Shake It Up: Difference between revisions
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|type=4-Player minigame <br> Duel minigame | |type=4-Player minigame <br> Duel minigame | ||
|time=5 seconds | |time=5 seconds | ||
|track=Challenge! | |track=Challenge! | ||
|sample=[[File:MP8 Challenge!.oga]] | |sample=[[File:MP8 Challenge!.oga]] | ||
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==Ending== | ==Ending== | ||
The winning character has a glass of soda in their hand and then does a winning pose while still holding the soda. The loser(s) stand(s) behind them, doing their losing animation(s). If the minigame ends in a tie, the cans disappear and the players do their losing animations. | The winning character has a glass of soda in their hand and then does a winning pose while still holding the soda. The loser(s) stand(s) behind them, doing their losing animation(s). If the minigame ends in a tie, the cans disappear and the players do their losing animations. | ||
==Controls== | |||
*'''Wii Remote:''' Shake can | |||
*'''Buttons:''' None | |||
==In-game text== | ==In-game text== |
Revision as of 11:39, August 20, 2024
Shake It Up | |||
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4-Player Duel | |||
Appears in | Mario Party 8 | ||
Type | 4-Player minigame Duel minigame | ||
Time limit | 5 seconds | ||
Music track | Challenge! | ||
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Shake It Up is a 4-Player and Duel minigame in Mario Party 8. The minigame takes place in some sort of city.
Introduction
A character goes over to a cooler beside soda cans, grabs a can on it, and walks back to where the other player(s) is/are. The minigame starts shortly after that.
Gameplay
The characters have to shake their soda cans (with the Wii Remote) as fast as they can for five seconds. The characters then open the cans, and soda comes flying up like a fountain. The character who shook their can the most makes the soda produce the biggest soda fountain of the two or four characters and wins the minigame. However, if no one shakes the cans, the minigame ends in a tie.
Ending
The winning character has a glass of soda in their hand and then does a winning pose while still holding the soda. The loser(s) stand(s) behind them, doing their losing animation(s). If the minigame ends in a tie, the cans disappear and the players do their losing animations.
Controls
- Wii Remote: Shake can
- Buttons: None
In-game text
- Rules – "Shake your can of soda pop. After 5 seconds, everyone will open their cans. Make your can spew highest."
- Hint – "Don't get too crazy when shaking your can. Small, fast shakes do the trick better than big ones."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | シェイクでプシュー[?] Sheiku de pushū |
Shake and Fizz | |
French | Soda-Shake[?] | Soda Shake | |
German | Dosenschütteln[?] | Shaking Cans | |
Italian | Lattine Zampillanti[?] | Gushing Cans | |
Korean | 탄산수를 흔들어![?] Tansansu-reul Heundeureo! |
Shake Soda Water! | |
Spanish | Propulsión a chorro[?] | Jet |