Level 8-6+: Difference between revisions

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{{level infobox
{{level infobox
|title = Level 6-6+
|image=[[File:MarioVsDKSwitch8-6+.jpg|250px]]
|image = [[File:MVDK Level 6-6+.png]]
|code=Level 6-6+ (GBA)<br>Level 8-6+ (Switch)
|code= Level 6-6+
|world=[[Twilight City Plus]]
|world= [[Twilight City Plus]]
|game=''[[Mario vs. Donkey Kong]]''<br>''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])
|game= ''[[Mario vs. Donkey Kong]]''
|limit=150
|limit= 150
|before=[[Level 8-5+|<<]]
|before= [[Level 6-5+|<<]]
|after=[[Level 8-DK+|>>]]
|after= [[Level 6-DK+|>>]]
}}
}}
'''Level 6-6+''' is the sixth level of [[Twilight City Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 19000.
'''Level 8-6+''' ('''Level 6-6+''' in the GBA version) is the sixth level of [[Twilight City Plus]] in ''[[Mario vs. Donkey Kong]]'' and its [[Mario vs. Donkey Kong (Nintendo Switch)|remake]]. The high score for this level in the original version is 19000. In the [[Nintendo Switch]] remake, the target time for this level's [[Time Attack (Mario vs. Donkey Kong for Nintendo Switch)|Time Attack]] is 50.00.
 
==Overview==
==Overview==
The player needs to activate the [[Mini Mario (toy)|Mini-Mario]] and then climb up the ladder. By pressing the blue [[Color Switch]] and then the red Color Switch, a [[Bin]] will fall onto the lower platforms, creating a way for the Mini-Mario to get up. Once the Mini-Mario is up on the same platform as the player, they have to press a blue Color Switch and lead the Mini-Mario into the next area by grabbing a [[rope]], but not jumping into the next area themselves. With the Mini-Mario stuck, the player has to return to the Bin and move it to the left, then press the red Color Switch. The player has to carry the Bin up the red platforms and toss it onto the upper platform, then hit the blue Color Switch and carry the Bin into the next area.
The player needs to activate the [[Mini Mario (toy)|Mini-Mario]] and then climb up the ladder. By pressing the blue [[Color Switch]] and then the red Color Switch, a [[Trash Can|Garbage Can]] will fall onto the lower platforms, creating a way for the Mini-Mario to get up. Once the Mini-Mario is up on the same platform as the player, they have to press a blue Color Switch and lead the Mini-Mario into the next area by grabbing a [[rope]] (chain in the remake), but not jumping into the next area themselves. With the Mini-Mario stuck, the player has to return to the Garbage Can and move it to the left, then press the red Color Switch. The player has to carry the Garbage Can up the red platforms and toss it onto the upper platform, then hit the blue Color Switch and carry the Garbage Can into the next area.


In the next area, the player has to toss the Bin onto an upper platform and get onto it themselves using the rope or a [[Handstand]] Double Jump on the [[Conveyor Belt|conveyor belt]] below. These next steps need to happen in quick succession: The player has to toss the Bin up onto the conveyor belt above while standing on the edge of the platform they are on, fall onto the [[Springboard]] below and land on the [[Direction Switch]], then quickly run over to the right to press a red Color Switch. If done correctly, the Bin will fall onto the red blocks and the Mini-Mario will continue onward to the locked door. For the player to get to the locked door, they need to press the blue Color Switch to get out of the enclosed area, use the Springboard to reach the first conveyor, and perform two Handstand Double Jumps to reach the highest conveyor belt. After jumping across a gap, the player and the Mini-Mario can unlock the door.
In the next area, the player has to toss the Garbage Can onto an upper platform and get onto it themselves using the rope or a [[Handstand]] Double Jump on the [[Conveyor Belt|conveyor belt]] below. These next steps need to happen in quick succession: The player has to toss the Garbage Can up onto the conveyor belt above while standing on the edge of the platform they are on, fall onto the [[Springboard]] below and land on the [[Direction Switch]], then quickly run over to the right to press a red Color Switch. If done correctly, the Garbage Can will fall onto the red blocks and the Mini-Mario will continue onward to the locked door. For the player to get to the locked door, they need to press the blue Color Switch to get out of the enclosed area, use the Springboard to reach the first conveyor, and perform two Handstand Double Jumps to reach the highest conveyor belt. After jumping across a gap, the player and the Mini-Mario can unlock the door.


==Present locations==
==Present locations==
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*'''Blue:''' Over the locked door.
*'''Blue:''' Over the locked door.


==Gallery==
<gallery>
MVDK Level 6-6+.png|Level 6-6+ in the GBA version
</gallery>
{{MVDK levels}}
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong levels]]
[[Category:Mario vs. Donkey Kong levels]]

Latest revision as of 04:35, August 19, 2024

Level
Level 8-6+
Screenshot of Twilight City Plus level 8-6+ from the Nintendo Switch version of Mario vs. Donkey Kong
Level code Level 6-6+ (GBA)
Level 8-6+ (Switch)
World Twilight City Plus
Game Mario vs. Donkey Kong
Mario vs. Donkey Kong (Nintendo Switch)
Time limit 150
<< Directory of levels >>

Level 8-6+ (Level 6-6+ in the GBA version) is the sixth level of Twilight City Plus in Mario vs. Donkey Kong and its remake. The high score for this level in the original version is 19000. In the Nintendo Switch remake, the target time for this level's Time Attack is 50.00.

Overview[edit]

The player needs to activate the Mini-Mario and then climb up the ladder. By pressing the blue Color Switch and then the red Color Switch, a Garbage Can will fall onto the lower platforms, creating a way for the Mini-Mario to get up. Once the Mini-Mario is up on the same platform as the player, they have to press a blue Color Switch and lead the Mini-Mario into the next area by grabbing a rope (chain in the remake), but not jumping into the next area themselves. With the Mini-Mario stuck, the player has to return to the Garbage Can and move it to the left, then press the red Color Switch. The player has to carry the Garbage Can up the red platforms and toss it onto the upper platform, then hit the blue Color Switch and carry the Garbage Can into the next area.

In the next area, the player has to toss the Garbage Can onto an upper platform and get onto it themselves using the rope or a Handstand Double Jump on the conveyor belt below. These next steps need to happen in quick succession: The player has to toss the Garbage Can up onto the conveyor belt above while standing on the edge of the platform they are on, fall onto the Springboard below and land on the Direction Switch, then quickly run over to the right to press a red Color Switch. If done correctly, the Garbage Can will fall onto the red blocks and the Mini-Mario will continue onward to the locked door. For the player to get to the locked door, they need to press the blue Color Switch to get out of the enclosed area, use the Springboard to reach the first conveyor, and perform two Handstand Double Jumps to reach the highest conveyor belt. After jumping across a gap, the player and the Mini-Mario can unlock the door.

Present locations[edit]

  • Red: Near the Mini-Mario's starting position. The blue Color Switch needs to be active.
  • Yellow: Over the highest conveyor belt.
  • Blue: Over the locked door.

Gallery[edit]