Level 2-4 (Mario vs. Donkey Kong): Difference between revisions
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{{level infobox | {{level infobox | ||
|image=[[File: | |image=[[File:MarioVsDKSwitch2-4_1.jpg|250px]] | ||
|code=Level 2-4 | |code=Level 2-4 | ||
|world=[[Donkey Kong Jungle (world)|Donkey Kong Jungle]] | |world=[[Donkey Kong Jungle (world)|Donkey Kong Jungle]] | ||
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|after=[[Level 2-5 (Mario vs. Donkey Kong)|>>]] | |after=[[Level 2-5 (Mario vs. Donkey Kong)|>>]] | ||
}} | }} | ||
'''Level 2-4''' is the fourth level of [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 29500. | '''Level 2-4''' is the fourth level of [[Donkey Kong Jungle (world)|Donkey Kong Jungle]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]. The high score for this level in the original version is 29500. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 42.00. | ||
==Overview== | ==Overview== | ||
[[File: | [[File:MarioVsDKSwitch2-4_2.jpg|250px|thumb|left|The second area]] | ||
In the GBA version only, the level opens with a cinematic showing [[Mario]] pressing a blue [[Color Switch]] to make a [[key]] fall and then grabs it. | |||
The first area has a [[bird (Mario vs. Donkey Kong series)|bird]] flying above that the player needs to avoid while clearing the area. The player starts next to the locked door and a ladder, above which is the key. The player needs to throw the key onto the colored platform and press the Color Switches to the right to make the key fall to the ground below, then quickly use the [[springboard]] on the left to get back onto the platform and climb down the ladder to grab the key before its timer runs out. | The first area has a [[bird (Mario vs. Donkey Kong series)|bird]] flying above that the player needs to avoid while clearing the area. The player starts next to the locked door and a ladder, above which is the key. The player needs to throw the key onto the colored platform and press the Color Switches to the right to make the key fall to the ground below, then quickly use the [[springboard]] on the left to get back onto the platform and climb down the ladder to grab the key before its timer runs out. With the key in tow, the player is now able to unlock the door. | ||
The second area has two moving platforms and several chambers that can be accessed depending on what Color Switch is active. In order to reach the [[Mini Mario (toy)|Mini-Mario]], the player needs to press the blue Color Switch second-from-the-top chamber on the right. The yellow Color Switch in the chamber directly across from the Mini-Mario then needs to be pressed in order to access the chamber with the Mini-Mario. | The second area has two moving platforms and several chambers that can be accessed depending on what Color Switch is active. In order to reach the [[Mini Mario (toy)|Mini-Mario]], the player needs to press the blue Color Switch second-from-the-top chamber on the right. The yellow Color Switch in the chamber directly across from the Mini-Mario then needs to be pressed in order to access the chamber with the Mini-Mario. | ||
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*'''Yellow:''' In the second area, in the top-right chamber with the [[RamRam]]. The yellow Color Switch needs to be active. | *'''Yellow:''' In the second area, in the top-right chamber with the [[RamRam]]. The yellow Color Switch needs to be active. | ||
*'''Blue:''' In the second area, in the top-left chamber. The red Color Switch needs to be active. | *'''Blue:''' In the second area, in the top-left chamber. The red Color Switch needs to be active. | ||
==Gallery== | |||
<gallery> | |||
File:MVDK 2-4 1.png|The first area of Level 2-4 in the GBA version | |||
File:MVDK 2-4 2.png|The second area of Level 2-4 in the GBA version | |||
</gallery> | |||
{{MVDK levels}} | {{MVDK levels}} | ||
[[Category:Mario vs. Donkey Kong levels]] | [[Category:Mario vs. Donkey Kong levels]] |
Revision as of 00:24, June 20, 2024
Level | |
---|---|
Level 2-4 | |
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Level code | Level 2-4 |
World | Donkey Kong Jungle |
Game | Mario vs. Donkey Kong |
Time limit | 120 (first area) 150 (second area) |
<< Directory of levels >> |
Level 2-4 is the fourth level of Donkey Kong Jungle in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 29500. In the Nintendo Switch remake, the target time for this level's Time Attack is 42.00.
Overview
In the GBA version only, the level opens with a cinematic showing Mario pressing a blue Color Switch to make a key fall and then grabs it.
The first area has a bird flying above that the player needs to avoid while clearing the area. The player starts next to the locked door and a ladder, above which is the key. The player needs to throw the key onto the colored platform and press the Color Switches to the right to make the key fall to the ground below, then quickly use the springboard on the left to get back onto the platform and climb down the ladder to grab the key before its timer runs out. With the key in tow, the player is now able to unlock the door.
The second area has two moving platforms and several chambers that can be accessed depending on what Color Switch is active. In order to reach the Mini-Mario, the player needs to press the blue Color Switch second-from-the-top chamber on the right. The yellow Color Switch in the chamber directly across from the Mini-Mario then needs to be pressed in order to access the chamber with the Mini-Mario.
Enemies
Present locations
- Red: In the first area, over the platform above the Color Switches. The player needs to use a springboard to the right in order to reach it.
- Yellow: In the second area, in the top-right chamber with the RamRam. The yellow Color Switch needs to be active.
- Blue: In the second area, in the top-left chamber. The red Color Switch needs to be active.