Wonder Effect

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Inchworm Pipe Wonder Effect in Super Mario Bros. Wonder
A Warp Pipe spouting water and another becoming an Inchworm Pipe, an example of a Wonder Effect

Wonder Effects, also referred to as Wonder Powers,[1] are the central mechanic of Super Mario Bros. Wonder, triggered by collecting Wonder Flowers. Collecting them in different levels causes various effects, including making certain pipes move up and down or bend, stretching players and enemies, transforming the player into something different like a Spike Ball, causing hordes of enemies to appear,[2] or spawning flower coins. During a Wonder Effect, a wavy effect is added to the corners of the screen, and a decimal place is added to the flower coin counter as smaller flower coins are scattered throughout the stage, with ten of them adding up to a single coin.[3] The goal of every Wonder Effect is to collect a Wonder Seed, which ends the Wonder Effect. Some Wonder Effects have time limits, and some, like the music-based ones, speed up power-up and power-down animations (the latter also having their sound effect sped up), and remove hitstop like in local multiplayer.

A group of voices can be heard exclaiming "Won-der!" as a Wonder Effect begins (with a more electric guitar-like distorted version being heard in Missile Meg Mayhem). During an effect, the background often changes, ? Blocks (and ! Blocks when the "Add ! Blocks" badge is equipped) turn magenta, and all Coins dance to the music.

Mechanics[edit]

A Wonder Flower can be found in almost every level, and each Wonder Effect features a Wonder Seed that ends the effect once collected. Wonder Effects can end prematurely (accompanied by a distinct sound) if:

  • All players are defeated.
  • The time limit on the effect (if present) runs out.
  • Players proceed to the next scene (usually via a Warp Pipe) without collecting the Wonder Seed.
  • The Goal Pole is reached.

Failing a Wonder Effect objective causes the Wonder Flower to reappear, allowing the player to try again if it is possible to reach the flower again.

List of Wonder Effects[edit]

Wonder Effect Description Appears in
Welcome to the Flower Kingdom!'s Wonder Effect Causes pipes to gain eyes and start moving up and down.
Swamp Pipe Crawl's Wonder Effect Causes pipes to come to life as Inchworm Pipes.
Screenshot of the Wonder Effect of the course Piranha Plants on Parade from Super Mario Bros. Wonder. Causes Piranha Plants and their variants to sing and pop in and out of pipes rhythmically.
The Wonder Effect in the Angry Spikes and Sinkin' Pipes level in Super Mario Bros. Wonder Pipes start moving rhythmically.
Scram, Skedaddlers!' Wonder Effect Summons an endless rain of Super Stars. Collecting one resets a 10-second timer.
A Wonder Bulrush herd charging into a Goal Pole in Super Mario Bros. Wonder Summons a stampeding Wonder Bulrush herd.
Luigi fighting Hoppos in Here Come the Hoppos in Super Mario Bros. Wonder
Rolla Koopa Derby's Wonder Effect Creates hidden roads for the player and Rolla Koopas to run on.
The Wonder Effect in the Angry Spikes and Sinkin' Pipes level in Super Mario Bros. Wonder Causes Spikes to dance and throw Spike Balls rhythmically.
Mario stretched out in Super Mario Bros. Wonder Gives the player the ability to stretch their body, as well as causing enemies to stretch out similarly. The whole stage may also become silhouetted.
Cosmic Hoppos Causes the player to float freely in the air.
The Wonder Effect in action during the Pipe-Rock Plateau Palace in Super Mario Bros. Wonder Causes pipes to fall.
Fire Mario fighting Wonder Bowser Jr. in Super Mario Bros. Wonder Causes the player and Wonder Bowser Jr. to shrink or grow.
Leaping Smackerel's Wonder Effect Summons a Wonder Smackerel.
Robbird Cove's Wonder Effect The dry and flooded areas are inverted.
Blewbird Roost's Wonder Effect Causes Wonder Blewbirds to blow rainbow-colored bouncy bubbles instead of arrows.
A snow level in Super Mario Bros. Wonder Reveals a giant snowball that begins rolling and destroying the level.
Pokipede Pass' Wonder Effect A snowstorm begins, creating Snow Blocks everywhere.
Condarts Away!'s Wonder Effect The player starts walking on the walls from a top-down perspective.
Pole Block Passage's Wonder Effect
Up 'n' Down with Puffy Lifts's Wonder Effect The player turns into a Puffy Lift, guiding Spike Balls along the way.
The Wonder Effect in the Fluff-Puff Peaks Flying Battleship level in Super Mario Bros. Wonder The flying battleship's figurehead turns alive and begins firing explosive blasts at the player.
Nabbit in Jump! Jump! Jump! Creates colorful Dotted-Line Blocks and sets off a timed rhythm sequence.
The characters skydiving through clouds in Super Mario Bros. Wonder The player starts freefalling.
Cruising with Linking Lifts's Wonder Effect Causes Linking Lifts to grow taller and/or wider, and summons a Lakitu trio[conjectural] to throw coins and Wonder Tokens all over the course.
Wonder Bowser Jr.'s ice Wonder Effect in Fluff-Puff Peaks Palace
Second fight against Wonder Bowser Jr. in Super Mario Bros. Wonder
Causes the ground to become icy or sticky.
Downpour Uproar's Wonder Effect Summons zigzagging bolts of lightning across the screen.
The Hoppycat Trial: Hop, Hop, and Awaaay's Wonder Effect Summons Big Hoppycats.
The Wonder Effect in the The Anglefish Trial: Ready, Aim, Fly! level in Super Mario Bros. Wonder Summons Wonder Anglefish.
The Midway Trial: Hop to It's Wonder Effect The player transforms into their Hoppycat form.
Jewel-Block Cave's Wonder Effect Summons the Wonder Konk.
Pokey in Super Mario Bros. WonderValley Fulla Snootles' Wonder Effect Causes time to speed up, slow down, or both periodically.
The Desert Mystery's Wonder Effect Causes an ancient temple to rise from below the ground.
The characters startled by a golden Giant Spiked Ball in Super Mario Bros. Wonder The whole level tilts, causing Giant Spiked Balls and other objects to roll.
The first 10-flower coin in Ninji Jump Party in Super Mario Bros. Wonder Causes "Ninji Disco" to play and Ninjis to dance.
Mario, Luigi, Peach and Princess Daisy under the Balloon Transformation Wonder Effect. Turns the player into their Balloon form.
Color-Switch Dungeon's Wonder Effect Summons Rift Mario to chase the player. In the case of Color-Switch Dungeon, it also removes the silhouette effect.
Secrets of Shova Mansion's Wonder Effect A Wonder Shova pushes a giant Bowser statue towards the player.
A big Bloomp wonder effect in Super Mario Bros. Wonder Causes a Wonder Bloomp to appear.
Third fight against Wonder Bowser Jr. in Super Mario Bros. Wonder Causes water to rise into the air like a lava lamp.
Gnawsher Lair's Wonder Effect Summons a swarm of Wonder Gnawshers.
Maw-Maw Mouthful's Wonder Effect Turns the player into a Goomba.
Upshroom Downshroom's Wonder Effect Causes Mushroom Platforms to glow and start moving up and down rhythmically, catapulting Jack O'Goomba-themed pumpkins upwards.
The Wonder Effect in the level Taily's Toxic Pond in Super Mario Bros. Wonder Starts a quiz. The player must pull on the Taily with the right answer to complete three questions.
Mario, Daisy, Toadette, and cyan Yoshi try to outrun King Boo in Super Mario Bros. Wonder. Summons King Boo to sing and chase the player, with Noknoks and Boos singing along.
An Uncharted Area: Wubba Ruins' Wonder Effect Turns the player into a Wubba.
Another Uncharted Area: Swaying Ruins' Wonder Effect The ground becomes slimy and slippery.
Muncher Fields' Wonder Effect
Wonder Bowser Jr.'s silhouette Wonder Effect in Deep Magma Bog Palace
Causes Semisolid Platforms to move around.
Mario as a Spike Ball in Super Mario Bros. Wonder The player turns into a Spike Ball.
Pull, Turn, Burn's Wonder Effect The player becomes invincible and able to swim through magma.
The Wonder Effect in the Wavy Ride through the Magma Tube level in Super Mario Bros. Wonder Summons a giant Spike statue in the background that spits fiery boulders at the player.
The Wonder Effect in the level Dragon Boneyard in Super Mario Bros. Wonder Revives a fossil into an Ancient Dragon.
Long Bullet Bills in Super Mario Bros. Wonder Summons several Wonder Missile Megs.
High-Voltage Gauntlet's Wonder Effect Turns the player into their Metal form.
Evade the Seeker Bullet Bills' Wonder Effect Creates a ship made out of blocks with a cannon.
Mario striking a very rad pose in KnuckleFest Bowser's Blazing Beats in Super Mario Bros. Wonder Causes "Bowser's Blazing Beats" to play, and Fire Knuckles, platforms and Bill Blasters to move and fire rhythmically.
  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa Has a timer
  2. ^ a b c d e f g h i Contains Wonder Tokens

Music[edit]

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Names in other languages[edit]

Language Name Meaning Note(s) Ref.
Japanese ワンダー
Wandā
Wonder [4][5]
Chinese (Traditional) 驚奇
Jīng Qí
Wonder [6]
Dutch Wondereffect Wonder Effect [7]
French Prodige Wonder/Prodigy [?]
Italian Effetto meraviglia Wonder effect [?]
Korean 원더
Wondeo
Wonder [?]
Spanish Efecto Maravilla Wonder Effect [8]

References[edit]

  1. ^ "Whoa, [Bowser Jr.] used the Wonder Power!" – Jordan (subtitles), Play Nintendo channel (August 31, 2024). An Epic Adventurer: Mario’s Favorite Things to Do 🤩🐘 | ‪@playnintendo‬ (1:02). YouTube. Retrieved September 28, 2024.
  2. ^ English Nintendo Magazine 2023 summer. nintendo.co.jp. Page 48. Retrieved July 17, 2023.
  3. ^ Nintendo of America (June 21, 2023). Super Mario Bros. Wonder - Nintendo Direct 6.21.2023. YouTube. Retrieved June 21, 2023.
  4. ^ Super Mario Bros. Wonder Japanese website. nintendo.co.jp. Retrieved July 17, 2023. (Archived July 30, 2023, 03:37:38 UTC via Wayback Machine.)
  5. ^ Japanese Nintendo Magazine 2023 summer. nintendo.co.jp. Page 48. Retrieved July 17, 2023.
  6. ^ 光波大侠 (September 22, 2023). 【中文解说】超级马里奥兄弟:惊奇 中文介绍视频. BiliBili. Retrieved September 22, 2023.
  7. ^ Nintendo Nederland (September 22, 2023). Super Mario Bros. Wonder - Overzichtstrailer (Nintendo Switch). YouTube. Retrieved September 22, 2023.
  8. ^ Nintendo España (August 31, 2023). Super Mario Bros. Wonder Direct – 31-08-2023. YouTube. Retrieved September 2, 2023.