The Final Trial: Zip Track Dash: Difference between revisions

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{{DEFAULTSORT:Final Trial: Zip Track Dash}}
{{DEFAULTSORT:Final Trial: Zip Track Dash}}
{{more images|screenshots of 10-flower coin locations}}
{{level infobox
{{level infobox
|image=[[File:SMBW The Final Trial Zip Track Dash.jpg|250px]]
|image=[[File:SMBW The Final Trial Zip Track Dash.jpg|250px]]
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*'''10-flower coin 2''': The player must ride on a Zip Track after the [[Wonder Flower]] without activating it, and drop onto the 10-flower coin.
*'''10-flower coin 2''': The player must ride on a Zip Track after the [[Wonder Flower]] without activating it, and drop onto the 10-flower coin.
*'''10-flower coin 3''': The player must travel until the end of a Zip Track to collect it, then jump onto the next Zip Track to avoid falling into the [[Pit]].
*'''10-flower coin 3''': The player must travel until the end of a Zip Track to collect it, then jump onto the next Zip Track to avoid falling into the [[Pit]].
<gallery>
SMBW The Final Trial Zip Track Dash first 10-flower coin.jpg|First 10-flower coin
SMBW The Final Trial Zip Track Dash second 10-flower coin.jpg|Second 10-flower coin
SMBW The Final Trial Zip Track Dash third 10-flower coin.jpg|Third 10-flower coin
</gallery>


==Wonder Effect==
==Wonder Effect==

Revision as of 10:41, March 9, 2024

Level
The Final Trial: Zip Track Dash
Screenshot of The Final Trial: Zip Track Dash
World Shining Falls
Game Super Mario Bros. Wonder
Difficulty ★★★
Primary power-up Super Mushroom
Wonder Effect Turns the player into a Hoppycat
<< Directory of levels >>

The Final Trial: Zip Track Dash is the final regular level in Shining Falls in Super Mario Bros. Wonder. As the name suggests, the level has a lot of Zip Tracks. It is unlocked after clearing The Midway Trial: Hop to It, and requires ten Wonder Seeds from Shining Falls to enter. Its own completion unlocks Royal Seed Mansion. This course houses two Wonder Seeds and has a difficulty of three stars.

Layout

It has been requested that this section be rewritten and expanded to include more information. Reason: specify layout

The player starts on a platform, and must ride Zip Tracks to progress through the level. The Checkpoint Flag then appears, followed by more Zip Tracks. The player needs to get the Wonder Flower and stay at the top of the level in order to reach the actual exit that will award them the Wonder Seed and unlock the Royal Seed Mansion. Otherwise, they will reach a wrong exit.

10-flower coins

As the Wonder Flower is on a different path from the second 10-flower coin, it is impossible to collect both in a single run-through.

  • 10-flower coin 1: The player must drop onto the first 10-flower coin, which is on a Zip Track, below the first Zip Track where the player should travel on the bottom.
  • 10-flower coin 2: The player must ride on a Zip Track after the Wonder Flower without activating it, and drop onto the 10-flower coin.
  • 10-flower coin 3: The player must travel until the end of a Zip Track to collect it, then jump onto the next Zip Track to avoid falling into the Pit.

Wonder Effect

The player must collect the Wonder Flower on top of a Zip Track. This turns the player into their Hoppycat form. The player must time their jumps correctly to land on Zip Tracks. They then must collect the Wonder Seed to end the Wonder Effect.

Talking Flower quotes

  • "Off you go!"
  • "Woooooo!"
  • "Zooooom!"
  • "Awesome!"
  • "See ya later!"
  • "GO!" (repeatedly)
  • "GOOOOOOOO!"
  • "Excellent!"
  • "What?!"
    • "Where'd you come from?!" (if the player reaches the main Goal Pole without obtaining the Wonder Flower)[1]

Gallery

Names in other languages

Language Name Meaning Notes
Japanese 最終さいしゅう試練しれん爆走ばくそう!ダッシュレール[?]
Saishū shiren! Bakusō! Dasshu Rēru
Final trial! Racing noisily! Zip Tracks
Chinese (traditional) 最終考驗! 暴衝! 衝刺路軌[?] Final Trial! Running Recklessly! Dash Rails
French Épreuve finale de vitesse sur rail[?] Final speed trial on tracks
German Abschlusstest: Nicht trödeln![?] Final test: Don't dawdle!

References