Krematoa: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
m (Text replacement - "\| *([^\n=]+)M= *- *\n" to "")
 
(2 intermediate revisions by 2 users not shown)
Line 7: Line 7:
}}
}}
{{quote|Back for more clues, eh? Well, if you think I'm telling you the Lost World is in the compass rocks...|Blunder|Donkey Kong Country 3: Dixie Kong's Double Trouble!}}
{{quote|Back for more clues, eh? Well, if you think I'm telling you the Lost World is in the compass rocks...|Blunder|Donkey Kong Country 3: Dixie Kong's Double Trouble!}}
'''Krematoa''' (also known as the '''Lost World''') is a large, hidden area in the game ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It takes place in a dormant volcano, and much of its terrain consists of cliffs and caverns. Contrarily, Krematoa also has both a jungle and a forest area, located at opposite ends of Krematoa. A large lake is in the center of the area. Krematoa's name is a pun of the volcanic island {{wp|Krakatoa}}. [[Boomer (Donkey Kong Country 3)|Boomer]] is the [[Brothers Bear|Brother Bear]] of Krematoa and resides in a [[Boomer's Bomb Shelter|bomb shelter]] near the world entrance. In the original [[Super Nintendo Entertainment System|Super Nintendo]] version, the world's theme is "Krematoa Koncerto", which is a more sinister arrangement of the game's main map theme, "Northern Kremisphere". Krematoa is the only world to not have a [[Swanky's Sideshow]] or a [[secret cave]]. Krematoa is somewhat similar to the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Both worlds require the Kongs to pay an exclusive currency ([[Kremkoin]]s or [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]]s) to access each of the levels, and both worlds have a lake in the center where the final boss battle takes place.
'''Krematoa''' (also known as the '''Lost World''') is a large, hidden area in the game ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It takes place in a dormant volcano, and much of its terrain consists of cliffs and caverns. Contrarily, Krematoa also has both a jungle and a forest area, located at opposite ends of Krematoa. A large lake is in the center of the area. Krematoa's name is a portmanteau of the species [[Kremling]] and the volcanic island {{wp|Krakatoa}}. [[Boomer (Donkey Kong Country 3)|Boomer]] is the [[Brothers Bear|Brother Bear]] of Krematoa and resides in a [[Boomer's Bomb Shelter|bomb shelter]] near the world entrance. In the original [[Super Nintendo Entertainment System|Super Nintendo]] version, the world's theme is "Krematoa Koncerto", which is a more sinister arrangement of the game's main map theme, "Northern Kremisphere". Krematoa is the only world to not have a [[Swanky's Sideshow]] or a [[secret cave]]. Krematoa is somewhat similar to the [[Lost World (Donkey Kong Country 2)|Lost World]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Both worlds require the Kongs to pay an exclusive currency ([[Kremkoin]]s or [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]]s) to access each of the levels, and both worlds have a lake in the center where the final boss battle takes place.


Krematoa was originally just a legend believed to exist by [[Blunder]]. As the Kongs progress through the game, Blunder slowly leaks clues as to how they can find Krematoa. He reveals the actual method when the player completes the game. Krematoa once stood to the east of [[Mekanos]] but at some point had sunk to the bottom of a lake. The only remains of Krematoa are four rocks, each pointing in a compass direction. With the [[Hover Craft]] or [[Turbo Ski]], [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must circle around these rocks in a clockwise direction to make Krematoa rise out from the water.
Krematoa was originally just a legend believed to exist by [[Blunder]]. As the Kongs progress through the game, Blunder slowly leaks clues as to how they can find Krematoa. He reveals the actual method when the player completes the game. Krematoa once stood to the east of [[Mekanos]] but at some point had sunk to the bottom of a lake. The only remains of Krematoa are four rocks, each pointing in a compass direction. With the [[Hover Craft]] or [[Turbo Ski]], [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must circle around these rocks in a clockwise direction to make Krematoa rise out from the water.


Inside Krematoa, there is a group of large boulders, each one blocking the path to one of the levels. The Kongs must visit Boomer's Bomb Shelter and pay him Bonus Coins so that he sends explosives to destroy a set of boulders in the path. The Kongs can then access that level. The Kongs are rewarded a [[cog (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|cog]] for completing a level. Boomer puts the cogs on a machine in his bomb shelter. When all five cogs are on Boomer's machine, a tremor occurs in Krematoa, causing [[King K. Rool|Baron K. Roolenstein]]'s [[Knautilus]] to rise up in the central lake. The lake turns from blue to red, and the entire Krematoa glows a faint red, which also affects each of Krematoa's levels (although not in the [[Game Boy Advance]] [[Donkey Kong Country 3 (Game Boy Advance)|remake]]). After the Knautilus rises, a bridge rises out of the lake and extends to the submarine. In the Game Boy Advance remake, the Kongs can swim across the water to reach the Knautilus.
Inside Krematoa, there is a group of large boulders, each one blocking the path to one of the levels. The Kongs must visit Boomer's Bomb Shelter and pay him Bonus Coins so that he sends explosives to destroy a set of boulders in the path. The Kongs can then access that level. The Kongs are rewarded a [[Cog (Donkey Kong Country 3)|cog]] for completing a level. Boomer puts the cogs on a machine in his bomb shelter. When all five cogs are on Boomer's machine, a tremor occurs in Krematoa, causing [[King K. Rool|Baron K. Roolenstein]]'s [[Knautilus]] to rise up in the central lake. The lake turns from blue to red, and the entire Krematoa glows a faint red, which also affects each of Krematoa's levels (although not in the [[Game Boy Advance]] [[Donkey Kong Country 3 (Game Boy Advance)|remake]]). After the Knautilus rises, a bridge rises out of the lake and extends to the submarine. In the Game Boy Advance remake, the Kongs can swim across the water to reach the Knautilus.


==Levels==
==Levels==
Line 47: Line 47:
|FreM=Krematoa
|FreM=Krematoa
|Ger=Krematoa
|Ger=Krematoa
|GerM=-
|Ita=Krematoa<br>Mondo Perduto
|Ita=Krematoa<br>Mondo Perduto
|ItaM=-<br>Lost World
|ItaM=-<br>Lost World

Latest revision as of 21:15, August 28, 2024

Krematoa
Krematoa
Game Donkey Kong Country 3: Dixie Kong's Double Trouble!
Level(s) 5
<< List of worlds >>
“Back for more clues, eh? Well, if you think I'm telling you the Lost World is in the compass rocks...”
Blunder, Donkey Kong Country 3: Dixie Kong's Double Trouble!

Krematoa (also known as the Lost World) is a large, hidden area in the game Donkey Kong Country 3: Dixie Kong's Double Trouble! It takes place in a dormant volcano, and much of its terrain consists of cliffs and caverns. Contrarily, Krematoa also has both a jungle and a forest area, located at opposite ends of Krematoa. A large lake is in the center of the area. Krematoa's name is a portmanteau of the species Kremling and the volcanic island Krakatoa. Boomer is the Brother Bear of Krematoa and resides in a bomb shelter near the world entrance. In the original Super Nintendo version, the world's theme is "Krematoa Koncerto", which is a more sinister arrangement of the game's main map theme, "Northern Kremisphere". Krematoa is the only world to not have a Swanky's Sideshow or a secret cave. Krematoa is somewhat similar to the Lost World from Donkey Kong Country 2: Diddy's Kong Quest. Both worlds require the Kongs to pay an exclusive currency (Kremkoins or Bonus Coins) to access each of the levels, and both worlds have a lake in the center where the final boss battle takes place.

Krematoa was originally just a legend believed to exist by Blunder. As the Kongs progress through the game, Blunder slowly leaks clues as to how they can find Krematoa. He reveals the actual method when the player completes the game. Krematoa once stood to the east of Mekanos but at some point had sunk to the bottom of a lake. The only remains of Krematoa are four rocks, each pointing in a compass direction. With the Hover Craft or Turbo Ski, Dixie and Kiddy must circle around these rocks in a clockwise direction to make Krematoa rise out from the water.

Inside Krematoa, there is a group of large boulders, each one blocking the path to one of the levels. The Kongs must visit Boomer's Bomb Shelter and pay him Bonus Coins so that he sends explosives to destroy a set of boulders in the path. The Kongs can then access that level. The Kongs are rewarded a cog for completing a level. Boomer puts the cogs on a machine in his bomb shelter. When all five cogs are on Boomer's machine, a tremor occurs in Krematoa, causing Baron K. Roolenstein's Knautilus to rise up in the central lake. The lake turns from blue to red, and the entire Krematoa glows a faint red, which also affects each of Krematoa's levels (although not in the Game Boy Advance remake). After the Knautilus rises, a bridge rises out of the lake and extends to the submarine. In the Game Boy Advance remake, the Kongs can swim across the water to reach the Knautilus.

Levels[edit]

Gallery[edit]

Map[edit]

Screenshots[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese クレマトアとう[?]
Kurematoa-tō
Krematoa Isle
French Krémata[?] Krematoa
German Krematoa[?] -
Italian Krematoa
Mondo Perduto
[?]
-
Lost World
Spanish Mundo Perdido: Krematoa[?] Lost World: Krematoa