks of Hope Beacon Beach

Exosphere

Exosphere icon from Mario + Rabbids Sparks of Hope Exosphere
Power
LVL Reflect/Fortify icon from Mario + Rabbids Sparks of Hope Fortify
Radius: 13m - Duration: 1/1/1/2/2 turns - Cooldown: 4 turns
+LVL upgrade bonus
1 Allies within range take -25% less damage, including damage from Super Effects, for 1 turn.
2 Allies within range take -35% less damage, including damage from Super Effects, for 1 turn. +10% DMG Reduction When Active
3 Allies within range take -45% less damage, including damage from Super Effects, for 1 turn. +10% DMG Reduction When Active
4 Allies within range take -45% less damage, including damage from Super Effects, for 2 turns. +1 Turn (Duration) (1 ► 2)
5 Allies within range take -55% less damage, including damage from Super Effects, for 2 turns. +10% DMG Reduction When Active
Bonus
LVL Athlete +LVL upgrade bonus
1 Increases all move ability damage by 15%.
2 Increases all move ability damage by 20%. +5% DMG
3 Increases all move ability damage by 25%. +5% DMG
4 Increases all move ability damage by 30%. +5% DMG
5 Increases all move ability damage by 35%. +5% DMG
Location
Icon for Beacon Beach in Mario + Rabbids Sparks of Hope Beacon Beach

Aquanox

A second Aquanox icon from Mario + Rabbids Sparks of Hope Aquanox
Power
LVL Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Attack
Duration: 1 turn - Cooldown: 3 turns
+LVL upgrade bonus
1 All weapon-based attacks are charged with the Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect and deal 120% damage.
2 All weapon-based attacks are charged with the Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect and deal 130% damage. +10% Weapon DMG Usage
3 All weapon-based attacks are charged with the Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect and deal 145% damage. +15% Weapon DMG Usage
4 All weapon-based attacks are charged with the Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect and deal 155% damage. +10% Weapon DMG Usage
5 All weapon-based attacks are charged with the Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect and deal 165% damage. +10% Weapon DMG Usage
Bonus
LVL Splash Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
Location
Icon for Beacon Beach in Mario + Rabbids Sparks of Hope Beacon Beach

Toxiquake

Toxiquake icon from Mario + Rabbids Sparks of Hope Toxiquake
Power
LVL Ooze icon from Mario + Rabbids Sparks of Hope Shockwave Ooze
Radius: 13m - Cooldown: 3 turns
+LVL upgrade bonus
1 Casts 3 shockwaves of Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect, each one deals Ooze icon from Mario + Rabbids Sparks of Hope [#] damage.
2 Casts 3 shockwaves of Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect, each one deals Ooze icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (0% ► 10%)
3 Casts 3 shockwaves of Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect, each one deals Ooze icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (10% ► 20%)
4 Casts 3 shockwaves of Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect, each one deals Ooze icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (20% ► 30%)
5 Casts 3 shockwaves of Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect, each one deals Ooze icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (30% ► 40%)
Bonus
LVL Ooze Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect. -5% DMG
Location
Icon for Beacon Beach in Mario + Rabbids Sparks of Hope Beacon Beach

Electrodash

A second Electrodash icon from Mario + Rabbids Sparks of Hope Electrodash
Power
LVL Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Dash
Duration: 1 turn - Cooldown: 2 turns
+LVL upgrade bonus
1 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect and deal 150% damage.
2 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect and deal 160% damage. +10% DMG
3 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect and deal 170% damage. +10% DMG
4 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect and deal 185% damage. +15% DMG
5 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect and deal 200% damage. +15% DMG
Bonus
LVL Shock Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
Location
Icon for Beacon Beach in Mario + Rabbids Sparks of Hope Beacon Beach

Aquadash

Aquadash icon from Mario + Rabbids Sparks of Hope Aquadash
Power
LVL Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Dash
Duration: 1 turn - Cooldown: 2 turns
+LVL upgrade bonus
1 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect and deal 150% damage.
2 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect and deal 160% damage. +10% DMG
3 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect and deal 170% damage. +10% DMG
4 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect and deal 185% damage. +15% DMG
5 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect and deal 200% damage. +15% DMG
Bonus
LVL Splash Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
Location
Icon for Beacon Beach in Mario + Rabbids Sparks of Hope Beacon Beach

Screech

A second Screech icon from Mario + Rabbids Sparks of Hope Screech
Power
LVL Icon for Whoopsgottago/Gather 'Round abilities from Mario + Rabbids Sparks of Hope Whoopsgottago
Radius: 9/11/13/15/17m - Cooldown: 3 turns
+LVL upgrade bonus
1 Enemies within range are repelled from the Hero's position. [Radius: 9m]
2 Enemies within range are repelled from the Hero's position. [Radius: 11m] +2m (9m ► 11m)
3 Enemies within range are repelled from the Hero's position. [Radius: 13m] +2m (11m ► 13m)
4 Enemies within range are repelled from the Hero's position. [Radius: 15m] +2m (13m ► 15m)
5 Enemies within range are repelled from the Hero's position. [Radius: 17m] +2m (15m ► 17m)
Bonus
LVL Critical Buddy +LVL upgrade bonus
1 Increases the chance of critical hits from weapons by 10%.
2 Increases the chance of critical hits from weapons by 15%. +5% Crit. Chance
3 Increases the chance of critical hits from weapons by 20%. +5% Crit. Chance
4 Increases the chance of critical hits from weapons by 25%. +5% Crit. Chance
5 Increases the chance of critical hits from weapons by 30%. +5% Crit. Chance
Location
Icon for Beacon Beach in Mario + Rabbids Sparks of Hope Beacon Beach

Cryobolide

A second Cryobolide icon from Mario + Rabbids Sparks of Hope Cryobolide
Power
LVL Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Attack
Duration: 1 turn - Cooldown: 3 turns
+LVL upgrade bonus
1 All weapon-based attacks are charged with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect and deal 120% damage.
2 All weapon-based attacks are charged with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect and deal 130% damage. +10% Weapon DMG Usage
3 All weapon-based attacks are charged with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect and deal 145% damage. +15% Weapon DMG Usage
4 All weapon-based attacks are charged with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect and deal 155% damage. +10% Weapon DMG Usage
5 All weapon-based attacks are charged with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect and deal 165% damage. +10% Weapon DMG Usage
Bonus
LVL Frostbite Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
Location
Icon for Pristine Peaks in Mario + Rabbids Sparks of Hope Pristine Peaks

Ethering

Ethering icon from Mario + Rabbids Sparks of Hope Ethering
Power
LVL Unseen icon from Mario + Rabbids Sparks of Hope Unseen
Duration: 1/1/2/2/2 turns - Cooldown: 6/5/5/4/3 turns
+LVL upgrade bonus
1 The Hero turns Invisible for 1 turn can't be directly targeted, however they are still vulnerable to damage and Super Effects. [6 turns]
2 The Hero turns Invisible for 1 turn can't be directly targeted, however they are still vulnerable to damage and Super Effects. [5 turns] -1 Turn (Cooldown) (6 ► 5)
3 The Hero turns Invisible for 2 turns can't be directly targeted, however they are still vulnerable to damage and Super Effects. [5 turns] +1 Turn (Duration) (1 ► 2)
4 The Hero turns Invisible for 2 turns can't be directly targeted, however they are still vulnerable to damage and Super Effects. [4 turns] -1 Turn (Cooldown) (5 ► 4)
5 The Hero turns Invisible for 2 turns can't be directly targeted, however they are still vulnerable to damage and Super Effects. [3 turns] -1 Turn (Cooldown) (4 ► 3)
Bonus
LVL Athlete +LVL upgrade bonus
1 Increases all move ability damage by 15%.
2 Increases all move ability damage by 20%. +5% DMG
3 Increases all move ability damage by 25%. +5% DMG
4 Increases all move ability damage by 30%. +5% DMG
5 Increases all move ability damage by 35%. +5% DMG
Location
Icon for Pristine Peaks in Mario + Rabbids Sparks of Hope Pristine Peaks

Electroid

A second Electroid icon from Mario + Rabbids Sparks of Hope Electroid
Power
LVL Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Attack
Duration: 1 turn - Cooldown: 3 turns
+LVL upgrade bonus
1 All weapon-based attacks are charged with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect and deal 120% damage.
2 All weapon-based attacks are charged with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect and deal 130% damage. +10% Weapon DMG Usage
3 All weapon-based attacks are charged with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect and deal 140% damage. +10% Weapon DMG Usage
4 All weapon-based attacks are charged with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect and deal 150% damage. +10% Weapon DMG Usage
5 All weapon-based attacks are charged with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect and deal 160% damage. +10% Weapon DMG Usage
Bonus
LVL Shock Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
Location
Icon for Pristine Peaks in Mario + Rabbids Sparks of Hope Pristine Peaks

Pyrogeddon

A second Pyrogeddon icon from Mario + Rabbids Sparks of Hope Pyrogeddon
Power
LVL Burn Super Effect icon from Mario + Rabbids Sparks of Hope Skyrain Burn
Radius: 9m - Cooldown: 3 turns
+LVL upgrade bonus
1 Meteors with the Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect rain upon enemies: each dealing Burn Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage.
2 Meteors with the Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect rain upon enemies: each dealing Burn Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (0% ► 10%)
3 Meteors with the Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect rain upon enemies: each dealing Burn Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (10% ► 20%)
4 Meteors with the Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect rain upon enemies: each dealing Burn Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (20% ► 30%)
5 Meteors with the Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect rain upon enemies: each dealing Burn Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (30% ► 40%)
Bonus
LVL Burn Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Burn Super Effect icon from Mario + Rabbids Sparks of Hope Burn Super Effect. -5% DMG
Location
Icon for Pristine Peaks in Mario + Rabbids Sparks of Hope Pristine Peaks

Zephystar

A second Zephystar icon from Mario + Rabbids Sparks of Hope Zephystar
Power
LVL Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Attack
Duration: 1 turn - Cooldown: 3 turns
+LVL upgrade bonus
1 All weapon-based attacks are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 120% damage.
2 All weapon-based attacks are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 130% damage. +10% Weapon DMG Usage
3 All weapon-based attacks are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 145% damage. +15% Weapon DMG Usage
4 All weapon-based attacks are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 155% damage. +10% Weapon DMG Usage
5 All weapon-based attacks are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 165% damage. +10% Weapon DMG Usage
Bonus
LVL Gust Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
Location
Icon for Pristine Peaks in Mario + Rabbids Sparks of Hope Pristine Peaks

Regenesis

A second Regenesis icon from Mario + Rabbids Sparks of Hope Regenesis
Power
LVL HP recovered icon from Mario + Rabbids Sparks of Hope Regen
Duration: 2/2/2/3/3 turns - Cooldown: 5/4/4/4/4 turns
+LVL upgrade bonus
1 Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. [5 turns]
2 Once activated, a Hero regenerates 20% of their max HP at the start of the next 2 turns. [4 turns] -1 Turn (Cooldown) (5 ► 4)
3 Once activated, a Hero regenerates 30% of their max HP at the start of the next 2 turns. [4 turns] Regen +10% HP
4 Once activated, a Hero regenerates 30% of their max HP at the start of the next 3 turns. [4 turns] +1 turn (Duration) (2 ► 3)
5 Once activated, a Hero regenerates 40% of their max HP at the start of the next 3 turns. [4 turns] Regen +10% HP
Bonus
LVL Healing Booster +LVL upgrade bonus
1 Increases the Hero's Max HP by 15%.
2 Increases the Hero's Max HP by 20%. +5% Max Health
3 Increases the Hero's Max HP by 25%. +5% Max Health
4 Increases the Hero's Max HP by 30%. +5% Max Health
5 Increases the Hero's Max HP by 35%. +5% Max Health
Location
Icon for Pristine Peaks in Mario + Rabbids Sparks of Hope Pristine Peaks

Vampdash

A second Vampdash icon from Mario + Rabbids Sparks of Hope Vampdash
Power
LVL Vamp Super Effect icon from Mario + Rabbids Sparks of Hope Vamp Dash
Duration: 1 turn - Cooldown: 2 turns
+LVL upgrade bonus
1 All Dash icon from Mario + Rabbids Sparks of Hope Dashes deal Vamp Super Effect icon from Mario + Rabbids Sparks of Hope 140% damage and heal the Hero by 30% of the damage dealt.
2 All Dash icon from Mario + Rabbids Sparks of Hope Dashes deal Vamp Super Effect icon from Mario + Rabbids Sparks of Hope 150% damage and heal the Hero by 30% of the damage dealt. +10% DMG
3 All Dash icon from Mario + Rabbids Sparks of Hope Dashes deal Vamp Super Effect icon from Mario + Rabbids Sparks of Hope 160% damage and heal the Hero by 30% of the damage dealt. +10% DMG
4 All Dash icon from Mario + Rabbids Sparks of Hope Dashes deal Vamp Super Effect icon from Mario + Rabbids Sparks of Hope 170% damage and heal the Hero by 30% of the damage dealt. +10% DMG
5 All Dash icon from Mario + Rabbids Sparks of Hope Dashes deal Vamp Super Effect icon from Mario + Rabbids Sparks of Hope 180% damage and heal the Hero by 30% of the damage dealt. +10% DMG
Bonus
LVL Athlete +LVL upgrade bonus
1 Increases all move ability damage by 15%.
2 Increases all move ability damage by 20%. +5% DMG
3 Increases all move ability damage by 25%. +5% DMG
4 Increases all move ability damage by 30%. +5% DMG
5 Increases all move ability damage by 35%. +5% DMG
Location
Icon for Pristine Peaks in Mario + Rabbids Sparks of Hope Pristine Peaks

Glitter

A second Glitter icon from Mario + Rabbids Sparks of Hope Glitter
Power
LVL Icon for Whoopsgottago/Gather 'Round abilities from Mario + Rabbids Sparks of Hope Gather 'Round
Radius: 11/13/15/17/19m - Cooldown: 3 turns
+LVL upgrade bonus
1 Enemies within range are pulled towards the Hero's position.
2 Enemies within range are pulled towards the Hero's position. +2m (11m ► 13m)
3 Enemies within range are pulled towards the Hero's position. +2m (13m ► 15m)
4 Enemies within range are pulled towards the Hero's position. +2m (15m ► 17m)
5 Enemies within range are pulled towards the Hero's position. +2m (17m ► 19m)
Bonus
LVL Attack Master +LVL upgrade bonus
1 Increases weapon-based attacks damage by 10%.
2 Increases weapon-based attacks damage by 15%. +5% DMG
3 Increases weapon-based attacks damage by 20%. +5% DMG
4 Increases weapon-based attacks damage by 25%. +5% DMG
5 Increases weapon-based attacks damage by 30%. +5% DMG
Location
Icon for Palette Prime in Mario + Rabbids Sparks of Hope Palette Prime

Zephyrquake

Zephyrquake icon from Mario + Rabbids Sparks of Hope Zephyrquake
Power
LVL Gust Super Effect icon from Mario + Rabbids Sparks of Hope Shockwave Gust
Radius: 13m - Cooldown: 3 turns
+LVL upgrade bonus
1 Casts 3 shockwaves of Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect, each one deals Gust Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage.
2 Casts 3 shockwaves of Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect, each one deals Gust Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (0% ► 10%)
3 Casts 3 shockwaves of Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect, each one deals Gust Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (10% ► 20%)
4 Casts 3 shockwaves of Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect, each one deals Gust Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (20% ► 30%)
5 Casts 3 shockwaves of Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect, each one deals Gust Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (30% ► 40%)
Bonus
LVL Gust Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
Location
Icon for Palette Prime in Mario + Rabbids Sparks of Hope Palette Prime

Electrogeddon

A second Electrogeddon icon from Mario + Rabbids Sparks of Hope Electrogeddon
Power
LVL Shock Super Effect icon from Mario + Rabbids Sparks of Hope Skyrain Shock
Radius: 9m - Cooldown: 3 turns
+LVL upgrade bonus
1 Meteors with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect rain upon enemies: each dealing Shock Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage.
2 Meteors with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect rain upon enemies: each dealing Shock Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (0% ► 10%)
3 Meteors with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect rain upon enemies: each dealing Shock Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (10% ► 20%)
4 Meteors with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect rain upon Enemies: each dealing Shock Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (20% ► 30%)
5 Meteors with the Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect rain upon Enemies: each dealing Shock Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (30% ► 40%)
Bonus
LVL Shock Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
Location
Icon for Palette Prime in Mario + Rabbids Sparks of Hope Palette Prime

Vampastra

A second Vampastra icon from Mario + Rabbids Sparks of Hope Vampastra
Power
LVL Vamp Super Effect icon from Mario + Rabbids Sparks of Hope Vamp Attack
Duration: 1 turn - Cooldown: 3 turns
+LVL upgrade bonus
1 All weapon-based attacks deal Vamp Super Effect icon from Mario + Rabbids Sparks of Hope 120% damage, and heal the Hero by 30% of the damage dealt.
2 All weapon-based attacks deal Vamp Super Effect icon from Mario + Rabbids Sparks of Hope 130% damage, and heal the Hero by 30% of the damage dealt. +10% Weapon DMG Usage
3 All weapon-based attacks deal Vamp Super Effect icon from Mario + Rabbids Sparks of Hope 140% damage, and heal the Hero by 30% of the damage dealt. +10% Weapon DMG Usage
4 All weapon-based attacks deal Vamp Super Effect icon from Mario + Rabbids Sparks of Hope 150% damage, and heal the Hero by 30% of the damage dealt. +10% Weapon DMG Usage
5 All weapon-based attacks deal Vamp Super Effect icon from Mario + Rabbids Sparks of Hope 160% damage, and heal the Hero by 30% of the damage dealt. +10% Weapon DMG Usage
Bonus
LVL Critical Buddy +LVL upgrade bonus
1 Increases the chance of critical hits from weapons by 10%.
2 Increases the chance of critical hits from weapons by 15%. +5% Crit. Chance
3 Increases the chance of critical hits from weapons by 20%. +5% Crit. Chance
4 Increases the chance of critical hits from weapons by 25%. +5% Crit. Chance
5 Increases the chance of critical hits from weapons by 30%. +5% Crit. Chance
Location
Icon for Palette Prime in Mario + Rabbids Sparks of Hope Palette Prime

Zephyrdash

A second Zephyrdash icon from Mario + Rabbids Sparks of Hope Zephyrdash
Power
LVL Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Dash
Duration: 1 turn - Cooldown: 2 turns
+LVL upgrade bonus
1 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 150% damage.
2 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 160% damage. +10% DMG
3 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 170% damage. +10% DMG
4 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 185% damage. +15% DMG
5 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 200% damage. +15% DMG
Bonus
LVL Gust Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect. -5% DMG
Location
Icon for Palette Prime in Mario + Rabbids Sparks of Hope Palette Prime

Wildclaw Master

Wildclaw Master icon from Mario + Rabbids Sparks of Hope Wildclaw Master
Power
LVL Enemy icon from Mario + Rabbids Sparks of Hope Summon Wildclaw
Cooldown: 4 turns
+LVL upgrade bonus
1 Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage.
2 Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage. Summoned Wildclaw +10% DMG (# ► #)
3 Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage. Summoned Wildclaw +20% DMG (# ► #)
4 Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage. Summoned Wildclaw +30% DMG (# ► #)
5 Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage. Summoned Wildclaw +40% DMG (# ► #)
Bonus
LVL Physical Protector +LVL upgrade bonus
1 Incoming physical damage is reduced by 15%.
2 Incoming physical damage is reduced by 20%. -5% DMG
3 Incoming physical damage is reduced by 25%. -5% DMG
4 Incoming physical damage is reduced by 30%. -5% DMG
5 Incoming physical damage is reduced by 35%. -5% DMG
Location
Icon for Palette Prime in Mario + Rabbids Sparks of Hope Palette Prime

Aquaquake

Aquaquake icon from Mario + Rabbids Sparks of Hope Aquaquake
Power
LVL Splash Super Effect icon from Mario + Rabbids Sparks of Hope Shockwave Splash
Radius: 13m - Cooldown: 3 turns
+LVL upgrade bonus
1 Casts 3 shockwaves of Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect, each one deals Splash Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage.
2 Casts 3 shockwaves of Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect, each one deals Splash Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (0% ► 10%)
3 Casts 3 shockwaves of Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect, each one deals Splash Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (10% ► 20%)
4 Casts 3 shockwaves of Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect, each one deals Splash Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (20% ► 30%)
5 Casts 3 shockwaves of Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect, each one deals Splash Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (30% ► 40%)
Bonus
LVL Splash Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Splash Super Effect icon from Mario + Rabbids Sparks of Hope Splash Super Effect. -5% DMG
Location
Icon for Terra Flora in Mario + Rabbids Sparks of Hope Terra Flora

Pulser

A second Pulser icon from Mario + Rabbids Sparks of Hope Pulser
Power
LVL HP recovered icon from Mario + Rabbids Sparks of Hope Revive
Radius: 11m - Cooldown: 4 turns
+LVL upgrade bonus
1 Allies within range are Revived with 30% of their max HP.
2 Allies within range are Revived with 40% of their max HP. Revive +10% HP
3 Allies within range are Revived with 50% of their max HP. Revive +10% HP
4 Allies within range are Revived with 60% of their max HP. Revive +10% HP
5 Allies within range are Revived with 70% of their max HP. Revive +10% HP
Bonus
LVL Healing Amplifier +LVL upgrade bonus
1 Increases any Healing received by 10%.
2 Increases any Healing received by 15%. +5% Healing Restored (110% ► 115%)
3 Increases any Healing received by 20%. +5% Healing Restored (115% ► 120%)
4 Increases any Healing received by 25%. +5% Healing Restored (120% ► 125%)
5 Increases any Healing received by 30%. +5% Healing Restored (125% ► 130%)
Location
Icon for Terra Flora in Mario + Rabbids Sparks of Hope Terra Flora

Oozer Master

Oozer Master icon from Mario + Rabbids Sparks of Hope Oozer Master
Power
LVL Enemy icon from Mario + Rabbids Sparks of Hope Summon Oozer
Cooldown: 4 turns
+LVL upgrade bonus
1 Spawns an Oozer ally with [#] HP. Its Ooze Ooze icon from Mario + Rabbids Sparks of Hope attacks deal [#] damage and it can Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Silence and Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Disarm enemies.
2 Spawns an Oozer ally with [#] HP. Its Ooze Ooze icon from Mario + Rabbids Sparks of Hope attacks deal [#] damage and it can Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Silence and Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Disarm enemies. Summoned Oozer +10% DMG (# ► #)
3 Spawns an Oozer ally with [#] HP. Its Ooze Ooze icon from Mario + Rabbids Sparks of Hope attacks deal [#] damage and it can Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Silence and Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Disarm enemies. Summoned Oozer +20% DMG (# ► #)
4 Spawns an Oozer ally with [#] HP. Its Ooze Ooze icon from Mario + Rabbids Sparks of Hope attacks deal [#] damage and it can Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Silence and Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Disarm enemies. Summoned Oozer +30% DMG (# ► #)
5 Spawns an Oozer ally with [#] HP. Its Ooze Ooze icon from Mario + Rabbids Sparks of Hope attacks deal [#] damage and it can Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Silence and Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Disarm enemies. Summoned Oozer +40% DMG (# ► #)
Bonus
LVL Attack Master +LVL upgrade bonus
1 Increases weapon-based attacks damage by 10%.
2 Increases weapon-based attacks damage by 15%. +5% DMG
3 Increases weapon-based attacks damage by 20%. +5% DMG
4 Increases weapon-based attacks damage by 25%. +5% DMG
5 Increases weapon-based attacks damage by 30%. +5% DMG
Location
Icon for Terra Flora in Mario + Rabbids Sparks of Hope Terra Flora

Toxicomet

A second Toxicomet icon from Mario + Rabbids Sparks of Hope Toxicomet
Power
LVL Ooze icon from Mario + Rabbids Sparks of Hope Ooze Attack
Duration: 1 turn - Cooldown: 3 turns
+LVL upgrade bonus
1 All weapon-based attacks are charged with the Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect and deal 120% damage.
2 All weapon-based attacks are charged with the Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect and deal 130% damage. +10% Weapon DMG Usage
3 All weapon-based attacks are charged with the Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect and deal 140% damage. +10% Weapon DMG Usage
4 All weapon-based attacks are charged with the Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect and deal 150% damage. +10% Weapon DMG Usage
5 All weapon-based attacks are charged with the Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect and deal 160% damage. +10% Weapon DMG Usage
Bonus
LVL Ooze Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Ooze icon from Mario + Rabbids Sparks of Hope Ooze Super Effect. -5% DMG
Location
Icon for Terra Flora in Mario + Rabbids Sparks of Hope Terra Flora

Cryogeddon

A second Cryogeddon icon from Mario + Rabbids Sparks of Hope Cryogeddon
Power
LVL Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Skyrain Frostbite
Radius: 9m - Cooldown: 3 turns
+LVL upgrade bonus
1 Meteors with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect rain upon Enemies: each dealing Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage.
2 Meteors with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect rain upon Enemies: each dealing Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (0% ► 10%)
3 Meteors with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect rain upon Enemies: each dealing Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (10% ► 20%)
4 Meteors with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect rain upon Enemies: each dealing Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (20% ► 30%)
5 Meteors with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect rain upon Enemies: each dealing Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage. +10% DMG (30% ► 40%)
Bonus
LVL Frostbite Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
Location
Icon for Terra Flora in Mario + Rabbids Sparks of Hope Terra Flora

Gargantu-fan

Gargantu-fan icon from Mario + Rabbids Sparks of Hope Gargantu-fan
Power
LVL +Damage Level Up icon from Mario + Rabbids Sparks of Hope Kong Cameo
Radius: 13m - Cooldown: 3 turns
+LVL upgrade bonus
1 Rabbid Kong creates a wave in all directions that deals [#-#] damage and sends enemies bouncing.
2 Rabbid Kong creates a wave in all directions that deals [#-#] damage and sends enemies bouncing. +10% DMG (0% ► 10%)
3 Rabbid Kong creates a wave in all directions that deals [#-#] damage and sends enemies bouncing. +20% DMG (10% ► 20%)
4 Rabbid Kong creates a wave in all directions that deals [#-#] damage and sends enemies bouncing. +30% DMG (20% ► 30%)
5 Rabbid Kong creates a wave in all directions that deals [#-#] damage and sends enemies bouncing. +40% DMG (30% ► 40%)
Bonus
LVL Healing Booster +LVL upgrade bonus
1 Increases the Hero's Max HP by 15%.
2 Increases the Hero's Max HP by 20%. +5% Max Health
3 Increases the Hero's Max HP by 25%. +5% Max Health
4 Increases the Hero's Max HP by 30%. +5% Max Health
5 Increases the Hero's Max HP by 35%. +5% Max Health
Location
Icon for Barrendale Mesa in Mario + Rabbids Sparks of Hope Barrendale Mesa

Scoper Master

Scoper Master icon from Mario + Rabbids Sparks of Hope Scoper Master
Power
LVL Enemy icon from Mario + Rabbids Sparks of Hope Summon Scoper
Cooldown: 4 turns
+LVL upgrade bonus
1 Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage.
2 Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage. Summoned Scoper +10% DMG (# ► #)
3 Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage. Summoned Scoper +20% DMG (# ► #)
4 Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage. Summoned Scoper +30% DMG (# ► #)
5 Spawns a Scoper ally with [#] HP. Each shot of its Double-Shot attack deals [#] damage. Summoned Scoper +40% DMG (# ► #)
Bonus
LVL Critical Buddy +LVL upgrade bonus
1 Increases the chance of critical hits from weapons by 10%.
2 Increases the chance of critical hits from weapons by 15%. +5% Crit. Chance
3 Increases the chance of critical hits from weapons by 20%. +5% Crit. Chance
4 Increases the chance of critical hits from weapons by 25%. +5% Crit. Chance
5 Increases the chance of critical hits from weapons by 30%. +5% Crit. Chance
Location
Icon for Barrendale Mesa in Mario + Rabbids Sparks of Hope Barrendale Mesa

Squashette Master

Squashette Master icon from Mario + Rabbids Sparks of Hope Squashette Master
Power
LVL Enemy icon from Mario + Rabbids Sparks of Hope Summon Squashette
Cooldown: 4 turns
+LVL upgrade bonus
1 Spawns a Squashette ally with [#] HP. When jumping on enemies, the wave generated upon landing deals [#] Gust Gust Super Effect icon from Mario + Rabbids Sparks of Hope damage.
2 Spawns a Squashette ally with [#] HP. When jumping on enemies, the wave generated upon landing deals [#] Gust Gust Super Effect icon from Mario + Rabbids Sparks of Hope damage. Summoned Squashette +10% DMG (# ► #)
3 Spawns a Squashette ally with [#] HP. When jumping on enemies, the wave generated upon landing deals [#] Gust Gust Super Effect icon from Mario + Rabbids Sparks of Hope damage. Summoned Squashette +10% DMG (# ► #)
4 Spawns a Squashette ally with [#] HP. When jumping on enemies, the wave generated upon landing deals [#] Gust Gust Super Effect icon from Mario + Rabbids Sparks of Hope damage. Summoned Squashette +10% DMG (# ► #)
5 Spawns a Squashette ally with [#] HP. When jumping on enemies, the wave generated upon landing deals [#] Gust Gust Super Effect icon from Mario + Rabbids Sparks of Hope damage. Summoned Squashette +10% DMG (# ► #)
Bonus
LVL Healing Amplifier +LVL upgrade bonus
1 Increases any Healing received by 10%.
2 Increases any Healing received by 15%. +5% Healing Restored (110% ► 115%)
3 Increases any Healing received by 20%. +5% Healing Restored (115% ► 120%)
4 Increases any Healing received by 25%. +5% Healing Restored (120% ► 125%)
5 Increases any Healing received by 30%. +5% Healing Restored (125% ► 130%)
Location
Icon for Barrendale Mesa in Mario + Rabbids Sparks of Hope Barrendale Mesa

Berserk

Icon of the Spark Berserk in Mario + Rabbids Sparks of Hope Berserk
Power
LVL Frenzy
Radius: 11/13/13/13/15m - Cooldown: 3/3/3/3/3 turns
+LVL upgrade bonus
1 Hero deals +4% weapon damage, and gains +4% damage resistance for each enemy within range. [3 turns.]
2 Hero deals +4% weapon damage, and gains +4% damage resistance for each enemy within range. [3 turns.] +2m (11m ► 13m)
3 Hero deals +8% weapon damage, and gains +4% damage resistance for each enemy within range. [3 turns.] +4% DMG Boost (104% ► 108%)
4 Hero deals +8% weapon damage, and gains +8% damage resistance for each enemy within range. [3 turns.] +4% DMG Resistance (104% ► 108%)
5 Hero deals +8% weapon damage, and gains +8% damage resistance for each enemy within range. [3 turns.] +2m (13m ► 15m)
Bonus
LVL Healing Booster +LVL upgrade bonus
1 Increases the Hero's Max HP by 15%.
2 Increases the Hero's Max HP by 20%. +5% Max Health
3 Increases the Hero's Max HP by 25%. +5% Max Health
4 Increases the Hero's Max HP by 30%. +5% Max Health
5 Increases the Hero's Max HP by 35%. +5% Max Health
Location
Icon of the Melodic Gardens in Mario + Rabbids Sparks of Hope Melodic Gardens

Vampgeddon

Battle icon for Vampgeddon in Mario + Rabbids Sparks of Hope Vampgeddon
Power
LVL Vamp Super Effect icon from Mario + Rabbids Sparks of Hope Skyrain Lifesteal
Radius: 9m - Cooldown: 3 turns
+LVL upgrade bonus
1 Vamp Super Effect icon from Mario + Rabbids Sparks of Hope Meteors rain down upon enemies: each deals Vamp Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage and heals the hero by 30% of damage dealt.
2 Vamp Super Effect icon from Mario + Rabbids Sparks of Hope Meteors rain down upon enemies: each deals Vamp Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage and heals the hero by 30% of damage dealt. +10% DMG (0% ► 10%)
3 Vamp Super Effect icon from Mario + Rabbids Sparks of Hope Meteors rain down upon enemies: each deals Vamp Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage and heals the hero by 30% of damage dealt. +10% DMG (10% ► 20%)
4 Vamp Super Effect icon from Mario + Rabbids Sparks of Hope Meteors rain down upon enemies: each deals Vamp Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage and heals the hero by 30% of damage dealt. +10% DMG (20% ► 30%)
5 Vamp Super Effect icon from Mario + Rabbids Sparks of Hope Meteors rain down upon enemies: each deals Vamp Super Effect icon from Mario + Rabbids Sparks of Hope [#-#] damage and heals the hero by 30% of damage dealt. +10% DMG (30% ► 40%)
Bonus
LVL Healing Amplifier +LVL upgrade bonus
1 Increases any Healing received by 10%.
2 Increases any Healing received by 15%. +5% Healing Restored (110% ► 115%)
3 Increases any Healing received by 20%. +5% Healing Restored (115% ► 120%)
4 Increases any Healing received by 25%. +5% Healing Restored (120% ► 125%)
5 Increases any Healing received by 30%. +5% Healing Restored (125% ► 130%)
Location
Icon of the Melodic Gardens in Mario + Rabbids Sparks of Hope Melodic Gardens

Electroquake

Battle icon for Electroquake in Mario + Rabbids Sparks of Hope Electroquake
Power
LVL Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shockwave Shock
Radius: 13m - Cooldown: 3 turns
+LVL upgrade bonus
1 Emits 3 shockwaves of Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect, each one deals Shock Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage.
2 Emits 3 shockwaves of Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect, each one deals Shock Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (0% ► 10%)
3 Emits 3 shockwaves of Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect, each one deals Shock Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (10% ► 20%)
4 Emits 3 shockwaves of Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect, each one deals Shock Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (20% ► 30%)
5 Emits 3 shockwaves of Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect, each one deals Shock Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage. +10% DMG (30% ► 40%)
Bonus
LVL Shock Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Shock Super Effect icon from Mario + Rabbids Sparks of Hope Shock Super Effect. -5% DMG
Location
Icon of the Melodic Gardens in Mario + Rabbids Sparks of Hope Melodic Gardens

Cryodash

Battle icon for Cryodash in Mario + Rabbids Sparks of Hope Cryodash
Power
LVL Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Dash
Duration: 1 turn - Cooldown: 2 turns
+LVL upgrade bonus
1 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect and deal 150% damage.
2 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect and deal 160% damage. +10% DMG
3 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect and deal 170% damage. +10% DMG
4 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect and deal 185% damage. +15% DMG
5 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect and deal 200% damage. +15% DMG
Bonus
LVL Frostbite Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
4 All Super Effect damage is reduced by 35%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
5 All Super Effect damage is reduced by 40%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
Location
Icon of the Melodic Gardens in Mario + Rabbids Sparks of Hope Melodic Gardens

Mayhem

Icon of the Spark Mayhem in Mario + Rabbids Sparks of Hope Mayhem
Power
LVL Hypnotize icon in Mario + Rabbids Sparks of Hope Hypnotize
Radius: 9m - Duration: 1 turn - Cooldown: 3 turns
+LVL upgrade bonus
1 Confuse 1 random enemy within range; confused enemy will attack its allies.
2 Confuse 1 random enemy within range; 25% chance to confuse 1 additional target; confused enemies will target their allies. +25% Chance to Hypnotize an additional target.
3 Confuse 1 random enemy within range; 25% chance to confuse 2 additional targets; confused enemies will target their allies. Possibility of confusing +1 additional target. (+1 ► +2)
4 Confuse 1 random enemy within range; 35% chance to confuse 2 additional targets; confused enemies will target their allies. +10% Chance to Hypnotize an additional target. (25% ► 35%)
5 Confuse 1 random enemy within range; 35% chance to confuse 3 additional targets; confused enemies will target their allies. Possibility of confusing +1 additional target. (+2 ► +3)
Bonus
LVL Athlete +LVL upgrade bonus
1 Increases all move ability damage by 15%.
2 Increases all move ability damage by 20%. +5% DMG
3 Increases all move ability damage by 25%. +5% DMG
4 Increases all move ability damage by 30%. +5% DMG
5 Increases all move ability damage by 35%. +5% DMG
Location
Icon of the Melodic Gardens in Mario + Rabbids Sparks of Hope Melodic Gardens

Cryoquake

Icon for the Spark Cryoquake in Mario + Rabbids Sparks of Hope Cryoquake
Power
LVL Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Shockwave Frostbite
Radius: 9m - Cooldown: 3 turns
+LVL upgrade bonus
1 Casts 3 shockwaves of Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect.
2 Casts 3 shockwaves of Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. +10% DMG (0% ► 10%)
3 Casts 3 shockwaves of Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope [#] damage with the Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. +10% DMG (10% ► 20%)
4
5
Bonus
LVL Frostbite Protector +LVL upgrade bonus
1 All Super Effect damage is reduced by 20%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect.
2 All Super Effect damage is reduced by 25%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
3 All Super Effect damage is reduced by 30%. Heroes are not effected by Frostbite Super Effect icon from Mario + Rabbids Sparks of Hope Frostbite Super Effect. -5% DMG
4
5
Location
Space Opera Network

Selfie

Icon for the Spark Selfie in Mario + Rabbids Sparks of Hope Selfie
Power
LVL The icon for Self-Service in Mario + Rabbids Sparks of Hope Self-Service
Cooldown: 4 turns
+LVL upgrade bonus
1 Spawn a controllable copy of its Hero with 15% of their HP, dealing 70% of Hero's DMG. Sparks, Items, and Skill Tree bonuses are unavailable.
2 Spawn a controllable copy of its Hero with 15% of their HP, dealing 95% of Hero's DMG. Sparks, Items, and Skill Tree bonuses are unavailable. +25% DMG (70% ► 95%)
3 Spawn a controllable copy of its Hero with 45% of their HP, dealing 95% of Hero's DMG. Sparks, Items, and Skill Tree bonuses are unavailable. +30% MAX HEALTH (15% ► 45%)
4
5
Bonus
LVL Critical Buddy +LVL upgrade bonus
1 Increases the chance of critical hits from weapons by 10%.
2 Increases the chance of critical hits from weapons by 15%. +5% Crit. Chance
3 Increases the chance of critical hits from weapons by 20%. +5% Crit. Chance
4
5
Location
Space Opera Network