The Final Trial: Zip Track Dash: Difference between revisions
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{{DEFAULTSORT:Final Trial: Zip Track Dash}} | {{DEFAULTSORT:Final Trial: Zip Track Dash}} | ||
{{level infobox | {{level infobox | ||
|image=[[File:SMBW The Final Trial Zip Track Dash.jpg|250px]] | |image=[[File:SMBW The Final Trial Zip Track Dash.jpg|250px]] | ||
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*'''10-flower coin 2''': The player must ride on a Zip Track after the [[Wonder Flower]] without activating it, and drop onto the 10-flower coin. | *'''10-flower coin 2''': The player must ride on a Zip Track after the [[Wonder Flower]] without activating it, and drop onto the 10-flower coin. | ||
*'''10-flower coin 3''': The player must travel until the end of a Zip Track to collect it, then jump onto the next Zip Track to avoid falling into the [[Pit]]. | *'''10-flower coin 3''': The player must travel until the end of a Zip Track to collect it, then jump onto the next Zip Track to avoid falling into the [[Pit]]. | ||
<gallery> | |||
SMBW The Final Trial Zip Track Dash first 10-flower coin.jpg|First 10-flower coin | |||
SMBW The Final Trial Zip Track Dash second 10-flower coin.jpg|Second 10-flower coin | |||
SMBW The Final Trial Zip Track Dash third 10-flower coin.jpg|Third 10-flower coin | |||
</gallery> | |||
==Wonder Effect== | ==Wonder Effect== |
Revision as of 10:41, March 9, 2024
Level | |
---|---|
The Final Trial: Zip Track Dash | |
World | Shining Falls |
Game | Super Mario Bros. Wonder |
Difficulty | ★★★ |
Primary power-up | Super Mushroom |
Wonder Effect | Turns the player into a Hoppycat |
<< Directory of levels >> |
The Final Trial: Zip Track Dash is the final regular level in Shining Falls in Super Mario Bros. Wonder. As the name suggests, the level has a lot of Zip Tracks. It is unlocked after clearing The Midway Trial: Hop to It, and requires ten Wonder Seeds from Shining Falls to enter. Its own completion unlocks Royal Seed Mansion. This course houses two Wonder Seeds and has a difficulty of three stars.
Layout
It has been requested that this section be rewritten and expanded to include more information. Reason: specify layout
The player starts on a platform, and must ride Zip Tracks to progress through the level. The Checkpoint Flag then appears, followed by more Zip Tracks. The player needs to get the Wonder Flower and stay at the top of the level in order to reach the actual exit that will award them the Wonder Seed and unlock the Royal Seed Mansion. Otherwise, they will reach a wrong exit.
10-flower coins
As the Wonder Flower is on a different path from the second 10-flower coin, it is impossible to collect both in a single run-through.
- 10-flower coin 1: The player must drop onto the first 10-flower coin, which is on a Zip Track, below the first Zip Track where the player should travel on the bottom.
- 10-flower coin 2: The player must ride on a Zip Track after the Wonder Flower without activating it, and drop onto the 10-flower coin.
- 10-flower coin 3: The player must travel until the end of a Zip Track to collect it, then jump onto the next Zip Track to avoid falling into the Pit.
Wonder Effect
The player must collect the Wonder Flower on top of a Zip Track. This turns the player into their Hoppycat form. The player must time their jumps correctly to land on Zip Tracks. They then must collect the Wonder Seed to end the Wonder Effect.
Talking Flower quotes
- "Off you go!"
- "Woooooo!"
- "Zooooom!"
- "Awesome!"
- "See ya later!"
- "GO!" (repeatedly)
- "GOOOOOOOO!"
- "Excellent!"
- "What?!"
- "Where'd you come from?!" (if the player reaches the main Goal Pole without obtaining the Wonder Flower)[1]
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Saishū shiren! Bakusō! Dasshu Rēru |
Final trial! Racing noisily! Zip Tracks | |
Chinese (traditional) | 最終考驗! 暴衝! 衝刺路軌[?] | Final Trial! Running Recklessly! Dash Rails | |
French | Épreuve finale de vitesse sur rail[?] | Final speed trial on tracks | |
German | Abschlusstest: Nicht trödeln![?] | Final test: Don't dawdle! |