Mushroom Zone: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "|track=[[File:" to "|sample=[[File:")
No edit summary
 
(5 intermediate revisions by 4 users not shown)
Line 9: Line 9:
|sample=[[File:Super Mario Land 2 Overworld.oga]]
|sample=[[File:Super Mario Land 2 Overworld.oga]]
}}
}}
'''Mushroom Zone''',<ref>Campbell, Stuart. ''Game Boy Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Page 94.</ref> also called '''Mario Land Entrance'''<ref>''Nintendo Power'' Volume 42, page 54.</ref> or '''Start''',<ref>''Nintendo Power'' Volume 43, page 45.</ref> is the first [[level]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. It acts as a way to help the player learn the controls and mechanics of the game before sending them to the actual main game. This stage has the distinction of being the only standard level in the game [[Unrevisitable area|that cannot be re-entered upon completing it]] through normal means.
'''Mushroom Zone''',<ref>{{cite|author=Campbell, Stuart|title=''Game Boy Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|date=May 5, 1999|isbn=0761520856|language=American English|publisher=[[Prima Games]]|page=94}}</ref> also called '''Mario Land Entrance'''<ref>{{cite|date=November 1992|language=American English|title=''Nintendo Power'' Volume 42|page=54|location=Redmond, WA|publisher=Nintendo of America}}</ref> or '''Start''',<ref>{{cite|date=December 1992|title=''Nintendo Power'' Volume 43|page=45|location=Redmond, WA|language=American English|publisher=Nintendo of America}}</ref> is the first [[level]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. It acts as a way to help the player learn the controls and mechanics of the game before sending them to the actual main game. This stage has the distinction of being the only standard level in the game [[Unrevisitable area|that cannot be re-entered upon completing it]] through normal means.
==Layout==
==Layout==
The player starts on a long stretch of land. Continuing forward, the player will find several [[? Block]]s and some enemies; one of the ? Blocks contains a [[Super Mushroom|Mushroom]] power-up. Further along, the player will find a [[Warp Pipe]] that leads to a room with [[coin]]s. Beyond the pipe is a series of blocks with a [[Koopa Troopa]] on the top. Afterwards, the player will find a [[Paragoomba]], as well as some blocks that help the player reach some coins, followed by some Warp Pipes containing [[Piranha Plant]]s. Beyond those are a group of ? Blocks with one containing a [[1-Up Heart]], and the other containing a [[Super Star|Star]]. Grabbing the Star will allow the player to defeat the enemies up ahead easier. The [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]] is also close by.
The player starts on a long stretch of land. Continuing forward, the player will find several [[? Block]]s and some enemies; one of the ? Blocks contains a [[Super Mushroom|Mushroom]] power-up. Further along, the player will find a [[Warp Pipe]] that leads to a room with [[coin]]s. Beyond the pipe is a series of blocks with a [[Koopa Troopa]] on the top. Afterwards, the player will find a [[Paragoomba]], as well as some blocks that help the player reach some coins, followed by some Warp Pipes containing [[Piranha Plant]]s. Beyond those are a group of ? Blocks with one containing a [[1-Up Heart]], and the other containing a [[Super Star|Star]]. Grabbing the Star will allow the player to defeat the enemies up ahead easier. The [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]] is also close by.
Line 16: Line 16:


==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
{{number of enemies
!Sprite
|image1=[[File:Goomba-SML2.gif]]
!Name
|name1=[[Goomba]]
!Count
|count1=7
|-
|-
|[[File:Goomba-SML2.gif]]
|image2=[[File:SML2Paragoomba.png]]
|[[Goomba]]
|name2=[[Paragoomba|Para-Goomba]]
|7
|count2=1 (not present in easy mode)
|-
|-
|[[File:SML2Paragoomba.png]]
|image3=[[File:SML2 Koopa Troopa.png]]
|[[Paragoomba|Para-Goomba]]
|name3=[[Koopa Troopa]]
|1
|count3=5 (4 in easy mode)
|-
|-
|[[File:SML2 Koopa Troopa.png]]
|image4=[[File:PiranhaPlant-SML2.png]]
|[[Koopa Troopa]]
|name4=[[Piranha Plant]]
|5
|count4=3 (1 in easy mode)
|-
}}
|[[File:PiranhaPlant-SML2.png]]
 
|[[Piranha Plant]]
==Gallery==
|3
<gallery widths=160>
|}
GB NSO SML2 app settings screen color comparison Mushroom Zone UD Shin Go.png|The official screenshot of the level's Goal area used in the settings of [[Game Boy - Nintendo Switch Online]] to compare colors
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ゲートコース<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 26.</ref>
|Jap=ゲートコース<ref>{{cite|language=Japanese|publisher=Shogakukan|title=「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins'')|page=26}}</ref>
|JapR=Gēto Kōsu
|JapR=Gēto Kōsu
|JapM=Gate Course
|JapM=Gate Course
|Jap2=スタート<ref>Kazuki, Motoyama. [[Super Mario (Kodansha manga)|KC Deluxe]] vol. 19 - ''Super Mario Land 2: 6-tsu no Kinka 1''. Page 1.</ref>
|Jap2=スタート<ref>{{cite|author=Kazuki, Motoyama|title=[[Super Mario (Kodansha manga)|KC Deluxe]] Volume 19 - ''Super Mario Land 2: 6-tsu no Kinka 1''|page=1}}</ref>
|Jap2R=Sutāto
|Jap2R=Sutāto
|Jap2M=Start
|Jap2M=Start
|Ger=Torbogen-Level
|Ger=Torbogen-Level
|GerM=Archway Level
|GerM=Archway Level
|Ita=Ingresso<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 77</ref>
|Ita=Ingresso<ref>{{cite|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|page=77}}</ref>
|ItaM=Entrance
|ItaM=Entrance
}}
}}
Line 59: Line 60:
[[Category:Super Mario Land 2: 6 Golden Coins levels]]
[[Category:Super Mario Land 2: 6 Golden Coins levels]]
[[Category:Super Mario Land 2: 6 Golden Coins locations]]
[[Category:Super Mario Land 2: 6 Golden Coins locations]]
[[it:Ingresso]]

Latest revision as of 00:19, September 7, 2024

Level
Mushroom Zone
Screenshot of Mushroom Zone.
Game Super Mario Land 2: 6 Golden Coins
Time limit 400 seconds
Music sample
<< Directory of levels >>

Mushroom Zone,[1] also called Mario Land Entrance[2] or Start,[3] is the first level in Super Mario Land 2: 6 Golden Coins. It acts as a way to help the player learn the controls and mechanics of the game before sending them to the actual main game. This stage has the distinction of being the only standard level in the game that cannot be re-entered upon completing it through normal means.

Layout[edit]

The player starts on a long stretch of land. Continuing forward, the player will find several ? Blocks and some enemies; one of the ? Blocks contains a Mushroom power-up. Further along, the player will find a Warp Pipe that leads to a room with coins. Beyond the pipe is a series of blocks with a Koopa Troopa on the top. Afterwards, the player will find a Paragoomba, as well as some blocks that help the player reach some coins, followed by some Warp Pipes containing Piranha Plants. Beyond those are a group of ? Blocks with one containing a 1-Up Heart, and the other containing a Star. Grabbing the Star will allow the player to defeat the enemies up ahead easier. The Mid-Point Bell is also close by.

After the checkpoint, there is a row of ? Blocks with a Koopa Troopa walking around on top. The second-to-last ? Block will have a Fire Flower that appears even if Mario is small. Afterwards, there is a 1-Up Heart underneath a row of the blocks, which Mario can break by Spin Jumping. Beyond the blocks is a Warp Pipe with a Piranha Plant, flanked by fiery blocks, which leads to a room containing coins. After the pipe is a set of stairs with spikes at the bottom of the pit between them. After this is the Goal of the level, which has steps of breakable blocks leading to the bell at the top.

Enemies[edit]

Image Name Count
A Goomba, from Super Mario Land 2: 6 Golden Coins. Goomba 7
Sprite of Para-Goomba from Super Mario Land 2: 6 Golden Coins Para-Goomba 1 (not present in easy mode)
Koopa Troopa sprite from Super Mario Land 2: 6 Golden Coins. Koopa Troopa 5 (4 in easy mode)
A Piranha Plant, from Super Mario Land 2: 6 Golden Coins. Piranha Plant 3 (1 in easy mode)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゲートコース[4]
Gēto Kōsu
Gate Course
スタート[5]
Sutāto
Start
German Torbogen-Level[?] Archway Level
Italian Ingresso[6] Entrance

References[edit]

  1. ^ Campbell, Stuart (May 5, 1999). Game Boy Game Secrets, 1999 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0761520856. Page 94.
  2. ^ November 1992. Nintendo Power Volume 42. Redmond, WA: Nintendo of America (American English). Page 54.
  3. ^ December 1992. Nintendo Power Volume 43. Redmond, WA: Nintendo of America (American English). Page 45.
  4. ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins). Shogakukan (Japanese). Page 26.
  5. ^ Kazuki, Motoyama. KC Deluxe Volume 19 - Super Mario Land 2: 6-tsu no Kinka 1. Page 1.
  6. ^ Super Mario Bros. Enciclopedia. Page 77.