Swanky's Sideshow: Difference between revisions

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{{location-infobox
{{location infobox
|image=Swanky's Sideshow DKC3.png
|image=[[File:Swanky's Sideshow DKC3.png|256px]]
|greaterloc=[[Northern Kremisphere]]
|greater_location=[[Northern Kremisphere]]
|inhabitants=[[Swanky Kong]]
|inhabitants=[[Swanky Kong]]
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]])
}}
}}
{{quote|If you bump into Cranky, tell him to stop wasting his money on Swanky's bonus games.|Wrinkly Kong|Donkey Kong Country 3: Dixie Kong's Double Trouble!}}
{{quote|If you bump into Cranky, tell him to stop wasting his money on Swanky's bonus games.|Wrinkly Kong|Donkey Kong Country 3: Dixie Kong's Double Trouble!}}
'''Swanky's Sideshow''' (also called '''Swanky's Tent'''<ref>''[[Nintendo Power]]'' issue 89, page 33</ref>) is a large circus-themed attraction where [[Swanky Kong]] hosts three ball-tossing [[minigame]]s. It only appears in the original [[Super Nintendo Entertainment System|Super Nintendo]] version of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. Swanky's Sideshow is optional and the Kongs can play it for prizes. There is a Swanky's Sideshow in every world except for [[Krematoa]]. In the [[Game Boy Advance]] remake, Swanky runs a minigame known as [[Swanky's Dash]] instead.
'''Swanky's Sideshow''', also named '''Swanky Kong's Sideshow''',<ref>{{cite|title=''[[Nintendo Power]]'' Volume 90|page=29|date=November 1996|publisher=Nintendo of America|language=en-us}}</ref> '''Swanky's Tent''',<ref>{{cite|date=October 1996|publisher=Nintendo of America|language=en-us|title=''Nintendo Power'' Volume 89|page=33}}</ref> and '''Swanky's Side Show''',<ref>{{cite|date=December 1996|title=''Nintendo Magazine System'' (UK) Issue 51|page=21}}</ref> is a [[List of locations|location]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. It is a large circus-themed attraction where [[Swanky Kong]] hosts three ball-tossing [[minigame]]s. There is a Swanky's Sideshow in every world except [[Krematoa]]. In every mode, the goal is for [[Dixie Kong|Dixie]] or [[Kiddy Kong|Kiddy]] to throw balls at targets held by cardboard [[Kremling]]s. Their opponent is [[Cranky Kong]], who rambles before a match and afterward. Cranky reacts differently in each mode that he either wins or loses. If the Kongs win, Swanky rewards four bear coins and several [[Banana|Banana Bunch]]es to them, as well as sometimes also a [[Red Balloon]]. If they lose, Swanky gives Dixie and Kiddy a consolation prize of one bear coin and a few [[banana]]s. All three modes cost two [[bear coin]]s to play, and they are as follows:


In every mode, the primary objective is for [[Dixie Kong|Dixie]] or [[Kiddy Kong|Kiddy]] (depending on which [[Kong]] is active) to throw balls at targets held by cardboard [[Kremling]]s. Their opponent is [[Cranky Kong]], who rambles before a match and afterward. Cranky has a different reaction for each mode that he either wins or loses at.
*'''Head to Head:''' In this mode, a meter with five sections, one of which is red, is displayed on the right of the screen. The active Kong's face is at the top and Cranky's is at the bottom. Depending on which character hit a target, the red section moves either up or down a notch. The active Kong and Cranky must throw balls at targets until the red section reaches either the top or the bottom of the meter. Dixie and Kiddy win if the red section reaches the top, but Cranky wins if it reaches the bottom.
*'''Race to 25:''' Dixie or Kiddy compete against Cranky to hit 25 targets within a minute. If the active Kong and Cranky do not hit 25 targets within the time limit, then the Kong that hit the most targets wins.
*'''Endurance:''' Dixie or Kiddy compete against Cranky to hit targets, however, the first Kong to miss a target loses.
 
The Swanky's Sideshow's tent appears in the background of the [[Donkey Kong Jungle (baseball stadium)|Donkey Kong Jungle]] stadium in ''[[Mario Superstar Baseball]]'', made even more evident from a billboard of Swanky Kong. The tent also appears in the background of the [[Banana Punch]] minigame in ''[[Mario Party 5]]''.


All three modes cost two [[Bear Coin]]s to play. If the Kongs win, Swanky rewards four Bear Coins and several [[Banana|Banana Bunch]]es to them, sometimes even a [[Red Balloon]]. If they lose, Swanky gives Dixie and Kiddy a consolation prize of one Bear Coin and a few [[banana]]s.
In the [[Donkey Kong Country 3 (Game Boy Advance)|remake]], Swanky instead hosts a minigame titled [[Swanky's Dash]].


== Modes ==
==Gallery==
[[File:Swanky's Sideshow DKC3 Race to 25.png|thumb|left|256px|Gameplay of the Race to 25 mode]]
<gallery widths=180>
*'''Head to Head:''' In this mode, a meter with five sections, one of which is red, is displayed on the right of the screen. The active Kong's face is at the top and Cranky's is at the bottom. Depending on which character hit a target, the red section moves either up or down a notch. The active Kong and Cranky must throw balls at targets until the red section reaches either the top or the bottom of the meter. Dixie and Kiddy win if the red section reaches the top, but Cranky wins if it reaches the bottom.
DKC3 Sideshow Background.png|Background from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''
*'''Race to 25:''' Dixie or Kiddy compete against Cranky to hit 25 targets within a minute. If the active Kong and Cranky fail to hit 25 target on time, then the Kong who hit most targets wins.
Swanky's Sideshow Artwork.png|Artwork from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''
*'''Endurance:''' Dixie or Kiddy compete against Cranky to hit targets, however, the first Kong to miss a target loses.
Swanky's Sideshow DKC3 Race to 25.png|Screenshot from ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' (Race to 25)
</gallery>


==Trivia==
==Names in other languages==
*In ''[[Mario Superstar Baseball]]'', Swanky's Sideshow's tent can be seen in the background of the [[Donkey Kong Jungle (baseball stadium)|Donkey Kong Jungle]] stadium, along with a billboard of Swanky Kong himself. The tent is also present in ''[[Mario Party 5]]'', where it can be seen in the background of the [[Banana Punch]] minigame.
{{foreign names
*The music when winning against Cranky was later used as the end-of-level music in ''[[Donkey Kong Land III]]''.
|Jap=スワンキーのテント
{{br}}
|JapR=Suwankī no Tento
|JapM=Swanky's Tent
|Jap2=スワンキーのサイドショー<ref>{{cite|language=ja|date=1996|publisher=Nintendo|title=''Super Donkey Kong 3: Nazo no Kremis-tō'' instruction booklet|page=23}}</ref>
|Jap2R=Suwankī no Saidoshō
|Jap2M=Swanky's Sideshow
|Ita=Il show di Swanky<ref>{{cite|title=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' Spanish-Italian booklet|page=49}}</ref>
|Ita2=Gioco del lancio<ref>{{cite|title=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' Spanish-Italian booklet|page=44}}</ref>
|ItaM=The Swanky's show
|Ita2m+Throwing game
}}


==References==
==References==
<references />
<references/>
 
{{DKC3}}
{{DKC3}}
[[Category:Buildings]]
[[Category:Circuses]]
[[Category:Northern Kremisphere]]
[[Category:Northern Kremisphere]]
[[Category:Donkey Kong Minigames]]
[[Category:Donkey Kong minigames]]
[[de:Swankys Show]]
[[de:Swankys Show]]

Latest revision as of 09:46, September 21, 2024

Swanky's Sideshow
Swanky's Sideshow DKC3.png
First appearance Donkey Kong Country 3: Dixie Kong's Double Trouble! (1996)
Greater location Northern Kremisphere
Inhabitants Swanky Kong
“If you bump into Cranky, tell him to stop wasting his money on Swanky's bonus games.”
Wrinkly Kong, Donkey Kong Country 3: Dixie Kong's Double Trouble!

Swanky's Sideshow, also named Swanky Kong's Sideshow,[1] Swanky's Tent,[2] and Swanky's Side Show,[3] is a location in Donkey Kong Country 3: Dixie Kong's Double Trouble!. It is a large circus-themed attraction where Swanky Kong hosts three ball-tossing minigames. There is a Swanky's Sideshow in every world except Krematoa. In every mode, the goal is for Dixie or Kiddy to throw balls at targets held by cardboard Kremlings. Their opponent is Cranky Kong, who rambles before a match and afterward. Cranky reacts differently in each mode that he either wins or loses. If the Kongs win, Swanky rewards four bear coins and several Banana Bunches to them, as well as sometimes also a Red Balloon. If they lose, Swanky gives Dixie and Kiddy a consolation prize of one bear coin and a few bananas. All three modes cost two bear coins to play, and they are as follows:

  • Head to Head: In this mode, a meter with five sections, one of which is red, is displayed on the right of the screen. The active Kong's face is at the top and Cranky's is at the bottom. Depending on which character hit a target, the red section moves either up or down a notch. The active Kong and Cranky must throw balls at targets until the red section reaches either the top or the bottom of the meter. Dixie and Kiddy win if the red section reaches the top, but Cranky wins if it reaches the bottom.
  • Race to 25: Dixie or Kiddy compete against Cranky to hit 25 targets within a minute. If the active Kong and Cranky do not hit 25 targets within the time limit, then the Kong that hit the most targets wins.
  • Endurance: Dixie or Kiddy compete against Cranky to hit targets, however, the first Kong to miss a target loses.

The Swanky's Sideshow's tent appears in the background of the Donkey Kong Jungle stadium in Mario Superstar Baseball, made even more evident from a billboard of Swanky Kong. The tent also appears in the background of the Banana Punch minigame in Mario Party 5.

In the remake, Swanky instead hosts a minigame titled Swanky's Dash.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese スワンキーのテント[?]
Suwankī no Tento
Swanky's Tent
スワンキーのサイドショー[4]
Suwankī no Saidoshō
Swanky's Sideshow
Italian Il show di Swanky[5] The Swanky's show
Gioco del lancio[6] -

References[edit]

  1. ^ November 1996. Nintendo Power Volume 90. Nintendo of America (American English). Page 29.
  2. ^ October 1996. Nintendo Power Volume 89. Nintendo of America (American English). Page 33.
  3. ^ December 1996. Nintendo Magazine System (UK) Issue 51. Page 21.
  4. ^ 1996. Super Donkey Kong 3: Nazo no Kremis-tō instruction booklet. Nintendo (Japanese). Page 23.
  5. ^ Donkey Kong Country 3: Dixie Kong's Double Trouble! Spanish-Italian booklet. Page 49.
  6. ^ Donkey Kong Country 3: Dixie Kong's Double Trouble! Spanish-Italian booklet. Page 44.